# encoding: utf-8 module Synvert # Action defines rewriter action, add, replace or remove code. class Rewriter::Action # Initialize an action. # # @param instance [Synvert::Rewriter::Instance] # @param code {String] new code to add, replace or remove. def initialize(instance, code) @instance = instance @code = code @node = @instance.current_node end # Line number of the node. # # @return [Integer] line number. def line @node.loc.expression.line end # The rewritten source code with proper indent. # # @return [String] rewritten code. def rewritten_code if rewritten_source.split("\n").length > 1 "\n\n" + rewritten_source.split("\n").map { |line| indent(@node) + line }.join("\n") else "\n" + indent(@node) + rewritten_source end end # The rewritten source code. # # @return [String] rewritten source code. def rewritten_source @rewritten_source ||= @node.rewritten_source(@code) end # Compare actions by begin position. # # @param action [Synvert::Rewriter::Action] # @return [Integer] -1, 0 or 1 def <=>(action) self.begin_pos <=> action.begin_pos end end # ReplaceWithAction to replace code. class Rewriter::ReplaceWithAction < Rewriter::Action # Begin position of code to replace. # # @return [Integer] begin position. def begin_pos @node.loc.expression.begin_pos end # End position of code to replace. # # @return [Integer] end position. def end_pos @node.loc.expression.end_pos end # The rewritten source code with proper indent. # # @return [String] rewritten code. def rewritten_code if rewritten_source.split("\n").length > 1 "\n\n" + rewritten_source.split("\n").map { |line| indent(@node) + line }.join("\n") else rewritten_source end end private # Indent of the node # # @param node [Parser::AST::Node] # @return [String] n times whitesphace def indent(node) ' ' * node.indent end end # AppendWithAction to append code to the bottom of node body. class Rewriter::AppendAction < Rewriter::Action # Begin position to append code. # # @return [Integer] begin position. def begin_pos if :begin == @node.type @node.loc.expression.end_pos else @node.loc.expression.end_pos - 4 end end # End position, always same to begin position. # # @return [Integer] end position. def end_pos begin_pos end private # Indent of the node. # # @param node [Parser::AST::Node] # @return [String] n times whitesphace def indent(node) if [:block, :class].include? node.type ' ' * (node.indent + 2) else ' ' * node.indent end end end # InsertAction to insert code to the top of node body. class Rewriter::InsertAction < Rewriter::Action # Begin position to insert code. # # @return [Integer] begin position. def begin_pos insert_position(@node) end # End position, always same to begin position. # # @return [Integer] end position. def end_pos begin_pos end private # Insert position. # # @return [Integer] insert position. def insert_position(node) case node.type when :block node.children[1].children.empty? ? node.children[0].loc.expression.end_pos + 3 : node.children[1].loc.expression.end_pos when :class node.children[1] ? node.children[1].loc.expression.end_pos : node.children[0].loc.expression.end_pos else node.children.last.loc.expression.end_pos end end # Indent of the node. # # @param node [Parser::AST::Node] # @return [String] n times whitesphace def indent(node) if [:block, :class].include? node.type ' ' * (node.indent + 2) else ' ' * node.indent end end end # InsertAfterAction to insert code next to the node. class Rewriter::InsertAfterAction < Rewriter::Action # Begin position to insert code. # # @return [Integer] begin position. def begin_pos @node.loc.expression.end_pos end # End position, always same to begin position. # # @return [Integer] end position. def end_pos begin_pos end private # Indent of the node. # # @param node [Parser::AST::Node] # @return [String] n times whitesphace def indent(node) ' ' * node.indent end end # RemoveAction to remove code. class Rewriter::RemoveAction < Rewriter::Action def initialize(instance, code=nil) super end # Begin position of code to replace. # # @return [Integer] begin position. def begin_pos @node.loc.expression.begin_pos end # End position of code to replace. # # @return [Integer] end position. def end_pos @node.loc.expression.end_pos end # The rewritten code, always empty string. def rewritten_code '' end end end