(function (global, factory) { if (typeof define === "function" && define.amd) { define(["exports", "three"], factory); } else if (typeof exports !== "undefined") { factory(exports, require("three")); } else { var mod = { exports: {} }; factory(mod.exports, global.three); global.GLTFLoader = mod.exports; } })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three) { "use strict"; Object.defineProperty(_exports, "__esModule", { value: true }); _exports.GLTFLoader = void 0; function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _iterableToArrayLimit(arr, i) { var _i = arr == null ? null : typeof Symbol !== "undefined" && arr[Symbol.iterator] || arr["@@iterator"]; if (_i == null) return; var _arr = []; var _n = true; var _d = false; var _s, _e; try { for (_i = _i.call(arr); !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e2) { throw _e2; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e3) { didErr = true; err = _e3; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; } function _get() { if (typeof Reflect !== "undefined" && Reflect.get) { _get = Reflect.get; } else { _get = function _get(target, property, receiver) { var base = _superPropBase(target, property); if (!base) return; var desc = Object.getOwnPropertyDescriptor(base, property); if (desc.get) { return desc.get.call(arguments.length < 3 ? target : receiver); } return desc.value; }; } return _get.apply(this, arguments); } function _superPropBase(object, property) { while (!Object.prototype.hasOwnProperty.call(object, property)) { object = _getPrototypeOf(object); if (object === null) break; } return object; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } var GLTFLoader = /*#__PURE__*/function (_Loader) { _inherits(GLTFLoader, _Loader); var _super = _createSuper(GLTFLoader); function GLTFLoader(manager) { var _this; _classCallCheck(this, GLTFLoader); _this = _super.call(this, manager); _this.dracoLoader = null; _this.ktx2Loader = null; _this.meshoptDecoder = null; _this.pluginCallbacks = []; _this.register(function (parser) { return new GLTFMaterialsClearcoatExtension(parser); }); _this.register(function (parser) { return new GLTFTextureBasisUExtension(parser); }); _this.register(function (parser) { return new GLTFTextureWebPExtension(parser); }); _this.register(function (parser) { return new GLTFMaterialsSheenExtension(parser); }); _this.register(function (parser) { return new GLTFMaterialsTransmissionExtension(parser); }); _this.register(function (parser) { return new GLTFMaterialsVolumeExtension(parser); }); _this.register(function (parser) { return new GLTFMaterialsIorExtension(parser); }); _this.register(function (parser) { return new GLTFMaterialsSpecularExtension(parser); }); _this.register(function (parser) { return new GLTFLightsExtension(parser); }); _this.register(function (parser) { return new GLTFMeshoptCompression(parser); }); return _this; } _createClass(GLTFLoader, [{ key: "load", value: function load(url, onLoad, onProgress, onError) { var scope = this; var resourcePath; if (this.resourcePath !== '') { resourcePath = this.resourcePath; } else if (this.path !== '') { resourcePath = this.path; } else { resourcePath = _three.LoaderUtils.extractUrlBase(url); } // Tells the LoadingManager to track an extra item, which resolves after // the model is fully loaded. This means the count of items loaded will // be incorrect, but ensures manager.onLoad() does not fire early. this.manager.itemStart(url); var _onError = function _onError(e) { if (onError) { onError(e); } else { console.error(e); } scope.manager.itemError(url); scope.manager.itemEnd(url); }; var loader = new _three.FileLoader(this.manager); loader.setPath(this.path); loader.setResponseType('arraybuffer'); loader.setRequestHeader(this.requestHeader); loader.setWithCredentials(this.withCredentials); loader.load(url, function (data) { try { scope.parse(data, resourcePath, function (gltf) { onLoad(gltf); scope.manager.itemEnd(url); }, _onError); } catch (e) { _onError(e); } }, onProgress, _onError); } }, { key: "setDRACOLoader", value: function setDRACOLoader(dracoLoader) { this.dracoLoader = dracoLoader; return this; } }, { key: "setDDSLoader", value: function setDDSLoader() { throw new Error('THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'); } }, { key: "setKTX2Loader", value: function setKTX2Loader(ktx2Loader) { this.ktx2Loader = ktx2Loader; return this; } }, { key: "setMeshoptDecoder", value: function setMeshoptDecoder(meshoptDecoder) { this.meshoptDecoder = meshoptDecoder; return this; } }, { key: "register", value: function register(callback) { if (this.pluginCallbacks.indexOf(callback) === -1) { this.pluginCallbacks.push(callback); } return this; } }, { key: "unregister", value: function unregister(callback) { if (this.pluginCallbacks.indexOf(callback) !== -1) { this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1); } return this; } }, { key: "parse", value: function parse(data, path, onLoad, onError) { var content; var extensions = {}; var plugins = {}; if (typeof data === 'string') { content = data; } else { var magic = _three.LoaderUtils.decodeText(new Uint8Array(data, 0, 4)); if (magic === BINARY_EXTENSION_HEADER_MAGIC) { try { extensions[EXTENSIONS.KHR_BINARY_GLTF] = new GLTFBinaryExtension(data); } catch (error) { if (onError) onError(error); return; } content = extensions[EXTENSIONS.KHR_BINARY_GLTF].content; } else { content = _three.LoaderUtils.decodeText(new Uint8Array(data)); } } var json = JSON.parse(content); if (json.asset === undefined || json.asset.version[0] < 2) { if (onError) onError(new Error('THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.')); return; } var parser = new GLTFParser(json, { path: path || this.resourcePath || '', crossOrigin: this.crossOrigin, requestHeader: this.requestHeader, manager: this.manager, ktx2Loader: this.ktx2Loader, meshoptDecoder: this.meshoptDecoder }); parser.fileLoader.setRequestHeader(this.requestHeader); for (var i = 0; i < this.pluginCallbacks.length; i++) { var plugin = this.pluginCallbacks[i](parser); plugins[plugin.name] = plugin; // Workaround to avoid determining as unknown extension // in addUnknownExtensionsToUserData(). // Remove this workaround if we move all the existing // extension handlers to plugin system extensions[plugin.name] = true; } if (json.extensionsUsed) { for (var _i = 0; _i < json.extensionsUsed.length; ++_i) { var extensionName = json.extensionsUsed[_i]; var extensionsRequired = json.extensionsRequired || []; switch (extensionName) { case EXTENSIONS.KHR_MATERIALS_UNLIT: extensions[extensionName] = new GLTFMaterialsUnlitExtension(); break; case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: extensions[extensionName] = new GLTFMaterialsPbrSpecularGlossinessExtension(); break; case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION: extensions[extensionName] = new GLTFDracoMeshCompressionExtension(json, this.dracoLoader); break; case EXTENSIONS.KHR_TEXTURE_TRANSFORM: extensions[extensionName] = new GLTFTextureTransformExtension(); break; case EXTENSIONS.KHR_MESH_QUANTIZATION: extensions[extensionName] = new GLTFMeshQuantizationExtension(); break; default: if (extensionsRequired.indexOf(extensionName) >= 0 && plugins[extensionName] === undefined) { console.warn('THREE.GLTFLoader: Unknown extension "' + extensionName + '".'); } } } } parser.setExtensions(extensions); parser.setPlugins(plugins); parser.parse(onLoad, onError); } }, { key: "parseAsync", value: function parseAsync(data, path) { var scope = this; return new Promise(function (resolve, reject) { scope.parse(data, path, resolve, reject); }); } }]); return GLTFLoader; }(_three.Loader); /* GLTFREGISTRY */ _exports.GLTFLoader = GLTFLoader; function GLTFRegistry() { var objects = {}; return { get: function get(key) { return objects[key]; }, add: function add(key, object) { objects[key] = object; }, remove: function remove(key) { delete objects[key]; }, removeAll: function removeAll() { objects = {}; } }; } /*********************************/ /********** EXTENSIONS ***********/ /*********************************/ var EXTENSIONS = { KHR_BINARY_GLTF: 'KHR_binary_glTF', KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression', KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual', KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat', KHR_MATERIALS_IOR: 'KHR_materials_ior', KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness', KHR_MATERIALS_SHEEN: 'KHR_materials_sheen', KHR_MATERIALS_SPECULAR: 'KHR_materials_specular', KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission', KHR_MATERIALS_UNLIT: 'KHR_materials_unlit', KHR_MATERIALS_VOLUME: 'KHR_materials_volume', KHR_TEXTURE_BASISU: 'KHR_texture_basisu', KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform', KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization', EXT_TEXTURE_WEBP: 'EXT_texture_webp', EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression' }; /** * Punctual Lights Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual */ var GLTFLightsExtension = /*#__PURE__*/function () { function GLTFLightsExtension(parser) { _classCallCheck(this, GLTFLightsExtension); this.parser = parser; this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // Object3D instance caches this.cache = { refs: {}, uses: {} }; } _createClass(GLTFLightsExtension, [{ key: "_markDefs", value: function _markDefs() { var parser = this.parser; var nodeDefs = this.parser.json.nodes || []; for (var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) { var nodeDef = nodeDefs[nodeIndex]; if (nodeDef.extensions && nodeDef.extensions[this.name] && nodeDef.extensions[this.name].light !== undefined) { parser._addNodeRef(this.cache, nodeDef.extensions[this.name].light); } } } }, { key: "_loadLight", value: function _loadLight(lightIndex) { var parser = this.parser; var cacheKey = 'light:' + lightIndex; var dependency = parser.cache.get(cacheKey); if (dependency) return dependency; var json = parser.json; var extensions = json.extensions && json.extensions[this.name] || {}; var lightDefs = extensions.lights || []; var lightDef = lightDefs[lightIndex]; var lightNode; var color = new _three.Color(0xffffff); if (lightDef.color !== undefined) color.fromArray(lightDef.color); var range = lightDef.range !== undefined ? lightDef.range : 0; switch (lightDef.type) { case 'directional': lightNode = new _three.DirectionalLight(color); lightNode.target.position.set(0, 0, -1); lightNode.add(lightNode.target); break; case 'point': lightNode = new _three.PointLight(color); lightNode.distance = range; break; case 'spot': lightNode = new _three.SpotLight(color); lightNode.distance = range; // Handle spotlight properties. lightDef.spot = lightDef.spot || {}; lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0; lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0; lightNode.angle = lightDef.spot.outerConeAngle; lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle; lightNode.target.position.set(0, 0, -1); lightNode.add(lightNode.target); break; default: throw new Error('THREE.GLTFLoader: Unexpected light type: ' + lightDef.type); } // Some lights (e.g. spot) default to a position other than the origin. Reset the position // here, because node-level parsing will only override position if explicitly specified. lightNode.position.set(0, 0, 0); lightNode.decay = 2; if (lightDef.intensity !