Sha256: 78fdbba04a0f959561114370790685287ab9a571ff77ca6792cd8f4464fee8b7

Contents?: true

Size: 1.7 KB

Versions: 1

Compression:

Stored size: 1.7 KB

Contents

o: ActiveSupport::Cache::Entry	:@compressedF:@expires_in0:@created_atf1372843473.4072:@value"g{I"
class:EFI"ProcessedAsset;FI"logical_path;FI"+Shaders/Materials/NormalMapMaterial.js;TI"
pathname;FI"c/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js;TI"content_type;FI"application/javascript;FI"
mtime;FI"2013-07-03T11:16:47+02:00;FI"length;FiI"digest;F"%c4b58df351f6c8676b7cfdd4c970153eI"source;FI"//This file is automatically rebuilt by the Cesium build process.
/*global define*/

define(function() {
"use strict";
return "uniform sampler2D image;\n\
uniform float strength;\n\
uniform vec2 repeat;\n\
czm_material czm_getMaterial(czm_materialInput materialInput)\n\
{\n\
czm_material material = czm_getDefaultMaterial(materialInput);\n\
vec4 textureValue = texture2D(image, fract(repeat * materialInput.st));\n\
vec3 normalTangentSpace = textureValue.channels;\n\
normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;\n\
normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);\n\
normalTangentSpace = normalize(normalTangentSpace);\n\
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;\n\
material.normal = normalEC;\n\
return material;\n\
}\n\
";
});
;FI"dependency_digest;F"%86723ffd18f40539c3808b40932e5443I"required_paths;F[I"c/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js;TI"dependency_paths;F[{I"	path;FI"c/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js;TI"
mtime;FI"2013-07-03T11:16:47+02:00;FI"digest;F"%33060b8257d03fc51f0e661af7a2107dI"
_version;F"%6776f581a4329e299531e1d52aa59832

Version data entries

1 entries across 1 versions & 1 rubygems

Version Path
cesium-0.18.0 test/dummy/tmp/cache/assets/CF0/630/sprockets%2F3aa23e198e7f3fe947124418c75cf847