# frozen_string_literal: true # WARNING ABOUT GENERATED CODE # # This file is generated. See the contributing guide for more information: # https://github.com/aws/aws-sdk-ruby/blob/version-3/CONTRIBUTING.md # # WARNING ABOUT GENERATED CODE module Aws::GameLift # @api private module ClientApi include Seahorse::Model AcceptMatchInput = Shapes::StructureShape.new(name: 'AcceptMatchInput') AcceptMatchOutput = Shapes::StructureShape.new(name: 'AcceptMatchOutput') AcceptanceType = Shapes::StringShape.new(name: 'AcceptanceType') Alias = Shapes::StructureShape.new(name: 'Alias') AliasArn = Shapes::StringShape.new(name: 'AliasArn') AliasId = Shapes::StringShape.new(name: 'AliasId') AliasIdOrArn = Shapes::StringShape.new(name: 'AliasIdOrArn') AliasList = Shapes::ListShape.new(name: 'AliasList') AmazonResourceName = Shapes::StringShape.new(name: 'AmazonResourceName') AnywhereConfiguration = Shapes::StructureShape.new(name: 'AnywhereConfiguration') ArnStringModel = Shapes::StringShape.new(name: 'ArnStringModel') AttributeValue = Shapes::StructureShape.new(name: 'AttributeValue') AutoScalingGroupArn = Shapes::StringShape.new(name: 'AutoScalingGroupArn') AwsCredentials = Shapes::StructureShape.new(name: 'AwsCredentials') BackfillMode = Shapes::StringShape.new(name: 'BackfillMode') BalancingStrategy = Shapes::StringShape.new(name: 'BalancingStrategy') BooleanModel = Shapes::BooleanShape.new(name: 'BooleanModel') Build = Shapes::StructureShape.new(name: 'Build') BuildArn = Shapes::StringShape.new(name: 'BuildArn') BuildId = Shapes::StringShape.new(name: 'BuildId') BuildIdOrArn = Shapes::StringShape.new(name: 'BuildIdOrArn') BuildList = Shapes::ListShape.new(name: 'BuildList') BuildStatus = Shapes::StringShape.new(name: 'BuildStatus') CertificateConfiguration = Shapes::StructureShape.new(name: 'CertificateConfiguration') CertificateType = Shapes::StringShape.new(name: 'CertificateType') ClaimGameServerInput = Shapes::StructureShape.new(name: 'ClaimGameServerInput') ClaimGameServerOutput = Shapes::StructureShape.new(name: 'ClaimGameServerOutput') ComparisonOperatorType = Shapes::StringShape.new(name: 'ComparisonOperatorType') Compute = Shapes::StructureShape.new(name: 'Compute') ComputeArn = Shapes::StringShape.new(name: 'ComputeArn') ComputeAuthToken = Shapes::StringShape.new(name: 'ComputeAuthToken') ComputeList = Shapes::ListShape.new(name: 'ComputeList') ComputeName = Shapes::StringShape.new(name: 'ComputeName') ComputeNameOrArn = Shapes::StringShape.new(name: 'ComputeNameOrArn') ComputeStatus = Shapes::StringShape.new(name: 'ComputeStatus') ComputeType = Shapes::StringShape.new(name: 'ComputeType') ConflictException = Shapes::StructureShape.new(name: 'ConflictException') CreateAliasInput = Shapes::StructureShape.new(name: 'CreateAliasInput') CreateAliasOutput = Shapes::StructureShape.new(name: 'CreateAliasOutput') CreateBuildInput = Shapes::StructureShape.new(name: 'CreateBuildInput') CreateBuildOutput = Shapes::StructureShape.new(name: 'CreateBuildOutput') CreateFleetInput = Shapes::StructureShape.new(name: 'CreateFleetInput') CreateFleetLocationsInput = Shapes::StructureShape.new(name: 'CreateFleetLocationsInput') CreateFleetLocationsOutput = Shapes::StructureShape.new(name: 'CreateFleetLocationsOutput') CreateFleetOutput = Shapes::StructureShape.new(name: 'CreateFleetOutput') CreateGameServerGroupInput = Shapes::StructureShape.new(name: 'CreateGameServerGroupInput') CreateGameServerGroupOutput = Shapes::StructureShape.new(name: 'CreateGameServerGroupOutput') CreateGameSessionInput = Shapes::StructureShape.new(name: 'CreateGameSessionInput') CreateGameSessionOutput = Shapes::StructureShape.new(name: 'CreateGameSessionOutput') CreateGameSessionQueueInput = Shapes::StructureShape.new(name: 'CreateGameSessionQueueInput') CreateGameSessionQueueOutput = Shapes::StructureShape.new(name: 'CreateGameSessionQueueOutput') CreateLocationInput = Shapes::StructureShape.new(name: 'CreateLocationInput') CreateLocationOutput = Shapes::StructureShape.new(name: 'CreateLocationOutput') CreateMatchmakingConfigurationInput = Shapes::StructureShape.new(name: 'CreateMatchmakingConfigurationInput') CreateMatchmakingConfigurationOutput = Shapes::StructureShape.new(name: 'CreateMatchmakingConfigurationOutput') CreateMatchmakingRuleSetInput = Shapes::StructureShape.new(name: 'CreateMatchmakingRuleSetInput') CreateMatchmakingRuleSetOutput = Shapes::StructureShape.new(name: 'CreateMatchmakingRuleSetOutput') CreatePlayerSessionInput = Shapes::StructureShape.new(name: 'CreatePlayerSessionInput') CreatePlayerSessionOutput = Shapes::StructureShape.new(name: 'CreatePlayerSessionOutput') CreatePlayerSessionsInput = Shapes::StructureShape.new(name: 'CreatePlayerSessionsInput') CreatePlayerSessionsOutput = Shapes::StructureShape.new(name: 'CreatePlayerSessionsOutput') CreateScriptInput = Shapes::StructureShape.new(name: 'CreateScriptInput') CreateScriptOutput = Shapes::StructureShape.new(name: 'CreateScriptOutput') CreateVpcPeeringAuthorizationInput = Shapes::StructureShape.new(name: 'CreateVpcPeeringAuthorizationInput') CreateVpcPeeringAuthorizationOutput = Shapes::StructureShape.new(name: 'CreateVpcPeeringAuthorizationOutput') CreateVpcPeeringConnectionInput = Shapes::StructureShape.new(name: 'CreateVpcPeeringConnectionInput') CreateVpcPeeringConnectionOutput = Shapes::StructureShape.new(name: 'CreateVpcPeeringConnectionOutput') CustomEventData = Shapes::StringShape.new(name: 'CustomEventData') CustomInputLocationStringModel = Shapes::StringShape.new(name: 'CustomInputLocationStringModel') CustomLocationNameOrArnModel = Shapes::StringShape.new(name: 'CustomLocationNameOrArnModel') DeleteAliasInput = Shapes::StructureShape.new(name: 'DeleteAliasInput') DeleteBuildInput = Shapes::StructureShape.new(name: 'DeleteBuildInput') DeleteFleetInput = Shapes::StructureShape.new(name: 'DeleteFleetInput') DeleteFleetLocationsInput = Shapes::StructureShape.new(name: 'DeleteFleetLocationsInput') DeleteFleetLocationsOutput = Shapes::StructureShape.new(name: 'DeleteFleetLocationsOutput') DeleteGameServerGroupInput = Shapes::StructureShape.new(name: 'DeleteGameServerGroupInput') DeleteGameServerGroupOutput = Shapes::StructureShape.new(name: 'DeleteGameServerGroupOutput') DeleteGameSessionQueueInput = Shapes::StructureShape.new(name: 'DeleteGameSessionQueueInput') DeleteGameSessionQueueOutput = Shapes::StructureShape.new(name: 'DeleteGameSessionQueueOutput') DeleteLocationInput = Shapes::StructureShape.new(name: 'DeleteLocationInput') DeleteLocationOutput = Shapes::StructureShape.new(name: 'DeleteLocationOutput') DeleteMatchmakingConfigurationInput = Shapes::StructureShape.new(name: 'DeleteMatchmakingConfigurationInput') DeleteMatchmakingConfigurationOutput = Shapes::StructureShape.new(name: 'DeleteMatchmakingConfigurationOutput') DeleteMatchmakingRuleSetInput = Shapes::StructureShape.new(name: 'DeleteMatchmakingRuleSetInput') DeleteMatchmakingRuleSetOutput = Shapes::StructureShape.new(name: 'DeleteMatchmakingRuleSetOutput') DeleteScalingPolicyInput = Shapes::StructureShape.new(name: 'DeleteScalingPolicyInput') DeleteScriptInput = Shapes::StructureShape.new(name: 'DeleteScriptInput') DeleteVpcPeeringAuthorizationInput = Shapes::StructureShape.new(name: 'DeleteVpcPeeringAuthorizationInput') DeleteVpcPeeringAuthorizationOutput = Shapes::StructureShape.new(name: 'DeleteVpcPeeringAuthorizationOutput') DeleteVpcPeeringConnectionInput = Shapes::StructureShape.new(name: 'DeleteVpcPeeringConnectionInput') DeleteVpcPeeringConnectionOutput = Shapes::StructureShape.new(name: 'DeleteVpcPeeringConnectionOutput') DeregisterComputeInput = Shapes::StructureShape.new(name: 'DeregisterComputeInput') DeregisterComputeOutput = Shapes::StructureShape.new(name: 'DeregisterComputeOutput') DeregisterGameServerInput = Shapes::StructureShape.new(name: 'DeregisterGameServerInput') DescribeAliasInput = Shapes::StructureShape.new(name: 'DescribeAliasInput') DescribeAliasOutput = Shapes::StructureShape.new(name: 'DescribeAliasOutput') DescribeBuildInput = Shapes::StructureShape.new(name: 'DescribeBuildInput') DescribeBuildOutput = Shapes::StructureShape.new(name: 'DescribeBuildOutput') DescribeComputeInput = Shapes::StructureShape.new(name: 'DescribeComputeInput') DescribeComputeOutput = Shapes::StructureShape.new(name: 'DescribeComputeOutput') DescribeEC2InstanceLimitsInput = Shapes::StructureShape.new(name: 'DescribeEC2InstanceLimitsInput') DescribeEC2InstanceLimitsOutput = Shapes::StructureShape.new(name: 'DescribeEC2InstanceLimitsOutput') DescribeFleetAttributesInput = Shapes::StructureShape.new(name: 'DescribeFleetAttributesInput') DescribeFleetAttributesOutput = Shapes::StructureShape.new(name: 'DescribeFleetAttributesOutput') DescribeFleetCapacityInput = Shapes::StructureShape.new(name: 'DescribeFleetCapacityInput') DescribeFleetCapacityOutput = Shapes::StructureShape.new(name: 'DescribeFleetCapacityOutput') DescribeFleetEventsInput = Shapes::StructureShape.new(name: 'DescribeFleetEventsInput') DescribeFleetEventsOutput = Shapes::StructureShape.new(name: 'DescribeFleetEventsOutput') DescribeFleetLocationAttributesInput = Shapes::StructureShape.new(name: 'DescribeFleetLocationAttributesInput') DescribeFleetLocationAttributesOutput = Shapes::StructureShape.new(name: 'DescribeFleetLocationAttributesOutput') DescribeFleetLocationCapacityInput = Shapes::StructureShape.new(name: 'DescribeFleetLocationCapacityInput') DescribeFleetLocationCapacityOutput = Shapes::StructureShape.new(name: 'DescribeFleetLocationCapacityOutput') DescribeFleetLocationUtilizationInput = Shapes::StructureShape.new(name: 'DescribeFleetLocationUtilizationInput') DescribeFleetLocationUtilizationOutput = Shapes::StructureShape.new(name: 'DescribeFleetLocationUtilizationOutput') DescribeFleetPortSettingsInput = Shapes::StructureShape.new(name: 'DescribeFleetPortSettingsInput') DescribeFleetPortSettingsOutput = Shapes::StructureShape.new(name: 'DescribeFleetPortSettingsOutput') DescribeFleetUtilizationInput = Shapes::StructureShape.new(name: 'DescribeFleetUtilizationInput') DescribeFleetUtilizationOutput = Shapes::StructureShape.new(name: 'DescribeFleetUtilizationOutput') DescribeGameServerGroupInput = Shapes::StructureShape.new(name: 'DescribeGameServerGroupInput') DescribeGameServerGroupOutput = Shapes::StructureShape.new(name: 'DescribeGameServerGroupOutput') DescribeGameServerInput = Shapes::StructureShape.new(name: 'DescribeGameServerInput') DescribeGameServerInstancesInput = Shapes::StructureShape.new(name: 'DescribeGameServerInstancesInput') DescribeGameServerInstancesOutput = Shapes::StructureShape.new(name: 'DescribeGameServerInstancesOutput') DescribeGameServerOutput = Shapes::StructureShape.new(name: 'DescribeGameServerOutput') DescribeGameSessionDetailsInput = Shapes::StructureShape.new(name: 'DescribeGameSessionDetailsInput') DescribeGameSessionDetailsOutput = Shapes::StructureShape.new(name: 'DescribeGameSessionDetailsOutput') DescribeGameSessionPlacementInput = Shapes::StructureShape.new(name: 'DescribeGameSessionPlacementInput') DescribeGameSessionPlacementOutput = Shapes::StructureShape.new(name: 'DescribeGameSessionPlacementOutput') DescribeGameSessionQueuesInput = Shapes::StructureShape.new(name: 'DescribeGameSessionQueuesInput') DescribeGameSessionQueuesOutput = Shapes::StructureShape.new(name: 'DescribeGameSessionQueuesOutput') DescribeGameSessionsInput = Shapes::StructureShape.new(name: 'DescribeGameSessionsInput') DescribeGameSessionsOutput = Shapes::StructureShape.new(name: 'DescribeGameSessionsOutput') DescribeInstancesInput = Shapes::StructureShape.new(name: 'DescribeInstancesInput') DescribeInstancesOutput = Shapes::StructureShape.new(name: 'DescribeInstancesOutput') DescribeMatchmakingConfigurationsInput = Shapes::StructureShape.new(name: 'DescribeMatchmakingConfigurationsInput') DescribeMatchmakingConfigurationsOutput = Shapes::StructureShape.new(name: 'DescribeMatchmakingConfigurationsOutput') DescribeMatchmakingInput = Shapes::StructureShape.new(name: 'DescribeMatchmakingInput') DescribeMatchmakingOutput = Shapes::StructureShape.new(name: 'DescribeMatchmakingOutput') DescribeMatchmakingRuleSetsInput = Shapes::StructureShape.new(name: 'DescribeMatchmakingRuleSetsInput') DescribeMatchmakingRuleSetsOutput = Shapes::StructureShape.new(name: 'DescribeMatchmakingRuleSetsOutput') DescribePlayerSessionsInput = Shapes::StructureShape.new(name: 'DescribePlayerSessionsInput') DescribePlayerSessionsOutput = Shapes::StructureShape.new(name: 'DescribePlayerSessionsOutput') DescribeRuntimeConfigurationInput = Shapes::StructureShape.new(name: 'DescribeRuntimeConfigurationInput') DescribeRuntimeConfigurationOutput = Shapes::StructureShape.new(name: 'DescribeRuntimeConfigurationOutput') DescribeScalingPoliciesInput = Shapes::StructureShape.new(name: 'DescribeScalingPoliciesInput') DescribeScalingPoliciesOutput = Shapes::StructureShape.new(name: 'DescribeScalingPoliciesOutput') DescribeScriptInput = Shapes::StructureShape.new(name: 'DescribeScriptInput') DescribeScriptOutput = Shapes::StructureShape.new(name: 'DescribeScriptOutput') DescribeVpcPeeringAuthorizationsInput = Shapes::StructureShape.new(name: 'DescribeVpcPeeringAuthorizationsInput') DescribeVpcPeeringAuthorizationsOutput = Shapes::StructureShape.new(name: 'DescribeVpcPeeringAuthorizationsOutput') DescribeVpcPeeringConnectionsInput = Shapes::StructureShape.new(name: 'DescribeVpcPeeringConnectionsInput') DescribeVpcPeeringConnectionsOutput = Shapes::StructureShape.new(name: 'DescribeVpcPeeringConnectionsOutput') DesiredPlayerSession = Shapes::StructureShape.new(name: 'DesiredPlayerSession') DesiredPlayerSessionList = Shapes::ListShape.new(name: 'DesiredPlayerSessionList') DnsName = Shapes::StringShape.new(name: 'DnsName') DnsNameInput = Shapes::StringShape.new(name: 'DnsNameInput') Double = Shapes::FloatShape.new(name: 'Double') DoubleObject = Shapes::FloatShape.new(name: 'DoubleObject') EC2InstanceCounts = Shapes::StructureShape.new(name: 'EC2InstanceCounts') EC2InstanceLimit = Shapes::StructureShape.new(name: 'EC2InstanceLimit') EC2InstanceLimitList = Shapes::ListShape.new(name: 'EC2InstanceLimitList') EC2InstanceType = Shapes::StringShape.new(name: 'EC2InstanceType') Event = Shapes::StructureShape.new(name: 'Event') EventCode = Shapes::StringShape.new(name: 'EventCode') EventList = Shapes::ListShape.new(name: 'EventList') FilterConfiguration = Shapes::StructureShape.new(name: 'FilterConfiguration') FleetAction = Shapes::StringShape.new(name: 'FleetAction') FleetActionList = Shapes::ListShape.new(name: 'FleetActionList') FleetArn = Shapes::StringShape.new(name: 'FleetArn') FleetAttributes = Shapes::StructureShape.new(name: 'FleetAttributes') FleetAttributesList = Shapes::ListShape.new(name: 'FleetAttributesList') FleetCapacity = Shapes::StructureShape.new(name: 'FleetCapacity') FleetCapacityExceededException = Shapes::StructureShape.new(name: 'FleetCapacityExceededException') FleetCapacityList = Shapes::ListShape.new(name: 'FleetCapacityList') FleetId = Shapes::StringShape.new(name: 'FleetId') FleetIdList = Shapes::ListShape.new(name: 'FleetIdList') FleetIdOrArn = Shapes::StringShape.new(name: 'FleetIdOrArn') FleetIdOrArnList = Shapes::ListShape.new(name: 'FleetIdOrArnList') FleetStatus = Shapes::StringShape.new(name: 'FleetStatus') FleetType = Shapes::StringShape.new(name: 'FleetType') FleetUtilization = Shapes::StructureShape.new(name: 'FleetUtilization') FleetUtilizationList = Shapes::ListShape.new(name: 'FleetUtilizationList') FlexMatchMode = Shapes::StringShape.new(name: 'FlexMatchMode') Float = Shapes::FloatShape.new(name: 'Float') FreeText = Shapes::StringShape.new(name: 'FreeText') GameLiftServiceSdkEndpointOutput = Shapes::StringShape.new(name: 'GameLiftServiceSdkEndpointOutput') GameProperty = Shapes::StructureShape.new(name: 'GameProperty') GamePropertyKey = Shapes::StringShape.new(name: 'GamePropertyKey') GamePropertyList = Shapes::ListShape.new(name: 'GamePropertyList') GamePropertyValue = Shapes::StringShape.new(name: 'GamePropertyValue') GameServer = Shapes::StructureShape.new(name: 'GameServer') GameServerClaimStatus = Shapes::StringShape.new(name: 'GameServerClaimStatus') GameServerConnectionInfo = Shapes::StringShape.new(name: 'GameServerConnectionInfo') GameServerData = Shapes::StringShape.new(name: 'GameServerData') GameServerGroup = Shapes::StructureShape.new(name: 'GameServerGroup') GameServerGroupAction = Shapes::StringShape.new(name: 'GameServerGroupAction') GameServerGroupActions = Shapes::ListShape.new(name: 'GameServerGroupActions') GameServerGroupArn = Shapes::StringShape.new(name: 'GameServerGroupArn') GameServerGroupAutoScalingPolicy = Shapes::StructureShape.new(name: 'GameServerGroupAutoScalingPolicy') GameServerGroupDeleteOption = Shapes::StringShape.new(name: 'GameServerGroupDeleteOption') GameServerGroupInstanceType = Shapes::StringShape.new(name: 'GameServerGroupInstanceType') GameServerGroupName = Shapes::StringShape.new(name: 'GameServerGroupName') GameServerGroupNameOrArn = Shapes::StringShape.new(name: 'GameServerGroupNameOrArn') GameServerGroupStatus = Shapes::StringShape.new(name: 'GameServerGroupStatus') GameServerGroups = Shapes::ListShape.new(name: 'GameServerGroups') GameServerHealthCheck = Shapes::StringShape.new(name: 'GameServerHealthCheck') GameServerId = Shapes::StringShape.new(name: 'GameServerId') GameServerInstance = Shapes::StructureShape.new(name: 'GameServerInstance') GameServerInstanceId = Shapes::StringShape.new(name: 'GameServerInstanceId') GameServerInstanceIds = Shapes::ListShape.new(name: 'GameServerInstanceIds') GameServerInstanceStatus = Shapes::StringShape.new(name: 'GameServerInstanceStatus') GameServerInstances = Shapes::ListShape.new(name: 'GameServerInstances') GameServerProtectionPolicy = Shapes::StringShape.new(name: 'GameServerProtectionPolicy') GameServerUtilizationStatus = Shapes::StringShape.new(name: 'GameServerUtilizationStatus') GameServers = Shapes::ListShape.new(name: 'GameServers') GameSession = Shapes::StructureShape.new(name: 'GameSession') GameSessionActivationTimeoutSeconds = Shapes::IntegerShape.new(name: 'GameSessionActivationTimeoutSeconds') GameSessionConnectionInfo = Shapes::StructureShape.new(name: 'GameSessionConnectionInfo') GameSessionData = Shapes::StringShape.new(name: 'GameSessionData') GameSessionDetail = Shapes::StructureShape.new(name: 'GameSessionDetail') GameSessionDetailList = Shapes::ListShape.new(name: 'GameSessionDetailList') GameSessionFullException = Shapes::StructureShape.new(name: 'GameSessionFullException') GameSessionList = Shapes::ListShape.new(name: 'GameSessionList') GameSessionPlacement = Shapes::StructureShape.new(name: 'GameSessionPlacement') GameSessionPlacementState = Shapes::StringShape.new(name: 'GameSessionPlacementState') GameSessionQueue = Shapes::StructureShape.new(name: 'GameSessionQueue') GameSessionQueueArn = Shapes::StringShape.new(name: 'GameSessionQueueArn') GameSessionQueueDestination = Shapes::StructureShape.new(name: 'GameSessionQueueDestination') GameSessionQueueDestinationList = Shapes::ListShape.new(name: 'GameSessionQueueDestinationList') GameSessionQueueList = Shapes::ListShape.new(name: 'GameSessionQueueList') GameSessionQueueName = Shapes::StringShape.new(name: 'GameSessionQueueName') GameSessionQueueNameOrArn = Shapes::StringShape.new(name: 'GameSessionQueueNameOrArn') GameSessionQueueNameOrArnList = Shapes::ListShape.new(name: 'GameSessionQueueNameOrArnList') GameSessionStatus = Shapes::StringShape.new(name: 'GameSessionStatus') GameSessionStatusReason = Shapes::StringShape.new(name: 'GameSessionStatusReason') GetComputeAccessInput = Shapes::StructureShape.new(name: 'GetComputeAccessInput') GetComputeAccessOutput = Shapes::StructureShape.new(name: 'GetComputeAccessOutput') GetComputeAuthTokenInput = Shapes::StructureShape.new(name: 'GetComputeAuthTokenInput') GetComputeAuthTokenOutput = Shapes::StructureShape.new(name: 'GetComputeAuthTokenOutput') GetGameSessionLogUrlInput = Shapes::StructureShape.new(name: 'GetGameSessionLogUrlInput') GetGameSessionLogUrlOutput = Shapes::StructureShape.new(name: 'GetGameSessionLogUrlOutput') GetInstanceAccessInput = Shapes::StructureShape.new(name: 'GetInstanceAccessInput') GetInstanceAccessOutput = Shapes::StructureShape.new(name: 'GetInstanceAccessOutput') IamRoleArn = Shapes::StringShape.new(name: 'IamRoleArn') IdStringModel = Shapes::StringShape.new(name: 'IdStringModel') IdempotentParameterMismatchException = Shapes::StructureShape.new(name: 'IdempotentParameterMismatchException') Instance = Shapes::StructureShape.new(name: 'Instance') InstanceAccess = Shapes::StructureShape.new(name: 'InstanceAccess') InstanceCredentials = Shapes::StructureShape.new(name: 'InstanceCredentials') InstanceDefinition = Shapes::StructureShape.new(name: 'InstanceDefinition') InstanceDefinitions = Shapes::ListShape.new(name: 'InstanceDefinitions') InstanceId = Shapes::StringShape.new(name: 'InstanceId') InstanceList = Shapes::ListShape.new(name: 'InstanceList') InstanceStatus = Shapes::StringShape.new(name: 'InstanceStatus') Integer = Shapes::IntegerShape.new(name: 'Integer') InternalServiceException = Shapes::StructureShape.new(name: 'InternalServiceException') InvalidFleetStatusException = Shapes::StructureShape.new(name: 'InvalidFleetStatusException') InvalidGameSessionStatusException = Shapes::StructureShape.new(name: 'InvalidGameSessionStatusException') InvalidRequestException = Shapes::StructureShape.new(name: 'InvalidRequestException') IpAddress = Shapes::StringShape.new(name: 'IpAddress') IpPermission = Shapes::StructureShape.new(name: 'IpPermission') IpPermissionsList = Shapes::ListShape.new(name: 'IpPermissionsList') IpProtocol = Shapes::StringShape.new(name: 'IpProtocol') LargeGameSessionData = Shapes::StringShape.new(name: 'LargeGameSessionData') LatencyMap = Shapes::MapShape.new(name: 'LatencyMap') LaunchParametersStringModel = Shapes::StringShape.new(name: 'LaunchParametersStringModel') LaunchPathStringModel = Shapes::StringShape.new(name: 'LaunchPathStringModel') LaunchTemplateId = Shapes::StringShape.new(name: 'LaunchTemplateId') LaunchTemplateName = Shapes::StringShape.new(name: 'LaunchTemplateName') LaunchTemplateSpecification = Shapes::StructureShape.new(name: 'LaunchTemplateSpecification') LaunchTemplateVersion = Shapes::StringShape.new(name: 'LaunchTemplateVersion') LimitExceededException = Shapes::StructureShape.new(name: 'LimitExceededException') ListAliasesInput = Shapes::StructureShape.new(name: 'ListAliasesInput') ListAliasesOutput = Shapes::StructureShape.new(name: 'ListAliasesOutput') ListBuildsInput = Shapes::StructureShape.new(name: 'ListBuildsInput') ListBuildsOutput = Shapes::StructureShape.new(name: 'ListBuildsOutput') ListComputeInput = Shapes::StructureShape.new(name: 'ListComputeInput') ListComputeOutput = Shapes::StructureShape.new(name: 'ListComputeOutput') ListFleetsInput = Shapes::StructureShape.new(name: 'ListFleetsInput') ListFleetsOutput = Shapes::StructureShape.new(name: 'ListFleetsOutput') ListGameServerGroupsInput = Shapes::StructureShape.new(name: 'ListGameServerGroupsInput') ListGameServerGroupsOutput = Shapes::StructureShape.new(name: 'ListGameServerGroupsOutput') ListGameServersInput = Shapes::StructureShape.new(name: 'ListGameServersInput') ListGameServersOutput = Shapes::StructureShape.new(name: 'ListGameServersOutput') ListLocationsInput = Shapes::StructureShape.new(name: 'ListLocationsInput') ListLocationsLimit = Shapes::IntegerShape.new(name: 'ListLocationsLimit') ListLocationsOutput = Shapes::StructureShape.new(name: 'ListLocationsOutput') ListScriptsInput = Shapes::StructureShape.new(name: 'ListScriptsInput') ListScriptsOutput = Shapes::StructureShape.new(name: 'ListScriptsOutput') ListTagsForResourceRequest = Shapes::StructureShape.new(name: 'ListTagsForResourceRequest') ListTagsForResourceResponse = Shapes::StructureShape.new(name: 'ListTagsForResourceResponse') LocationArnModel = Shapes::StringShape.new(name: 'LocationArnModel') LocationAttributes = Shapes::StructureShape.new(name: 'LocationAttributes') LocationAttributesList = Shapes::ListShape.new(name: 'LocationAttributesList') LocationConfiguration = Shapes::StructureShape.new(name: 'LocationConfiguration') LocationConfigurationList = Shapes::ListShape.new(name: 'LocationConfigurationList') LocationFilter = Shapes::StringShape.new(name: 'LocationFilter') LocationFilterList = Shapes::ListShape.new(name: 'LocationFilterList') LocationList = Shapes::ListShape.new(name: 'LocationList') LocationModel = Shapes::StructureShape.new(name: 'LocationModel') LocationModelList = Shapes::ListShape.new(name: 'LocationModelList') LocationState = Shapes::StructureShape.new(name: 'LocationState') LocationStateList = Shapes::ListShape.new(name: 'LocationStateList') LocationStringModel = Shapes::StringShape.new(name: 'LocationStringModel') LocationUpdateStatus = Shapes::StringShape.new(name: 'LocationUpdateStatus') MatchedPlayerSession = Shapes::StructureShape.new(name: 'MatchedPlayerSession') MatchedPlayerSessionList = Shapes::ListShape.new(name: 'MatchedPlayerSessionList') MatchmakerData = Shapes::StringShape.new(name: 'MatchmakerData') MatchmakingAcceptanceTimeoutInteger = Shapes::IntegerShape.new(name: 'MatchmakingAcceptanceTimeoutInteger') MatchmakingConfiguration = Shapes::StructureShape.new(name: 'MatchmakingConfiguration') MatchmakingConfigurationArn = Shapes::StringShape.new(name: 'MatchmakingConfigurationArn') MatchmakingConfigurationList = Shapes::ListShape.new(name: 'MatchmakingConfigurationList') MatchmakingConfigurationName = Shapes::StringShape.new(name: 'MatchmakingConfigurationName') MatchmakingConfigurationNameList = Shapes::ListShape.new(name: 'MatchmakingConfigurationNameList') MatchmakingConfigurationStatus = Shapes::StringShape.new(name: 'MatchmakingConfigurationStatus') MatchmakingIdList = Shapes::ListShape.new(name: 'MatchmakingIdList') MatchmakingIdStringModel = Shapes::StringShape.new(name: 'MatchmakingIdStringModel') MatchmakingRequestTimeoutInteger = Shapes::IntegerShape.new(name: 'MatchmakingRequestTimeoutInteger') MatchmakingRuleSet = Shapes::StructureShape.new(name: 'MatchmakingRuleSet') MatchmakingRuleSetArn = Shapes::StringShape.new(name: 'MatchmakingRuleSetArn') MatchmakingRuleSetList = Shapes::ListShape.new(name: 'MatchmakingRuleSetList') MatchmakingRuleSetName = Shapes::StringShape.new(name: 'MatchmakingRuleSetName') MatchmakingRuleSetNameList = Shapes::ListShape.new(name: 'MatchmakingRuleSetNameList') MatchmakingTicket = Shapes::StructureShape.new(name: 'MatchmakingTicket') MatchmakingTicketList = Shapes::ListShape.new(name: 'MatchmakingTicketList') MaxConcurrentGameSessionActivations = Shapes::IntegerShape.new(name: 'MaxConcurrentGameSessionActivations') MetricGroup = Shapes::StringShape.new(name: 'MetricGroup') MetricGroupList = Shapes::ListShape.new(name: 'MetricGroupList') MetricName = Shapes::StringShape.new(name: 'MetricName') NonBlankAndLengthConstraintString = Shapes::StringShape.new(name: 'NonBlankAndLengthConstraintString') NonBlankString = Shapes::StringShape.new(name: 'NonBlankString') NonEmptyString = Shapes::StringShape.new(name: 'NonEmptyString') NonNegativeDouble = Shapes::FloatShape.new(name: 'NonNegativeDouble') NonNegativeLimitedLengthDouble = Shapes::StringShape.new(name: 'NonNegativeLimitedLengthDouble') NonZeroAndMaxString = Shapes::StringShape.new(name: 'NonZeroAndMaxString') NotFoundException = Shapes::StructureShape.new(name: 'NotFoundException') OperatingSystem = Shapes::StringShape.new(name: 'OperatingSystem') OutOfCapacityException = Shapes::StructureShape.new(name: 'OutOfCapacityException') PlacedPlayerSession = Shapes::StructureShape.new(name: 'PlacedPlayerSession') PlacedPlayerSessionList = Shapes::ListShape.new(name: 'PlacedPlayerSessionList') Player = Shapes::StructureShape.new(name: 'Player') PlayerAttributeMap = Shapes::MapShape.new(name: 'PlayerAttributeMap') PlayerAttributeString = Shapes::StringShape.new(name: 'PlayerAttributeString') PlayerAttributeStringDoubleMap = Shapes::MapShape.new(name: 'PlayerAttributeStringDoubleMap') PlayerAttributeStringList = Shapes::ListShape.new(name: 'PlayerAttributeStringList') PlayerData = Shapes::StringShape.new(name: 'PlayerData') PlayerDataMap = Shapes::MapShape.new(name: 'PlayerDataMap') PlayerIdList = Shapes::ListShape.new(name: 'PlayerIdList') PlayerLatency = Shapes::StructureShape.new(name: 'PlayerLatency') PlayerLatencyList = Shapes::ListShape.new(name: 'PlayerLatencyList') PlayerLatencyPolicy = Shapes::StructureShape.new(name: 'PlayerLatencyPolicy') PlayerLatencyPolicyList = Shapes::ListShape.new(name: 'PlayerLatencyPolicyList') PlayerList = Shapes::ListShape.new(name: 'PlayerList') PlayerSession = Shapes::StructureShape.new(name: 'PlayerSession') PlayerSessionCreationPolicy = Shapes::StringShape.new(name: 'PlayerSessionCreationPolicy') PlayerSessionId = Shapes::StringShape.new(name: 'PlayerSessionId') PlayerSessionList = Shapes::ListShape.new(name: 'PlayerSessionList') PlayerSessionStatus = Shapes::StringShape.new(name: 'PlayerSessionStatus') PolicyType = Shapes::StringShape.new(name: 'PolicyType') PortNumber = Shapes::IntegerShape.new(name: 'PortNumber') PositiveInteger = Shapes::IntegerShape.new(name: 'PositiveInteger') PositiveLong = Shapes::IntegerShape.new(name: 'PositiveLong') PriorityConfiguration = Shapes::StructureShape.new(name: 'PriorityConfiguration') PriorityType = Shapes::StringShape.new(name: 'PriorityType') PriorityTypeList = Shapes::ListShape.new(name: 'PriorityTypeList') ProtectionPolicy = Shapes::StringShape.new(name: 'ProtectionPolicy') PutScalingPolicyInput = Shapes::StructureShape.new(name: 'PutScalingPolicyInput') PutScalingPolicyOutput = Shapes::StructureShape.new(name: 'PutScalingPolicyOutput') QueueArnsList = Shapes::ListShape.new(name: 'QueueArnsList') QueueCustomEventData = Shapes::StringShape.new(name: 'QueueCustomEventData') QueueSnsArnStringModel = Shapes::StringShape.new(name: 'QueueSnsArnStringModel') RegisterComputeInput = Shapes::StructureShape.new(name: 'RegisterComputeInput') RegisterComputeOutput = Shapes::StructureShape.new(name: 'RegisterComputeOutput') RegisterGameServerInput = Shapes::StructureShape.new(name: 'RegisterGameServerInput') RegisterGameServerOutput = Shapes::StructureShape.new(name: 'RegisterGameServerOutput') RequestUploadCredentialsInput = Shapes::StructureShape.new(name: 'RequestUploadCredentialsInput') RequestUploadCredentialsOutput = Shapes::StructureShape.new(name: 'RequestUploadCredentialsOutput') ResolveAliasInput = Shapes::StructureShape.new(name: 'ResolveAliasInput') ResolveAliasOutput = Shapes::StructureShape.new(name: 'ResolveAliasOutput') ResourceCreationLimitPolicy = Shapes::StructureShape.new(name: 'ResourceCreationLimitPolicy') ResumeGameServerGroupInput = Shapes::StructureShape.new(name: 'ResumeGameServerGroupInput') ResumeGameServerGroupOutput = Shapes::StructureShape.new(name: 'ResumeGameServerGroupOutput') RoutingStrategy = Shapes::StructureShape.new(name: 'RoutingStrategy') RoutingStrategyType = Shapes::StringShape.new(name: 'RoutingStrategyType') RuleSetBody = Shapes::StringShape.new(name: 'RuleSetBody') RuleSetLimit = Shapes::IntegerShape.new(name: 'RuleSetLimit') RuntimeConfiguration = Shapes::StructureShape.new(name: 'RuntimeConfiguration') S3Location = Shapes::StructureShape.new(name: 'S3Location') ScalingAdjustmentType = Shapes::StringShape.new(name: 'ScalingAdjustmentType') ScalingPolicy = Shapes::StructureShape.new(name: 'ScalingPolicy') ScalingPolicyList = Shapes::ListShape.new(name: 'ScalingPolicyList') ScalingStatusType = Shapes::StringShape.new(name: 'ScalingStatusType') Script = Shapes::StructureShape.new(name: 'Script') ScriptArn = Shapes::StringShape.new(name: 'ScriptArn') ScriptId = Shapes::StringShape.new(name: 'ScriptId') ScriptIdOrArn = Shapes::StringShape.new(name: 'ScriptIdOrArn') ScriptList = Shapes::ListShape.new(name: 'ScriptList') SearchGameSessionsInput = Shapes::StructureShape.new(name: 'SearchGameSessionsInput') SearchGameSessionsOutput = Shapes::StructureShape.new(name: 'SearchGameSessionsOutput') ServerProcess = Shapes::StructureShape.new(name: 'ServerProcess') ServerProcessList = Shapes::ListShape.new(name: 'ServerProcessList') ServerSdkVersion = Shapes::StringShape.new(name: 'ServerSdkVersion') SnsArnStringModel = Shapes::StringShape.new(name: 'SnsArnStringModel') SortOrder = Shapes::StringShape.new(name: 'SortOrder') StartFleetActionsInput = Shapes::StructureShape.new(name: 'StartFleetActionsInput') StartFleetActionsOutput = Shapes::StructureShape.new(name: 'StartFleetActionsOutput') StartGameSessionPlacementInput = Shapes::StructureShape.new(name: 'StartGameSessionPlacementInput') StartGameSessionPlacementOutput = Shapes::StructureShape.new(name: 'StartGameSessionPlacementOutput') StartMatchBackfillInput = Shapes::StructureShape.new(name: 'StartMatchBackfillInput') StartMatchBackfillOutput = Shapes::StructureShape.new(name: 'StartMatchBackfillOutput') StartMatchmakingInput = Shapes::StructureShape.new(name: 'StartMatchmakingInput') StartMatchmakingOutput = Shapes::StructureShape.new(name: 'StartMatchmakingOutput') StopFleetActionsInput = Shapes::StructureShape.new(name: 'StopFleetActionsInput') StopFleetActionsOutput = Shapes::StructureShape.new(name: 'StopFleetActionsOutput') StopGameSessionPlacementInput = Shapes::StructureShape.new(name: 'StopGameSessionPlacementInput') StopGameSessionPlacementOutput = Shapes::StructureShape.new(name: 'StopGameSessionPlacementOutput') StopMatchmakingInput = Shapes::StructureShape.new(name: 'StopMatchmakingInput') StopMatchmakingOutput = Shapes::StructureShape.new(name: 'StopMatchmakingOutput') StringList = Shapes::ListShape.new(name: 'StringList') StringModel = Shapes::StringShape.new(name: 'StringModel') SuspendGameServerGroupInput = Shapes::StructureShape.new(name: 'SuspendGameServerGroupInput') SuspendGameServerGroupOutput = Shapes::StructureShape.new(name: 'SuspendGameServerGroupOutput') Tag = Shapes::StructureShape.new(name: 'Tag') TagKey = Shapes::StringShape.new(name: 'TagKey') TagKeyList = Shapes::ListShape.new(name: 'TagKeyList') TagList = Shapes::ListShape.new(name: 'TagList') TagResourceRequest = Shapes::StructureShape.new(name: 'TagResourceRequest') TagResourceResponse = Shapes::StructureShape.new(name: 'TagResourceResponse') TagValue = Shapes::StringShape.new(name: 'TagValue') TaggingFailedException = Shapes::StructureShape.new(name: 'TaggingFailedException') TargetConfiguration = Shapes::StructureShape.new(name: 'TargetConfiguration') TargetTrackingConfiguration = Shapes::StructureShape.new(name: 'TargetTrackingConfiguration') TerminalRoutingStrategyException = Shapes::StructureShape.new(name: 'TerminalRoutingStrategyException') Timestamp = Shapes::TimestampShape.new(name: 'Timestamp') UnauthorizedException = Shapes::StructureShape.new(name: 'UnauthorizedException') UnsupportedRegionException = Shapes::StructureShape.new(name: 'UnsupportedRegionException') UntagResourceRequest = Shapes::StructureShape.new(name: 'UntagResourceRequest') UntagResourceResponse = Shapes::StructureShape.new(name: 'UntagResourceResponse') UpdateAliasInput = Shapes::StructureShape.new(name: 'UpdateAliasInput') UpdateAliasOutput = Shapes::StructureShape.new(name: 'UpdateAliasOutput') UpdateBuildInput = Shapes::StructureShape.new(name: 'UpdateBuildInput') UpdateBuildOutput = Shapes::StructureShape.new(name: 'UpdateBuildOutput') UpdateFleetAttributesInput = Shapes::StructureShape.new(name: 'UpdateFleetAttributesInput') UpdateFleetAttributesOutput = Shapes::StructureShape.new(name: 'UpdateFleetAttributesOutput') UpdateFleetCapacityInput = Shapes::StructureShape.new(name: 'UpdateFleetCapacityInput') UpdateFleetCapacityOutput = Shapes::StructureShape.new(name: 'UpdateFleetCapacityOutput') UpdateFleetPortSettingsInput = Shapes::StructureShape.new(name: 'UpdateFleetPortSettingsInput') UpdateFleetPortSettingsOutput = Shapes::StructureShape.new(name: 'UpdateFleetPortSettingsOutput') UpdateGameServerGroupInput = Shapes::StructureShape.new(name: 'UpdateGameServerGroupInput') UpdateGameServerGroupOutput = Shapes::StructureShape.new(name: 'UpdateGameServerGroupOutput') UpdateGameServerInput = Shapes::StructureShape.new(name: 'UpdateGameServerInput') UpdateGameServerOutput = Shapes::StructureShape.new(name: 'UpdateGameServerOutput') UpdateGameSessionInput = Shapes::StructureShape.new(name: 'UpdateGameSessionInput') UpdateGameSessionOutput = Shapes::StructureShape.new(name: 'UpdateGameSessionOutput') UpdateGameSessionQueueInput = Shapes::StructureShape.new(name: 'UpdateGameSessionQueueInput') UpdateGameSessionQueueOutput = Shapes::StructureShape.new(name: 'UpdateGameSessionQueueOutput') UpdateMatchmakingConfigurationInput = Shapes::StructureShape.new(name: 'UpdateMatchmakingConfigurationInput') UpdateMatchmakingConfigurationOutput = Shapes::StructureShape.new(name: 'UpdateMatchmakingConfigurationOutput') UpdateRuntimeConfigurationInput = Shapes::StructureShape.new(name: 'UpdateRuntimeConfigurationInput') UpdateRuntimeConfigurationOutput = Shapes::StructureShape.new(name: 'UpdateRuntimeConfigurationOutput') UpdateScriptInput = Shapes::StructureShape.new(name: 'UpdateScriptInput') UpdateScriptOutput = Shapes::StructureShape.new(name: 'UpdateScriptOutput') ValidateMatchmakingRuleSetInput = Shapes::StructureShape.new(name: 'ValidateMatchmakingRuleSetInput') ValidateMatchmakingRuleSetOutput = Shapes::StructureShape.new(name: 'ValidateMatchmakingRuleSetOutput') VpcPeeringAuthorization = Shapes::StructureShape.new(name: 'VpcPeeringAuthorization') VpcPeeringAuthorizationList = Shapes::ListShape.new(name: 'VpcPeeringAuthorizationList') VpcPeeringConnection = Shapes::StructureShape.new(name: 'VpcPeeringConnection') VpcPeeringConnectionList = Shapes::ListShape.new(name: 'VpcPeeringConnectionList') VpcPeeringConnectionStatus = Shapes::StructureShape.new(name: 'VpcPeeringConnectionStatus') VpcSubnet = Shapes::StringShape.new(name: 'VpcSubnet') VpcSubnets = Shapes::ListShape.new(name: 'VpcSubnets') WeightedCapacity = Shapes::StringShape.new(name: 'WeightedCapacity') WholeNumber = Shapes::IntegerShape.new(name: 'WholeNumber') ZipBlob = Shapes::BlobShape.new(name: 'ZipBlob') AcceptMatchInput.add_member(:ticket_id, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, required: true, location_name: "TicketId")) AcceptMatchInput.add_member(:player_ids, Shapes::ShapeRef.new(shape: StringList, required: true, location_name: "PlayerIds")) AcceptMatchInput.add_member(:acceptance_type, Shapes::ShapeRef.new(shape: AcceptanceType, required: true, location_name: "AcceptanceType")) AcceptMatchInput.struct_class = Types::AcceptMatchInput AcceptMatchOutput.struct_class = Types::AcceptMatchOutput Alias.add_member(:alias_id, Shapes::ShapeRef.new(shape: AliasId, location_name: "AliasId")) Alias.add_member(:name, Shapes::ShapeRef.new(shape: NonBlankAndLengthConstraintString, location_name: "Name")) Alias.add_member(:alias_arn, Shapes::ShapeRef.new(shape: AliasArn, location_name: "AliasArn")) Alias.add_member(:description, Shapes::ShapeRef.new(shape: FreeText, location_name: "Description")) Alias.add_member(:routing_strategy, Shapes::ShapeRef.new(shape: RoutingStrategy, location_name: "RoutingStrategy")) Alias.