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Clutter Reference Manual | ![]() |
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Top | Description | Object Hierarchy | Implemented Interfaces | Properties | Signals |
struct ClutterCairoTexture; struct ClutterCairoTextureClass; ClutterActor * clutter_cairo_texture_new (guint width
,guint height
); void clutter_cairo_texture_set_surface_size (ClutterCairoTexture *self
,guint width
,guint height
); void clutter_cairo_texture_get_surface_size (ClutterCairoTexture *self
,guint *width
,guint *height
); void clutter_cairo_texture_set_auto_resize (ClutterCairoTexture *self
,gboolean value
); gboolean clutter_cairo_texture_get_auto_resize (ClutterCairoTexture *self
); cairo_t * clutter_cairo_texture_create (ClutterCairoTexture *self
); cairo_t * clutter_cairo_texture_create_region (ClutterCairoTexture *self
,gint x_offset
,gint y_offset
,gint width
,gint height
); void clutter_cairo_texture_invalidate_rectangle (ClutterCairoTexture *self
,cairo_rectangle_int_t *rect
); void clutter_cairo_texture_invalidate (ClutterCairoTexture *self
); void clutter_cairo_texture_clear (ClutterCairoTexture *self
);
GObject +----GInitiallyUnowned +----ClutterActor +----ClutterTexture +----ClutterCairoTexture
ClutterCairoTexture implements ClutterContainer, ClutterScriptable, ClutterAnimatable and AtkImplementorIface.
"auto-resize" gboolean : Read / Write "surface-height" guint : Read / Write "surface-width" guint : Read / Write
ClutterCairoTexture is a ClutterTexture that displays the contents of a Cairo context. The ClutterCairoTexture actor will create a Cairo image surface which will then be uploaded to a GL texture when needed.
Since ClutterCairoTexture uses a Cairo image surface internally all the drawing operations will be performed in software and not using hardware acceleration. This can lead to performance degradation if the contents of the texture change frequently.
In order to use a ClutterCairoTexture you should connect to the
"draw" signal; the signal is emitted each time
the ClutterCairoTexture has been told to invalidate its contents,
by using clutter_cairo_texture_invalidate_rectangle()
or its
sister function, clutter_cairo_texture_invalidate()
.
Each callback to the "draw" signal will receive a cairo_t context which can be used for drawing; the Cairo context is owned by the ClutterCairoTexture and should not be destroyed explicitly.
Example 24. A simple ClutterCairoTexture canvas
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#include <stdlib.h> #include <math.h> #include <cairo.h> #include <clutter/clutter.h> static gboolean draw_clock (ClutterCairoTexture *canvas, cairo_t *cr) { guint width, height; GDateTime *now; float hours, minutes, seconds; /* get the current time and compute the angles */ now = g_date_time_new_now_local (); seconds = g_date_time_get_second (now) * G_PI / 30; minutes = g_date_time_get_minute (now) * G_PI / 30; hours = g_date_time_get_hour (now) * G_PI / 6; /* clear the contents of the canvas, to avoid painting * over the previous frame */ clutter_cairo_texture_clear (canvas); /* scale the modelview to the size of the surface */ clutter_cairo_texture_get_surface_size (canvas, &width, &height); cairo_scale (cr, width, height); cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND); cairo_set_line_width (cr, 0.1); /* the black rail that holds the seconds indicator */ clutter_cairo_set_source_color (cr, CLUTTER_COLOR_Black); cairo_translate (cr, 0.5, 0.5); cairo_arc (cr, 0, 0, 0.4, 0, G_PI * 2); cairo_stroke (cr); /* the seconds indicator */ clutter_cairo_set_source_color (cr, CLUTTER_COLOR_White); cairo_move_to (cr, 0, 0); cairo_arc (cr, sinf (seconds) * 0.4, - cosf (seconds) * 0.4, 