== undefined) lightNode.intensity = lightDef.intensity; lightNode.name = parser.createUniqueName(lightDef.name || 'light_' + lightIndex); dependency = Promise.resolve(lightNode); parser.cache.add(cacheKey, dependency); return dependency; } }, { key: "createNodeAttachment", value: function createNodeAttachment(nodeIndex) { var self = this; var parser = this.parser; var json = parser.json; var nodeDef = json.nodes[nodeIndex]; var lightDef = nodeDef.extensions && nodeDef.extensions[this.name] || {}; var lightIndex = lightDef.light; if (lightIndex === undefined) return null; return this._loadLight(lightIndex).then(function (light) { return parser._getNodeRef(self.cache, lightIndex, light); }); } }]); return GLTFLightsExtension; }(); /** * Unlit Materials Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit */ var GLTFMaterialsUnlitExtension = /*#__PURE__*/function () { function GLTFMaterialsUnlitExtension() { _classCallCheck(this, GLTFMaterialsUnlitExtension); this.name = EXTENSIONS.KHR_MATERIALS_UNLIT; } _createClass(GLTFMaterialsUnlitExtension, [{ key: "getMaterialType", value: function getMaterialType() { return _three.MeshBasicMaterial; } }, { key: "extendParams", value: function extendParams(materialParams, materialDef, parser) { var pending = []; materialParams.color = new _three.Color(1.0, 1.0, 1.0); materialParams.opacity = 1.0; var metallicRoughness = materialDef.pbrMetallicRoughness; if (metallicRoughness) { if (Array.isArray(metallicRoughness.baseColorFactor)) { var array = metallicRoughness.baseColorFactor; materialParams.color.fromArray(array); materialParams.opacity = array[3]; } if (metallicRoughness.baseColorTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture)); } } return Promise.all(pending); } }]); return GLTFMaterialsUnlitExtension; }(); /** * Clearcoat Materials Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat */ var GLTFMaterialsClearcoatExtension = /*#__PURE__*/function () { function GLTFMaterialsClearcoatExtension(parser) { _classCallCheck(this, GLTFMaterialsClearcoatExtension); this.parser = parser; this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT; } _createClass(GLTFMaterialsClearcoatExtension, [{ key: "getMaterialType", value: function getMaterialType(materialIndex) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) return null; return _three.MeshPhysicalMaterial; } }, { key: "extendMaterialParams", value: function extendMaterialParams(materialIndex, materialParams) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) { return Promise.resolve(); } var pending = []; var extension = materialDef.extensions[this.name]; if (extension.clearcoatFactor !== undefined) { materialParams.clearcoat = extension.clearcoatFactor; } if (extension.clearcoatTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'clearcoatMap', extension.clearcoatTexture)); } if (extension.clearcoatRoughnessFactor !== undefined) { materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor; } if (extension.clearcoatRoughnessTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture)); } if (extension.clearcoatNormalTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture)); if (extension.clearcoatNormalTexture.scale !== undefined) { var scale = extension.clearcoatNormalTexture.scale; materialParams.clearcoatNormalScale = new _three.Vector2(scale, scale); } } return Promise.all(pending); } }]); return GLTFMaterialsClearcoatExtension; }(); /** * Sheen Materials Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen */ var GLTFMaterialsSheenExtension = /*#__PURE__*/function () { function GLTFMaterialsSheenExtension(parser) { _classCallCheck(this, GLTFMaterialsSheenExtension); this.parser = parser; this.name = EXTENSIONS.KHR_MATERIALS_SHEEN; } _createClass(GLTFMaterialsSheenExtension, [{ key: "getMaterialType", value: function getMaterialType(materialIndex) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) return null; return _three.MeshPhysicalMaterial; } }, { key: "extendMaterialParams", value: function extendMaterialParams(materialIndex, materialParams) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) { return Promise.resolve(); } var pending = []; materialParams.sheenColor = new _three.Color(0, 0, 0); materialParams.sheenRoughness = 0; materialParams.sheen = 1; var extension = materialDef.extensions[this.name]; if (extension.sheenColorFactor !== undefined) { materialParams.sheenColor.fromArray(extension.sheenColorFactor); } if (extension.sheenRoughnessFactor !== undefined) { materialParams.sheenRoughness = extension.sheenRoughnessFactor; } if (extension.sheenColorTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'sheenColorMap', extension.sheenColorTexture)); } if (extension.sheenRoughnessTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture)); } return Promise.all(pending); } }]); return GLTFMaterialsSheenExtension; }(); /** * Transmission Materials Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission * Draft: https://github.com/KhronosGroup/glTF/pull/1698 */ var GLTFMaterialsTransmissionExtension = /*#__PURE__*/function () { function GLTFMaterialsTransmissionExtension(parser) { _classCallCheck(this, GLTFMaterialsTransmissionExtension); this.parser = parser; this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION; } _createClass(GLTFMaterialsTransmissionExtension, [{ key: "getMaterialType", value: function getMaterialType(materialIndex) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) return null; return _three.MeshPhysicalMaterial; } }, { key: "extendMaterialParams", value: function extendMaterialParams(materialIndex, materialParams) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) { return Promise.resolve(); } var pending = []; var extension = materialDef.extensions[this.name]; if (extension.transmissionFactor !== undefined) { materialParams.transmission = extension.transmissionFactor; } if (extension.transmissionTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'transmissionMap', extension.transmissionTexture)); } return Promise.all(pending); } }]); return GLTFMaterialsTransmissionExtension; }(); /** * Materials Volume Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume */ var GLTFMaterialsVolumeExtension = /*#__PURE__*/function () { function GLTFMaterialsVolumeExtension(parser) { _classCallCheck(this, GLTFMaterialsVolumeExtension); this.parser = parser; this.name = EXTENSIONS.KHR_MATERIALS_VOLUME; } _createClass(GLTFMaterialsVolumeExtension, [{ key: "getMaterialType", value: function getMaterialType(materialIndex) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) return null; return _three.MeshPhysicalMaterial; } }, { key: "extendMaterialParams", value: function extendMaterialParams(materialIndex, materialParams) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) { return Promise.resolve(); } var pending = []; var extension = materialDef.extensions[this.name]; materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0; if (extension.thicknessTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'thicknessMap', extension.thicknessTexture)); } materialParams.attenuationDistance = extension.attenuationDistance || 0; var colorArray = extension.attenuationColor || [1, 1, 1]; materialParams.attenuationColor = new _three.Color(colorArray[0], colorArray[1], colorArray[2]); return Promise.all(pending); } }]); return GLTFMaterialsVolumeExtension; }(); /** * Materials ior Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior */ var GLTFMaterialsIorExtension = /*#__PURE__*/function () { function GLTFMaterialsIorExtension(parser) { _classCallCheck(this, GLTFMaterialsIorExtension); this.parser = parser; this.name = EXTENSIONS.KHR_MATERIALS_IOR; } _createClass(GLTFMaterialsIorExtension, [{ key: "getMaterialType", value: function getMaterialType(materialIndex) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) return null; return _three.MeshPhysicalMaterial; } }, { key: "extendMaterialParams", value: function extendMaterialParams(materialIndex, materialParams) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) { return Promise.resolve(); } var extension = materialDef.extensions[this.name]; materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5; return Promise.resolve(); } }]); return GLTFMaterialsIorExtension; }(); /** * Materials specular Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular */ var GLTFMaterialsSpecularExtension = /*#__PURE__*/function () { function GLTFMaterialsSpecularExtension(parser) { _classCallCheck(this, GLTFMaterialsSpecularExtension); this.parser = parser; this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR; } _createClass(GLTFMaterialsSpecularExtension, [{ key: "getMaterialType", value: function getMaterialType(materialIndex) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) return null; return _three.MeshPhysicalMaterial; } }, { key: "extendMaterialParams", value: function extendMaterialParams(materialIndex, materialParams) { var parser = this.parser; var materialDef = parser.json.materials[materialIndex]; if (!materialDef.extensions || !materialDef.extensions[this.name]) { return Promise.resolve(); } var pending = []; var extension = materialDef.extensions[this.name]; materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0; if (extension.specularTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'specularIntensityMap', extension.specularTexture)); } var colorArray = extension.specularColorFactor || [1, 1, 1]; materialParams.specularColor = new _three.Color(colorArray[0], colorArray[1], colorArray[2]); if (extension.specularColorTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'specularColorMap', extension.specularColorTexture).then(function (texture) { texture.encoding = _three.sRGBEncoding; })); } return Promise.all(pending); } }]); return GLTFMaterialsSpecularExtension; }(); /** * BasisU Texture Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu */ var GLTFTextureBasisUExtension = /*#__PURE__*/function () { function GLTFTextureBasisUExtension(parser) { _classCallCheck(this, GLTFTextureBasisUExtension); this.parser = parser; this.name = EXTENSIONS.KHR_TEXTURE_BASISU; } _createClass(GLTFTextureBasisUExtension, [{ key: "loadTexture", value: function loadTexture(textureIndex) { var parser = this.parser; var json = parser.json; var textureDef = json.textures[textureIndex]; if (!textureDef.extensions || !textureDef.extensions[this.name]) { return null; } var extension = textureDef.extensions[this.name]; var source = json.images[extension.source]; var loader = parser.options.ktx2Loader; if (!loader) { if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) { throw new Error('THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures'); } else { // Assumes that the extension is optional and that a fallback texture is present return null; } } return parser.loadTextureImage(textureIndex, source, loader); } }]); return GLTFTextureBasisUExtension; }(); /** * WebP Texture Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp */ var GLTFTextureWebPExtension = /*#__PURE__*/function () { function GLTFTextureWebPExtension(parser) { _classCallCheck(this, GLTFTextureWebPExtension); this.parser = parser; this.name = EXTENSIONS.EXT_TEXTURE_WEBP; this.isSupported = null; } _createClass(GLTFTextureWebPExtension, [{ key: "loadTexture", value: function loadTexture(textureIndex) { var name = this.name; var parser = this.parser; var json = parser.json; var textureDef = json.textures[textureIndex]; if (!textureDef.extensions || !textureDef.extensions[name]) { return null; } var extension = textureDef.extensions[name]; var source = json.images[extension.source]; var loader = parser.textureLoader; if (source.uri) { var handler = parser.options.manager.getHandler(source.uri); if (handler !