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) Alias.add_member(:last_updated_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "LastUpdatedTime")) Alias.struct_class = Types::Alias AliasList.member = Shapes::ShapeRef.new(shape: Alias) AnywhereConfiguration.add_member(:cost, Shapes::ShapeRef.new(shape: NonNegativeLimitedLengthDouble, required: true, location_name: "Cost")) AnywhereConfiguration.struct_class = Types::AnywhereConfiguration AttributeValue.add_member(:s, Shapes::ShapeRef.new(shape: PlayerAttributeString, location_name: "S")) AttributeValue.add_member(:n, Shapes::ShapeRef.new(shape: DoubleObject, location_name: "N")) AttributeValue.add_member(:sl, Shapes::ShapeRef.new(shape: PlayerAttributeStringList, location_name: "SL")) AttributeValue.add_member(:sdm, Shapes::ShapeRef.new(shape: PlayerAttributeStringDoubleMap, location_name: "SDM")) AttributeValue.struct_class = Types::AttributeValue AwsCredentials.add_member(:access_key_id, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "AccessKeyId")) AwsCredentials.add_member(:secret_access_key, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "SecretAccessKey")) AwsCredentials.add_member(:session_token, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "SessionToken")) AwsCredentials.struct_class = Types::AwsCredentials Build.add_member(:build_id, Shapes::ShapeRef.new(shape: BuildId, location_name: "BuildId")) Build.add_member(:build_arn, Shapes::ShapeRef.new(shape: BuildArn, location_name: "BuildArn")) Build.add_member(:name, Shapes::ShapeRef.new(shape: FreeText, location_name: "Name")) Build.add_member(:version, Shapes::ShapeRef.new(shape: FreeText, location_name: "Version")) Build.add_member(:status, Shapes::ShapeRef.new(shape: BuildStatus, location_name: "Status")) Build.add_member(:size_on_disk, Shapes::ShapeRef.new(shape: PositiveLong, location_name: "SizeOnDisk")) Build.add_member(:operating_system, Shapes::ShapeRef.new(shape: OperatingSystem, location_name: "OperatingSystem")) Build.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) Build.add_member(:server_sdk_version, Shapes::ShapeRef.new(shape: ServerSdkVersion, location_name: "ServerSdkVersion")) Build.struct_class = Types::Build BuildList.member = Shapes::ShapeRef.new(shape: Build) CertificateConfiguration.add_member(:certificate_type, Shapes::ShapeRef.new(shape: CertificateType, required: true, location_name: "CertificateType")) CertificateConfiguration.struct_class = Types::CertificateConfiguration ClaimGameServerInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) ClaimGameServerInput.add_member(:game_server_id, Shapes::ShapeRef.new(shape: GameServerId, location_name: "GameServerId")) ClaimGameServerInput.add_member(:game_server_data, Shapes::ShapeRef.new(shape: GameServerData, location_name: "GameServerData")) ClaimGameServerInput.struct_class = Types::ClaimGameServerInput ClaimGameServerOutput.add_member(:game_server, Shapes::ShapeRef.new(shape: GameServer, location_name: "GameServer")) ClaimGameServerOutput.struct_class = Types::ClaimGameServerOutput Compute.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) Compute.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) Compute.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeName, location_name: "ComputeName")) Compute.add_member(:compute_arn, Shapes::ShapeRef.new(shape: ComputeArn, location_name: "ComputeArn")) Compute.add_member(:ip_address, Shapes::ShapeRef.new(shape: IpAddress, location_name: "IpAddress")) Compute.add_member(:dns_name, Shapes::ShapeRef.new(shape: DnsName, location_name: "DnsName")) Compute.add_member(:compute_status, Shapes::ShapeRef.new(shape: ComputeStatus, location_name: "ComputeStatus")) Compute.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) Compute.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) Compute.add_member(:operating_system, Shapes::ShapeRef.new(shape: OperatingSystem, location_name: "OperatingSystem")) Compute.add_member(:type, Shapes::ShapeRef.new(shape: EC2InstanceType, location_name: "Type")) Compute.add_member(:game_lift_service_sdk_endpoint, Shapes::ShapeRef.new(shape: GameLiftServiceSdkEndpointOutput, location_name: "GameLiftServiceSdkEndpoint")) Compute.struct_class = Types::Compute ComputeList.member = Shapes::ShapeRef.new(shape: Compute) ConflictException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) ConflictException.struct_class = Types::ConflictException CreateAliasInput.add_member(:name, Shapes::ShapeRef.new(shape: NonBlankAndLengthConstraintString, required: true, location_name: "Name")) CreateAliasInput.add_member(:description, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Description")) CreateAliasInput.add_member(:routing_strategy, Shapes::ShapeRef.new(shape: RoutingStrategy, required: true, location_name: "RoutingStrategy")) CreateAliasInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags")) CreateAliasInput.struct_class = Types::CreateAliasInput CreateAliasOutput.add_member(:alias, Shapes::ShapeRef.new(shape: Alias, location_name: "Alias")) CreateAliasOutput.struct_class = Types::CreateAliasOutput CreateBuildInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) CreateBuildInput.add_member(:version, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Version")) CreateBuildInput.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation")) CreateBuildInput.add_member(:operating_system, Shapes::ShapeRef.new(shape: OperatingSystem, location_name: "OperatingSystem")) CreateBuildInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags")) CreateBuildInput.add_member(:server_sdk_version, Shapes::ShapeRef.new(shape: ServerSdkVersion, location_name: "ServerSdkVersion")) CreateBuildInput.struct_class = Types::CreateBuildInput CreateBuildOutput.add_member(:build, Shapes::ShapeRef.new(shape: Build, location_name: "Build")) CreateBuildOutput.add_member(:upload_credentials, Shapes::ShapeRef.new(shape: AwsCredentials, location_name: "UploadCredentials")) CreateBuildOutput.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation")) CreateBuildOutput.struct_class = Types::CreateBuildOutput CreateFleetInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "Name")) CreateFleetInput.add_member(:description, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Description")) CreateFleetInput.add_member(:build_id, Shapes::ShapeRef.new(shape: BuildIdOrArn, location_name: "BuildId")) CreateFleetInput.add_member(:script_id, Shapes::ShapeRef.new(shape: ScriptIdOrArn, location_name: "ScriptId")) CreateFleetInput.add_member(:server_launch_path, Shapes::ShapeRef.new(shape: LaunchPathStringModel, location_name: "ServerLaunchPath")) CreateFleetInput.add_member(:server_launch_parameters, Shapes::ShapeRef.new(shape: LaunchParametersStringModel, location_name: "ServerLaunchParameters")) CreateFleetInput.add_member(:log_paths, Shapes::ShapeRef.new(shape: StringList, location_name: "LogPaths")) CreateFleetInput.add_member(:ec2_instance_type, Shapes::ShapeRef.new(shape: EC2InstanceType, location_name: "EC2InstanceType")) CreateFleetInput.add_member(:ec2_inbound_permissions, Shapes::ShapeRef.new(shape: IpPermissionsList, location_name: "EC2InboundPermissions")) CreateFleetInput.add_member(:new_game_session_protection_policy, Shapes::ShapeRef.new(shape: ProtectionPolicy, location_name: "NewGameSessionProtectionPolicy")) CreateFleetInput.add_member(:runtime_configuration, Shapes::ShapeRef.new(shape: RuntimeConfiguration, location_name: "RuntimeConfiguration")) CreateFleetInput.add_member(:resource_creation_limit_policy, Shapes::ShapeRef.new(shape: ResourceCreationLimitPolicy, location_name: "ResourceCreationLimitPolicy")) CreateFleetInput.add_member(:metric_groups, Shapes::ShapeRef.new(shape: MetricGroupList, location_name: "MetricGroups")) CreateFleetInput.add_member(:peer_vpc_aws_account_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcAwsAccountId")) CreateFleetInput.add_member(:peer_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcId")) CreateFleetInput.add_member(:fleet_type, Shapes::ShapeRef.new(shape: FleetType, location_name: "FleetType")) CreateFleetInput.add_member(:instance_role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "InstanceRoleArn")) CreateFleetInput.add_member(:certificate_configuration, Shapes::ShapeRef.new(shape: CertificateConfiguration, location_name: "CertificateConfiguration")) CreateFleetInput.add_member(:locations, Shapes::ShapeRef.new(shape: LocationConfigurationList, location_name: "Locations")) CreateFleetInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags")) CreateFleetInput.add_member(:compute_type, Shapes::ShapeRef.new(shape: ComputeType, location_name: "ComputeType")) CreateFleetInput.add_member(:anywhere_configuration, Shapes::ShapeRef.new(shape: AnywhereConfiguration, location_name: "AnywhereConfiguration")) CreateFleetInput.struct_class = Types::CreateFleetInput CreateFleetLocationsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) CreateFleetLocationsInput.add_member(:locations, Shapes::ShapeRef.new(shape: LocationConfigurationList, required: true, location_name: "Locations")) CreateFleetLocationsInput.struct_class = Types::CreateFleetLocationsInput CreateFleetLocationsOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, location_name: "FleetId")) CreateFleetLocationsOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) CreateFleetLocationsOutput.add_member(:location_states, Shapes::ShapeRef.new(shape: LocationStateList, location_name: "LocationStates")) CreateFleetLocationsOutput.struct_class = Types::CreateFleetLocationsOutput CreateFleetOutput.add_member(:fleet_attributes, Shapes::ShapeRef.new(shape: FleetAttributes, location_name: "FleetAttributes")) CreateFleetOutput.add_member(:location_states, Shapes::ShapeRef.new(shape: LocationStateList, location_name: "LocationStates")) CreateFleetOutput.struct_class = Types::CreateFleetOutput CreateGameServerGroupInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupName, required: true, location_name: "GameServerGroupName")) CreateGameServerGroupInput.add_member(:role_arn, Shapes::ShapeRef.new(shape: IamRoleArn, required: true, location_name: "RoleArn")) CreateGameServerGroupInput.add_member(:min_size, Shapes::ShapeRef.new(shape: WholeNumber, required: true, location_name: "MinSize")) CreateGameServerGroupInput.add_member(:max_size, Shapes::ShapeRef.new(shape: PositiveInteger, required: true, location_name: "MaxSize")) CreateGameServerGroupInput.add_member(:launch_template, Shapes::ShapeRef.new(shape: LaunchTemplateSpecification, required: true, location_name: "LaunchTemplate")) CreateGameServerGroupInput.add_member(:instance_definitions, Shapes::ShapeRef.new(shape: InstanceDefinitions, required: true, location_name: "InstanceDefinitions")) CreateGameServerGroupInput.add_member(:auto_scaling_policy, Shapes::ShapeRef.new(shape: GameServerGroupAutoScalingPolicy, location_name: "AutoScalingPolicy")) CreateGameServerGroupInput.add_member(:balancing_strategy, Shapes::ShapeRef.new(shape: BalancingStrategy, location_name: "BalancingStrategy")) CreateGameServerGroupInput.add_member(:game_server_protection_policy, Shapes::ShapeRef.new(shape: GameServerProtectionPolicy, location_name: "GameServerProtectionPolicy")) CreateGameServerGroupInput.add_member(:vpc_subnets, Shapes::ShapeRef.new(shape: VpcSubnets, location_name: "VpcSubnets")) CreateGameServerGroupInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags")) CreateGameServerGroupInput.struct_class = Types::CreateGameServerGroupInput CreateGameServerGroupOutput.add_member(:game_server_group, Shapes::ShapeRef.new(shape: GameServerGroup, location_name: "GameServerGroup")) CreateGameServerGroupOutput.struct_class = Types::CreateGameServerGroupOutput CreateGameSessionInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, location_name: "FleetId")) CreateGameSessionInput.add_member(:alias_id, Shapes::ShapeRef.new(shape: AliasIdOrArn, location_name: "AliasId")) CreateGameSessionInput.add_member(:maximum_player_session_count, Shapes::ShapeRef.new(shape: WholeNumber, required: true, location_name: "MaximumPlayerSessionCount")) CreateGameSessionInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) CreateGameSessionInput.add_member(:game_properties, Shapes::ShapeRef.new(shape: GamePropertyList, location_name: "GameProperties")) CreateGameSessionInput.add_member(:creator_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "CreatorId")) CreateGameSessionInput.add_member(:game_session_id, Shapes::ShapeRef.new(shape: IdStringModel, location_name: "GameSessionId")) CreateGameSessionInput.add_member(:idempotency_token, Shapes::ShapeRef.new(shape: IdStringModel, location_name: "IdempotencyToken")) CreateGameSessionInput.add_member(:game_session_data, Shapes::ShapeRef.new(shape: LargeGameSessionData, location_name: "GameSessionData")) CreateGameSessionInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) CreateGameSessionInput.struct_class = Types::CreateGameSessionInput CreateGameSessionOutput.add_member(:game_session, Shapes::ShapeRef.new(shape: GameSession, location_name: "GameSession")) CreateGameSessionOutput.struct_class = Types::CreateGameSessionOutput CreateGameSessionQueueInput.add_member(:name, Shapes::ShapeRef.new(shape: GameSessionQueueName, required: true, location_name: "Name")) CreateGameSessionQueueInput.add_member(:timeout_in_seconds, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "TimeoutInSeconds")) CreateGameSessionQueueInput.add_member(:player_latency_policies, Shapes::ShapeRef.new(shape: PlayerLatencyPolicyList, location_name: "PlayerLatencyPolicies")) CreateGameSessionQueueInput.add_member(:destinations, Shapes::ShapeRef.new(shape: GameSessionQueueDestinationList, location_name: "Destinations")) CreateGameSessionQueueInput.add_member(:filter_configuration, Shapes::ShapeRef.new(shape: FilterConfiguration, location_name: "FilterConfiguration")) CreateGameSessionQueueInput.add_member(:priority_configuration, Shapes::ShapeRef.new(shape: PriorityConfiguration, location_name: "PriorityConfiguration")) CreateGameSessionQueueInput.add_member(:custom_event_data, Shapes::ShapeRef.new(shape: QueueCustomEventData, location_name: "CustomEventData")) CreateGameSessionQueueInput.add_member(:notification_target, Shapes::ShapeRef.new(shape: QueueSnsArnStringModel, location_name: "NotificationTarget")) CreateGameSessionQueueInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags")) CreateGameSessionQueueInput.struct_class = Types::CreateGameSessionQueueInput CreateGameSessionQueueOutput.add_member(:game_session_queue, Shapes::ShapeRef.new(shape: GameSessionQueue, location_name: "GameSessionQueue")) CreateGameSessionQueueOutput.struct_class = Types::CreateGameSessionQueueOutput CreateLocationInput.add_member(:location_name, Shapes::ShapeRef.new(shape: CustomInputLocationStringModel, required: true, location_name: "LocationName")) CreateLocationInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags")) CreateLocationInput.struct_class = Types::CreateLocationInput CreateLocationOutput.add_member(:location, Shapes::ShapeRef.new(shape: LocationModel, location_name: "Location")) CreateLocationOutput.struct_class = Types::CreateLocationOutput CreateMatchmakingConfigurationInput.add_member(:name, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, required: true, location_name: "Name")) CreateMatchmakingConfigurationInput.add_member(:description, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Description")) CreateMatchmakingConfigurationInput.add_member(:game_session_queue_arns, Shapes::ShapeRef.new(shape: QueueArnsList, location_name: "GameSessionQueueArns")) CreateMatchmakingConfigurationInput.add_member(:request_timeout_seconds, Shapes::ShapeRef.new(shape: MatchmakingRequestTimeoutInteger, required: true, location_name: "RequestTimeoutSeconds")) CreateMatchmakingConfigurationInput.add_member(:acceptance_timeout_seconds, Shapes::ShapeRef.new(shape: MatchmakingAcceptanceTimeoutInteger, location_name: "AcceptanceTimeoutSeconds")) CreateMatchmakingConfigurationInput.add_member(:acceptance_required, Shapes::ShapeRef.new(shape: BooleanModel, required: true, location_name: "AcceptanceRequired")) CreateMatchmakingConfigurationInput.add_member(:rule_set_name, Shapes::ShapeRef.new(shape: MatchmakingRuleSetName, required: true, location_name: "RuleSetName")) CreateMatchmakingConfigurationInput.add_member(:notification_target, Shapes::ShapeRef.new(shape: SnsArnStringModel, location_name: "NotificationTarget")) CreateMatchmakingConfigurationInput.add_member(:additional_player_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "AdditionalPlayerCount")) CreateMatchmakingConfigurationInput.add_member(:custom_event_data, Shapes::ShapeRef.new(shape: CustomEventData, location_name: "CustomEventData")) CreateMatchmakingConfigurationInput.add_member(:game_properties, Shapes::ShapeRef.new(shape: GamePropertyList, location_name: "GameProperties")) CreateMatchmakingConfigurationInput.add_member(:game_session_data, Shapes::ShapeRef.new(shape: GameSessionData, location_name: "GameSessionData")) CreateMatchmakingConfigurationInput.add_member(:backfill_mode, Shapes::ShapeRef.new(shape: BackfillMode, location_name: "BackfillMode")) CreateMatchmakingConfigurationInput.add_member(:flex_match_mode, Shapes::ShapeRef.new(shape: FlexMatchMode, location_name: "FlexMatchMode")) CreateMatchmakingConfigurationInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags")) CreateMatchmakingConfigurationInput.struct_class = Types::CreateMatchmakingConfigurationInput CreateMatchmakingConfigurationOutput.add_member(:configuration, Shapes::ShapeRef.new(shape: MatchmakingConfiguration, location_name: "Configuration")) CreateMatchmakingConfigurationOutput.struct_class = Types::CreateMatchmakingConfigurationOutput CreateMatchmakingRuleSetInput.add_member(:name, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, required: true, location_name: "Name")) CreateMatchmakingRuleSetInput.add_member(:rule_set_body, Shapes::ShapeRef.new(shape: RuleSetBody, required: true, location_name: "RuleSetBody")) CreateMatchmakingRuleSetInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags")) CreateMatchmakingRuleSetInput.struct_class = Types::CreateMatchmakingRuleSetInput CreateMatchmakingRuleSetOutput.add_member(:rule_set, Shapes::ShapeRef.new(shape: MatchmakingRuleSet, required: true, location_name: "RuleSet")) CreateMatchmakingRuleSetOutput.struct_class = Types::CreateMatchmakingRuleSetOutput CreatePlayerSessionInput.add_member(:game_session_id, Shapes::ShapeRef.new(shape: ArnStringModel, required: true, location_name: "GameSessionId")) CreatePlayerSessionInput.add_member(:player_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "PlayerId")) CreatePlayerSessionInput.add_member(:player_data, Shapes::ShapeRef.new(shape: PlayerData, location_name: "PlayerData")) CreatePlayerSessionInput.struct_class = Types::CreatePlayerSessionInput CreatePlayerSessionOutput.add_member(:player_session, Shapes::ShapeRef.new(shape: PlayerSession, location_name: "PlayerSession")) CreatePlayerSessionOutput.struct_class = Types::CreatePlayerSessionOutput CreatePlayerSessionsInput.add_member(:game_session_id, Shapes::ShapeRef.new(shape: ArnStringModel, required: true, location_name: "GameSessionId")) CreatePlayerSessionsInput.add_member(:player_ids, Shapes::ShapeRef.new(shape: PlayerIdList, required: true, location_name: "PlayerIds")) CreatePlayerSessionsInput.add_member(:player_data_map, Shapes::ShapeRef.new(shape: PlayerDataMap, location_name: "PlayerDataMap")) CreatePlayerSessionsInput.struct_class = Types::CreatePlayerSessionsInput CreatePlayerSessionsOutput.add_member(:player_sessions, Shapes::ShapeRef.new(shape: PlayerSessionList, location_name: "PlayerSessions")) CreatePlayerSessionsOutput.struct_class = Types::CreatePlayerSessionsOutput CreateScriptInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) CreateScriptInput.add_member(:version, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Version")) CreateScriptInput.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation")) CreateScriptInput.add_member(:zip_file, Shapes::ShapeRef.new(shape: ZipBlob, location_name: "ZipFile")) CreateScriptInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags")) CreateScriptInput.struct_class = Types::CreateScriptInput CreateScriptOutput.add_member(:script, Shapes::ShapeRef.new(shape: Script, location_name: "Script")) CreateScriptOutput.struct_class = Types::CreateScriptOutput CreateVpcPeeringAuthorizationInput.add_member(:game_lift_aws_account_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "GameLiftAwsAccountId")) CreateVpcPeeringAuthorizationInput.add_member(:peer_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "PeerVpcId")) CreateVpcPeeringAuthorizationInput.struct_class = Types::CreateVpcPeeringAuthorizationInput CreateVpcPeeringAuthorizationOutput.add_member(:vpc_peering_authorization, Shapes::ShapeRef.new(shape: VpcPeeringAuthorization, location_name: "VpcPeeringAuthorization")) CreateVpcPeeringAuthorizationOutput.struct_class = Types::CreateVpcPeeringAuthorizationOutput CreateVpcPeeringConnectionInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, required: true, location_name: "FleetId")) CreateVpcPeeringConnectionInput.add_member(:peer_vpc_aws_account_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "PeerVpcAwsAccountId")) CreateVpcPeeringConnectionInput.add_member(:peer_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "PeerVpcId")) CreateVpcPeeringConnectionInput.struct_class = Types::CreateVpcPeeringConnectionInput CreateVpcPeeringConnectionOutput.struct_class = Types::CreateVpcPeeringConnectionOutput DeleteAliasInput.add_member(:alias_id, Shapes::ShapeRef.new(shape: AliasIdOrArn, required: true, location_name: "AliasId")) DeleteAliasInput.struct_class = Types::DeleteAliasInput DeleteBuildInput.add_member(:build_id, Shapes::ShapeRef.new(shape: BuildIdOrArn, required: true, location_name: "BuildId")) DeleteBuildInput.struct_class = Types::DeleteBuildInput DeleteFleetInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DeleteFleetInput.struct_class = Types::DeleteFleetInput DeleteFleetLocationsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DeleteFleetLocationsInput.add_member(:locations, Shapes::ShapeRef.new(shape: LocationList, required: true, location_name: "Locations")) DeleteFleetLocationsInput.struct_class = Types::DeleteFleetLocationsInput DeleteFleetLocationsOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, location_name: "FleetId")) DeleteFleetLocationsOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) DeleteFleetLocationsOutput.add_member(:location_states, Shapes::ShapeRef.new(shape: LocationStateList, location_name: "LocationStates")) DeleteFleetLocationsOutput.struct_class = Types::DeleteFleetLocationsOutput DeleteGameServerGroupInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) DeleteGameServerGroupInput.add_member(:delete_option, Shapes::ShapeRef.new(shape: GameServerGroupDeleteOption, location_name: "DeleteOption")) DeleteGameServerGroupInput.struct_class = Types::DeleteGameServerGroupInput DeleteGameServerGroupOutput.add_member(:game_server_group, Shapes::ShapeRef.new(shape: GameServerGroup, location_name: "GameServerGroup")) DeleteGameServerGroupOutput.struct_class = Types::DeleteGameServerGroupOutput DeleteGameSessionQueueInput.add_member(:name, Shapes::ShapeRef.new(shape: GameSessionQueueNameOrArn, required: true, location_name: "Name")) DeleteGameSessionQueueInput.struct_class = Types::DeleteGameSessionQueueInput DeleteGameSessionQueueOutput.struct_class = Types::DeleteGameSessionQueueOutput DeleteLocationInput.add_member(:location_name, Shapes::ShapeRef.new(shape: CustomLocationNameOrArnModel, required: true, location_name: "LocationName")) DeleteLocationInput.struct_class = Types::DeleteLocationInput DeleteLocationOutput.struct_class = Types::DeleteLocationOutput DeleteMatchmakingConfigurationInput.add_member(:name, Shapes::ShapeRef.new(shape: MatchmakingConfigurationName, required: true, location_name: "Name")) DeleteMatchmakingConfigurationInput.struct_class = Types::DeleteMatchmakingConfigurationInput DeleteMatchmakingConfigurationOutput.struct_class = Types::DeleteMatchmakingConfigurationOutput DeleteMatchmakingRuleSetInput.add_member(:name, Shapes::ShapeRef.new(shape: MatchmakingRuleSetName, required: true, location_name: "Name")) DeleteMatchmakingRuleSetInput.struct_class = Types::DeleteMatchmakingRuleSetInput DeleteMatchmakingRuleSetOutput.struct_class = Types::DeleteMatchmakingRuleSetOutput DeleteScalingPolicyInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "Name")) DeleteScalingPolicyInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DeleteScalingPolicyInput.struct_class = Types::DeleteScalingPolicyInput DeleteScriptInput.add_member(:script_id, Shapes::ShapeRef.new(shape: ScriptIdOrArn, required: true, location_name: "ScriptId")) DeleteScriptInput.struct_class = Types::DeleteScriptInput DeleteVpcPeeringAuthorizationInput.add_member(:game_lift_aws_account_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "GameLiftAwsAccountId")) DeleteVpcPeeringAuthorizationInput.add_member(:peer_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "PeerVpcId")) DeleteVpcPeeringAuthorizationInput.struct_class = Types::DeleteVpcPeeringAuthorizationInput DeleteVpcPeeringAuthorizationOutput.struct_class = Types::DeleteVpcPeeringAuthorizationOutput DeleteVpcPeeringConnectionInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, required: true, location_name: "FleetId")) DeleteVpcPeeringConnectionInput.add_member(:vpc_peering_connection_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "VpcPeeringConnectionId")) DeleteVpcPeeringConnectionInput.struct_class = Types::DeleteVpcPeeringConnectionInput DeleteVpcPeeringConnectionOutput.struct_class = Types::DeleteVpcPeeringConnectionOutput DeregisterComputeInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DeregisterComputeInput.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeNameOrArn, required: true, location_name: "ComputeName")) DeregisterComputeInput.struct_class = Types::DeregisterComputeInput DeregisterComputeOutput.struct_class = Types::DeregisterComputeOutput DeregisterGameServerInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) DeregisterGameServerInput.add_member(:game_server_id, Shapes::ShapeRef.new(shape: GameServerId, required: true, location_name: "GameServerId")) DeregisterGameServerInput.struct_class = Types::DeregisterGameServerInput DescribeAliasInput.add_member(:alias_id, Shapes::ShapeRef.new(shape: AliasIdOrArn, required: true, location_name: "AliasId")) DescribeAliasInput.struct_class = Types::DescribeAliasInput DescribeAliasOutput.add_member(:alias, Shapes::ShapeRef.new(shape: Alias, location_name: "Alias")) DescribeAliasOutput.struct_class = Types::DescribeAliasOutput DescribeBuildInput.add_member(:build_id, Shapes::ShapeRef.new(shape: BuildIdOrArn, required: true, location_name: "BuildId")) DescribeBuildInput.struct_class = Types::DescribeBuildInput DescribeBuildOutput.add_member(:build, Shapes::ShapeRef.new(shape: Build, location_name: "Build")) DescribeBuildOutput.struct_class = Types::DescribeBuildOutput DescribeComputeInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DescribeComputeInput.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeNameOrArn, required: true, location_name: "ComputeName")) DescribeComputeInput.struct_class = Types::DescribeComputeInput DescribeComputeOutput.add_member(:compute, Shapes::ShapeRef.new(shape: Compute, location_name: "Compute")) DescribeComputeOutput.struct_class = Types::DescribeComputeOutput DescribeEC2InstanceLimitsInput.add_member(:ec2_instance_type, Shapes::ShapeRef.new(shape: EC2InstanceType, location_name: "EC2InstanceType")) DescribeEC2InstanceLimitsInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) DescribeEC2InstanceLimitsInput.struct_class = Types::DescribeEC2InstanceLimitsInput DescribeEC2InstanceLimitsOutput.add_member(:ec2_instance_limits, Shapes::ShapeRef.new(shape: EC2InstanceLimitList, location_name: "EC2InstanceLimits")) DescribeEC2InstanceLimitsOutput.struct_class = Types::DescribeEC2InstanceLimitsOutput DescribeFleetAttributesInput.add_member(:fleet_ids, Shapes::ShapeRef.new(shape: FleetIdOrArnList, location_name: "FleetIds")) DescribeFleetAttributesInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeFleetAttributesInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeFleetAttributesInput.struct_class = Types::DescribeFleetAttributesInput DescribeFleetAttributesOutput.add_member(:fleet_attributes, Shapes::ShapeRef.new(shape: FleetAttributesList, location_name: "FleetAttributes")) DescribeFleetAttributesOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeFleetAttributesOutput.struct_class = Types::DescribeFleetAttributesOutput DescribeFleetCapacityInput.add_member(:fleet_ids, Shapes::ShapeRef.new(shape: FleetIdOrArnList, location_name: "FleetIds")) DescribeFleetCapacityInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeFleetCapacityInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeFleetCapacityInput.struct_class = Types::DescribeFleetCapacityInput DescribeFleetCapacityOutput.add_member(:fleet_capacity, Shapes::ShapeRef.new(shape: FleetCapacityList, location_name: "FleetCapacity")) DescribeFleetCapacityOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeFleetCapacityOutput.struct_class = Types::DescribeFleetCapacityOutput DescribeFleetEventsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DescribeFleetEventsInput.add_member(:start_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "StartTime")) DescribeFleetEventsInput.add_member(:end_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "EndTime")) DescribeFleetEventsInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeFleetEventsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeFleetEventsInput.struct_class = Types::DescribeFleetEventsInput DescribeFleetEventsOutput.add_member(:events, Shapes::ShapeRef.new(shape: EventList, location_name: "Events")) DescribeFleetEventsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeFleetEventsOutput.struct_class = Types::DescribeFleetEventsOutput DescribeFleetLocationAttributesInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DescribeFleetLocationAttributesInput.add_member(:locations, Shapes::ShapeRef.new(shape: LocationList, location_name: "Locations")) DescribeFleetLocationAttributesInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeFleetLocationAttributesInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeFleetLocationAttributesInput.struct_class = Types::DescribeFleetLocationAttributesInput DescribeFleetLocationAttributesOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, location_name: "FleetId")) DescribeFleetLocationAttributesOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) DescribeFleetLocationAttributesOutput.add_member(:location_attributes, Shapes::ShapeRef.new(shape: LocationAttributesList, location_name: "LocationAttributes")) DescribeFleetLocationAttributesOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeFleetLocationAttributesOutput.struct_class = Types::DescribeFleetLocationAttributesOutput DescribeFleetLocationCapacityInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DescribeFleetLocationCapacityInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, required: true, location_name: "Location")) DescribeFleetLocationCapacityInput.struct_class = Types::DescribeFleetLocationCapacityInput DescribeFleetLocationCapacityOutput.add_member(:fleet_capacity, Shapes::ShapeRef.new(shape: FleetCapacity, location_name: "FleetCapacity")) DescribeFleetLocationCapacityOutput.struct_class = Types::DescribeFleetLocationCapacityOutput DescribeFleetLocationUtilizationInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DescribeFleetLocationUtilizationInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, required: true, location_name: "Location")) DescribeFleetLocationUtilizationInput.struct_class = Types::DescribeFleetLocationUtilizationInput DescribeFleetLocationUtilizationOutput.add_member(:fleet_utilization, Shapes::ShapeRef.new(shape: FleetUtilization, location_name: "FleetUtilization")) DescribeFleetLocationUtilizationOutput.struct_class = Types::DescribeFleetLocationUtilizationOutput DescribeFleetPortSettingsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DescribeFleetPortSettingsInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) DescribeFleetPortSettingsInput.struct_class = Types::DescribeFleetPortSettingsInput DescribeFleetPortSettingsOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) DescribeFleetPortSettingsOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) DescribeFleetPortSettingsOutput.add_member(:inbound_permissions, Shapes::ShapeRef.new(shape: IpPermissionsList, location_name: "InboundPermissions")) DescribeFleetPortSettingsOutput.add_member(:update_status, Shapes::ShapeRef.new(shape: LocationUpdateStatus, location_name: "UpdateStatus")) DescribeFleetPortSettingsOutput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) DescribeFleetPortSettingsOutput.struct_class = Types::DescribeFleetPortSettingsOutput DescribeFleetUtilizationInput.add_member(:fleet_ids, Shapes::ShapeRef.new(shape: FleetIdOrArnList, location_name: "FleetIds")) DescribeFleetUtilizationInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeFleetUtilizationInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeFleetUtilizationInput.struct_class = Types::DescribeFleetUtilizationInput DescribeFleetUtilizationOutput.add_member(:fleet_utilization, Shapes::ShapeRef.new(shape: FleetUtilizationList, location_name: "FleetUtilization")) DescribeFleetUtilizationOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeFleetUtilizationOutput.struct_class = Types::DescribeFleetUtilizationOutput DescribeGameServerGroupInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) DescribeGameServerGroupInput.struct_class = Types::DescribeGameServerGroupInput DescribeGameServerGroupOutput.add_member(:game_server_group, Shapes::ShapeRef.new(shape: GameServerGroup, location_name: "GameServerGroup")) DescribeGameServerGroupOutput.struct_class = Types::DescribeGameServerGroupOutput DescribeGameServerInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) DescribeGameServerInput.add_member(:game_server_id, Shapes::ShapeRef.new(shape: GameServerId, required: true, location_name: "GameServerId")) DescribeGameServerInput.struct_class = Types::DescribeGameServerInput DescribeGameServerInstancesInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) DescribeGameServerInstancesInput.add_member(:instance_ids, Shapes::ShapeRef.new(shape: GameServerInstanceIds, location_name: "InstanceIds")) DescribeGameServerInstancesInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeGameServerInstancesInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeGameServerInstancesInput.struct_class = Types::DescribeGameServerInstancesInput DescribeGameServerInstancesOutput.add_member(:game_server_instances, Shapes::ShapeRef.new(shape: GameServerInstances, location_name: "GameServerInstances")) DescribeGameServerInstancesOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeGameServerInstancesOutput.struct_class = Types::DescribeGameServerInstancesOutput DescribeGameServerOutput.add_member(:game_server, Shapes::ShapeRef.new(shape: GameServer, location_name: "GameServer")) DescribeGameServerOutput.struct_class = Types::DescribeGameServerOutput DescribeGameSessionDetailsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, location_name: "FleetId")) DescribeGameSessionDetailsInput.add_member(:game_session_id, Shapes::ShapeRef.new(shape: ArnStringModel, location_name: "GameSessionId")) DescribeGameSessionDetailsInput.add_member(:alias_id, Shapes::ShapeRef.new(shape: AliasIdOrArn, location_name: "AliasId")) DescribeGameSessionDetailsInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) DescribeGameSessionDetailsInput.add_member(:status_filter, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "StatusFilter")) DescribeGameSessionDetailsInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeGameSessionDetailsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeGameSessionDetailsInput.struct_class = Types::DescribeGameSessionDetailsInput DescribeGameSessionDetailsOutput.add_member(:game_session_details, Shapes::ShapeRef.new(shape: GameSessionDetailList, location_name: "GameSessionDetails")) DescribeGameSessionDetailsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeGameSessionDetailsOutput.struct_class = Types::DescribeGameSessionDetailsOutput DescribeGameSessionPlacementInput.add_member(:placement_id, Shapes::ShapeRef.new(shape: IdStringModel, required: true, location_name: "PlacementId")) DescribeGameSessionPlacementInput.struct_class = Types::DescribeGameSessionPlacementInput DescribeGameSessionPlacementOutput.add_member(:game_session_placement, Shapes::ShapeRef.new(shape: GameSessionPlacement, location_name: "GameSessionPlacement")) DescribeGameSessionPlacementOutput.struct_class = Types::DescribeGameSessionPlacementOutput DescribeGameSessionQueuesInput.add_member(:names, Shapes::ShapeRef.new(shape: GameSessionQueueNameOrArnList, location_name: "Names")) DescribeGameSessionQueuesInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeGameSessionQueuesInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeGameSessionQueuesInput.struct_class = Types::DescribeGameSessionQueuesInput DescribeGameSessionQueuesOutput.add_member(:game_session_queues, Shapes::ShapeRef.new(shape: GameSessionQueueList, location_name: "GameSessionQueues")) DescribeGameSessionQueuesOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeGameSessionQueuesOutput.struct_class = Types::DescribeGameSessionQueuesOutput DescribeGameSessionsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, location_name: "FleetId")) DescribeGameSessionsInput.add_member(:game_session_id, Shapes::ShapeRef.new(shape: ArnStringModel, location_name: "GameSessionId")) DescribeGameSessionsInput.add_member(:alias_id, Shapes::ShapeRef.new(shape: AliasIdOrArn, location_name: "AliasId")) DescribeGameSessionsInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) DescribeGameSessionsInput.add_member(:status_filter, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "StatusFilter")) DescribeGameSessionsInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeGameSessionsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeGameSessionsInput.struct_class = Types::DescribeGameSessionsInput DescribeGameSessionsOutput.add_member(:game_sessions, Shapes::ShapeRef.new(shape: GameSessionList, location_name: "GameSessions")) DescribeGameSessionsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeGameSessionsOutput.struct_class = Types::DescribeGameSessionsOutput DescribeInstancesInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DescribeInstancesInput.add_member(:instance_id, Shapes::ShapeRef.new(shape: InstanceId, location_name: "InstanceId")) DescribeInstancesInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeInstancesInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeInstancesInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) DescribeInstancesInput.struct_class = Types::DescribeInstancesInput DescribeInstancesOutput.add_member(:instances, Shapes::ShapeRef.new(shape: InstanceList, location_name: "Instances")) DescribeInstancesOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeInstancesOutput.struct_class = Types::DescribeInstancesOutput DescribeMatchmakingConfigurationsInput.add_member(:names, Shapes::ShapeRef.new(shape: MatchmakingConfigurationNameList, location_name: "Names")) DescribeMatchmakingConfigurationsInput.add_member(:rule_set_name, Shapes::ShapeRef.new(shape: MatchmakingRuleSetName, location_name: "RuleSetName")) DescribeMatchmakingConfigurationsInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeMatchmakingConfigurationsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeMatchmakingConfigurationsInput.struct_class = Types::DescribeMatchmakingConfigurationsInput DescribeMatchmakingConfigurationsOutput.add_member(:configurations, Shapes::ShapeRef.new(shape: MatchmakingConfigurationList, location_name: "Configurations")) DescribeMatchmakingConfigurationsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeMatchmakingConfigurationsOutput.struct_class = Types::DescribeMatchmakingConfigurationsOutput DescribeMatchmakingInput.add_member(:ticket_ids, Shapes::ShapeRef.new(shape: MatchmakingIdList, required: true, location_name: "TicketIds")) DescribeMatchmakingInput.struct_class = Types::DescribeMatchmakingInput DescribeMatchmakingOutput.add_member(:ticket_list, Shapes::ShapeRef.new(shape: MatchmakingTicketList, location_name: "TicketList")) DescribeMatchmakingOutput.struct_class = Types::DescribeMatchmakingOutput DescribeMatchmakingRuleSetsInput.add_member(:names, Shapes::ShapeRef.new(shape: MatchmakingRuleSetNameList, location_name: "Names")) DescribeMatchmakingRuleSetsInput.add_member(:limit, Shapes::ShapeRef.new(shape: RuleSetLimit, location_name: "Limit")) DescribeMatchmakingRuleSetsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeMatchmakingRuleSetsInput.struct_class = Types::DescribeMatchmakingRuleSetsInput DescribeMatchmakingRuleSetsOutput.add_member(:rule_sets, Shapes::ShapeRef.new(shape: MatchmakingRuleSetList, required: true, location_name: "RuleSets")) DescribeMatchmakingRuleSetsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeMatchmakingRuleSetsOutput.struct_class = Types::DescribeMatchmakingRuleSetsOutput DescribePlayerSessionsInput.add_member(:game_session_id, Shapes::ShapeRef.new(shape: ArnStringModel, location_name: "GameSessionId")) DescribePlayerSessionsInput.add_member(:player_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PlayerId")) DescribePlayerSessionsInput.add_member(:player_session_id, Shapes::ShapeRef.new(shape: PlayerSessionId, location_name: "PlayerSessionId")) DescribePlayerSessionsInput.add_member(:player_session_status_filter, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PlayerSessionStatusFilter")) DescribePlayerSessionsInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribePlayerSessionsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribePlayerSessionsInput.struct_class = Types::DescribePlayerSessionsInput DescribePlayerSessionsOutput.add_member(:player_sessions, Shapes::ShapeRef.new(shape: PlayerSessionList, location_name: "PlayerSessions")) DescribePlayerSessionsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribePlayerSessionsOutput.struct_class = Types::DescribePlayerSessionsOutput DescribeRuntimeConfigurationInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DescribeRuntimeConfigurationInput.struct_class = Types::DescribeRuntimeConfigurationInput DescribeRuntimeConfigurationOutput.add_member(:runtime_configuration, Shapes::ShapeRef.new(shape: RuntimeConfiguration, location_name: "RuntimeConfiguration")) DescribeRuntimeConfigurationOutput.struct_class = Types::DescribeRuntimeConfigurationOutput DescribeScalingPoliciesInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) DescribeScalingPoliciesInput.add_member(:status_filter, Shapes::ShapeRef.new(shape: ScalingStatusType, location_name: "StatusFilter")) DescribeScalingPoliciesInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) DescribeScalingPoliciesInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeScalingPoliciesInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) DescribeScalingPoliciesInput.struct_class = Types::DescribeScalingPoliciesInput DescribeScalingPoliciesOutput.add_member(:scaling_policies, Shapes::ShapeRef.new(shape: ScalingPolicyList, location_name: "ScalingPolicies")) DescribeScalingPoliciesOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) DescribeScalingPoliciesOutput.struct_class = Types::DescribeScalingPoliciesOutput DescribeScriptInput.add_member(:script_id, Shapes::ShapeRef.new(shape: ScriptIdOrArn, required: true, location_name: "ScriptId")) DescribeScriptInput.struct_class = Types::DescribeScriptInput DescribeScriptOutput.add_member(:script, Shapes::ShapeRef.new(shape: Script, location_name: "Script")) DescribeScriptOutput.struct_class = Types::DescribeScriptOutput DescribeVpcPeeringAuthorizationsInput.struct_class = Types::DescribeVpcPeeringAuthorizationsInput DescribeVpcPeeringAuthorizationsOutput.add_member(:vpc_peering_authorizations, Shapes::ShapeRef.new(shape: VpcPeeringAuthorizationList, location_name: "VpcPeeringAuthorizations")) DescribeVpcPeeringAuthorizationsOutput.struct_class = Types::DescribeVpcPeeringAuthorizationsOutput DescribeVpcPeeringConnectionsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) DescribeVpcPeeringConnectionsInput.struct_class = Types::DescribeVpcPeeringConnectionsInput DescribeVpcPeeringConnectionsOutput.add_member(:vpc_peering_connections, Shapes::ShapeRef.new(shape: VpcPeeringConnectionList, location_name: "VpcPeeringConnections")) DescribeVpcPeeringConnectionsOutput.struct_class = Types::DescribeVpcPeeringConnectionsOutput DesiredPlayerSession.add_member(:player_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PlayerId")) DesiredPlayerSession.add_member(:player_data, Shapes::ShapeRef.new(shape: PlayerData, location_name: "PlayerData")) DesiredPlayerSession.struct_class = Types::DesiredPlayerSession DesiredPlayerSessionList.member = Shapes::ShapeRef.new(shape: DesiredPlayerSession) EC2InstanceCounts.add_member(:desired, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "DESIRED")) EC2InstanceCounts.add_member(:minimum, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "MINIMUM")) EC2InstanceCounts.add_member(:maximum, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "MAXIMUM")) EC2InstanceCounts.add_member(:pending, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "PENDING")) EC2InstanceCounts.add_member(:active, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "ACTIVE")) EC2InstanceCounts.add_member(:idle, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "IDLE")) EC2InstanceCounts.add_member(:terminating, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "TERMINATING")) EC2InstanceCounts.struct_class = Types::EC2InstanceCounts EC2InstanceLimit.add_member(:ec2_instance_type, Shapes::ShapeRef.new(shape: EC2InstanceType, location_name: "EC2InstanceType")) EC2InstanceLimit.add_member(:current_instances, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "CurrentInstances")) EC2InstanceLimit.add_member(:instance_limit, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "InstanceLimit")) EC2InstanceLimit.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) EC2InstanceLimit.struct_class = Types::EC2InstanceLimit EC2InstanceLimitList.member = Shapes::ShapeRef.new(shape: EC2InstanceLimit) Event.add_member(:event_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "EventId")) Event.add_member(:resource_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "ResourceId")) Event.add_member(:event_code, Shapes::ShapeRef.new(shape: EventCode, location_name: "EventCode")) Event.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) Event.add_member(:event_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "EventTime")) Event.add_member(:pre_signed_log_url, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PreSignedLogUrl")) Event.struct_class = Types::Event EventList.member = Shapes::ShapeRef.new(shape: Event) FilterConfiguration.add_member(:allowed_locations, Shapes::ShapeRef.new(shape: LocationList, location_name: "AllowedLocations")) FilterConfiguration.struct_class = Types::FilterConfiguration FleetActionList.member = Shapes::ShapeRef.new(shape: FleetAction) FleetAttributes.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) FleetAttributes.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) FleetAttributes.add_member(:fleet_type, Shapes::ShapeRef.new(shape: FleetType, location_name: "FleetType")) FleetAttributes.add_member(:instance_type, Shapes::ShapeRef.new(shape: EC2InstanceType, location_name: "InstanceType")) FleetAttributes.add_member(:description, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Description")) FleetAttributes.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) FleetAttributes.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) FleetAttributes.add_member(:termination_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "TerminationTime")) FleetAttributes.add_member(:status, Shapes::ShapeRef.new(shape: FleetStatus, location_name: "Status")) FleetAttributes.add_member(:build_id, Shapes::ShapeRef.new(shape: BuildId, location_name: "BuildId")) FleetAttributes.add_member(:build_arn, Shapes::ShapeRef.new(shape: BuildArn, location_name: "BuildArn")) FleetAttributes.add_member(:script_id, Shapes::ShapeRef.new(shape: ScriptId, location_name: "ScriptId")) FleetAttributes.add_member(:script_arn, Shapes::ShapeRef.new(shape: ScriptArn, location_name: "ScriptArn")) FleetAttributes.add_member(:server_launch_path, Shapes::ShapeRef.new(shape: LaunchPathStringModel, location_name: "ServerLaunchPath")) FleetAttributes.add_member(:server_launch_parameters, Shapes::ShapeRef.new(shape: LaunchParametersStringModel, location_name: "ServerLaunchParameters")) FleetAttributes.add_member(:log_paths, Shapes::ShapeRef.new(shape: StringList, location_name: "LogPaths")) FleetAttributes.add_member(:new_game_session_protection_policy, Shapes::ShapeRef.new(shape: ProtectionPolicy, location_name: "NewGameSessionProtectionPolicy")) FleetAttributes.add_member(:operating_system, Shapes::ShapeRef.new(shape: OperatingSystem, location_name: "OperatingSystem")) FleetAttributes.add_member(:resource_creation_limit_policy, Shapes::ShapeRef.new(shape: ResourceCreationLimitPolicy, location_name: "ResourceCreationLimitPolicy")) FleetAttributes.add_member(:metric_groups, Shapes::ShapeRef.new(shape: MetricGroupList, location_name: "MetricGroups")) FleetAttributes.add_member(:stopped_actions, Shapes::ShapeRef.new(shape: FleetActionList, location_name: "StoppedActions")) FleetAttributes.add_member(:instance_role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "InstanceRoleArn")) FleetAttributes.add_member(:certificate_configuration, Shapes::ShapeRef.new(shape: CertificateConfiguration, location_name: "CertificateConfiguration")) FleetAttributes.add_member(:compute_type, Shapes::ShapeRef.new(shape: ComputeType, location_name: "ComputeType")) FleetAttributes.add_member(:anywhere_configuration, Shapes::ShapeRef.new(shape: AnywhereConfiguration, location_name: "AnywhereConfiguration")) FleetAttributes.struct_class = Types::FleetAttributes FleetAttributesList.member = Shapes::ShapeRef.new(shape: FleetAttributes) FleetCapacity.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) FleetCapacity.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) FleetCapacity.add_member(:instance_type, Shapes::ShapeRef.new(shape: EC2InstanceType, location_name: "InstanceType")) FleetCapacity.add_member(:instance_counts, Shapes::ShapeRef.new(shape: EC2InstanceCounts, location_name: "InstanceCounts")) FleetCapacity.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) FleetCapacity.struct_class = Types::FleetCapacity FleetCapacityExceededException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) FleetCapacityExceededException.struct_class = Types::FleetCapacityExceededException FleetCapacityList.member = Shapes::ShapeRef.new(shape: FleetCapacity) FleetIdList.member = Shapes::ShapeRef.new(shape: FleetId) FleetIdOrArnList.member = Shapes::ShapeRef.new(shape: FleetIdOrArn) FleetUtilization.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) FleetUtilization.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) FleetUtilization.add_member(:active_server_process_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "ActiveServerProcessCount")) FleetUtilization.add_member(:active_game_session_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "ActiveGameSessionCount")) FleetUtilization.add_member(:current_player_session_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "CurrentPlayerSessionCount")) FleetUtilization.add_member(:maximum_player_session_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "MaximumPlayerSessionCount")) FleetUtilization.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) FleetUtilization.struct_class = Types::FleetUtilization FleetUtilizationList.member = Shapes::ShapeRef.new(shape: FleetUtilization) GameProperty.add_member(:key, Shapes::ShapeRef.new(shape: GamePropertyKey, required: true, location_name: "Key")) GameProperty.add_member(:value, Shapes::ShapeRef.new(shape: GamePropertyValue, required: true, location_name: "Value")) GameProperty.struct_class = Types::GameProperty GamePropertyList.member = Shapes::ShapeRef.new(shape: GameProperty) GameServer.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupName, location_name: "GameServerGroupName")) GameServer.add_member(:game_server_group_arn, Shapes::ShapeRef.new(shape: GameServerGroupArn, location_name: "GameServerGroupArn")) GameServer.add_member(:game_server_id, Shapes::ShapeRef.new(shape: GameServerId, location_name: "GameServerId")) GameServer.add_member(:instance_id, Shapes::ShapeRef.new(shape: GameServerInstanceId, location_name: "InstanceId")) GameServer.add_member(:connection_info, Shapes::ShapeRef.new(shape: GameServerConnectionInfo, location_name: "ConnectionInfo")) GameServer.add_member(:game_server_data, Shapes::ShapeRef.new(shape: GameServerData, location_name: "GameServerData")) GameServer.add_member(:claim_status, Shapes::ShapeRef.new(shape: GameServerClaimStatus, location_name: "ClaimStatus")) GameServer.add_member(:utilization_status, Shapes::ShapeRef.new(shape: GameServerUtilizationStatus, location_name: "UtilizationStatus")) GameServer.add_member(:registration_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "RegistrationTime")) GameServer.add_member(:last_claim_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "LastClaimTime")) GameServer.add_member(:last_health_check_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "LastHealthCheckTime")) GameServer.struct_class = Types::GameServer GameServerGroup.