// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*- /* * LuminanceSource.cpp * zxing * * Copyright 2008 ZXing authors All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include using zxing::Ref; using zxing::LuminanceSource; LuminanceSource::LuminanceSource(int width_, int height_) :width(width_), height(height_) {} LuminanceSource::~LuminanceSource() {} bool LuminanceSource::isCropSupported() const { return false; } Ref LuminanceSource::crop(int, int, int, int) const { throw IllegalArgumentException("This luminance source does not support cropping."); } bool LuminanceSource::isRotateSupported() const { return false; } Ref LuminanceSource::rotateCounterClockwise() const { throw IllegalArgumentException("This luminance source does not support rotation."); } LuminanceSource::operator std::string() const { ArrayRef row; std::ostringstream oss; for (int y = 0; y < getHeight(); y++) { row = getRow(y, row); for (int x = 0; x < getWidth(); x++) { int luminance = row[x] & 0xFF; char c; if (luminance < 0x40) { c = '#'; } else if (luminance < 0x80) { c = '+'; } else if (luminance < 0xC0) { c = '.'; } else { c = ' '; } oss << c; } oss << '\n'; } return oss.str(); } Ref LuminanceSource::invert() const { // N.B.: this only works because we use counted objects with the // count in the object. This is _not_ how things like shared_ptr // work. They do not allow you to make a smart pointer from a native // pointer more than once. If we ever switch to (something like) // shared_ptr's, the luminace source is going to have keep a weak // pointer to itself from which it can create a strong pointer as // needed. And, FWIW, that has nasty semantics in the face of // exceptions during construction. return Ref (new InvertedLuminanceSource(Ref(const_cast(this)))); }