0.05, 0, G_PI * 2); cairo_fill (cr); /* the minutes hand */ clutter_cairo_set_source_color (cr, CLUTTER_COLOR_DarkChameleon); cairo_move_to (cr, 0, 0); cairo_line_to (cr, sinf (minutes) * 0.4, -cosf (minutes) * 0.4); cairo_stroke (cr); /* the hours hand */ cairo_move_to (cr, 0, 0); cairo_line_to (cr, sinf (hours) * 0.2, -cosf (hours) * 0.2); cairo_stroke (cr); g_date_time_unref (now); /* we're done drawing */ return TRUE; } static gboolean invalidate_clock (gpointer data_) { /* invalidate the contents of the canvas */ clutter_cairo_texture_invalidate (data_); /* keep the timeout source */ return TRUE; } G_MODULE_EXPORT int test_cairo_clock_main (int argc, char *argv[]) { ClutterActor *stage, *canvas; /* initialize Clutter */ if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return EXIT_FAILURE; /* create a resizable stage */ stage = clutter_stage_new (); clutter_stage_set_title (CLUTTER_STAGE (stage), "2D Clock"); clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE); clutter_actor_set_background_color (stage, CLUTTER_COLOR_LightSkyBlue); clutter_actor_set_size (stage, 300, 300); clutter_actor_show (stage); /* our 2D canvas, courtesy of Cairo */ canvas = clutter_cairo_texture_new (300, 300); clutter_container_add_actor (CLUTTER_CONTAINER (stage), canvas); /* bind the size of the canvas to that of the stage */ clutter_actor_add_constraint (canvas, clutter_bind_constraint_new (stage, CLUTTER_BIND_SIZE, 0)); /* make sure to match allocation to canvas size */ clutter_cairo_texture_set_auto_resize (CLUTTER_CAIRO_TEXTURE (canvas), TRUE); /* quit on destroy */ g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); /* connect our drawing code */ g_signal_connect (canvas, "draw", G_CALLBACK (draw_clock), NULL); /* invalidate the canvas, so that we can draw before the main loop starts */ clutter_cairo_texture_invalidate (CLUTTER_CAIRO_TEXTURE (canvas)); /* set up a timer that invalidates the canvas every second */ clutter_threads_add_timeout (1000, invalidate_clock, canvas); clutter_main (); return EXIT_SUCCESS; } G_MODULE_EXPORT const char * test_cairo_clock_describe (void) { return "Simple 2D canvas using a Cairo texture actor"; } |
ClutterCairoTexture is available since Clutter 1.0.
ClutterCairoTexture is deprecated since Clutter 1.12.
struct ClutterCairoTexture;
ClutterCairoTexture
has been deprecated since version 1.12 and should not be used in newly-written code. Use ClutterCanvas instead
The ClutterCairoTexture struct contains only private data.
Since 1.0
struct ClutterCairoTextureClass { cairo_surface_t *(* create_surface) (ClutterCairoTexture *texture, guint width, guint height); gboolean (* draw) (ClutterCairoTexture *texture, cairo_t *cr); };
ClutterCairoTextureClass
has been deprecated since version 1.12 and should not be used in newly-written code. Use ClutterCanvas instead
The ClutterCairoTextureClass struct contains only private data.
class handler for the "create-surface" signal | |
class handler for the "draw" signal |
Since 1.0
ClutterActor * clutter_cairo_texture_new (guint width
,guint height
);
clutter_cairo_texture_new
has been deprecated since version 1.12 and should not be used in newly-written code. Use ClutterCanvas instead
Creates a new ClutterCairoTexture actor, with a surface of width
by
height
pixels.
|
the width of the surface |
|
the height of the surface |
Returns : |
the newly created ClutterCairoTexture actor |
Since 1.0
void clutter_cairo_texture_set_surface_size (ClutterCairoTexture *self
,guint width
,guint height
);
clutter_cairo_texture_set_surface_size
has been deprecated since version 1.12 and should not be used in newly-written code. Use ClutterCanvas instead
Resizes the Cairo surface used by self
to width
and height
.
