Map( bgm: AudioFile( volume: 100, name: "", pitch: 100, ), events: { 27: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 30, x: 39, id: 27, ), 38: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 17, x: 3, id: 38, ), 5: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 11, x: 41, id: 5, ), 16: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 19, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 204, parameters: [ Integer(0), String("black"), Integer(0), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(101), Integer(101), Integer(0), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("AudioEffects.eaxpreset(\"psychotic\")"), ], ), EventCommand( indent: 0, code: 241, parameters: [ AudioFile(AudioFile( volume: 50, name: "io_clean", pitch: 70, )), ], ), EventCommand( indent: 0, code: 245, parameters: [ AudioFile(AudioFile( volume: 100, name: "wind", pitch: 50, )), ], ), EventCommand( indent: 0, code: 232, parameters: [ Integer(1), Integer(60), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(100), ], ), EventCommand( indent: 0, code: 235, parameters: [ Integer(1), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 16, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 16, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 207, parameters: [ Integer(-1), Integer(2), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(20), ], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "!labels", pattern: 3, tile_id: 0, direction: 4, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "init", y: 18, x: 23, id: 16, ), 44: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 28, x: 44, id: 44, ), 22: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 26, x: 31, id: 22, ), 33: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 16, x: 32, id: 33, ), 11: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 4, x: 2, id: 11, ), 28: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 42, x: 4, id: 28, ), 6: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 35, x: 45, id: 6, ), 39: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 10, x: 7, id: 39, ), 17: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 1, x: 17, id: 17, ), 45: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 42, x: 46, id: 45, ), 23: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 39, x: 36, id: 23, ), 34: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 17, x: 45, id: 34, ), 1: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 20, x: 25, id: 1, ), 12: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 4, x: 34, id: 12, ), 7: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 32, x: 27, id: 7, ), 29: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 27, x: 8, id: 29, ), 18: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 21, x: 39, id: 18, ), 40: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 19, x: 14, id: 40, ), 24: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 44, x: 16, id: 24, ), 46: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 32, x: 12, id: 46, ), 13: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 24, x: 49, id: 13, ), 35: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 5, x: 40, id: 35, ), 2: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(0), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 355, parameters: [ String("$scene.spriteset.apply_shader_preset("), ], ), EventCommand( indent: 2, code: 655, parameters: [ String("Shader_Preset_Cubic, {"), ], ), EventCommand( indent: 2, code: 655, parameters: [ String(" intensity: -0.75,"), ], ), EventCommand( indent: 2, code: 655, parameters: [ String(" speed_multiplier: 0.001"), ], ), EventCommand( indent: 2, code: 655, parameters: [ String("})"), ], ), EventCommand( indent: 2, code: 113, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(600), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(600), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(600), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 0, code: 115, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 460, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "!labels", pattern: 3, tile_id: 0, direction: 4, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@two_ed [I'm sorry...]"), ], ), EventCommand( indent: 0, code: 231, parameters: [ Integer(1), String("black"), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(255), Integer(0), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(330), Integer(10), Integer(8), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(101), Integer(101), Integer(1), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(362), Integer(362), Integer(1), ], ), EventCommand( indent: 0, code: 247, parameters: [], ), EventCommand( indent: 0, code: 241, parameters: [ AudioFile(AudioFile( volume: 100, name: "", pitch: 100, )), ], ), EventCommand( indent: 0, code: 245, parameters: [ AudioFile(AudioFile( volume: 100, name: "", pitch: 100, )), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 0, code: 235, parameters: [ Integer(1), ], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(0), Integer(505), Integer(0), ], ), EventCommand( indent: 1, code: 129, parameters: [ Integer(12), Integer(0), Integer(1), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 19, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(8), Integer(1), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(8), Integer(1), ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko_shock !!"), ], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(0), Integer(505), Integer(0), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@menderbot_speak [Niko? Niko Are You OK?]"), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 I...\\| I think so?"), ], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 What...\\| happened?"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(1), Integer(176), Integer(0), Integer(0), Integer(2), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@menderbot_sad [You Started Falling And I Caught "), ], ), EventCommand( indent: 2, code: 401, parameters: [ String("You Just Before You Hit The Ground...]"), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 101, parameters: [ String("@menderbot_eyeclosed [You Fainted Again But...]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@menderbot3 [It Was Very Abrupt...]"), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 I...\\> I..."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@menderbot_sad [Niko?]"), ], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 I saw something..."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@menderbot_sad [What?]"), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 It was so dark, and it felt so weird..."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 There were eyes in the dark, staring at me..."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 But they ran away when I tried getting "), ], ), EventCommand( indent: 1, code: 401, parameters: [ String("closer..."