/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Christian Schulte * * Copyright: * Christian Schulte, 2004 * * Last modified: * $Date: 2009-08-26 23:58:07 +1000 (Wed, 26 Aug 2009) $ by $Author: schulte $ * $Revision: 9628 $ * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef __GECODE_SEARCH_WORKER_HH__ #define __GECODE_SEARCH_WORKER_HH__ #include namespace Gecode { namespace Search { /** * \brief %Search worker control including memory information */ class Worker : public Statistics { protected: /// Whether engine has been stopped bool _stopped; /// Memory required for a single space size_t mem_space; /// Memory for the current space (including memory for caching) size_t mem_cur; /// Current total memory size_t mem_total; /// Depth of root node (for work stealing) unsigned long int root_depth; public: /// Initialize with space size \a sz Worker(size_t sz); /// Reset stop information void start(void); /// Check whether engine must be stopped (with additional stackspace \a sz) bool stop(const Options& o, size_t sz); /// Check whether engine has been stopped bool stopped(void) const; /// New space \a s and choice \a c get pushed on stack void push(const Space* s, const Choice* c); /// Space \a s1 is replaced by space \a s2 due to constraining void constrained(const Space* s1, const Space* s2); /// New space \a s is added for adaptive recomputation void adapt(const Space* s); /// Space \a s and choice \a c get popped from stack void pop(const Space* s, const Choice* c); /// Space \a s gets used for LAO (removed from stack) void lao(const Space* s); /// Space \a s becomes current space (\a s = NULL: current space deleted) void current(const Space* s); /// Reset statistics for space \a s with root depth \a d void reset(const Space* s, unsigned long int d=0); /// Reset statistics for failed space void reset(void); /// Record stack depth \a d void stack_depth(unsigned long int d); /// Return steal depth unsigned long int steal_depth(unsigned long int d) const; }; forceinline Worker::Worker(size_t sz) : _stopped(false), mem_space(sz), mem_cur(0), mem_total(0), root_depth(0) { memory = 0; } forceinline void Worker::start(void) { _stopped = false; } forceinline bool Worker::stop(const Options& o, size_t sz) { if (o.stop == NULL) return false; memory += sz; _stopped |= o.stop->stop(*this,o); memory -= sz; return _stopped; } forceinline bool Worker::stopped(void) const { return _stopped; } forceinline void Worker::push(const Space* s, const Choice* c) { if (s != NULL) mem_total += mem_space + s->allocated(); mem_total += c->size(); if (mem_total > memory) memory = mem_total; } forceinline void Worker::adapt(const Space* s) { mem_total += mem_space + s->allocated(); if (mem_total > memory) memory = mem_total; } forceinline void Worker::constrained(const Space* s1, const Space* s2) { mem_total -= s1->allocated(); mem_total += s2->allocated(); if (mem_total > memory) memory = mem_total; } forceinline void Worker::lao(const Space* s) { mem_total -= mem_space + s->allocated(); } forceinline void Worker::pop(const Space* s, const Choice* c) { if (s != NULL) mem_total -= mem_space + s->allocated(); mem_total -= c->size(); } forceinline void Worker::current(const Space* s) { if (s == NULL) { mem_total -= mem_cur; mem_cur = 0; } else { mem_cur = mem_space + s->allocated(); mem_total += mem_cur; if (mem_total > memory) memory = mem_total; } } forceinline void Worker::reset(const Space* s, unsigned long int d) { mem_cur = mem_space + s->allocated(); mem_total = mem_cur; if (mem_total > memory) memory = mem_total; root_depth = d; if (depth < d) depth = d; } forceinline void Worker::reset(void) { mem_cur = 0; mem_total = 0; root_depth = 0; } forceinline void Worker::stack_depth(unsigned long int d) { if (depth < root_depth + d) depth = root_depth + d; } forceinline unsigned long int Worker::steal_depth(unsigned long int d) const { return root_depth + d; } }} #endif // STATISTICS: search-other