__ _ _ / _(_) | | | |_ _ _ __ ___| |__ ___ ___ ___ | _| | '__/ _ \ '_ \ / _ \/ __|/ _ \ | | | | | | __/ | | | (_) \__ \ __/ |_| |_|_| \___|_| |_|\___/|___/\___| Build Realtime web applications in Ruby # What is Firehose? Firehose is both a Rack application and JavasScript library that makes building scalable real-time web applications possible. # Getting Started First, you'll need to install and run Redis. ```sh $ apt-get install redis # Install on Ubuntu $ brew install redis # Install on Mac Homebrew ``` Then install the gem. ```sh $ gem install firehose ``` ## The Server Now fire up the server. ```ruby $ firehose server >> Thin web server (v1.3.1 codename Triple Espresso) >> Maximum connections set to 1024 >> Listening on 127.0.0.1:7474, CTRL+C to stop ``` In case you're wondering, the Firehose application server runs the Rack app `Firehose::Rack::App.new` inside of Thin. ## Publish a message to a bunch of subscribers Lets test it out! Open two terminal windows. In one window, curl: ```sh $ curl "http://localhost:7474/hello" ``` Then run the following in the other terminal: ```sh $ curl -X PUT -d "Greetings fellow human being..." "http://localhost:7474/hello" ``` and you should see the message in the other terminal. ```sh Greetings fellow human being... ``` ## Yeah, so? You have a dirt simple HTTP pub-sub feed. You could setup an `after_commit` hook on ActiveRecord to push JSON to an end-point. On the other side, you could have a Backbone.js application that picks up the changes and updates the client-side UI. Holy mackerel! Its a nice, clean, RESTful way to build real-time web applications. # The JavaScript Consumer Firehose doesn't just stop at curl; it has a full-featured JavaScript client that lets you subscribe to channels for live updates. Still have the server running? Copy and paste the code below into Firebug or the WebKit console. ```javascript new Firehose.Consumer({ message: function(msg){ console.log(msg); }, connected: function(){ console.log("Great Scotts!! We're connected!"); }, disconnected: function(){ console.log("Well shucks, we're not connected anymore"); }, error: function(){ console.log("Well then, something went horribly wrong."); }, // Note that we do NOT specify a protocol here because we don't // know that yet. uri: '//localhost:7474/hello' }).connect(); ``` Then publish another message. ```sh $ curl -X PUT -d "\"This is almost magical\"" "http://localhost:7474/hello" ``` # How is it different from socket.io? socket.io attempts to store connection state per node instance. Firehose makes no attempt to store connection state. Also, socket.io attempts to abstract a low-latency full-duplex port. Firehose assumes that its impossible to simulate this in older web browsers that don't support WebSockets. As such, Firehose focuses on low-latency server-to-client connections and encourages the use of existing HTTP transports, like POST and PUT, for client-to-server communications. Finally, Firehose attempts to solve data consistency issues and authentication by encourage the use of proxying to the web application.