== null) loader = handler; } return this.detectSupport().then(function (isSupported) { if (isSupported) return parser.loadTextureImage(textureIndex, source, loader); if (json.extensionsRequired && json.extensionsRequired.indexOf(name) >= 0) { throw new Error('THREE.GLTFLoader: WebP required by asset but unsupported.'); } // Fall back to PNG or JPEG. return parser.loadTexture(textureIndex); }); } }, { key: "detectSupport", value: function detectSupport() { if (!this.isSupported) { this.isSupported = new Promise(function (resolve) { var image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all // WebP images, unfortunately. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA'; image.onload = image.onerror = function () { resolve(image.height === 1); }; }); } return this.isSupported; } }]); return GLTFTextureWebPExtension; }(); /** * meshopt BufferView Compression Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression */ var GLTFMeshoptCompression = /*#__PURE__*/function () { function GLTFMeshoptCompression(parser) { _classCallCheck(this, GLTFMeshoptCompression); this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION; this.parser = parser; } _createClass(GLTFMeshoptCompression, [{ key: "loadBufferView", value: function loadBufferView(index) { var json = this.parser.json; var bufferView = json.bufferViews[index]; if (bufferView.extensions && bufferView.extensions[this.name]) { var extensionDef = bufferView.extensions[this.name]; var buffer = this.parser.getDependency('buffer', extensionDef.buffer); var decoder = this.parser.options.meshoptDecoder; if (!decoder || !decoder.supported) { if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) { throw new Error('THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files'); } else { // Assumes that the extension is optional and that fallback buffer data is present return null; } } return Promise.all([buffer, decoder.ready]).then(function (res) { var byteOffset = extensionDef.byteOffset || 0; var byteLength = extensionDef.byteLength || 0; var count = extensionDef.count; var stride = extensionDef.byteStride; var result = new ArrayBuffer(count * stride); var source = new Uint8Array(res[0], byteOffset, byteLength); decoder.decodeGltfBuffer(new Uint8Array(result), count, stride, source, extensionDef.mode, extensionDef.filter); return result; }); } else { return null; } } }]); return GLTFMeshoptCompression; }(); /* BINARY EXTENSION */ var BINARY_EXTENSION_HEADER_MAGIC = 'glTF'; var BINARY_EXTENSION_HEADER_LENGTH = 12; var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 }; var GLTFBinaryExtension = /*#__PURE__*/_createClass(function GLTFBinaryExtension(data) { _classCallCheck(this, GLTFBinaryExtension); this.name = EXTENSIONS.KHR_BINARY_GLTF; this.content = null; this.body = null; var headerView = new DataView(data, 0, BINARY_EXTENSION_HEADER_LENGTH); this.header = { magic: _three.LoaderUtils.decodeText(new Uint8Array(data.slice(0, 4))), version: headerView.getUint32(4, true), length: headerView.getUint32(8, true) }; if (this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC) { throw new Error('THREE.GLTFLoader: Unsupported glTF-Binary header.'); } else if (this.header.version < 2.0) { throw new Error('THREE.GLTFLoader: Legacy binary file detected.'); } var chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH; var chunkView = new DataView(data, BINARY_EXTENSION_HEADER_LENGTH); var chunkIndex = 0; while (chunkIndex < chunkContentsLength) { var chunkLength = chunkView.getUint32(chunkIndex, true); chunkIndex += 4; var chunkType = chunkView.getUint32(chunkIndex, true); chunkIndex += 4; if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON) { var contentArray = new Uint8Array(data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength); this.content = _three.LoaderUtils.decodeText(contentArray); } else if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN) { var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex; this.body = data.slice(byteOffset, byteOffset + chunkLength); } // Clients must ignore chunks with unknown types. chunkIndex += chunkLength; } if (this.content === null) { throw new Error('THREE.GLTFLoader: JSON content not found.'); } }); /** * DRACO Mesh Compression Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression */ var GLTFDracoMeshCompressionExtension = /*#__PURE__*/function () { function GLTFDracoMeshCompressionExtension(json, dracoLoader) { _classCallCheck(this, GLTFDracoMeshCompressionExtension); if (!dracoLoader) { throw new Error('THREE.GLTFLoader: No DRACOLoader instance provided.'); } this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION; this.json = json; this.dracoLoader = dracoLoader; this.dracoLoader.preload(); } _createClass(GLTFDracoMeshCompressionExtension, [{ key: "decodePrimitive", value: function decodePrimitive(primitive, parser) { var json = this.json; var dracoLoader = this.dracoLoader; var bufferViewIndex = primitive.extensions[this.name].bufferView; var gltfAttributeMap = primitive.extensions[this.name].attributes; var threeAttributeMap = {}; var attributeNormalizedMap = {}; var attributeTypeMap = {}; for (var attributeName in gltfAttributeMap) { var threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase(); threeAttributeMap[threeAttributeName] = gltfAttributeMap[attributeName]; } for (var _attributeName in primitive.attributes) { var _threeAttributeName = ATTRIBUTES[_attributeName] || _attributeName.toLowerCase(); if (gltfAttributeMap[_attributeName] !== undefined) { var accessorDef = json.accessors[primitive.attributes[_attributeName]]; var componentType = WEBGL_COMPONENT_TYPES[accessorDef.componentType]; attributeTypeMap[_threeAttributeName] = componentType; attributeNormalizedMap[_threeAttributeName] = accessorDef.normalized === true; } } return parser.getDependency('bufferView', bufferViewIndex).then(function (bufferView) { return new Promise(function (resolve) { dracoLoader.decodeDracoFile(bufferView, function (geometry) { for (var _attributeName2 in geometry.attributes) { var attribute = geometry.attributes[_attributeName2]; var normalized = attributeNormalizedMap[_attributeName2]; if (normalized !== undefined) attribute.normalized = normalized; } resolve(geometry); }, threeAttributeMap, attributeTypeMap); }); }); } }]); return GLTFDracoMeshCompressionExtension; }(); /** * Texture Transform Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform */ var GLTFTextureTransformExtension = /*#__PURE__*/function () { function GLTFTextureTransformExtension() { _classCallCheck(this, GLTFTextureTransformExtension); this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM; } _createClass(GLTFTextureTransformExtension, [{ key: "extendTexture", value: function extendTexture(texture, transform) { if (transform.texCoord !== undefined) { console.warn('THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.'); } if (transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined) { // See https://github.com/mrdoob/three.js/issues/21819. return texture; } texture = texture.clone(); if (transform.offset !== undefined) { texture.offset.fromArray(transform.offset); } if (transform.rotation !== undefined) { texture.rotation = transform.rotation; } if (transform.scale !== undefined) { texture.repeat.fromArray(transform.scale); } texture.needsUpdate = true; return texture; } }]); return GLTFTextureTransformExtension; }(); /** * Specular-Glossiness Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness */ /** * A sub class of StandardMaterial with some of the functionality * changed via the `onBeforeCompile` callback * @pailhead */ var GLTFMeshStandardSGMaterial = /*#__PURE__*/function (_MeshStandardMaterial) { _inherits(GLTFMeshStandardSGMaterial, _MeshStandardMaterial); var _super2 = _createSuper(GLTFMeshStandardSGMaterial); function GLTFMeshStandardSGMaterial(params) { var _this2; _classCallCheck(this, GLTFMeshStandardSGMaterial); _this2 = _super2.call(this); _this2.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing var specularMapParsFragmentChunk = ['#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif'].join('\n'); var glossinessMapParsFragmentChunk = ['#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif'].join('\n'); var specularMapFragmentChunk = ['vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' texelSpecular = sRGBToLinear( texelSpecular );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif'].join('\n'); var glossinessMapFragmentChunk = ['float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif'].join('\n'); var lightPhysicalFragmentChunk = ['PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;'].join('\n'); var uniforms = { specular: { value: new _three.Color().setHex(0xffffff) }, glossiness: { value: 1 }, specularMap: { value: null }, glossinessMap: { value: null } }; _this2._extraUniforms = uniforms; _this2.onBeforeCompile = function (shader) { for (var uniformName in uniforms) { shader.uniforms[uniformName] = uniforms[uniformName]; } shader.fragmentShader = shader.fragmentShader.replace('uniform float roughness;', 'uniform vec3 specular;').replace('uniform float metalness;', 'uniform float glossiness;').replace('#include ', specularMapParsFragmentChunk).replace('#include ', glossinessMapParsFragmentChunk).replace('#include ', specularMapFragmentChunk).replace('#include ', glossinessMapFragmentChunk).replace('#include ', lightPhysicalFragmentChunk); }; Object.defineProperties(_assertThisInitialized(_this2), { specular: { get: function get() { return uniforms.specular.value; }, set: function set(v) { uniforms.specular.value = v; } }, specularMap: { get: function get() { return uniforms.specularMap.value; }, set: function set(v) { uniforms.specularMap.value = v; if (v) { this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps } else { delete this.defines.USE_SPECULARMAP; } } }, glossiness: { get: function get() { return uniforms.glossiness.value; }, set: function set(v) { uniforms.glossiness.value = v; } }, glossinessMap: { get: function get() { return uniforms.glossinessMap.value; }, set: function set(v) { uniforms.glossinessMap.value = v; if (v) { this.defines.USE_GLOSSINESSMAP = ''; this.defines.USE_UV = ''; } else { delete this.defines.USE_GLOSSINESSMAP; delete this.defines.USE_UV; } } } }); delete _this2.metalness; delete _this2.roughness; delete _this2.metalnessMap; delete _this2.roughnessMap; _this2.setValues(params); return _this2; } _createClass(GLTFMeshStandardSGMaterial, [{ key: "copy", value: function copy(source) { _get(_getPrototypeOf(GLTFMeshStandardSGMaterial.prototype), "copy", this).call(this, source); this.specularMap = source.specularMap; this.specular.copy(source.specular); this.glossinessMap = source.glossinessMap; this.glossiness = source.glossiness; delete this.metalness; delete this.roughness; delete this.metalnessMap; delete this.roughnessMap; return this; } }]); return GLTFMeshStandardSGMaterial; }(_three.MeshStandardMaterial); var GLTFMaterialsPbrSpecularGlossinessExtension = /*#__PURE__*/function () { function GLTFMaterialsPbrSpecularGlossinessExtension() { _classCallCheck(this, GLTFMaterialsPbrSpecularGlossinessExtension); this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS; this.specularGlossinessParams = ['color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio']; } _createClass(GLTFMaterialsPbrSpecularGlossinessExtension, [{ key: "getMaterialType", value: function getMaterialType() { return GLTFMeshStandardSGMaterial; } }, { key: "extendParams", value: function extendParams(materialParams, materialDef, parser) { var pbrSpecularGlossiness = materialDef.extensions[this.name]; materialParams.color = new _three.Color(1.0, 1.0, 1.0); materialParams.opacity = 1.0; var pending = []; if (Array.isArray(pbrSpecularGlossiness.diffuseFactor)) { var array = pbrSpecularGlossiness.diffuseFactor; materialParams.color.fromArray(array); materialParams.opacity = array[3]; } if (pbrSpecularGlossiness.diffuseTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'map', pbrSpecularGlossiness.diffuseTexture)); } materialParams.emissive = new _three.Color(0.0, 0.0, 0.0); materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0; materialParams.specular = new _three.Color(1.0, 1.0, 1.0); if (Array.isArray(pbrSpecularGlossiness.specularFactor)) { materialParams.specular.fromArray(pbrSpecularGlossiness.specularFactor); } if (pbrSpecularGlossiness.specularGlossinessTexture !