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupName, location_name: "GameServerGroupName")) GameServerGroup.add_member(:game_server_group_arn, Shapes::ShapeRef.new(shape: GameServerGroupArn, location_name: "GameServerGroupArn")) GameServerGroup.add_member(:role_arn, Shapes::ShapeRef.new(shape: IamRoleArn, location_name: "RoleArn")) GameServerGroup.add_member(:instance_definitions, Shapes::ShapeRef.new(shape: InstanceDefinitions, location_name: "InstanceDefinitions")) GameServerGroup.add_member(:balancing_strategy, Shapes::ShapeRef.new(shape: BalancingStrategy, location_name: "BalancingStrategy")) GameServerGroup.add_member(:game_server_protection_policy, Shapes::ShapeRef.new(shape: GameServerProtectionPolicy, location_name: "GameServerProtectionPolicy")) GameServerGroup.add_member(:auto_scaling_group_arn, Shapes::ShapeRef.new(shape: AutoScalingGroupArn, location_name: "AutoScalingGroupArn")) GameServerGroup.add_member(:status, Shapes::ShapeRef.new(shape: GameServerGroupStatus, location_name: "Status")) GameServerGroup.add_member(:status_reason, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "StatusReason")) GameServerGroup.add_member(:suspended_actions, Shapes::ShapeRef.new(shape: GameServerGroupActions, location_name: "SuspendedActions")) GameServerGroup.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) GameServerGroup.add_member(:last_updated_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "LastUpdatedTime")) GameServerGroup.struct_class = Types::GameServerGroup GameServerGroupActions.member = Shapes::ShapeRef.new(shape: GameServerGroupAction) GameServerGroupAutoScalingPolicy.add_member(:estimated_instance_warmup, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "EstimatedInstanceWarmup")) GameServerGroupAutoScalingPolicy.add_member(:target_tracking_configuration, Shapes::ShapeRef.new(shape: TargetTrackingConfiguration, required: true, location_name: "TargetTrackingConfiguration")) GameServerGroupAutoScalingPolicy.struct_class = Types::GameServerGroupAutoScalingPolicy GameServerGroups.member = Shapes::ShapeRef.new(shape: GameServerGroup) GameServerInstance.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupName, location_name: "GameServerGroupName")) GameServerInstance.add_member(:game_server_group_arn, Shapes::ShapeRef.new(shape: GameServerGroupArn, location_name: "GameServerGroupArn")) GameServerInstance.add_member(:instance_id, Shapes::ShapeRef.new(shape: GameServerInstanceId, location_name: "InstanceId")) GameServerInstance.add_member(:instance_status, Shapes::ShapeRef.new(shape: GameServerInstanceStatus, location_name: "InstanceStatus")) GameServerInstance.struct_class = Types::GameServerInstance GameServerInstanceIds.member = Shapes::ShapeRef.new(shape: GameServerInstanceId) GameServerInstances.member = Shapes::ShapeRef.new(shape: GameServerInstance) GameServers.member = Shapes::ShapeRef.new(shape: GameServer) GameSession.add_member(:game_session_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "GameSessionId")) GameSession.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) GameSession.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) GameSession.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) GameSession.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) GameSession.add_member(:termination_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "TerminationTime")) GameSession.add_member(:current_player_session_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "CurrentPlayerSessionCount")) GameSession.add_member(:maximum_player_session_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "MaximumPlayerSessionCount")) GameSession.add_member(:status, Shapes::ShapeRef.new(shape: GameSessionStatus, location_name: "Status")) GameSession.add_member(:status_reason, Shapes::ShapeRef.new(shape: GameSessionStatusReason, location_name: "StatusReason")) GameSession.add_member(:game_properties, Shapes::ShapeRef.new(shape: GamePropertyList, location_name: "GameProperties")) GameSession.add_member(:ip_address, Shapes::ShapeRef.new(shape: IpAddress, location_name: "IpAddress")) GameSession.add_member(:dns_name, Shapes::ShapeRef.new(shape: DnsName, location_name: "DnsName")) GameSession.add_member(:port, Shapes::ShapeRef.new(shape: PortNumber, location_name: "Port")) GameSession.add_member(:player_session_creation_policy, Shapes::ShapeRef.new(shape: PlayerSessionCreationPolicy, location_name: "PlayerSessionCreationPolicy")) GameSession.add_member(:creator_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "CreatorId")) GameSession.add_member(:game_session_data, Shapes::ShapeRef.new(shape: LargeGameSessionData, location_name: "GameSessionData")) GameSession.add_member(:matchmaker_data, Shapes::ShapeRef.new(shape: MatchmakerData, location_name: "MatchmakerData")) GameSession.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) GameSession.struct_class = Types::GameSession GameSessionConnectionInfo.add_member(:game_session_arn, Shapes::ShapeRef.new(shape: ArnStringModel, location_name: "GameSessionArn")) GameSessionConnectionInfo.add_member(:ip_address, Shapes::ShapeRef.new(shape: IpAddress, location_name: "IpAddress")) GameSessionConnectionInfo.add_member(:dns_name, Shapes::ShapeRef.new(shape: DnsName, location_name: "DnsName")) GameSessionConnectionInfo.add_member(:port, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Port")) GameSessionConnectionInfo.add_member(:matched_player_sessions, Shapes::ShapeRef.new(shape: MatchedPlayerSessionList, location_name: "MatchedPlayerSessions")) GameSessionConnectionInfo.struct_class = Types::GameSessionConnectionInfo GameSessionDetail.add_member(:game_session, Shapes::ShapeRef.new(shape: GameSession, location_name: "GameSession")) GameSessionDetail.add_member(:protection_policy, Shapes::ShapeRef.new(shape: ProtectionPolicy, location_name: "ProtectionPolicy")) GameSessionDetail.struct_class = Types::GameSessionDetail GameSessionDetailList.member = Shapes::ShapeRef.new(shape: GameSessionDetail) GameSessionFullException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) GameSessionFullException.struct_class = Types::GameSessionFullException GameSessionList.member = Shapes::ShapeRef.new(shape: GameSession) GameSessionPlacement.add_member(:placement_id, Shapes::ShapeRef.new(shape: IdStringModel, location_name: "PlacementId")) GameSessionPlacement.add_member(:game_session_queue_name, Shapes::ShapeRef.new(shape: GameSessionQueueName, location_name: "GameSessionQueueName")) GameSessionPlacement.add_member(:status, Shapes::ShapeRef.new(shape: GameSessionPlacementState, location_name: "Status")) GameSessionPlacement.add_member(:game_properties, Shapes::ShapeRef.new(shape: GamePropertyList, location_name: "GameProperties")) GameSessionPlacement.add_member(:maximum_player_session_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "MaximumPlayerSessionCount")) GameSessionPlacement.add_member(:game_session_name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "GameSessionName")) GameSessionPlacement.add_member(:game_session_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "GameSessionId")) GameSessionPlacement.add_member(:game_session_arn, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "GameSessionArn")) GameSessionPlacement.add_member(:game_session_region, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "GameSessionRegion")) GameSessionPlacement.add_member(:player_latencies, Shapes::ShapeRef.new(shape: PlayerLatencyList, location_name: "PlayerLatencies")) GameSessionPlacement.add_member(:start_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "StartTime")) GameSessionPlacement.add_member(:end_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "EndTime")) GameSessionPlacement.add_member(:ip_address, Shapes::ShapeRef.new(shape: IpAddress, location_name: "IpAddress")) GameSessionPlacement.add_member(:dns_name, Shapes::ShapeRef.new(shape: DnsName, location_name: "DnsName")) GameSessionPlacement.add_member(:port, Shapes::ShapeRef.new(shape: PortNumber, location_name: "Port")) GameSessionPlacement.add_member(:placed_player_sessions, Shapes::ShapeRef.new(shape: PlacedPlayerSessionList, location_name: "PlacedPlayerSessions")) GameSessionPlacement.add_member(:game_session_data, Shapes::ShapeRef.new(shape: LargeGameSessionData, location_name: "GameSessionData")) GameSessionPlacement.add_member(:matchmaker_data, Shapes::ShapeRef.new(shape: MatchmakerData, location_name: "MatchmakerData")) GameSessionPlacement.struct_class = Types::GameSessionPlacement GameSessionQueue.add_member(:name, Shapes::ShapeRef.new(shape: GameSessionQueueName, location_name: "Name")) GameSessionQueue.add_member(:game_session_queue_arn, Shapes::ShapeRef.new(shape: GameSessionQueueArn, location_name: "GameSessionQueueArn")) GameSessionQueue.add_member(:timeout_in_seconds, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "TimeoutInSeconds")) GameSessionQueue.add_member(:player_latency_policies, Shapes::ShapeRef.new(shape: PlayerLatencyPolicyList, location_name: "PlayerLatencyPolicies")) GameSessionQueue.add_member(:destinations, Shapes::ShapeRef.new(shape: GameSessionQueueDestinationList, location_name: "Destinations")) GameSessionQueue.add_member(:filter_configuration, Shapes::ShapeRef.new(shape: FilterConfiguration, location_name: "FilterConfiguration")) GameSessionQueue.add_member(:priority_configuration, Shapes::ShapeRef.new(shape: PriorityConfiguration, location_name: "PriorityConfiguration")) GameSessionQueue.add_member(:custom_event_data, Shapes::ShapeRef.new(shape: QueueCustomEventData, location_name: "CustomEventData")) GameSessionQueue.add_member(:notification_target, Shapes::ShapeRef.new(shape: QueueSnsArnStringModel, location_name: "NotificationTarget")) GameSessionQueue.struct_class = Types::GameSessionQueue GameSessionQueueDestination.add_member(:destination_arn, Shapes::ShapeRef.new(shape: ArnStringModel, location_name: "DestinationArn")) GameSessionQueueDestination.struct_class = Types::GameSessionQueueDestination GameSessionQueueDestinationList.member = Shapes::ShapeRef.new(shape: GameSessionQueueDestination) GameSessionQueueList.member = Shapes::ShapeRef.new(shape: GameSessionQueue) GameSessionQueueNameOrArnList.member = Shapes::ShapeRef.new(shape: GameSessionQueueNameOrArn) GetComputeAccessInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) GetComputeAccessInput.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeNameOrArn, required: true, location_name: "ComputeName")) GetComputeAccessInput.struct_class = Types::GetComputeAccessInput GetComputeAccessOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, location_name: "FleetId")) GetComputeAccessOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) GetComputeAccessOutput.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeNameOrArn, location_name: "ComputeName")) GetComputeAccessOutput.add_member(:compute_arn, Shapes::ShapeRef.new(shape: ComputeArn, location_name: "ComputeArn")) GetComputeAccessOutput.add_member(:credentials, Shapes::ShapeRef.new(shape: AwsCredentials, location_name: "Credentials")) GetComputeAccessOutput.struct_class = Types::GetComputeAccessOutput GetComputeAuthTokenInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) GetComputeAuthTokenInput.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeNameOrArn, required: true, location_name: "ComputeName")) GetComputeAuthTokenInput.struct_class = Types::GetComputeAuthTokenInput GetComputeAuthTokenOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, location_name: "FleetId")) GetComputeAuthTokenOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) GetComputeAuthTokenOutput.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeNameOrArn, location_name: "ComputeName")) GetComputeAuthTokenOutput.add_member(:compute_arn, Shapes::ShapeRef.new(shape: ComputeArn, location_name: "ComputeArn")) GetComputeAuthTokenOutput.add_member(:auth_token, Shapes::ShapeRef.new(shape: ComputeAuthToken, location_name: "AuthToken")) GetComputeAuthTokenOutput.add_member(:expiration_timestamp, Shapes::ShapeRef.new(shape: Timestamp, location_name: "ExpirationTimestamp")) GetComputeAuthTokenOutput.struct_class = Types::GetComputeAuthTokenOutput GetGameSessionLogUrlInput.add_member(:game_session_id, Shapes::ShapeRef.new(shape: ArnStringModel, required: true, location_name: "GameSessionId")) GetGameSessionLogUrlInput.struct_class = Types::GetGameSessionLogUrlInput GetGameSessionLogUrlOutput.add_member(:pre_signed_url, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PreSignedUrl")) GetGameSessionLogUrlOutput.struct_class = Types::GetGameSessionLogUrlOutput GetInstanceAccessInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) GetInstanceAccessInput.add_member(:instance_id, Shapes::ShapeRef.new(shape: InstanceId, required: true, location_name: "InstanceId")) GetInstanceAccessInput.struct_class = Types::GetInstanceAccessInput GetInstanceAccessOutput.add_member(:instance_access, Shapes::ShapeRef.new(shape: InstanceAccess, location_name: "InstanceAccess")) GetInstanceAccessOutput.struct_class = Types::GetInstanceAccessOutput IdempotentParameterMismatchException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) IdempotentParameterMismatchException.struct_class = Types::IdempotentParameterMismatchException Instance.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) Instance.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) Instance.add_member(:instance_id, Shapes::ShapeRef.new(shape: InstanceId, location_name: "InstanceId")) Instance.add_member(:ip_address, Shapes::ShapeRef.new(shape: IpAddress, location_name: "IpAddress")) Instance.add_member(:dns_name, Shapes::ShapeRef.new(shape: DnsName, location_name: "DnsName")) Instance.add_member(:operating_system, Shapes::ShapeRef.new(shape: OperatingSystem, location_name: "OperatingSystem")) Instance.add_member(:type, Shapes::ShapeRef.new(shape: EC2InstanceType, location_name: "Type")) Instance.add_member(:status, Shapes::ShapeRef.new(shape: InstanceStatus, location_name: "Status")) Instance.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) Instance.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) Instance.struct_class = Types::Instance InstanceAccess.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) InstanceAccess.add_member(:instance_id, Shapes::ShapeRef.new(shape: InstanceId, location_name: "InstanceId")) InstanceAccess.add_member(:ip_address, Shapes::ShapeRef.new(shape: IpAddress, location_name: "IpAddress")) InstanceAccess.add_member(:operating_system, Shapes::ShapeRef.new(shape: OperatingSystem, location_name: "OperatingSystem")) InstanceAccess.add_member(:credentials, Shapes::ShapeRef.new(shape: InstanceCredentials, location_name: "Credentials")) InstanceAccess.struct_class = Types::InstanceAccess InstanceCredentials.add_member(:user_name, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "UserName")) InstanceCredentials.add_member(:secret, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Secret")) InstanceCredentials.struct_class = Types::InstanceCredentials InstanceDefinition.add_member(:instance_type, Shapes::ShapeRef.new(shape: GameServerGroupInstanceType, required: true, location_name: "InstanceType")) InstanceDefinition.add_member(:weighted_capacity, Shapes::ShapeRef.new(shape: WeightedCapacity, location_name: "WeightedCapacity")) InstanceDefinition.struct_class = Types::InstanceDefinition InstanceDefinitions.member = Shapes::ShapeRef.new(shape: InstanceDefinition) InstanceList.member = Shapes::ShapeRef.new(shape: Instance) InternalServiceException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) InternalServiceException.struct_class = Types::InternalServiceException InvalidFleetStatusException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) InvalidFleetStatusException.struct_class = Types::InvalidFleetStatusException InvalidGameSessionStatusException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) InvalidGameSessionStatusException.struct_class = Types::InvalidGameSessionStatusException InvalidRequestException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) InvalidRequestException.struct_class = Types::InvalidRequestException IpPermission.add_member(:from_port, Shapes::ShapeRef.new(shape: PortNumber, required: true, location_name: "FromPort")) IpPermission.add_member(:to_port, Shapes::ShapeRef.new(shape: PortNumber, required: true, location_name: "ToPort")) IpPermission.add_member(:ip_range, Shapes::ShapeRef.new(shape: NonBlankString, required: true, location_name: "IpRange")) IpPermission.add_member(:protocol, Shapes::ShapeRef.new(shape: IpProtocol, required: true, location_name: "Protocol")) IpPermission.struct_class = Types::IpPermission IpPermissionsList.member = Shapes::ShapeRef.new(shape: IpPermission) LatencyMap.key = Shapes::ShapeRef.new(shape: NonEmptyString) LatencyMap.value = Shapes::ShapeRef.new(shape: PositiveInteger) LaunchTemplateSpecification.add_member(:launch_template_id, Shapes::ShapeRef.new(shape: LaunchTemplateId, location_name: "LaunchTemplateId")) LaunchTemplateSpecification.add_member(:launch_template_name, Shapes::ShapeRef.new(shape: LaunchTemplateName, location_name: "LaunchTemplateName")) LaunchTemplateSpecification.add_member(:version, Shapes::ShapeRef.new(shape: LaunchTemplateVersion, location_name: "Version")) LaunchTemplateSpecification.struct_class = Types::LaunchTemplateSpecification LimitExceededException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) LimitExceededException.struct_class = Types::LimitExceededException ListAliasesInput.add_member(:routing_strategy_type, Shapes::ShapeRef.new(shape: RoutingStrategyType, location_name: "RoutingStrategyType")) ListAliasesInput.add_member(:name, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Name")) ListAliasesInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) ListAliasesInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "NextToken")) ListAliasesInput.struct_class = Types::ListAliasesInput ListAliasesOutput.add_member(:aliases, Shapes::ShapeRef.new(shape: AliasList, location_name: "Aliases")) ListAliasesOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "NextToken")) ListAliasesOutput.struct_class = Types::ListAliasesOutput ListBuildsInput.add_member(:status, Shapes::ShapeRef.new(shape: BuildStatus, location_name: "Status")) ListBuildsInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) ListBuildsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "NextToken")) ListBuildsInput.struct_class = Types::ListBuildsInput ListBuildsOutput.add_member(:builds, Shapes::ShapeRef.new(shape: BuildList, location_name: "Builds")) ListBuildsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "NextToken")) ListBuildsOutput.struct_class = Types::ListBuildsOutput ListComputeInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) ListComputeInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) ListComputeInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) ListComputeInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) ListComputeInput.struct_class = Types::ListComputeInput ListComputeOutput.add_member(:compute_list, Shapes::ShapeRef.new(shape: ComputeList, location_name: "ComputeList")) ListComputeOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) ListComputeOutput.struct_class = Types::ListComputeOutput ListFleetsInput.add_member(:build_id, Shapes::ShapeRef.new(shape: BuildIdOrArn, location_name: "BuildId")) ListFleetsInput.add_member(:script_id, Shapes::ShapeRef.new(shape: ScriptIdOrArn, location_name: "ScriptId")) ListFleetsInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) ListFleetsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) ListFleetsInput.struct_class = Types::ListFleetsInput ListFleetsOutput.add_member(:fleet_ids, Shapes::ShapeRef.new(shape: FleetIdList, location_name: "FleetIds")) ListFleetsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) ListFleetsOutput.struct_class = Types::ListFleetsOutput ListGameServerGroupsInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) ListGameServerGroupsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) ListGameServerGroupsInput.struct_class = Types::ListGameServerGroupsInput ListGameServerGroupsOutput.add_member(:game_server_groups, Shapes::ShapeRef.new(shape: GameServerGroups, location_name: "GameServerGroups")) ListGameServerGroupsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) ListGameServerGroupsOutput.struct_class = Types::ListGameServerGroupsOutput ListGameServersInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) ListGameServersInput.add_member(:sort_order, Shapes::ShapeRef.new(shape: SortOrder, location_name: "SortOrder")) ListGameServersInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) ListGameServersInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) ListGameServersInput.struct_class = Types::ListGameServersInput ListGameServersOutput.add_member(:game_servers, Shapes::ShapeRef.new(shape: GameServers, location_name: "GameServers")) ListGameServersOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) ListGameServersOutput.struct_class = Types::ListGameServersOutput ListLocationsInput.add_member(:filters, Shapes::ShapeRef.new(shape: LocationFilterList, location_name: "Filters")) ListLocationsInput.add_member(:limit, Shapes::ShapeRef.new(shape: ListLocationsLimit, location_name: "Limit")) ListLocationsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) ListLocationsInput.struct_class = Types::ListLocationsInput ListLocationsOutput.add_member(:locations, Shapes::ShapeRef.new(shape: LocationModelList, location_name: "Locations")) ListLocationsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) ListLocationsOutput.struct_class = Types::ListLocationsOutput ListScriptsInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) ListScriptsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "NextToken")) ListScriptsInput.struct_class = Types::ListScriptsInput ListScriptsOutput.add_member(:scripts, Shapes::ShapeRef.new(shape: ScriptList, location_name: "Scripts")) ListScriptsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "NextToken")) ListScriptsOutput.struct_class = Types::ListScriptsOutput ListTagsForResourceRequest.add_member(:resource_arn, Shapes::ShapeRef.new(shape: AmazonResourceName, required: true, location_name: "ResourceARN")) ListTagsForResourceRequest.struct_class = Types::ListTagsForResourceRequest ListTagsForResourceResponse.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags")) ListTagsForResourceResponse.struct_class = Types::ListTagsForResourceResponse LocationAttributes.add_member(:location_state, Shapes::ShapeRef.new(shape: LocationState, location_name: "LocationState")) LocationAttributes.add_member(:stopped_actions, Shapes::ShapeRef.new(shape: FleetActionList, location_name: "StoppedActions")) LocationAttributes.add_member(:update_status, Shapes::ShapeRef.new(shape: LocationUpdateStatus, location_name: "UpdateStatus")) LocationAttributes.struct_class = Types::LocationAttributes LocationAttributesList.member = Shapes::ShapeRef.new(shape: LocationAttributes) LocationConfiguration.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, required: true, location_name: "Location")) LocationConfiguration.struct_class = Types::LocationConfiguration LocationConfigurationList.member = Shapes::ShapeRef.new(shape: LocationConfiguration) LocationFilterList.member = Shapes::ShapeRef.new(shape: LocationFilter) LocationList.member = Shapes::ShapeRef.new(shape: LocationStringModel) LocationModel.add_member(:location_name, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "LocationName")) LocationModel.add_member(:location_arn, Shapes::ShapeRef.new(shape: LocationArnModel, location_name: "LocationArn")) LocationModel.struct_class = Types::LocationModel LocationModelList.member = Shapes::ShapeRef.new(shape: LocationModel) LocationState.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) LocationState.add_member(:status, Shapes::ShapeRef.new(shape: FleetStatus, location_name: "Status")) LocationState.struct_class = Types::LocationState LocationStateList.member = Shapes::ShapeRef.new(shape: LocationState) MatchedPlayerSession.add_member(:player_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PlayerId")) MatchedPlayerSession.add_member(:player_session_id, Shapes::ShapeRef.new(shape: PlayerSessionId, location_name: "PlayerSessionId")) MatchedPlayerSession.struct_class = Types::MatchedPlayerSession MatchedPlayerSessionList.member = Shapes::ShapeRef.new(shape: MatchedPlayerSession) MatchmakingConfiguration.add_member(:name, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, location_name: "Name")) MatchmakingConfiguration.add_member(:configuration_arn, Shapes::ShapeRef.new(shape: MatchmakingConfigurationArn, location_name: "ConfigurationArn")) MatchmakingConfiguration.add_member(:description, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Description")) MatchmakingConfiguration.add_member(:game_session_queue_arns, Shapes::ShapeRef.new(shape: QueueArnsList, location_name: "GameSessionQueueArns")) MatchmakingConfiguration.add_member(:request_timeout_seconds, Shapes::ShapeRef.new(shape: MatchmakingRequestTimeoutInteger, location_name: "RequestTimeoutSeconds")) MatchmakingConfiguration.add_member(:acceptance_timeout_seconds, Shapes::ShapeRef.new(shape: MatchmakingAcceptanceTimeoutInteger, location_name: "AcceptanceTimeoutSeconds")) MatchmakingConfiguration.add_member(:acceptance_required, Shapes::ShapeRef.new(shape: BooleanModel, location_name: "AcceptanceRequired")) MatchmakingConfiguration.add_member(:rule_set_name, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, location_name: "RuleSetName")) MatchmakingConfiguration.add_member(:rule_set_arn, Shapes::ShapeRef.new(shape: MatchmakingRuleSetArn, location_name: "RuleSetArn")) MatchmakingConfiguration.add_member(:notification_target, Shapes::ShapeRef.new(shape: SnsArnStringModel, location_name: "NotificationTarget")) MatchmakingConfiguration.add_member(:additional_player_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "AdditionalPlayerCount")) MatchmakingConfiguration.add_member(:custom_event_data, Shapes::ShapeRef.new(shape: CustomEventData, location_name: "CustomEventData")) MatchmakingConfiguration.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) MatchmakingConfiguration.add_member(:game_properties, Shapes::ShapeRef.new(shape: GamePropertyList, location_name: "GameProperties")) MatchmakingConfiguration.add_member(:game_session_data, Shapes::ShapeRef.new(shape: GameSessionData, location_name: "GameSessionData")) MatchmakingConfiguration.add_member(:backfill_mode, Shapes::ShapeRef.new(shape: BackfillMode, location_name: "BackfillMode")) MatchmakingConfiguration.add_member(:flex_match_mode, Shapes::ShapeRef.new(shape: FlexMatchMode, location_name: "FlexMatchMode")) MatchmakingConfiguration.struct_class = Types::MatchmakingConfiguration MatchmakingConfigurationList.member = Shapes::ShapeRef.new(shape: MatchmakingConfiguration) MatchmakingConfigurationNameList.member = Shapes::ShapeRef.new(shape: MatchmakingConfigurationName) MatchmakingIdList.member = Shapes::ShapeRef.new(shape: MatchmakingIdStringModel) MatchmakingRuleSet.add_member(:rule_set_name, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, location_name: "RuleSetName")) MatchmakingRuleSet.add_member(:rule_set_arn, Shapes::ShapeRef.new(shape: MatchmakingRuleSetArn, location_name: "RuleSetArn")) MatchmakingRuleSet.add_member(:rule_set_body, Shapes::ShapeRef.new(shape: RuleSetBody, required: true, location_name: "RuleSetBody")) MatchmakingRuleSet.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) MatchmakingRuleSet.struct_class = Types::MatchmakingRuleSet MatchmakingRuleSetList.member = Shapes::ShapeRef.new(shape: MatchmakingRuleSet) MatchmakingRuleSetNameList.member = Shapes::ShapeRef.new(shape: MatchmakingRuleSetName) MatchmakingTicket.add_member(:ticket_id, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, location_name: "TicketId")) MatchmakingTicket.add_member(:configuration_name, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, location_name: "ConfigurationName")) MatchmakingTicket.add_member(:configuration_arn, Shapes::ShapeRef.new(shape: MatchmakingConfigurationArn, location_name: "ConfigurationArn")) MatchmakingTicket.add_member(:status, Shapes::ShapeRef.new(shape: MatchmakingConfigurationStatus, location_name: "Status")) MatchmakingTicket.add_member(:status_reason, Shapes::ShapeRef.new(shape: StringModel, location_name: "StatusReason")) MatchmakingTicket.add_member(:status_message, Shapes::ShapeRef.new(shape: StringModel, location_name: "StatusMessage")) MatchmakingTicket.add_member(:start_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "StartTime")) MatchmakingTicket.add_member(:end_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "EndTime")) MatchmakingTicket.add_member(:players, Shapes::ShapeRef.new(shape: PlayerList, location_name: "Players")) MatchmakingTicket.add_member(:game_session_connection_info, Shapes::ShapeRef.new(shape: GameSessionConnectionInfo, location_name: "GameSessionConnectionInfo")) MatchmakingTicket.add_member(:estimated_wait_time, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "EstimatedWaitTime")) MatchmakingTicket.struct_class = Types::MatchmakingTicket MatchmakingTicketList.member = Shapes::ShapeRef.new(shape: MatchmakingTicket) MetricGroupList.member = Shapes::ShapeRef.new(shape: MetricGroup) NotFoundException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) NotFoundException.struct_class = Types::NotFoundException OutOfCapacityException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) OutOfCapacityException.struct_class = Types::OutOfCapacityException PlacedPlayerSession.add_member(:player_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PlayerId")) PlacedPlayerSession.add_member(:player_session_id, Shapes::ShapeRef.new(shape: PlayerSessionId, location_name: "PlayerSessionId")) PlacedPlayerSession.struct_class = Types::PlacedPlayerSession PlacedPlayerSessionList.member = Shapes::ShapeRef.new(shape: PlacedPlayerSession) Player.add_member(:player_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PlayerId")) Player.add_member(:player_attributes, Shapes::ShapeRef.new(shape: PlayerAttributeMap, location_name: "PlayerAttributes")) Player.add_member(:team, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Team")) Player.add_member(:latency_in_ms, Shapes::ShapeRef.new(shape: LatencyMap, location_name: "LatencyInMs")) Player.struct_class = Types::Player PlayerAttributeMap.key = Shapes::ShapeRef.new(shape: NonZeroAndMaxString) PlayerAttributeMap.value = Shapes::ShapeRef.new(shape: AttributeValue) PlayerAttributeStringDoubleMap.key = Shapes::ShapeRef.new(shape: PlayerAttributeString) PlayerAttributeStringDoubleMap.value = Shapes::ShapeRef.new(shape: DoubleObject) PlayerAttributeStringList.member = Shapes::ShapeRef.new(shape: PlayerAttributeString) PlayerDataMap.key = Shapes::ShapeRef.new(shape: NonZeroAndMaxString) PlayerDataMap.value = Shapes::ShapeRef.new(shape: PlayerData) PlayerIdList.member = Shapes::ShapeRef.new(shape: NonZeroAndMaxString) PlayerLatency.add_member(:player_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PlayerId")) PlayerLatency.add_member(:region_identifier, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "RegionIdentifier")) PlayerLatency.add_member(:latency_in_milliseconds, Shapes::ShapeRef.new(shape: Float, location_name: "LatencyInMilliseconds")) PlayerLatency.struct_class = Types::PlayerLatency PlayerLatencyList.member = Shapes::ShapeRef.new(shape: PlayerLatency) PlayerLatencyPolicy.add_member(:maximum_individual_player_latency_milliseconds, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "MaximumIndividualPlayerLatencyMilliseconds")) PlayerLatencyPolicy.add_member(:policy_duration_seconds, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "PolicyDurationSeconds")) PlayerLatencyPolicy.struct_class = Types::PlayerLatencyPolicy PlayerLatencyPolicyList.member = Shapes::ShapeRef.new(shape: PlayerLatencyPolicy) PlayerList.member = Shapes::ShapeRef.new(shape: Player) PlayerSession.add_member(:player_session_id, Shapes::ShapeRef.new(shape: PlayerSessionId, location_name: "PlayerSessionId")) PlayerSession.add_member(:player_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PlayerId")) PlayerSession.add_member(:game_session_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "GameSessionId")) PlayerSession.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) PlayerSession.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) PlayerSession.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) PlayerSession.add_member(:termination_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "TerminationTime")) PlayerSession.add_member(:status, Shapes::ShapeRef.new(shape: PlayerSessionStatus, location_name: "Status")) PlayerSession.add_member(:ip_address, Shapes::ShapeRef.new(shape: IpAddress, location_name: "IpAddress")) PlayerSession.add_member(:dns_name, Shapes::ShapeRef.new(shape: DnsName, location_name: "DnsName")) PlayerSession.add_member(:port, Shapes::ShapeRef.new(shape: PortNumber, location_name: "Port")) PlayerSession.add_member(:player_data, Shapes::ShapeRef.new(shape: PlayerData, location_name: "PlayerData")) PlayerSession.struct_class = Types::PlayerSession PlayerSessionList.member = Shapes::ShapeRef.new(shape: PlayerSession) PriorityConfiguration.add_member(:priority_order, Shapes::ShapeRef.new(shape: PriorityTypeList, location_name: "PriorityOrder")) PriorityConfiguration.add_member(:location_order, Shapes::ShapeRef.new(shape: LocationList, location_name: "LocationOrder")) PriorityConfiguration.struct_class = Types::PriorityConfiguration PriorityTypeList.member = Shapes::ShapeRef.new(shape: PriorityType) PutScalingPolicyInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "Name")) PutScalingPolicyInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) PutScalingPolicyInput.add_member(:scaling_adjustment, Shapes::ShapeRef.new(shape: Integer, location_name: "ScalingAdjustment")) PutScalingPolicyInput.add_member(:scaling_adjustment_type, Shapes::ShapeRef.new(shape: ScalingAdjustmentType, location_name: "ScalingAdjustmentType")) PutScalingPolicyInput.add_member(:threshold, Shapes::ShapeRef.new(shape: Double, location_name: "Threshold")) PutScalingPolicyInput.add_member(:comparison_operator, Shapes::ShapeRef.new(shape: ComparisonOperatorType, location_name: "ComparisonOperator")) PutScalingPolicyInput.add_member(:evaluation_periods, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "EvaluationPeriods")) PutScalingPolicyInput.add_member(:metric_name, Shapes::ShapeRef.new(shape: MetricName, required: true, location_name: "MetricName")) PutScalingPolicyInput.add_member(:policy_type, Shapes::ShapeRef.new(shape: PolicyType, location_name: "PolicyType")) PutScalingPolicyInput.add_member(:target_configuration, Shapes::ShapeRef.new(shape: TargetConfiguration, location_name: "TargetConfiguration")) PutScalingPolicyInput.struct_class = Types::PutScalingPolicyInput PutScalingPolicyOutput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) PutScalingPolicyOutput.struct_class = Types::PutScalingPolicyOutput QueueArnsList.member = Shapes::ShapeRef.new(shape: ArnStringModel) RegisterComputeInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) RegisterComputeInput.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeName, required: true, location_name: "ComputeName")) RegisterComputeInput.add_member(:certificate_path, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "CertificatePath")) RegisterComputeInput.add_member(:dns_name, Shapes::ShapeRef.new(shape: DnsNameInput, location_name: "DnsName")) RegisterComputeInput.add_member(:ip_address, Shapes::ShapeRef.new(shape: IpAddress, location_name: "IpAddress")) RegisterComputeInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) RegisterComputeInput.struct_class = Types::RegisterComputeInput RegisterComputeOutput.add_member(:compute, Shapes::ShapeRef.new(shape: Compute, location_name: "Compute")) RegisterComputeOutput.struct_class = Types::RegisterComputeOutput RegisterGameServerInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) RegisterGameServerInput.add_member(:game_server_id, Shapes::ShapeRef.new(shape: GameServerId, required: true, location_name: "GameServerId")) RegisterGameServerInput.add_member(:instance_id, Shapes::ShapeRef.new(shape: GameServerInstanceId, required: true, location_name: "InstanceId")) RegisterGameServerInput.add_member(:connection_info, Shapes::ShapeRef.new(shape: GameServerConnectionInfo, location_name: "ConnectionInfo")) RegisterGameServerInput.add_member(:game_server_data, Shapes::ShapeRef.new(shape: GameServerData, location_name: "GameServerData")) RegisterGameServerInput.struct_class = Types::RegisterGameServerInput RegisterGameServerOutput.add_member(:game_server, Shapes::ShapeRef.new(shape: GameServer, location_name: "GameServer")) RegisterGameServerOutput.struct_class = Types::RegisterGameServerOutput RequestUploadCredentialsInput.add_member(:build_id, Shapes::ShapeRef.new(shape: BuildIdOrArn, required: true, location_name: "BuildId")) RequestUploadCredentialsInput.struct_class = Types::RequestUploadCredentialsInput RequestUploadCredentialsOutput.add_member(:upload_credentials, Shapes::ShapeRef.new(shape: AwsCredentials, location_name: "UploadCredentials")) RequestUploadCredentialsOutput.