[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"OcclusionArea: name" Base: sizei+: indexi: flagsi€S; ;i;i;F; "PPtr; "m_GameObject; i ; i; iAS; ;i;i;F; " SInt32; " m_FileID; i ; i; iAS; ;i;i;F; " SInt32; " m_PathID; i ; i; iAS; ;i;i;F; " Vector3f; " m_Size; i; i ; i S; ;i;i;F; " float; "x; i ; i ; i S; ;i;i;F; " float; "y; i ; i ; i S; ;i;i;F; " float; "z; i ; i ; i S; ;i;i;F; " Vector3f; " m_Center; i; i ; i S; ;i;i;F; " float; "x; i ; i; i S; ;i;i;F; " float; "y; i ; i; i S; ;i;i;F; " float; "z; i ; i; i S; ;i;i;F; " bool; "m_IsViewVolume; i; i; iS; ;i;i;F; " bool; "m_IsTargetVolume; i; i; i@S; ;i;i;F; "int; "m_TargetResolution; i ; i; i