== undefined) { var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture; pending.push(parser.assignTexture(materialParams, 'glossinessMap', specGlossMapDef)); pending.push(parser.assignTexture(materialParams, 'specularMap', specGlossMapDef)); } return Promise.all(pending); } }, { key: "createMaterial", value: function createMaterial(materialParams) { var material = new GLTFMeshStandardSGMaterial(materialParams); material.fog = true; material.color = materialParams.color; material.map = materialParams.map === undefined ? null : materialParams.map; material.lightMap = null; material.lightMapIntensity = 1.0; material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap; material.aoMapIntensity = 1.0; material.emissive = materialParams.emissive; material.emissiveIntensity = 1.0; material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap; material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap; material.bumpScale = 1; material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap; material.normalMapType = _three.TangentSpaceNormalMap; if (materialParams.normalScale) material.normalScale = materialParams.normalScale; material.displacementMap = null; material.displacementScale = 1; material.displacementBias = 0; material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap; material.specular = materialParams.specular; material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap; material.glossiness = materialParams.glossiness; material.alphaMap = null; material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap; material.envMapIntensity = 1.0; material.refractionRatio = 0.98; return material; } }]); return GLTFMaterialsPbrSpecularGlossinessExtension; }(); /** * Mesh Quantization Extension * * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization */ var GLTFMeshQuantizationExtension = /*#__PURE__*/_createClass(function GLTFMeshQuantizationExtension() { _classCallCheck(this, GLTFMeshQuantizationExtension); this.name = EXTENSIONS.KHR_MESH_QUANTIZATION; }); /*********************************/ /********** INTERPOLATION ********/ /*********************************/ // Spline Interpolation // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation var GLTFCubicSplineInterpolant = /*#__PURE__*/function (_Interpolant) { _inherits(GLTFCubicSplineInterpolant, _Interpolant); var _super3 = _createSuper(GLTFCubicSplineInterpolant); function GLTFCubicSplineInterpolant(parameterPositions, sampleValues, sampleSize, resultBuffer) { _classCallCheck(this, GLTFCubicSplineInterpolant); return _super3.call(this, parameterPositions, sampleValues, sampleSize, resultBuffer); } _createClass(GLTFCubicSplineInterpolant, [{ key: "copySampleValue_", value: function copySampleValue_(index) { // Copies a sample value to the result buffer. See description of glTF // CUBICSPLINE values layout in interpolate_() function below. var result = this.resultBuffer, values = this.sampleValues, valueSize = this.valueSize, offset = index * valueSize * 3 + valueSize; for (var i = 0; i !== valueSize; i++) { result[i] = values[offset + i]; } return result; } }]); return GLTFCubicSplineInterpolant; }(_three.Interpolant); GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; GLTFCubicSplineInterpolant.prototype.interpolate_ = function (i1, t0, t, t1) { var result = this.resultBuffer; var values = this.sampleValues; var stride = this.valueSize; var stride2 = stride * 2; var stride3 = stride * 3; var td = t1 - t0; var p = (t - t0) / td; var pp = p * p; var ppp = pp * p; var offset1 = i1 * stride3; var offset0 = offset1 - stride3; var s2 = -2 * ppp + 3 * pp; var s3 = ppp - pp; var s0 = 1 - s2; var s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations: // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ] for (var i = 0; i !== stride; i++) { var p0 = values[offset0 + i + stride]; // splineVertex_k var m0 = values[offset0 + i + stride2] * td; // outTangent_k * (t_k+1 - t_k) var p1 = values[offset1 + i + stride]; // splineVertex_k+1 var m1 = values[offset1 + i] * td; // inTangent_k+1 * (t_k+1 - t_k) result[i] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1; } return result; }; var _q = new _three.Quaternion(); var GLTFCubicSplineQuaternionInterpolant = /*#__PURE__*/function (_GLTFCubicSplineInter) { _inherits(GLTFCubicSplineQuaternionInterpolant, _GLTFCubicSplineInter); var _super4 = _createSuper(GLTFCubicSplineQuaternionInterpolant); function GLTFCubicSplineQuaternionInterpolant() { _classCallCheck(this, GLTFCubicSplineQuaternionInterpolant); return _super4.apply(this, arguments); } _createClass(GLTFCubicSplineQuaternionInterpolant, [{ key: "interpolate_", value: function interpolate_(i1, t0, t, t1) { var result = _get(_getPrototypeOf(GLTFCubicSplineQuaternionInterpolant.prototype), "interpolate_", this).call(this, i1, t0, t, t1); _q.fromArray(result).normalize().toArray(result); return result; } }]); return GLTFCubicSplineQuaternionInterpolant; }(GLTFCubicSplineInterpolant); /*********************************/ /********** INTERNALS ************/ /*********************************/ /* CONSTANTS */ var WEBGL_CONSTANTS = { FLOAT: 5126, //FLOAT_MAT2: 35674, FLOAT_MAT3: 35675, FLOAT_MAT4: 35676, FLOAT_VEC2: 35664, FLOAT_VEC3: 35665, FLOAT_VEC4: 35666, LINEAR: 9729, REPEAT: 10497, SAMPLER_2D: 35678, POINTS: 0, LINES: 1, LINE_LOOP: 2, LINE_STRIP: 3, TRIANGLES: 4, TRIANGLE_STRIP: 5, TRIANGLE_FAN: 6, UNSIGNED_BYTE: 5121, UNSIGNED_SHORT: 5123 }; var WEBGL_COMPONENT_TYPES = { 5120: Int8Array, 5121: Uint8Array, 5122: Int16Array, 5123: Uint16Array, 5125: Uint32Array, 5126: Float32Array }; var WEBGL_FILTERS = { 9728: _three.NearestFilter, 9729: _three.LinearFilter, 9984: _three.NearestMipmapNearestFilter, 9985: _three.LinearMipmapNearestFilter, 9986: _three.NearestMipmapLinearFilter, 9987: _three.LinearMipmapLinearFilter }; var WEBGL_WRAPPINGS = { 33071: _three.ClampToEdgeWrapping, 33648: _three.MirroredRepeatWrapping, 10497: _three.RepeatWrapping }; var WEBGL_TYPE_SIZES = { 'SCALAR': 1, 'VEC2': 2, 'VEC3': 3, 'VEC4': 4, 'MAT2': 4, 'MAT3': 9, 'MAT4': 16 }; var ATTRIBUTES = { POSITION: 'position', NORMAL: 'normal', TANGENT: 'tangent', TEXCOORD_0: 'uv', TEXCOORD_1: 'uv2', COLOR_0: 'color', WEIGHTS_0: 'skinWeight', JOINTS_0: 'skinIndex' }; var PATH_PROPERTIES = { scale: 'scale', translation: 'position', rotation: 'quaternion', weights: 'morphTargetInfluences' }; var INTERPOLATION = { CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each // keyframe track will be initialized with a default interpolation type, then modified. LINEAR: _three.InterpolateLinear, STEP: _three.InterpolateDiscrete }; var ALPHA_MODES = { OPAQUE: 'OPAQUE', MASK: 'MASK', BLEND: 'BLEND' }; /** * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material */ function createDefaultMaterial(cache) { if (cache['DefaultMaterial'] === undefined) { cache['DefaultMaterial'] = new _three.MeshStandardMaterial({ color: 0xFFFFFF, emissive: 0x000000, metalness: 1, roughness: 1, transparent: false, depthTest: true, side: _three.FrontSide }); } return cache['DefaultMaterial']; } function addUnknownExtensionsToUserData(knownExtensions, object, objectDef) { // Add unknown glTF extensions to an object's userData. for (var name in objectDef.extensions) { if (knownExtensions[name] === undefined) { object.userData.gltfExtensions = object.userData.gltfExtensions || {}; object.userData.gltfExtensions[name] = objectDef.extensions[name]; } } } /** * @param {Object3D|Material|BufferGeometry} object * @param {GLTF.definition} gltfDef */ function assignExtrasToUserData(object, gltfDef) { if (gltfDef.extras !== undefined) { if (typeof gltfDef.extras === 'object') { Object.assign(object.userData, gltfDef.extras); } else { console.warn('THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras); } } } /** * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets * * @param {BufferGeometry} geometry * @param {Array} targets * @param {GLTFParser} parser * @return {Promise} */ function addMorphTargets(geometry, targets, parser) { var hasMorphPosition = false; var hasMorphNormal = false; for (var i = 0, il = targets.length; i < il; i++) { var target = targets[i]; if (target.POSITION !== undefined) hasMorphPosition = true; if (target.NORMAL !== undefined) hasMorphNormal = true; if (hasMorphPosition && hasMorphNormal) break; } if (!hasMorphPosition && !hasMorphNormal) return Promise.resolve(geometry); var pendingPositionAccessors = []; var pendingNormalAccessors = []; for (var _i2 = 0, _il = targets.length; _i2 < _il; _i2++) { var _target = targets[_i2]; if (hasMorphPosition) { var pendingAccessor = _target.POSITION !== undefined ? parser.getDependency('accessor', _target.POSITION) : geometry.attributes.position; pendingPositionAccessors.push(pendingAccessor); } if (hasMorphNormal) { var _pendingAccessor = _target.NORMAL !== undefined ? parser.getDependency('accessor', _target.NORMAL) : geometry.attributes.normal; pendingNormalAccessors.push(_pendingAccessor); } } return Promise.all([Promise.all(pendingPositionAccessors), Promise.all(pendingNormalAccessors)]).then(function (accessors) { var morphPositions = accessors[0]; var morphNormals = accessors[1]; if (hasMorphPosition) geometry.morphAttributes.position = morphPositions; if (hasMorphNormal) geometry.morphAttributes.normal = morphNormals; geometry.morphTargetsRelative = true; return geometry; }); } /** * @param {Mesh} mesh * @param {GLTF.Mesh} meshDef */ function updateMorphTargets(mesh, meshDef) { mesh.updateMorphTargets(); if (meshDef.weights !