Sha256: 79b4b52d7c8d4566ca78cff56fc64ddd838d4bd8d49afe6100393c707b04346d
Contents?: true
Size: 275 Bytes
Versions: 4
Compression:
Stored size: 275 Bytes
Contents
#version 110 uniform sampler2D in_Texture; uniform bool in_TextureEnabled; varying vec4 var_Color; varying vec2 var_TexCoord; void main() { if (in_TextureEnabled) gl_FragColor = texture2D(in_Texture, var_TexCoord) * var_Color; else gl_FragColor = var_Color; }
Version data entries
4 entries across 4 versions & 1 rubygems
Version | Path |
---|---|
ray-0.2.1 | test/res/frag.c |
ray-0.2.0 | test/res/frag.c |
ray-0.1.1 | test/res/frag.c |
ray-0.1.0 | test/res/frag.c |