class ProxyMachine class ClientConnection < EventMachine::Connection def self.start(host, port) $server = EM.start_server(host, port, self) LOGGER.info "Listening on #{host}:#{port}" LOGGER.info "Send QUIT to quit after waiting for all connections to finish." LOGGER.info "Send TERM or INT to quit after waiting for up to 10 seconds for connections to finish." end def post_init LOGGER.info "Accepted #{peer}" @buffer = [] @remote = nil @tries = 0 @connected = false @connect_timeout = nil @inactivity_timeout = nil ProxyMachine.incr end def peer @peer ||= begin port, ip = Socket.unpack_sockaddr_in(get_peername) "#{ip}:#{port}" end end def receive_data(data) if !@connected @buffer << data establish_remote_server if @remote.nil? end rescue => e close_connection LOGGER.info "#{e.class} - #{e.message}" end # Called when new data is available from the client but no remote # server has been established. If a remote can be established, an # attempt is made to connect and proxy to the remote server. def establish_remote_server fail "establish_remote_server called with remote established" if @remote commands = ProxyMachine.router.call(@buffer.join) LOGGER.info "#{peer} #{commands.inspect}" close_connection unless commands.instance_of?(Hash) if remote = commands[:remote] m, host, port = *remote.match(/^(.+):(.+)$/) @remote = [host, port] if data = commands[:data] @buffer = [data] end if reply = commands[:reply] send_data(reply) end @connect_timeout = commands[:connect_timeout] @inactivity_timeout = commands[:inactivity_timeout] connect_to_server elsif close = commands[:close] if close == true close_connection else send_data(close) close_connection_after_writing end elsif commands[:noop] # do nothing else close_connection end end # Connect to the remote server def connect_to_server fail "connect_server called without remote established" if @remote.nil? host, port = @remote LOGGER.info "Establishing new connection with #{host}:#{port}" @server_side = ServerConnection.request(host, port, self) @server_side.pending_connect_timeout = @connect_timeout @server_side.comm_inactivity_timeout = @inactivity_timeout end # Called by the server side immediately after the server connection was # successfully established. Send any buffer we've accumulated and start # raw proxying. def server_connection_success LOGGER.info "Successful connection to #{@remote.join(':')}" @connected = true @buffer.each { |data| @server_side.send_data(data) } proxy_incoming_to @server_side end # Called by the server side when a connection could not be established, # either due to a hard connection failure or to a connection timeout. # Leave the client connection open and retry the server connection up to # 10 times. def server_connection_failed @server_side = nil if @tries < 10 @tries += 1 LOGGER.info "Retrying connection with #{@remote.join(':')} (##{@tries})" EM.add_timer(0.1) { connect_to_server } else LOGGER.info "Connect #{@remote.join(':')} failed after ten attempts." close_connection ProxyMachine.connect_error_callback.call(@remote.join(':')) end end # Called by the server when an inactivity timeout is detected. The timeout # argument is the configured inactivity timeout in seconds as a float; the # elapsed argument is the amount of time that actually elapsed since # connecting but not receiving any data. def server_inactivity_timeout(timeout, elapsed) LOGGER.info "Disconnecting #{@remote.join(':')} after #{elapsed}s of inactivity (> #{timeout.inspect})" @server_side = nil close_connection ProxyMachine.inactivity_error_callback.call(@remote.join(':')) end def unbind @server_side.close_connection_after_writing if @server_side ProxyMachine.decr end # Proxy connection has been lost def proxy_target_unbound @server_side = nil end end end