== undefined) { for (var i = 0, il = meshDef.weights.length; i < il; i++) { mesh.morphTargetInfluences[i] = meshDef.weights[i]; } } // .extras has user-defined data, so check that .extras.targetNames is an array. if (meshDef.extras && Array.isArray(meshDef.extras.targetNames)) { var targetNames = meshDef.extras.targetNames; if (mesh.morphTargetInfluences.length === targetNames.length) { mesh.morphTargetDictionary = {}; for (var _i3 = 0, _il2 = targetNames.length; _i3 < _il2; _i3++) { mesh.morphTargetDictionary[targetNames[_i3]] = _i3; } } else { console.warn('THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.'); } } } function createPrimitiveKey(primitiveDef) { var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]; var geometryKey; if (dracoExtension) { geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey(dracoExtension.attributes); } else { geometryKey = primitiveDef.indices + ':' + createAttributesKey(primitiveDef.attributes) + ':' + primitiveDef.mode; } return geometryKey; } function createAttributesKey(attributes) { var attributesKey = ''; var keys = Object.keys(attributes).sort(); for (var i = 0, il = keys.length; i < il; i++) { attributesKey += keys[i] + ':' + attributes[keys[i]] + ';'; } return attributesKey; } function getNormalizedComponentScale(constructor) { // Reference: // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data switch (constructor) { case Int8Array: return 1 / 127; case Uint8Array: return 1 / 255; case Int16Array: return 1 / 32767; case Uint16Array: return 1 / 65535; default: throw new Error('THREE.GLTFLoader: Unsupported normalized accessor component type.'); } } /* GLTF PARSER */ var GLTFParser = /*#__PURE__*/function () { function GLTFParser() { var json = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; _classCallCheck(this, GLTFParser); this.json = json; this.extensions = {}; this.plugins = {}; this.options = options; // loader object cache this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements this.associations = new Map(); // BufferGeometry caching this.primitiveCache = {}; // Object3D instance caches this.meshCache = { refs: {}, uses: {} }; this.cameraCache = { refs: {}, uses: {} }; this.lightCache = { refs: {}, uses: {} }; this.textureCache = {}; // Track node names, to ensure no duplicates this.nodeNamesUsed = {}; // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the // expensive work of uploading a texture to the GPU off the main thread. if (typeof createImageBitmap !== 'undefined' && /Firefox/.test(navigator.userAgent) === false) { this.textureLoader = new _three.ImageBitmapLoader(this.options.manager); } else { this.textureLoader = new _three.TextureLoader(this.options.manager); } this.textureLoader.setCrossOrigin(this.options.crossOrigin); this.textureLoader.setRequestHeader(this.options.requestHeader); this.fileLoader = new _three.FileLoader(this.options.manager); this.fileLoader.setResponseType('arraybuffer'); if (this.options.crossOrigin === 'use-credentials') { this.fileLoader.setWithCredentials(true); } } _createClass(GLTFParser, [{ key: "setExtensions", value: function setExtensions(extensions) { this.extensions = extensions; } }, { key: "setPlugins", value: function setPlugins(plugins) { this.plugins = plugins; } }, { key: "parse", value: function parse(onLoad, onError) { var parser = this; var json = this.json; var extensions = this.extensions; // Clear the loader cache this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse this._invokeAll(function (ext) { return ext._markDefs && ext._markDefs(); }); Promise.all(this._invokeAll(function (ext) { return ext.beforeRoot && ext.beforeRoot(); })).then(function () { return Promise.all([parser.getDependencies('scene'), parser.getDependencies('animation'), parser.getDependencies('camera')]); }).then(function (dependencies) { var result = { scene: dependencies[0][json.scene || 0], scenes: dependencies[0], animations: dependencies[1], cameras: dependencies[2], asset: json.asset, parser: parser, userData: {} }; addUnknownExtensionsToUserData(extensions, result, json); assignExtrasToUserData(result, json); Promise.all(parser._invokeAll(function (ext) { return ext.afterRoot && ext.afterRoot(result); })).then(function () { onLoad(result); }); }).catch(onError); } /** * Marks the special nodes/meshes in json for efficient parse. */ }, { key: "_markDefs", value: function _markDefs() { var nodeDefs = this.json.nodes || []; var skinDefs = this.json.skins || []; var meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a Bone or an // Object3D. Use the skins' joint references to mark bones. for (var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex++) { var joints = skinDefs[skinIndex].joints; for (var i = 0, il = joints.length; i < il; i++) { nodeDefs[joints[i]].isBone = true; } } // Iterate over all nodes, marking references to shared resources, // as well as skeleton joints. for (var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) { var nodeDef = nodeDefs[nodeIndex]; if (nodeDef.mesh !== undefined) { this._addNodeRef(this.meshCache, nodeDef.mesh); // Nothing in the mesh definition indicates whether it is // a SkinnedMesh or Mesh. Use the node's mesh reference // to mark SkinnedMesh if node has skin. if (nodeDef.skin !== undefined) { meshDefs[nodeDef.mesh].isSkinnedMesh = true; } } if (nodeDef.camera !== undefined) { this._addNodeRef(this.cameraCache, nodeDef.camera); } } } /** * Counts references to shared node / Object3D resources. These resources * can be reused, or "instantiated", at multiple nodes in the scene * hierarchy. Mesh, Camera, and Light instances are instantiated and must * be marked. Non-scenegraph resources (like Materials, Geometries, and * Textures) can be reused directly and are not marked here. * * Example: CesiumMilkTruck sample model reuses "Wheel" meshes. */ }, { key: "_addNodeRef", value: function _addNodeRef(cache, index) { if (index === undefined) return; if (cache.refs[index] === undefined) { cache.refs[index] = cache.uses[index] = 0; } cache.refs[index]++; } /** Returns a reference to a shared resource, cloning it if necessary. */ }, { key: "_getNodeRef", value: function _getNodeRef(cache, index, object) { var _this3 = this; if (cache.refs[index] <= 1) return object; var ref = object.clone(); // Propagates mappings to the cloned object, prevents mappings on the // original object from being lost. var updateMappings = function updateMappings(original, clone) { var mappings = _this3.associations.get(original); if (mappings != null) { _this3.associations.set(clone, mappings); } var _iterator = _createForOfIteratorHelper(original.children.entries()), _step; try { for (_iterator.s(); !(_step = _iterator.n()).done;) { var _step$value = _slicedToArray(_step.value, 2), i = _step$value[0], child = _step$value[1]; updateMappings(child, clone.children[i]); } } catch (err) { _iterator.e(err); } finally { _iterator.f(); } }; updateMappings(object, ref); ref.name += '_instance_' + cache.uses[index]++; return ref; } }, { key: "_invokeOne", value: function _invokeOne(func) { var extensions = Object.values(this.plugins); extensions.push(this); for (var i = 0; i < extensions.length; i++) { var result = func(extensions[i]); if (result) return result; } return null; } }, { key: "_invokeAll", value: function _invokeAll(func) { var extensions = Object.values(this.plugins); extensions.unshift(this); var pending = []; for (var i = 0; i < extensions.length; i++) { var result = func(extensions[i]); if (result) pending.push(result); } return pending; } /** * Requests the specified dependency asynchronously, with caching. * @param {string} type * @param {number} index * @return {Promise} */ }, { key: "getDependency", value: function getDependency(type, index) { var cacheKey = type + ':' + index; var dependency = this.cache.get(cacheKey); if (!dependency) { switch (type) { case 'scene': dependency = this.loadScene(index); break; case 'node': dependency = this.loadNode(index); break; case 'mesh': dependency = this._invokeOne(function (ext) { return ext.loadMesh && ext.loadMesh(index); }); break; case 'accessor': dependency = this.loadAccessor(index); break; case 'bufferView': dependency = this._invokeOne(function (ext) { return ext.loadBufferView && ext.loadBufferView(index); }); break; case 'buffer': dependency = this.loadBuffer(index); break; case 'material': dependency = this._invokeOne(function (ext) { return ext.loadMaterial && ext.loadMaterial(index); }); break; case 'texture': dependency = this._invokeOne(function (ext) { return ext.loadTexture && ext.loadTexture(index); }); break; case 'skin': dependency = this.loadSkin(index); break; case 'animation': dependency = this.loadAnimation(index); break; case 'camera': dependency = this.loadCamera(index); break; default: throw new Error('Unknown type: ' + type); } this.cache.add(cacheKey, dependency); } return dependency; } /** * Requests all dependencies of the specified type asynchronously, with caching. * @param {string} type * @return {Promise>} */ }, { key: "getDependencies", value: function getDependencies(type) { var dependencies = this.cache.get(type); if (!dependencies) { var parser = this; var defs = this.json[type + (type === 'mesh' ? 'es' : 's')] || []; dependencies = Promise.all(defs.map(function (def, index) { return parser.getDependency(type, index); })); this.cache.add(type, dependencies); } return dependencies; } /** * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views * @param {number} bufferIndex * @return {Promise} */ }, { key: "loadBuffer", value: function loadBuffer(bufferIndex) { var bufferDef = this.json.buffers[bufferIndex]; var loader = this.fileLoader; if (bufferDef.type && bufferDef.type !== 'arraybuffer') { throw new Error('THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.'); } // If present, GLB container is required to be the first buffer. if (bufferDef.uri === undefined && bufferIndex === 0) { return Promise.resolve(this.extensions[EXTENSIONS.KHR_BINARY_GLTF].body); } var options = this.options; return new Promise(function (resolve, reject) { loader.load(_three.LoaderUtils.resolveURL(bufferDef.uri, options.path), resolve, undefined, function () { reject(new Error('THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".')); }); }); } /** * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views * @param {number} bufferViewIndex * @return {Promise} */ }, { key: "loadBufferView", value: function loadBufferView(bufferViewIndex) { var bufferViewDef = this.json.bufferViews[bufferViewIndex]; return this.getDependency('buffer', bufferViewDef.buffer).then(function (buffer) { var byteLength = bufferViewDef.byteLength || 0; var byteOffset = bufferViewDef.byteOffset || 0; return buffer.slice(byteOffset, byteOffset + byteLength); }); } /** * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors * @param {number} accessorIndex * @return {Promise} */ }, { key: "loadAccessor", value: function loadAccessor(accessorIndex) { var parser = this; var json = this.json; var accessorDef = this.json.accessors[accessorIndex]; if (accessorDef.bufferView === undefined && accessorDef.sparse === undefined) { // Ignore empty accessors, which may be used to declare runtime // information about attributes coming from another source (e.g. Draco // compression extension). return Promise.resolve(null); } var pendingBufferViews = []; if (accessorDef.bufferView !== undefined) { pendingBufferViews.push(this.getDependency('bufferView', accessorDef.bufferView)); } else { pendingBufferViews.push(null); } if (accessorDef.sparse !== undefined) { pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.indices.bufferView)); pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.values.bufferView)); } return Promise.all(pendingBufferViews).then(function (bufferViews) { var bufferView = bufferViews[0]; var itemSize = WEBGL_TYPE_SIZES[accessorDef.type]; var TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12. var elementBytes = TypedArray.BYTES_PER_ELEMENT; var itemBytes = elementBytes * itemSize; var byteOffset = accessorDef.byteOffset || 0; var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[accessorDef.bufferView].byteStride : undefined; var normalized = accessorDef.normalized === true; var array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes. if (byteStride && byteStride !