This function will not invalidate the contents of the Cairo
texture: you will have to explicitly call either
clutter_cairo_texture_invalidate_rectangle()
or
clutter_cairo_texture_invalidate()
.
|
a ClutterCairoTexture |
|
the new width of the surface |
|
the new height of the surface |
Since 1.0
void clutter_cairo_texture_get_surface_size (ClutterCairoTexture *self
,guint *width
,guint *height
);
clutter_cairo_texture_get_surface_size
has been deprecated since version 1.12 and should not be used in newly-written code. Use ClutterCanvas instead
Retrieves the surface width and height for self
.
|
a ClutterCairoTexture |
|
return location for the surface width, or NULL . [out]
|
|
return location for the surface height, or NULL . [out]
|
Since 1.0
void clutter_cairo_texture_set_auto_resize (ClutterCairoTexture *self
,gboolean value
);
clutter_cairo_texture_set_auto_resize
has been deprecated since version 1.12 and should not be used in newly-written code. Use ClutterCanvas instead
Sets whether the ClutterCairoTexture should ensure that the backing Cairo surface used matches the allocation assigned to the actor. If the allocation changes, the contents of the ClutterCairoTexture will also be invalidated automatically.
|
a ClutterCairoTexture |
|
TRUE if the ClutterCairoTexture should bind the surface
size to the allocation |
Since 1.8
gboolean clutter_cairo_texture_get_auto_resize
(ClutterCairoTexture *self
);
clutter_cairo_texture_get_auto_resize
has been deprecated since version 1.12 and should not be used in newly-written code. Use ClutterCanvas instead
Retrieves the value set using clutter_cairo_texture_set_auto_resize()
.
|
a ClutterCairoTexture |
Returns : |
TRUE if the ClutterCairoTexture should track the
allocation, and FALSE otherwise |
Since 1.8
cairo_t * clutter_cairo_texture_create (ClutterCairoTexture *self
);
clutter_cairo_texture_create
has been deprecated since version 1.8 and should not be used in newly-written code. Use the "draw" signal and
the clutter_cairo_texture_invalidate()
function to obtain a
Cairo context for 2D drawing.
Creates a new Cairo context for the cairo
texture. It is
similar to using clutter_cairo_texture_create_region()
with x_offset
and y_offset
of 0, width
equal to the cairo
texture surface width
and height
equal to the cairo
texture surface height.
Do not call this function within the paint virtual function or from a callback to the "paint" signal.
|
a ClutterCairoTexture |
Returns : |
a newly created Cairo context. Use cairo_destroy()
to upload the contents of the context when done drawing |
Since 1.0
cairo_t * clutter_cairo_texture_create_region (ClutterCairoTexture *self
,gint x_offset
,gint y_offset
,gint width
,gint height
);
clutter_cairo_texture_create_region
has been deprecated since version 1.8 and should not be used in newly-written code. Use the "draw" signal and
clutter_cairo_texture_invalidate_rectangle()
to obtain a
clipped Cairo context for 2D drawing.
Creates a new Cairo context that will updat the region defined
by x_offset
, y_offset
, width
and height
.
Do not call this function within the paint virtual function or from a callback to the "paint" signal.
|
a ClutterCairoTexture |
|
offset of the region on the X axis |
|
offset of the region on the Y axis |
|
width of the region, or -1 for the full surface width |
|
height of the region, or -1 for the full surface height |
Returns : |
a newly created Cairo context. Use cairo_destroy()
to upload the contents of the context when done drawing |
Since 1.0
void clutter_cairo_texture_invalidate_rectangle (ClutterCairoTexture *self
,cairo_rectangle_int_t *rect
);
clutter_cairo_texture_invalidate_rectangle
has been deprecated since version 1.12 and should not be used in newly-written code. Use ClutterCanvas instead
Invalidates a rectangular region of a ClutterCairoTexture.
