[]S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"QualitySettings: name" Base: sizei: indexi: flagsiS; ;i;i;F; "int; "m_DefaultStandaloneQuality; i ; i; iS; ;i;i;F; "int; "m_DefaultWebPlayerQuality; i ; i; iS; ;i;i;F; "int; "m_EditorQuality; i ; i; iS; ;i;i;F; "QualitySetting; " Fastest; i+; i ; iS; ;i;i;F; "int; "pixelLightCount; i ; i ; iS; ;i;i;F; "int; " shadows; i ; i ; iS; ;i;i;F; "int; "shadowResolution; i ; i ; iS; ;i;i;F; "int; "shadowCascades; i ; i ; iS; ;i;i;F; " float; "shadowDistance; i ; i; iS; ;i;i;F; "int; "blendWeights; i ; i; iS; ;i;i;F; "int; "textureQuality; i ; i; iS; ;i;i;F; "int; "anisotropicTextures; i ; i; iS; ;i;i;F; "int; "antiAliasing; i ; i; iS; ;i;i;F; " bool; "softVegetation; i; i; iS; ;i;i;F; " bool; "syncToVBL; i; i; iS; ;i;i;F; "QualitySetting; " Fast; i+; i; iS; ;i;i;F; "int; "pixelLightCount; i ; i; iS; ;i;i;F; "int; " shadows; i ; i; iS; ;i;i;F; "int; "shadowResolution; i ; i; iS; ;i;i;F; "int; "shadowCascades; i ; i; iS; ;i;i;F; " float; "shadowDistance; i ; i; iS; ;i;i;F; "int; "blendWeights; i ; i; iS; ;i;i;F; "int; "textureQuality; i ; i; iS; ;i;i;F; "int; "anisotropicTextures; i ; i; iS; ;i;i;F; "int; "antiAliasing; i ; i; iS; ;i;i;F; " bool; "softVegetation; i; i; iS; ;i;i;F; " bool; "syncToVBL; i; i ; iS; ;i;i;F; "QualitySetting; " Simple; i+; i!; iS; ;i;i;F; "int; "pixelLightCount; i ; i"; iS; ;i;i;F; "int; " shadows; i ; i#; iS; ;i;i;F; "int; "shadowResolution; i ; i$; iS; ;i;i;F; "int; "shadowCascades; i ; i%; iS; ;i;i;F; " float; "shadowDistance; i ; i&; iS; ;i;i;F; "int; "blendWeights; i ; i'; iS; ;i;i;F; "int; "textureQuality; i ; i(; iS; ;i;i;F; "int; "anisotropicTextures; i ; i); iS; ;i;i;F; "int; "antiAliasing; i ; i*; iS; ;i;i;F; " bool; "softVegetation; i; i+; iS; ;i;i;F; " bool; "syncToVBL; i; i,; iS; ;i;i;F; "QualitySetting; " Good; i+; i-; iS; ;i;i;F; "int; "pixelLightCount; i ; i.; iS; ;i;i;F; "int; " shadows; i ; i/; iS; ;i;i;F; "int; "shadowResolution; i ; i0; iS; ;i;i;F; "int; "shadowCascades; i ; i1; iS; ;i;i;F; " float; "shadowDistance; i ; i2; iS; ;i;i;F; "int; "blendWeights; i ; i3; iS; ;i;i;F; "int; "textureQuality; i ; i4; iS; ;i;i;F; "int; "anisotropicTextures; i ; i5; iS; ;i;i;F; "int; "antiAliasing; i ; i6; iS; ;i;i;F; " bool; "softVegetation; i; i7; iS; ;i;i;F; " bool; "syncToVBL; i; i8; iS; ;i;i;F; "QualitySetting; "Beautiful; i+; i9; iS; ;i;i;F; "int; "pixelLightCount; i ; i:; iS; ;i;i;F; "int; " shadows; i ; i;; iS; ;i;i;F; "int; "shadowResolution; i ; i<; iS; ;i;i;F; "int; "shadowCascades; i ; i=; iS; ;i;i;F; " float; "shadowDistance; i ; i>; iS; ;i;i;F; "int; "blendWeights; i ; i?; iS; ;i;i;F; "int; "textureQuality; i ; i@; iS; ;i;i;F; "int; "anisotropicTextures; i ; iA; iS; ;i;i;F; "int; "antiAliasing; i ; iB; iS; ;i;i;F; " bool; "softVegetation; i; iC; iS; ;i;i;F; " bool; "syncToVBL; i; iD; iS; ;i;i;F; "QualitySetting; "Fantastic; i+; iE; iS; ;i;i;F; "int; "pixelLightCount; i ; iF; iS; ;i;i;F; "int; " shadows; i ; iG; iS; ;i;i;F; "int; "shadowResolution; i ; iH; iS; ;i;i;F; "int; "shadowCascades; i ; iI; iS; ;i;i;F; " float; "shadowDistance; i ; iJ; iS; ;i;i;F; "int; "blendWeights; i ; iK; iS; ;i;i;F; "int; "textureQuality; i ; iL; iS; ;i;i;F; "int; "anisotropicTextures; i ; iM; iS; ;i;i;F; "int; "antiAliasing; i ; iN; iS; ;i;i;F; " bool; "softVegetation; i; iO; iS; ;i;i;F; " bool; "syncToVBL; i; iP; iS; ;i;i;F; "QualitySetting; "WebPlayer; i+; iQ; iS; ;i;i;F; "int; "pixelLightCount; i ; iR; iS; ;i;i;F; "int; " shadows; i ; iS; iS; ;i;i;F; "int; "shadowResolution; i ; iT; iS; ;i;i;F; "int; "shadowCascades; i ; iU; iS; ;i;i;F; " float; "shadowDistance; i ; iV; iS; ;i;i;F; "int; "blendWeights; i ; iW; iS; ;i;i;F; "int; "textureQuality; i ; iX; iS; ;i;i;F; "int; "anisotropicTextures; i ; iY; iS; ;i;i;F; "int; "antiAliasing; i ; iZ; iS; ;i;i;F; " bool; "softVegetation; i; i[; iS; ;i;i;F; " bool; "syncToVBL; i; i\; i