== itemBytes) { // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer // This makes sure that IBA.count reflects accessor.count properly var ibSlice = Math.floor(byteOffset / byteStride); var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count; var ib = parser.cache.get(ibCacheKey); if (!ib) { array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes); // Integer parameters to IB/IBA are in array elements, not bytes. ib = new _three.InterleavedBuffer(array, byteStride / elementBytes); parser.cache.add(ibCacheKey, ib); } bufferAttribute = new _three.InterleavedBufferAttribute(ib, itemSize, byteOffset % byteStride / elementBytes, normalized); } else { if (bufferView === null) { array = new TypedArray(accessorDef.count * itemSize); } else { array = new TypedArray(bufferView, byteOffset, accessorDef.count * itemSize); } bufferAttribute = new _three.BufferAttribute(array, itemSize, normalized); } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors if (accessorDef.sparse !== undefined) { var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR; var TypedArrayIndices = WEBGL_COMPONENT_TYPES[accessorDef.sparse.indices.componentType]; var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0; var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0; var sparseIndices = new TypedArrayIndices(bufferViews[1], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices); var sparseValues = new TypedArray(bufferViews[2], byteOffsetValues, accessorDef.sparse.count * itemSize); if (bufferView !== null) { // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes. bufferAttribute = new _three.BufferAttribute(bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized); } for (var i = 0, il = sparseIndices.length; i < il; i++) { var index = sparseIndices[i]; bufferAttribute.setX(index, sparseValues[i * itemSize]); if (itemSize >= 2) bufferAttribute.setY(index, sparseValues[i * itemSize + 1]); if (itemSize >= 3) bufferAttribute.setZ(index, sparseValues[i * itemSize + 2]); if (itemSize >= 4) bufferAttribute.setW(index, sparseValues[i * itemSize + 3]); if (itemSize >= 5) throw new Error('THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.'); } } return bufferAttribute; }); } /** * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures * @param {number} textureIndex * @return {Promise} */ }, { key: "loadTexture", value: function loadTexture(textureIndex) { var json = this.json; var options = this.options; var textureDef = json.textures[textureIndex]; var source = json.images[textureDef.source]; var loader = this.textureLoader; if (source.uri) { var handler = options.manager.getHandler(source.uri); if (handler !== null) loader = handler; } return this.loadTextureImage(textureIndex, source, loader); } }, { key: "loadTextureImage", value: function loadTextureImage(textureIndex, source, loader) { var parser = this; var json = this.json; var options = this.options; var textureDef = json.textures[textureIndex]; var cacheKey = (source.uri || source.bufferView) + ':' + textureDef.sampler; if (this.textureCache[cacheKey]) { // See https://github.com/mrdoob/three.js/issues/21559. return this.textureCache[cacheKey]; } var URL = self.URL || self.webkitURL; var sourceURI = source.uri || ''; var isObjectURL = false; if (source.bufferView !== undefined) { // Load binary image data from bufferView, if provided. sourceURI = parser.getDependency('bufferView', source.bufferView).then(function (bufferView) { isObjectURL = true; var blob = new Blob([bufferView], { type: source.mimeType }); sourceURI = URL.createObjectURL(blob); return sourceURI; }); } else if (source.uri === undefined) { throw new Error('THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView'); } var promise = Promise.resolve(sourceURI).then(function (sourceURI) { return new Promise(function (resolve, reject) { var onLoad = resolve; if (loader.isImageBitmapLoader === true) { onLoad = function onLoad(imageBitmap) { var texture = new _three.Texture(imageBitmap); texture.needsUpdate = true; resolve(texture); }; } loader.load(_three.LoaderUtils.resolveURL(sourceURI, options.path), onLoad, undefined, reject); }); }).then(function (texture) { // Clean up resources and configure Texture. if (isObjectURL === true) { URL.revokeObjectURL(sourceURI); } texture.flipY = false; if (textureDef.name) texture.name = textureDef.name; var samplers = json.samplers || {}; var sampler = samplers[textureDef.sampler] || {}; texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || _three.LinearFilter; texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || _three.LinearMipmapLinearFilter; texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || _three.RepeatWrapping; texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || _three.RepeatWrapping; parser.associations.set(texture, { textures: textureIndex }); return texture; }).catch(function () { console.error('THREE.GLTFLoader: Couldn\'t load texture', sourceURI); return null; }); this.textureCache[cacheKey] = promise; return promise; } /** * Asynchronously assigns a texture to the given material parameters. * @param {Object} materialParams * @param {string} mapName * @param {Object} mapDef * @return {Promise} */ }, { key: "assignTexture", value: function assignTexture(materialParams, mapName, mapDef) { var parser = this; return this.getDependency('texture', mapDef.index).then(function (texture) { // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured // However, we will copy UV set 0 to UV set 1 on demand for aoMap if (mapDef.texCoord !== undefined && mapDef.texCoord != 0 && !(mapName === 'aoMap' && mapDef.texCoord == 1)) { console.warn('THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.'); } if (parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM]) { var transform = mapDef.extensions !== undefined ? mapDef.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] : undefined; if (transform) { var gltfReference = parser.associations.get(texture); texture = parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM].extendTexture(texture, transform); parser.associations.set(texture, gltfReference); } } materialParams[mapName] = texture; return texture; }); } /** * Assigns final material to a Mesh, Line, or Points instance. The instance * already has a material (generated from the glTF material options alone) * but reuse of the same glTF material may require multiple threejs materials * to accommodate different primitive types, defines, etc. New materials will * be created if necessary, and reused from a cache. * @param {Object3D} mesh Mesh, Line, or Points instance. */ }, { key: "assignFinalMaterial", value: function assignFinalMaterial(mesh) { var geometry = mesh.geometry; var material = mesh.material; var useDerivativeTangents = geometry.attributes.tangent === undefined; var useVertexColors = geometry.attributes.color !== undefined; var useFlatShading = geometry.attributes.normal === undefined; if (mesh.isPoints) { var cacheKey = 'PointsMaterial:' + material.uuid; var pointsMaterial = this.cache.get(cacheKey); if (!pointsMaterial) { pointsMaterial = new _three.PointsMaterial(); _three.Material.prototype.copy.call(pointsMaterial, material); pointsMaterial.color.copy(material.color); pointsMaterial.map = material.map; pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px this.cache.add(cacheKey, pointsMaterial); } material = pointsMaterial; } else if (mesh.isLine) { var _cacheKey = 'LineBasicMaterial:' + material.uuid; var lineMaterial = this.cache.get(_cacheKey); if (!lineMaterial) { lineMaterial = new _three.LineBasicMaterial(); _three.Material.prototype.copy.call(lineMaterial, material); lineMaterial.color.copy(material.color); this.cache.add(_cacheKey, lineMaterial); } material = lineMaterial; } // Clone the material if it will be modified if (useDerivativeTangents || useVertexColors || useFlatShading) { var _cacheKey2 = 'ClonedMaterial:' + material.uuid + ':'; if (material.isGLTFSpecularGlossinessMaterial) _cacheKey2 += 'specular-glossiness:'; if (useDerivativeTangents) _cacheKey2 += 'derivative-tangents:'; if (useVertexColors) _cacheKey2 += 'vertex-colors:'; if (useFlatShading) _cacheKey2 += 'flat-shading:'; var cachedMaterial = this.cache.get(_cacheKey2); if (!cachedMaterial) { cachedMaterial = material.clone(); if (useVertexColors) cachedMaterial.vertexColors = true; if (useFlatShading) cachedMaterial.flatShading = true; if (useDerivativeTangents) { // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995 if (cachedMaterial.normalScale) cachedMaterial.normalScale.y *= -1; if (cachedMaterial.clearcoatNormalScale) cachedMaterial.clearcoatNormalScale.y *= -1; } this.cache.add(_cacheKey2, cachedMaterial); this.associations.set(cachedMaterial, this.associations.get(material)); } material = cachedMaterial; } // workarounds for mesh and geometry if (material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined) { geometry.setAttribute('uv2', geometry.attributes.uv); } mesh.material = material; } }, { key: "getMaterialType", value: function /* materialIndex */ getMaterialType() { return _three.MeshStandardMaterial; } /** * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials * @param {number} materialIndex * @return {Promise} */ }, { key: "loadMaterial", value: function loadMaterial(materialIndex) { var parser = this; var json = this.json; var extensions = this.extensions; var materialDef = json.materials[materialIndex]; var materialType; var materialParams = {}; var materialExtensions = materialDef.extensions || {}; var pending = []; if (materialExtensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) { var sgExtension = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]; materialType = sgExtension.getMaterialType(); pending.push(sgExtension.extendParams(materialParams, materialDef, parser)); } else if (materialExtensions[EXTENSIONS.KHR_MATERIALS_UNLIT]) { var kmuExtension = extensions[EXTENSIONS.KHR_MATERIALS_UNLIT]; materialType = kmuExtension.getMaterialType(); pending.push(kmuExtension.extendParams(materialParams, materialDef, parser)); } else { // Specification: // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material var metallicRoughness = materialDef.pbrMetallicRoughness || {}; materialParams.color = new _three.Color(1.0, 1.0, 1.0); materialParams.opacity = 1.0; if (Array.isArray(metallicRoughness.baseColorFactor)) { var array = metallicRoughness.baseColorFactor; materialParams.color.fromArray(array); materialParams.opacity = array[3]; } if (metallicRoughness.baseColorTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture)); } materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0; materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0; if (metallicRoughness.metallicRoughnessTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture)); pending.push(parser.assignTexture(materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture)); } materialType = this._invokeOne(function (ext) { return ext.getMaterialType && ext.getMaterialType(materialIndex); }); pending.push(Promise.all(this._invokeAll(function (ext) { return ext.extendMaterialParams && ext.extendMaterialParams(materialIndex, materialParams); }))); } if (materialDef.doubleSided === true) { materialParams.side = _three.DoubleSide; } var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE; if (alphaMode === ALPHA_MODES.BLEND) { materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706 materialParams.depthWrite = false; } else { materialParams.format = _three.RGBFormat; materialParams.transparent = false; if (alphaMode === ALPHA_MODES.MASK) { materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5; } } if (materialDef.normalTexture !