module ActiveAdmin # Each Namespace builds up it's own menu as the global navigation # # To build a new menu: # # menu = Menu.new do |m| # m.add label: 'Dashboard', url: '/' # m.add label: 'Users', url: '/users' # end # # If you're interested in configuring a menu item, take a look at the # options available in `ActiveAdmin::MenuItem` # class Menu def initialize super # MenuNode yield(self) if block_given? end module MenuNode def initialize @children = {} end def [](id) @children[normalize_id(id)] end def []=(id, child) @children[normalize_id(id)] = child end # Recursively builds any given menu items. There are two syntaxes supported, # as shown in the below examples. Both create an identical menu structure. # # Example 1: # menu = Menu.new # menu.add label: 'Dashboard' do |dash| # dash.add label: 'My Child Dashboard' # end # # Example 2: # menu = Menu.new # menu.add label: 'Dashboard' # menu.add parent: 'Dashboard', label: 'My Child Dashboard' # def add(options) item = if parent = options.delete(:parent) (self[parent] || add(:label => parent)).add options else _add options.merge :parent => self end yield(item) if block_given? item end # Whether any children match the given item. def include?(item) @children.values.include? item end # Used in the UI to visually distinguish which menu item is selected. def current?(item) self == item || include?(item) end # Returns sorted array of menu items that should be displayed in this context. # Sorts by priority first, then alphabetically by label if needed. def items(context = nil) @children.values.select{ |i| i.display?(context) }.sort do |a,b| result = a.priority <=> b.priority result = a.label(context) <=> b.label(context) if result == 0 result end end attr_reader :children private attr_writer :children # The method that actually adds new menu items. Called by the public method. # If this ID is already taken, transfer the children of the existing item to the new item. def _add(options) item = ActiveAdmin::MenuItem.new(options) item.send :children=, self[item.id].children if self[item.id] self[item.id] = item end def normalize_id(id) case id when String, Symbol id.to_s.downcase.gsub ' ', '_' else raise TypeError, "#{id.class} isn't supported as a Menu ID" end end end include MenuNode end end