en: greeting: 'welcome' choice_option: "Enter %{start}, %{rules}, %{stats} or %{exit}" rules: "Game Rules\n Codebreaker is a logic game in which a code-breaker tries to break a secret code created by a code-maker. The codemaker, which will be played by the application we’re going to write, creates a secret code of four numbers between 1 and 6.\n The codebreaker gets some number of chances to break the code (depends on chosen difficulty). In each turn, the codebreaker makes a guess of 4 numbers. The codemaker then marks the guess with up to 4 signs - + or - or empty spaces.\n A + indicates an exact match - one of the numbers in the guess is the same as one of the numbers in the secret code and in the same position. For example\n Secret number - 1234\n Input number - 6264\n Number of pluses - 2 (second and fourth position)\n A - indicates a number match - one of the numbers in the guess is the same as one of the numbers in the secret code but in a different position. For example\n Secret number - 1234\n Input number - 6462\n Number of minuses - 2 (second and fourth position)\n An empty space indicates that there is not a current digit in a secret number.\n If codebreaker inputs the exact number as a secret number - codebreaker wins the game. If all attempts are spent - codebreaker loses.\n Codebreaker also has some number of hints(depends on chosen difficulty). If a user takes a hint - he receives back a separate digit of the secret code.\n" wrong_command: 'You have passed unexpected command. Please choose one from listed commands' enter_name: 'Enter your name ' choice_difficulty: "Choice difficulty %{easy} %{medium} %{hell}" enter_code: 'Enter your code' goodbye: 'Goodbye' ended_attempts: 'Ended attempts' save: 'Are you want save?' restart: 'Are you want restart?' statistic_empty: 'Statistic is empty' result_save: 'Your result saved' win: 'You win' lose: 'You lose' show_stats: "name: %{name}\n difficulty: %{difficulty}\n attempts_used: %{attempts_used}\n attempts_total: %{attempts_total}\n hints_total: %{hints_total}\n hints_used: %{hints_used}\n" show_secret_code: 'Secret code - %{secret_code} ' errors: error_name_size: 'Name must be %{min} - %{max}' error_difficulty: 'Not found difficulty' error_guess_code: 'Error enter code'