class Refine::Filters::BlueprintEditor # Editor that will transform a given blueprint IN PLACE # Designed to support operations for the v2 inline filter builder via ConditionsController attr_reader :blueprint INPUT_ATTRS = %i[ clause date1 date2 days modifier selected value value1 value2 count_refinement ].freeze def initialize(blueprint) @blueprint = blueprint end # add a criteria at the specified position (defaults to the end) def add(position: -1, conjunction: "and", criterion:) # TODO support multiple input conditions, refinements, etc conjunction_depth = case conjunction in "and" then 1 in "or" then 0 end # extract data from criterion condition_id = criterion[:condition_id] input = criterion[:input].slice(*INPUT_ATTRS) nodes_to_insert = [] nodes_to_insert << { depth: conjunction_depth, type: "conjunction", word: conjunction, } if blueprint[(position.negative? ? position + 1 : position - 1)] nodes_to_insert << { depth: 1, type: "criterion", condition_id: condition_id, input: input } blueprint.insert position, *nodes_to_insert end def update(index, criterion:) # extract data from criterion input = criterion[:input].slice(*INPUT_ATTRS) blueprint[index][:input] = input end def delete(index) # To support 'groups' there is some complicated logic for deleting criterion. # # Imagine this simplified blueprint: [eq, and, sw, or, eq] # # User clicks to delete the last eq. We also have to delete the preceding or # otherwise we're left with a hanging empty group # # What if the user deletes the sw? We have to clean up the preceding and. # # Imagine another scenario: [eq or sw and ew] # Now we delete the first eq but this time we need to clean up the or. # # These conditionals cover these cases. previous_entry = index.zero? ? nil : blueprint[index - 1] next_entry = blueprint[index + 1] next_is_or = next_entry && next_entry[:word] == 'or' previous_is_or = previous_entry && previous_entry[:word] == 'or' next_is_right_paren = next_is_or || !next_entry previous_is_left_paren = previous_is_or || !previous_entry is_first_in_group = previous_is_left_paren && !next_is_right_paren is_last_in_group = previous_is_left_paren && next_is_right_paren is_last_criterion = !previous_entry && !next_entry if is_last_criterion blueprint.slice!(index) elsif is_last_in_group && previous_is_or blueprint.slice!((index - 1)..index) elsif is_last_in_group && !previous_entry blueprint.slice!(index..(index + 1)) elsif is_first_in_group blueprint.slice!(index..(index + 1)) else blueprint.slice!((index - 1)..index) end end end