== undefined && materialType !== _three.MeshBasicMaterial) { pending.push(parser.assignTexture(materialParams, 'normalMap', materialDef.normalTexture)); materialParams.normalScale = new _three.Vector2(1, 1); if (materialDef.normalTexture.scale !== undefined) { var scale = materialDef.normalTexture.scale; materialParams.normalScale.set(scale, scale); } } if (materialDef.occlusionTexture !== undefined && materialType !== _three.MeshBasicMaterial) { pending.push(parser.assignTexture(materialParams, 'aoMap', materialDef.occlusionTexture)); if (materialDef.occlusionTexture.strength !== undefined) { materialParams.aoMapIntensity = materialDef.occlusionTexture.strength; } } if (materialDef.emissiveFactor !== undefined && materialType !== _three.MeshBasicMaterial) { materialParams.emissive = new _three.Color().fromArray(materialDef.emissiveFactor); } if (materialDef.emissiveTexture !== undefined && materialType !== _three.MeshBasicMaterial) { pending.push(parser.assignTexture(materialParams, 'emissiveMap', materialDef.emissiveTexture)); } return Promise.all(pending).then(function () { var material; if (materialType === GLTFMeshStandardSGMaterial) { material = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(materialParams); } else { material = new materialType(materialParams); } if (materialDef.name) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding. if (material.map) material.map.encoding = _three.sRGBEncoding; if (material.emissiveMap) material.emissiveMap.encoding = _three.sRGBEncoding; assignExtrasToUserData(material, materialDef); parser.associations.set(material, { materials: materialIndex }); if (materialDef.extensions) addUnknownExtensionsToUserData(extensions, material, materialDef); return material; }); } /** When Object3D instances are targeted by animation, they need unique names. */ }, { key: "createUniqueName", value: function createUniqueName(originalName) { var sanitizedName = _three.PropertyBinding.sanitizeNodeName(originalName || ''); var name = sanitizedName; for (var i = 1; this.nodeNamesUsed[name]; ++i) { name = sanitizedName + '_' + i; } this.nodeNamesUsed[name] = true; return name; } /** * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry * * Creates BufferGeometries from primitives. * * @param {Array} primitives * @return {Promise>} */ }, { key: "loadGeometries", value: function loadGeometries(primitives) { var parser = this; var extensions = this.extensions; var cache = this.primitiveCache; function createDracoPrimitive(primitive) { return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(primitive, parser).then(function (geometry) { return addPrimitiveAttributes(geometry, primitive, parser); }); } var pending = []; for (var i = 0, il = primitives.length; i < il; i++) { var primitive = primitives[i]; var cacheKey = createPrimitiveKey(primitive); // See if we've already created this geometry var cached = cache[cacheKey]; if (cached) { // Use the cached geometry if it exists pending.push(cached.promise); } else { var geometryPromise = void 0; if (primitive.extensions && primitive.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]) { // Use DRACO geometry if available geometryPromise = createDracoPrimitive(primitive); } else { // Otherwise create a new geometry geometryPromise = addPrimitiveAttributes(new _three.BufferGeometry(), primitive, parser); } // Cache this geometry cache[cacheKey] = { primitive: primitive, promise: geometryPromise }; pending.push(geometryPromise); } } return Promise.all(pending); } /** * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes * @param {number} meshIndex * @return {Promise} */ }, { key: "loadMesh", value: function loadMesh(meshIndex) { var parser = this; var json = this.json; var extensions = this.extensions; var meshDef = json.meshes[meshIndex]; var primitives = meshDef.primitives; var pending = []; for (var i = 0, il = primitives.length; i < il; i++) { var material = primitives[i].material === undefined ? createDefaultMaterial(this.cache) : this.getDependency('material', primitives[i].material); pending.push(material); } pending.push(parser.loadGeometries(primitives)); return Promise.all(pending).then(function (results) { var materials = results.slice(0, results.length - 1); var geometries = results[results.length - 1]; var meshes = []; for (var _i4 = 0, _il3 = geometries.length; _i4 < _il3; _i4++) { var geometry = geometries[_i4]; var primitive = primitives[_i4]; // 1. create Mesh var mesh = void 0; var _material = materials[_i4]; if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined) { // .isSkinnedMesh isn't in glTF spec. See ._markDefs() mesh = meshDef.isSkinnedMesh === true ? new _three.SkinnedMesh(geometry, _material) : new _three.Mesh(geometry, _material); if (mesh.isSkinnedMesh === true && !mesh.geometry.attributes.skinWeight.normalized) { // we normalize floating point skin weight array to fix malformed assets (see #15319) // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs mesh.normalizeSkinWeights(); } if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP) { mesh.geometry = toTrianglesDrawMode(mesh.geometry, _three.TriangleStripDrawMode); } else if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN) { mesh.geometry = toTrianglesDrawMode(mesh.geometry, _three.TriangleFanDrawMode); } } else if (primitive.mode === WEBGL_CONSTANTS.LINES) { mesh = new _three.LineSegments(geometry, _material); } else if (primitive.mode === WEBGL_CONSTANTS.LINE_STRIP) { mesh = new _three.Line(geometry, _material); } else if (primitive.mode === WEBGL_CONSTANTS.LINE_LOOP) { mesh = new _three.LineLoop(geometry, _material); } else if (primitive.mode === WEBGL_CONSTANTS.POINTS) { mesh = new _three.Points(geometry, _material); } else { throw new Error('THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode); } if (Object.keys(mesh.geometry.morphAttributes).length > 0) { updateMorphTargets(mesh, meshDef); } mesh.name = parser.createUniqueName(meshDef.name || 'mesh_' + meshIndex); assignExtrasToUserData(mesh, meshDef); if (primitive.extensions) addUnknownExtensionsToUserData(extensions, mesh, primitive); parser.assignFinalMaterial(mesh); meshes.push(mesh); } for (var _i5 = 0, _il4 = meshes.length; _i5 < _il4; _i5++) { parser.associations.set(meshes[_i5], { meshes: meshIndex, primitives: _i5 }); } if (meshes.length === 1) { return meshes[0]; } var group = new _three.Group(); parser.associations.set(group, { meshes: meshIndex }); for (var _i6 = 0, _il5 = meshes.length; _i6 < _il5; _i6++) { group.add(meshes[_i6]); } return group; }); } /** * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras * @param {number} cameraIndex * @return {Promise} */ }, { key: "loadCamera", value: function loadCamera(cameraIndex) { var camera; var cameraDef = this.json.cameras[cameraIndex]; var params = cameraDef[cameraDef.type]; if (!params) { console.warn('THREE.GLTFLoader: Missing camera parameters.'); return; } if (cameraDef.type === 'perspective') { camera = new _three.PerspectiveCamera(_three.MathUtils.radToDeg(params.yfov), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6); } else if (cameraDef.type === 'orthographic') { camera = new _three.OrthographicCamera(-params.xmag, params.xmag, params.ymag, -params.ymag, params.znear, params.zfar); } if (cameraDef.name) camera.name = this.createUniqueName(cameraDef.name); assignExtrasToUserData(camera, cameraDef); return Promise.resolve(camera); } /** * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins * @param {number} skinIndex * @return {Promise} */ }, { key: "loadSkin", value: function loadSkin(skinIndex) { var skinDef = this.json.skins[skinIndex]; var skinEntry = { joints: skinDef.joints }; if (skinDef.inverseBindMatrices === undefined) { return Promise.resolve(skinEntry); } return this.getDependency('accessor', skinDef.inverseBindMatrices).then(function (accessor) { skinEntry.inverseBindMatrices = accessor; return skinEntry; }); } /** * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations * @param {number} animationIndex * @return {Promise} */ }, { key: "loadAnimation", value: function loadAnimation(animationIndex) { var json = this.json; var animationDef = json.animations[animationIndex]; var pendingNodes = []; var pendingInputAccessors = []; var pendingOutputAccessors = []; var pendingSamplers = []; var pendingTargets = []; for (var i = 0, il = animationDef.channels.length; i < il; i++) { var channel = animationDef.channels[i]; var sampler = animationDef.samplers[channel.sampler]; var target = channel.target; var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated. var input = animationDef.parameters !== undefined ? animationDef.parameters[sampler.input] : sampler.input; var output = animationDef.parameters !== undefined ? animationDef.parameters[sampler.output] : sampler.output; pendingNodes.push(this.getDependency('node', name)); pendingInputAccessors.push(this.getDependency('accessor', input)); pendingOutputAccessors.push(this.getDependency('accessor', output)); pendingSamplers.push(sampler); pendingTargets.push(target); } return Promise.all([Promise.all(pendingNodes), Promise.all(pendingInputAccessors), Promise.all(pendingOutputAccessors), Promise.all(pendingSamplers), Promise.all(pendingTargets)]).then(function (dependencies) { var nodes = dependencies[0]; var inputAccessors = dependencies[1]; var outputAccessors = dependencies[2]; var samplers = dependencies[3]; var targets = dependencies[4]; var tracks = []; var _loop = function _loop(_i7, _il6) { var node = nodes[_i7]; var inputAccessor = inputAccessors[_i7]; var outputAccessor = outputAccessors[_i7]; var sampler = samplers[_i7]; var target = targets[_i7]; if (node === undefined) return "continue"; node.updateMatrix(); node.matrixAutoUpdate = true; var TypedKeyframeTrack = void 0; switch (PATH_PROPERTIES[target.path]) { case PATH_PROPERTIES.weights: TypedKeyframeTrack = _three.NumberKeyframeTrack; break; case PATH_PROPERTIES.rotation: TypedKeyframeTrack = _three.QuaternionKeyframeTrack; break; case PATH_PROPERTIES.position: case PATH_PROPERTIES.scale: default: TypedKeyframeTrack = _three.VectorKeyframeTrack; break; } var targetName = node.name ? node.name : node.uuid; var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[sampler.interpolation] : _three.InterpolateLinear; var targetNames = []; if (PATH_PROPERTIES[target.path] === PATH_PROPERTIES.weights) { node.traverse(function (object) { if (object.morphTargetInfluences) { targetNames.push(object.name ? object.name : object.uuid); } }); } else { targetNames.push(targetName); } var outputArray = outputAccessor.array; if (outputAccessor.normalized) { var scale = getNormalizedComponentScale(outputArray.constructor); var scaled = new Float32Array(outputArray.length); for (var j = 0, jl = outputArray.length; j < jl; j++) { scaled[j] = outputArray[j] * scale; } outputArray = scaled; } for (var _j = 0, _jl = targetNames.length; _j < _jl; _j++) { var track = new TypedKeyframeTrack(targetNames[_j] + '.' + PATH_PROPERTIES[target.path], inputAccessor.array, outputArray, interpolation); // Override interpolation with custom factory method. if (sampler.interpolation === 'CUBICSPLINE') { track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline(result) { // A CUBICSPLINE keyframe in glTF has three output values for each input value, // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize() // must be divided by three to get the interpolant's sampleSize argument. var interpolantType = this instanceof _three.