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 I think I tried chasing them for some time but I "), ], ), EventCommand( indent: 1, code: 401, parameters: [ String("couldn't catch them..."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@menderbot3 [For Some Time?]"), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@menderbot2 [But You Fainted Just Now...]"), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko_eyeclosed I don't know, it was very weird..."), ], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@menderbot [We Need To Get You Off This Island, "), ], ), EventCommand( indent: 1, code: 401, parameters: [ String("You Might Need Medical Attention...]"), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko_upset Yeah..."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko_eyeclosed And thank you for catching me."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@menderbot2 [You're\\..\\..\\.. Welcome.]"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(8), Integer(1), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(8), Integer(1), ], )), ], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 What...\\| happened?"), ], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 That was so weird..."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 So dark and scary and..."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 Like someone was watching me..."), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko2 But also so...\\> sad?"), ], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(2), Integer(1), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(2), Integer(1), ], )), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko_eyeclosed I don't know..."), ], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(1), Integer(84), Integer(0), Integer(0), Integer(2), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(8), Integer(1), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(8), Integer(1), ], )), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko_what Also why am I on the floor?"), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 411, parameters: [], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(2), Integer(1), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(2), Integer(1), ], )), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko_eyeclosed And I'm on the floor again..."), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(40), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(8), Integer(1), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(8), Integer(1), ], )), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("@niko I should go."), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(2), Integer(3), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(4), Integer(3), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(6), Integer(3), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(8), Integer(3), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 41, parameters: [ String("niko_bulb_new"), Integer(0), Integer(6), Integer(0), ], ), MoveCommand( code: 15, parameters: [ Integer(30), ], ), MoveCommand( code: 16, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(2), Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(4), Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(6), Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_wake"), Integer(0), Integer(8), Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("niko_bulb_new"), Integer(0), Integer(6), Integer(0), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(30), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 16, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 248, parameters: [], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(43), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 460, switch1_valid: false, variable_value: 0, self_switch_valid: true, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "timer", y: 18, x: 24, id: 2, ), 30: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 30, x: 20, id: 30, ), 41: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 14, x: 21, id: 41, ), 8: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 10, x: 17, id: 8, ), 19: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 4, x: 45, id: 19, ), 25: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 46, x: 24, id: 25, ), 14: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 25, x: 1, id: 14, ), 3: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 18, x: 8, id: 3, ), 36: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 4, x: 24, id: 36, ), 9: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 47, x: 33, id: 9, ), 31: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 39, x: 26, id: 31, ), 20: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 25, x: 15, id: 20, ), 42: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 22, x: 29, id: 42, ), 26: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 46, x: 42, id: 26, ), 4: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 35, x: 6, id: 4, ), 37: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 5, x: 13, id: 37, ), 15: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("wrap_map"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "!labels", pattern: 3, tile_id: 0, direction: 4, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "EV015", y: 18, x: 25, id: 15, ), 10: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 46, x: 7, id: 10, ), 21: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 37, x: 17, id: 21, ), 43: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 23, x: 21, id: 43, ), 32: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 5"), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) > 10"), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(4), ], ), MoveCommand( code: 10, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 10, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 210, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("Map_Distance_Util.to_player(self_event.x, self_event.y) < 3"), ], ), EventCommand( indent: 2, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 29, parameters: [ Integer(5), ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 11, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(5), ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 509, parameters: [ MoveCommand(MoveCommand( code: 11, parameters: [ ], )), ], ), EventCommand( indent: 2, code: 210, parameters: [], ), EventCommand( indent: 2, code: 121, parameters: [ Integer(460), Integer(460), Integer(0), ], ), EventCommand( indent: 2, code: 116, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 5, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "en", pattern: 0, tile_id: 0, direction: 2, blend_type: 2, character_hue: 0, ), walk_anime: true, move_speed: 4, through: false, ), ], name: "E", y: 10, x: 27, id: 32, ), }, tileset_id: 8, bgs: AudioFile( volume: 80, name: "", pitch: 100, ), autoplay_bgm: true, data: Array( v: 1, dim: (3, 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