The invalidation will cause the "draw" signal to be emitted.
See also: clutter_cairo_texture_invalidate()
|
a ClutterCairoTexture |
|
a rectangle with the area to invalida,
or NULL to perform an unbounded invalidation. [allow-none]
|
Since 1.8
void clutter_cairo_texture_invalidate (ClutterCairoTexture *self
);
clutter_cairo_texture_invalidate
has been deprecated since version 1.12 and should not be used in newly-written code. Use ClutterCanvas instead
Invalidates the whole surface of a ClutterCairoTexture.
This function will cause the "draw" signal to be emitted.
See also: clutter_cairo_texture_invalidate_rectangle()
|
a ClutterCairoTexture |
Since 1.8
void clutter_cairo_texture_clear (ClutterCairoTexture *self
);
clutter_cairo_texture_clear
has been deprecated since version 1.12 and should not be used in newly-written code. Use ClutterCanvas instead
Clears self
's internal drawing surface, so that the next upload
will replace the previous contents of the ClutterCairoTexture
rather than adding to it.
Calling this function from within a "draw" signal handler will clear the invalidated area.
|
a ClutterCairoTexture |
Since 1.0
"auto-resize"
property "auto-resize" gboolean : Read / Write
ClutterCairoTexture:auto-resize
is deprecated and should not be used in newly-written code. 1.12
Controls whether the ClutterCairoTexture should automatically
resize the Cairo surface whenever the actor's allocation changes.
If :auto-resize is set to TRUE
the surface contents will also
be invalidated automatically.
Default value: FALSE
Since 1.8
"surface-height"
property "surface-height" guint : Read / Write
ClutterCairoTexture:surface-height
is deprecated and should not be used in newly-written code. 1.12
The height of the Cairo surface used by the ClutterCairoTexture actor, in pixels.
Default value: 0
Since 1.0
"surface-width"
property "surface-width" guint : Read / Write
ClutterCairoTexture:surface-width
is deprecated and should not be used in newly-written code. 1.12
The width of the Cairo surface used by the ClutterCairoTexture actor, in pixels.
Default value: 0
Since 1.0
"create-surface"
signalCairoSurface* user_function (ClutterCairoTexture *texture,
guint width,
guint height,
gpointer user_data) : No Recursion
ClutterCairoTexture::create-surface
is deprecated and should not be used in newly-written code. 1.12
The ::create-surface signal is emitted when a ClutterCairoTexture
news its surface (re)created, which happens either when the Cairo
context is created with clutter_cairo_texture_create()
or
clutter_cairo_texture_create_region()
, or when the surface is resized
through clutter_cairo_texture_set_surface_size()
.
The first signal handler that returns a non-NULL
, valid surface will
stop any further signal emission, and the returned surface will be
the one used.
|
the ClutterCairoTexture that emitted the signal |
|
the width of the surface to create |
|
the height of the surface to create |
|
user data set when the signal handler was connected. |
Returns : |
the newly created cairo_surface_t for the texture |
Since 1.6
"draw"
signalgboolean user_function (ClutterCairoTexture *texture,
CairoContext *cr,
gpointer user_data) : No Recursion
ClutterCairoTexture::draw
is deprecated and should not be used in newly-written code. 1.12
The ::draw signal is emitted each time a ClutterCairoTexture has been invalidated.
The passed Cairo context passed will be clipped to the invalidated area.
It is safe to connect multiple callbacks to this signals; the state
of the Cairo context passed to each callback is automatically saved
and restored, so it's not necessary to call cairo_save()
and
cairo_restore()
.
|
the ClutterCairoTexture that emitted the signal |
|
the Cairo context to use to draw |
|
user data set when the signal handler was connected. |
Returns : |
TRUE if the signal emission should stop, and FALSE
to continue |
Since 1.8