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant; return new interpolantType(this.times, this.values, this.getValueSize() / 3, result); }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true; } tracks.push(track); } }; for (var _i7 = 0, _il6 = nodes.length; _i7 < _il6; _i7++) { var _ret = _loop(_i7, _il6); if (_ret === "continue") continue; } var name = animationDef.name ? animationDef.name : 'animation_' + animationIndex; return new _three.AnimationClip(name, undefined, tracks); }); } }, { key: "createNodeMesh", value: function createNodeMesh(nodeIndex) { var json = this.json; var parser = this; var nodeDef = json.nodes[nodeIndex]; if (nodeDef.mesh === undefined) return null; return parser.getDependency('mesh', nodeDef.mesh).then(function (mesh) { var node = parser._getNodeRef(parser.meshCache, nodeDef.mesh, mesh); // if weights are provided on the node, override weights on the mesh. if (nodeDef.weights !== undefined) { node.traverse(function (o) { if (!o.isMesh) return; for (var i = 0, il = nodeDef.weights.length; i < il; i++) { o.morphTargetInfluences[i] = nodeDef.weights[i]; } }); } return node; }); } /** * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy * @param {number} nodeIndex * @return {Promise} */ }, { key: "loadNode", value: function loadNode(nodeIndex) { var json = this.json; var extensions = this.extensions; var parser = this; var nodeDef = json.nodes[nodeIndex]; // reserve node's name before its dependencies, so the root has the intended name. var nodeName = nodeDef.name ? parser.createUniqueName(nodeDef.name) : ''; return function () { var pending = []; var meshPromise = parser._invokeOne(function (ext) { return ext.createNodeMesh && ext.createNodeMesh(nodeIndex); }); if (meshPromise) { pending.push(meshPromise); } if (nodeDef.camera !== undefined) { pending.push(parser.getDependency('camera', nodeDef.camera).then(function (camera) { return parser._getNodeRef(parser.cameraCache, nodeDef.camera, camera); })); } parser._invokeAll(function (ext) { return ext.createNodeAttachment && ext.createNodeAttachment(nodeIndex); }).forEach(function (promise) { pending.push(promise); }); return Promise.all(pending); }().then(function (objects) { var node; // .isBone isn't in glTF spec. See ._markDefs if (nodeDef.isBone === true) { node = new _three.Bone(); } else if (objects.length > 1) { node = new _three.Group(); } else if (objects.length === 1) { node = objects[0]; } else { node = new _three.Object3D(); } if (node !== objects[0]) { for (var i = 0, il = objects.length; i < il; i++) { node.add(objects[i]); } } if (nodeDef.name) { node.userData.name = nodeDef.name; node.name = nodeName; } assignExtrasToUserData(node, nodeDef); if (nodeDef.extensions) addUnknownExtensionsToUserData(extensions, node, nodeDef); if (nodeDef.matrix !== undefined) { var matrix = new _three.Matrix4(); matrix.fromArray(nodeDef.matrix); node.applyMatrix4(matrix); } else { if (nodeDef.translation !== undefined) { node.position.fromArray(nodeDef.translation); } if (nodeDef.rotation !== undefined) { node.quaternion.fromArray(nodeDef.rotation); } if (nodeDef.scale !== undefined) { node.scale.fromArray(nodeDef.scale); } } if (!parser.associations.has(node)) { parser.associations.set(node, {}); } parser.associations.get(node).nodes = nodeIndex; return node; }); } /** * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes * @param {number} sceneIndex * @return {Promise} */ }, { key: "loadScene", value: function loadScene(sceneIndex) { var json = this.json; var extensions = this.extensions; var sceneDef = this.json.scenes[sceneIndex]; var parser = this; // Loader returns Group, not Scene. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172 var scene = new _three.Group(); if (sceneDef.name) scene.name = parser.createUniqueName(sceneDef.name); assignExtrasToUserData(scene, sceneDef); if (sceneDef.extensions) addUnknownExtensionsToUserData(extensions, scene, sceneDef); var nodeIds = sceneDef.nodes || []; var pending = []; for (var i = 0, il = nodeIds.length; i < il; i++) { pending.push(buildNodeHierarchy(nodeIds[i], scene, json, parser)); } return Promise.all(pending).then(function () { // Removes dangling associations, associations that reference a node that // didn't make it into the scene. var reduceAssociations = function reduceAssociations(node) { var reducedAssociations = new Map(); var _iterator2 = _createForOfIteratorHelper(parser.associations), _step2; try { for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) { var _step2$value = _slicedToArray(_step2.value, 2), key = _step2$value[0], value = _step2$value[1]; if (key instanceof _three.Material || key instanceof _three.Texture) { reducedAssociations.set(key, value); } } } catch (err) { _iterator2.e(err); } finally { _iterator2.f(); } node.traverse(function (node) { var mappings = parser.associations.get(node); if (mappings != null) { reducedAssociations.set(node, mappings); } }); return reducedAssociations; }; parser.associations = reduceAssociations(scene); return scene; }); } }]); return GLTFParser; }(); function buildNodeHierarchy(nodeId, parentObject, json, parser) { var nodeDef = json.nodes[nodeId]; return parser.getDependency('node', nodeId).then(function (node) { if (nodeDef.skin === undefined) return node; // build skeleton here as well var skinEntry; return parser.getDependency('skin', nodeDef.skin).then(function (skin) { skinEntry = skin; var pendingJoints = []; for (var i = 0, il = skinEntry.joints.length; i < il; i++) { pendingJoints.push(parser.getDependency('node', skinEntry.joints[i])); } return Promise.all(pendingJoints); }).then(function (jointNodes) { node.traverse(function (mesh) { if (!mesh.isMesh) return; var bones = []; var boneInverses = []; for (var j = 0, jl = jointNodes.length; j < jl; j++) { var jointNode = jointNodes[j]; if (jointNode) { bones.push(jointNode); var mat = new _three.Matrix4(); if (skinEntry.inverseBindMatrices !== undefined) { mat.fromArray(skinEntry.inverseBindMatrices.array, j * 16); } boneInverses.push(mat); } else { console.warn('THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[j]); } } mesh.bind(new _three.Skeleton(bones, boneInverses), mesh.matrixWorld); }); return node; }); }).then(function (node) { // build node hierachy parentObject.add(node); var pending = []; if (nodeDef.children) { var children = nodeDef.children; for (var i = 0, il = children.length; i < il; i++) { var child = children[i]; pending.push(buildNodeHierarchy(child, node, json, parser)); } } return Promise.all(pending); }); } /** * @param {BufferGeometry} geometry * @param {GLTF.Primitive} primitiveDef * @param {GLTFParser} parser */ function computeBounds(geometry, primitiveDef, parser) { var attributes = primitiveDef.attributes; var box = new _three.Box3(); if (attributes.POSITION !== undefined) { var accessor = parser.json.accessors[attributes.POSITION]; var min = accessor.min; var max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement. if (min !== undefined && max !== undefined) { box.set(new _three.Vector3(min[0], min[1], min[2]), new _three.Vector3(max[0], max[1], max[2])); if (accessor.normalized) { var boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]); box.min.multiplyScalar(boxScale); box.max.multiplyScalar(boxScale); } } else { console.warn('THREE.GLTFLoader: Missing min/max properties for accessor POSITION.'); return; } } else { return; } var targets = primitiveDef.targets; if (targets !== undefined) { var maxDisplacement = new _three.Vector3(); var vector = new _three.Vector3(); for (var i = 0, il = targets.length; i < il; i++) { var target = targets[i]; if (target.POSITION !== undefined) { var _accessor = parser.json.accessors[target.POSITION]; var _min = _accessor.min; var _max = _accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement. if (_min !== undefined && _max !== undefined) { // we need to get max of absolute components because target weight is [-1,1] vector.setX(Math.max(Math.abs(_min[0]), Math.abs(_max[0]))); vector.setY(Math.max(Math.abs(_min[1]), Math.abs(_max[1]))); vector.setZ(Math.max(Math.abs(_min[2]), Math.abs(_max[2]))); if (_accessor.normalized) { var _boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[_accessor.componentType]); vector.multiplyScalar(_boxScale); } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets // are used to implement key-frame animations and as such only two are active at a time - this results in very large // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size. maxDisplacement.max(vector); } else { console.warn('THREE.GLTFLoader: Missing min/max properties for accessor POSITION.'); } } } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets. box.expandByVector(maxDisplacement); } geometry.boundingBox = box; var sphere = new _three.Sphere(); box.getCenter(sphere.center); sphere.radius = box.min.distanceTo(box.max) / 2; geometry.boundingSphere = sphere; } /** * @param {BufferGeometry} geometry * @param {GLTF.Primitive} primitiveDef * @param {GLTFParser} parser * @return {Promise} */ function addPrimitiveAttributes(geometry, primitiveDef, parser) { var attributes = primitiveDef.attributes; var pending = []; function assignAttributeAccessor(accessorIndex, attributeName) { return parser.getDependency('accessor', accessorIndex).then(function (accessor) { geometry.setAttribute(attributeName, accessor); }); } for (var gltfAttributeName in attributes) { var threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension. if (threeAttributeName in geometry.attributes) continue; pending.push(assignAttributeAccessor(attributes[gltfAttributeName], threeAttributeName)); } if (primitiveDef.indices !== undefined && !geometry.index) { var accessor = parser.getDependency('accessor', primitiveDef.indices).then(function (accessor) { geometry.setIndex(accessor); }); pending.push(accessor); } assignExtrasToUserData(geometry, primitiveDef); computeBounds(geometry, primitiveDef, parser); return Promise.all(pending).then(function () { return primitiveDef.targets !== undefined ? addMorphTargets(geometry, primitiveDef.targets, parser) : geometry; }); } /** * @param {BufferGeometry} geometry * @param {Number} drawMode * @return {BufferGeometry} */ function toTrianglesDrawMode(geometry, drawMode) { var index = geometry.getIndex(); // generate index if not present if (index === null) { var indices = []; var position = geometry.getAttribute('position'); if (position !== undefined) { for (var i = 0; i < position.count; i++) { indices.push(i); } geometry.setIndex(indices); index = geometry.getIndex(); } else { console.error('THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.'); return geometry; } } // var numberOfTriangles = index.count - 2; var newIndices = []; if (drawMode === _three.TriangleFanDrawMode) { // gl.TRIANGLE_FAN for (var _i8 = 1; _i8 <= numberOfTriangles; _i8++) { newIndices.push(index.getX(0)); newIndices.push(index.getX(_i8)); newIndices.push(index.getX(_i8 + 1)); } } else { // gl.TRIANGLE_STRIP for (var _i9 = 0; _i9 < numberOfTriangles; _i9++) { if (_i9 % 2 === 0) { newIndices.push(index.getX(_i9)); newIndices.push(index.getX(_i9 + 1)); newIndices.push(index.getX(_i9 + 2)); } else { newIndices.push(index.getX(_i9 + 2)); newIndices.push(index.getX(_i9 + 1)); newIndices.push(index.getX(_i9)); } } } if (newIndices.length / 3 !== numberOfTriangles) { console.error('THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.'); } // build final geometry var newGeometry = geometry.clone(); newGeometry.setIndex(newIndices); return newGeometry; } });