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation")) RequestUploadCredentialsOutput.struct_class = Types::RequestUploadCredentialsOutput ResolveAliasInput.add_member(:alias_id, Shapes::ShapeRef.new(shape: AliasIdOrArn, required: true, location_name: "AliasId")) ResolveAliasInput.struct_class = Types::ResolveAliasInput ResolveAliasOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) ResolveAliasOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) ResolveAliasOutput.struct_class = Types::ResolveAliasOutput ResourceCreationLimitPolicy.add_member(:new_game_sessions_per_creator, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "NewGameSessionsPerCreator")) ResourceCreationLimitPolicy.add_member(:policy_period_in_minutes, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "PolicyPeriodInMinutes")) ResourceCreationLimitPolicy.struct_class = Types::ResourceCreationLimitPolicy ResumeGameServerGroupInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) ResumeGameServerGroupInput.add_member(:resume_actions, Shapes::ShapeRef.new(shape: GameServerGroupActions, required: true, location_name: "ResumeActions")) ResumeGameServerGroupInput.struct_class = Types::ResumeGameServerGroupInput ResumeGameServerGroupOutput.add_member(:game_server_group, Shapes::ShapeRef.new(shape: GameServerGroup, location_name: "GameServerGroup")) ResumeGameServerGroupOutput.struct_class = Types::ResumeGameServerGroupOutput RoutingStrategy.add_member(:type, Shapes::ShapeRef.new(shape: RoutingStrategyType, location_name: "Type")) RoutingStrategy.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) RoutingStrategy.add_member(:message, Shapes::ShapeRef.new(shape: FreeText, location_name: "Message")) RoutingStrategy.struct_class = Types::RoutingStrategy RuntimeConfiguration.add_member(:server_processes, Shapes::ShapeRef.new(shape: ServerProcessList, location_name: "ServerProcesses")) RuntimeConfiguration.add_member(:max_concurrent_game_session_activations, Shapes::ShapeRef.new(shape: MaxConcurrentGameSessionActivations, location_name: "MaxConcurrentGameSessionActivations")) RuntimeConfiguration.add_member(:game_session_activation_timeout_seconds, Shapes::ShapeRef.new(shape: GameSessionActivationTimeoutSeconds, location_name: "GameSessionActivationTimeoutSeconds")) RuntimeConfiguration.struct_class = Types::RuntimeConfiguration S3Location.add_member(:bucket, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Bucket")) S3Location.add_member(:key, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Key")) S3Location.add_member(:role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "RoleArn")) S3Location.add_member(:object_version, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "ObjectVersion")) S3Location.struct_class = Types::S3Location ScalingPolicy.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) ScalingPolicy.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) ScalingPolicy.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) ScalingPolicy.add_member(:status, Shapes::ShapeRef.new(shape: ScalingStatusType, location_name: "Status")) ScalingPolicy.add_member(:scaling_adjustment, Shapes::ShapeRef.new(shape: Integer, location_name: "ScalingAdjustment")) ScalingPolicy.add_member(:scaling_adjustment_type, Shapes::ShapeRef.new(shape: ScalingAdjustmentType, location_name: "ScalingAdjustmentType")) ScalingPolicy.add_member(:comparison_operator, Shapes::ShapeRef.new(shape: ComparisonOperatorType, location_name: "ComparisonOperator")) ScalingPolicy.add_member(:threshold, Shapes::ShapeRef.new(shape: Double, location_name: "Threshold")) ScalingPolicy.add_member(:evaluation_periods, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "EvaluationPeriods")) ScalingPolicy.add_member(:metric_name, Shapes::ShapeRef.new(shape: MetricName, location_name: "MetricName")) ScalingPolicy.add_member(:policy_type, Shapes::ShapeRef.new(shape: PolicyType, location_name: "PolicyType")) ScalingPolicy.add_member(:target_configuration, Shapes::ShapeRef.new(shape: TargetConfiguration, location_name: "TargetConfiguration")) ScalingPolicy.add_member(:update_status, Shapes::ShapeRef.new(shape: LocationUpdateStatus, location_name: "UpdateStatus")) ScalingPolicy.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) ScalingPolicy.struct_class = Types::ScalingPolicy ScalingPolicyList.member = Shapes::ShapeRef.new(shape: ScalingPolicy) Script.add_member(:script_id, Shapes::ShapeRef.new(shape: ScriptId, location_name: "ScriptId")) Script.add_member(:script_arn, Shapes::ShapeRef.new(shape: ScriptArn, location_name: "ScriptArn")) Script.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) Script.add_member(:version, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Version")) Script.add_member(:size_on_disk, Shapes::ShapeRef.new(shape: PositiveLong, location_name: "SizeOnDisk")) Script.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) Script.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation")) Script.struct_class = Types::Script ScriptList.member = Shapes::ShapeRef.new(shape: Script) SearchGameSessionsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, location_name: "FleetId")) SearchGameSessionsInput.add_member(:alias_id, Shapes::ShapeRef.new(shape: AliasIdOrArn, location_name: "AliasId")) SearchGameSessionsInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) SearchGameSessionsInput.add_member(:filter_expression, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "FilterExpression")) SearchGameSessionsInput.add_member(:sort_expression, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "SortExpression")) SearchGameSessionsInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit")) SearchGameSessionsInput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) SearchGameSessionsInput.struct_class = Types::SearchGameSessionsInput SearchGameSessionsOutput.add_member(:game_sessions, Shapes::ShapeRef.new(shape: GameSessionList, location_name: "GameSessions")) SearchGameSessionsOutput.add_member(:next_token, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "NextToken")) SearchGameSessionsOutput.struct_class = Types::SearchGameSessionsOutput ServerProcess.add_member(:launch_path, Shapes::ShapeRef.new(shape: LaunchPathStringModel, required: true, location_name: "LaunchPath")) ServerProcess.add_member(:parameters, Shapes::ShapeRef.new(shape: LaunchParametersStringModel, location_name: "Parameters")) ServerProcess.add_member(:concurrent_executions, Shapes::ShapeRef.new(shape: PositiveInteger, required: true, location_name: "ConcurrentExecutions")) ServerProcess.struct_class = Types::ServerProcess ServerProcessList.member = Shapes::ShapeRef.new(shape: ServerProcess) StartFleetActionsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) StartFleetActionsInput.add_member(:actions, Shapes::ShapeRef.new(shape: FleetActionList, required: true, location_name: "Actions")) StartFleetActionsInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) StartFleetActionsInput.struct_class = Types::StartFleetActionsInput StartFleetActionsOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) StartFleetActionsOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) StartFleetActionsOutput.struct_class = Types::StartFleetActionsOutput StartGameSessionPlacementInput.add_member(:placement_id, Shapes::ShapeRef.new(shape: IdStringModel, required: true, location_name: "PlacementId")) StartGameSessionPlacementInput.add_member(:game_session_queue_name, Shapes::ShapeRef.new(shape: GameSessionQueueNameOrArn, required: true, location_name: "GameSessionQueueName")) StartGameSessionPlacementInput.add_member(:game_properties, Shapes::ShapeRef.new(shape: GamePropertyList, location_name: "GameProperties")) StartGameSessionPlacementInput.add_member(:maximum_player_session_count, Shapes::ShapeRef.new(shape: WholeNumber, required: true, location_name: "MaximumPlayerSessionCount")) StartGameSessionPlacementInput.add_member(:game_session_name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "GameSessionName")) StartGameSessionPlacementInput.add_member(:player_latencies, Shapes::ShapeRef.new(shape: PlayerLatencyList, location_name: "PlayerLatencies")) StartGameSessionPlacementInput.add_member(:desired_player_sessions, Shapes::ShapeRef.new(shape: DesiredPlayerSessionList, location_name: "DesiredPlayerSessions")) StartGameSessionPlacementInput.add_member(:game_session_data, Shapes::ShapeRef.new(shape: LargeGameSessionData, location_name: "GameSessionData")) StartGameSessionPlacementInput.struct_class = Types::StartGameSessionPlacementInput StartGameSessionPlacementOutput.add_member(:game_session_placement, Shapes::ShapeRef.new(shape: GameSessionPlacement, location_name: "GameSessionPlacement")) StartGameSessionPlacementOutput.struct_class = Types::StartGameSessionPlacementOutput StartMatchBackfillInput.add_member(:ticket_id, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, location_name: "TicketId")) StartMatchBackfillInput.add_member(:configuration_name, Shapes::ShapeRef.new(shape: MatchmakingConfigurationName, required: true, location_name: "ConfigurationName")) StartMatchBackfillInput.add_member(:game_session_arn, Shapes::ShapeRef.new(shape: ArnStringModel, location_name: "GameSessionArn")) StartMatchBackfillInput.add_member(:players, Shapes::ShapeRef.new(shape: PlayerList, required: true, location_name: "Players")) StartMatchBackfillInput.struct_class = Types::StartMatchBackfillInput StartMatchBackfillOutput.add_member(:matchmaking_ticket, Shapes::ShapeRef.new(shape: MatchmakingTicket, location_name: "MatchmakingTicket")) StartMatchBackfillOutput.struct_class = Types::StartMatchBackfillOutput StartMatchmakingInput.add_member(:ticket_id, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, location_name: "TicketId")) StartMatchmakingInput.add_member(:configuration_name, Shapes::ShapeRef.new(shape: MatchmakingConfigurationName, required: true, location_name: "ConfigurationName")) StartMatchmakingInput.add_member(:players, Shapes::ShapeRef.new(shape: PlayerList, required: true, location_name: "Players")) StartMatchmakingInput.struct_class = Types::StartMatchmakingInput StartMatchmakingOutput.add_member(:matchmaking_ticket, Shapes::ShapeRef.new(shape: MatchmakingTicket, location_name: "MatchmakingTicket")) StartMatchmakingOutput.struct_class = Types::StartMatchmakingOutput StopFleetActionsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) StopFleetActionsInput.add_member(:actions, Shapes::ShapeRef.new(shape: FleetActionList, required: true, location_name: "Actions")) StopFleetActionsInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) StopFleetActionsInput.struct_class = Types::StopFleetActionsInput StopFleetActionsOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) StopFleetActionsOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) StopFleetActionsOutput.struct_class = Types::StopFleetActionsOutput StopGameSessionPlacementInput.add_member(:placement_id, Shapes::ShapeRef.new(shape: IdStringModel, required: true, location_name: "PlacementId")) StopGameSessionPlacementInput.struct_class = Types::StopGameSessionPlacementInput StopGameSessionPlacementOutput.add_member(:game_session_placement, Shapes::ShapeRef.new(shape: GameSessionPlacement, location_name: "GameSessionPlacement")) StopGameSessionPlacementOutput.struct_class = Types::StopGameSessionPlacementOutput StopMatchmakingInput.add_member(:ticket_id, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, required: true, location_name: "TicketId")) StopMatchmakingInput.struct_class = Types::StopMatchmakingInput StopMatchmakingOutput.struct_class = Types::StopMatchmakingOutput StringList.member = Shapes::ShapeRef.new(shape: NonZeroAndMaxString) SuspendGameServerGroupInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) SuspendGameServerGroupInput.add_member(:suspend_actions, Shapes::ShapeRef.new(shape: GameServerGroupActions, required: true, location_name: "SuspendActions")) SuspendGameServerGroupInput.struct_class = Types::SuspendGameServerGroupInput SuspendGameServerGroupOutput.add_member(:game_server_group, Shapes::ShapeRef.new(shape: GameServerGroup, location_name: "GameServerGroup")) SuspendGameServerGroupOutput.struct_class = Types::SuspendGameServerGroupOutput Tag.add_member(:key, Shapes::ShapeRef.new(shape: TagKey, required: true, location_name: "Key")) Tag.add_member(:value, Shapes::ShapeRef.new(shape: TagValue, required: true, location_name: "Value")) Tag.struct_class = Types::Tag TagKeyList.member = Shapes::ShapeRef.new(shape: TagKey) TagList.member = Shapes::ShapeRef.new(shape: Tag) TagResourceRequest.add_member(:resource_arn, Shapes::ShapeRef.new(shape: AmazonResourceName, required: true, location_name: "ResourceARN")) TagResourceRequest.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, required: true, location_name: "Tags")) TagResourceRequest.struct_class = Types::TagResourceRequest TagResourceResponse.struct_class = Types::TagResourceResponse TaggingFailedException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) TaggingFailedException.struct_class = Types::TaggingFailedException TargetConfiguration.add_member(:target_value, Shapes::ShapeRef.new(shape: Double, required: true, location_name: "TargetValue")) TargetConfiguration.struct_class = Types::TargetConfiguration TargetTrackingConfiguration.add_member(:target_value, Shapes::ShapeRef.new(shape: NonNegativeDouble, required: true, location_name: "TargetValue")) TargetTrackingConfiguration.struct_class = Types::TargetTrackingConfiguration TerminalRoutingStrategyException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) TerminalRoutingStrategyException.struct_class = Types::TerminalRoutingStrategyException UnauthorizedException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) UnauthorizedException.struct_class = Types::UnauthorizedException UnsupportedRegionException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message")) UnsupportedRegionException.struct_class = Types::UnsupportedRegionException UntagResourceRequest.add_member(:resource_arn, Shapes::ShapeRef.new(shape: AmazonResourceName, required: true, location_name: "ResourceARN")) UntagResourceRequest.add_member(:tag_keys, Shapes::ShapeRef.new(shape: TagKeyList, required: true, location_name: "TagKeys")) UntagResourceRequest.struct_class = Types::UntagResourceRequest UntagResourceResponse.struct_class = Types::UntagResourceResponse UpdateAliasInput.add_member(:alias_id, Shapes::ShapeRef.new(shape: AliasIdOrArn, required: true, location_name: "AliasId")) UpdateAliasInput.add_member(:name, Shapes::ShapeRef.new(shape: NonBlankAndLengthConstraintString, location_name: "Name")) UpdateAliasInput.add_member(:description, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Description")) UpdateAliasInput.add_member(:routing_strategy, Shapes::ShapeRef.new(shape: RoutingStrategy, location_name: "RoutingStrategy")) UpdateAliasInput.struct_class = Types::UpdateAliasInput UpdateAliasOutput.add_member(:alias, Shapes::ShapeRef.new(shape: Alias, location_name: "Alias")) UpdateAliasOutput.struct_class = Types::UpdateAliasOutput UpdateBuildInput.add_member(:build_id, Shapes::ShapeRef.new(shape: BuildIdOrArn, required: true, location_name: "BuildId")) UpdateBuildInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) UpdateBuildInput.add_member(:version, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Version")) UpdateBuildInput.struct_class = Types::UpdateBuildInput UpdateBuildOutput.add_member(:build, Shapes::ShapeRef.new(shape: Build, location_name: "Build")) UpdateBuildOutput.struct_class = Types::UpdateBuildOutput UpdateFleetAttributesInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) UpdateFleetAttributesInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) UpdateFleetAttributesInput.add_member(:description, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Description")) UpdateFleetAttributesInput.add_member(:new_game_session_protection_policy, Shapes::ShapeRef.new(shape: ProtectionPolicy, location_name: "NewGameSessionProtectionPolicy")) UpdateFleetAttributesInput.add_member(:resource_creation_limit_policy, Shapes::ShapeRef.new(shape: ResourceCreationLimitPolicy, location_name: "ResourceCreationLimitPolicy")) UpdateFleetAttributesInput.add_member(:metric_groups, Shapes::ShapeRef.new(shape: MetricGroupList, location_name: "MetricGroups")) UpdateFleetAttributesInput.add_member(:anywhere_configuration, Shapes::ShapeRef.new(shape: AnywhereConfiguration, location_name: "AnywhereConfiguration")) UpdateFleetAttributesInput.struct_class = Types::UpdateFleetAttributesInput UpdateFleetAttributesOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) UpdateFleetAttributesOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) UpdateFleetAttributesOutput.struct_class = Types::UpdateFleetAttributesOutput UpdateFleetCapacityInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) UpdateFleetCapacityInput.add_member(:desired_instances, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "DesiredInstances")) UpdateFleetCapacityInput.add_member(:min_size, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "MinSize")) UpdateFleetCapacityInput.add_member(:max_size, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "MaxSize")) UpdateFleetCapacityInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) UpdateFleetCapacityInput.struct_class = Types::UpdateFleetCapacityInput UpdateFleetCapacityOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) UpdateFleetCapacityOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) UpdateFleetCapacityOutput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location")) UpdateFleetCapacityOutput.struct_class = Types::UpdateFleetCapacityOutput UpdateFleetPortSettingsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) UpdateFleetPortSettingsInput.add_member(:inbound_permission_authorizations, Shapes::ShapeRef.new(shape: IpPermissionsList, location_name: "InboundPermissionAuthorizations")) UpdateFleetPortSettingsInput.add_member(:inbound_permission_revocations, Shapes::ShapeRef.new(shape: IpPermissionsList, location_name: "InboundPermissionRevocations")) UpdateFleetPortSettingsInput.struct_class = Types::UpdateFleetPortSettingsInput UpdateFleetPortSettingsOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) UpdateFleetPortSettingsOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) UpdateFleetPortSettingsOutput.struct_class = Types::UpdateFleetPortSettingsOutput UpdateGameServerGroupInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) UpdateGameServerGroupInput.add_member(:role_arn, Shapes::ShapeRef.new(shape: IamRoleArn, location_name: "RoleArn")) UpdateGameServerGroupInput.add_member(:instance_definitions, Shapes::ShapeRef.new(shape: InstanceDefinitions, location_name: "InstanceDefinitions")) UpdateGameServerGroupInput.add_member(:game_server_protection_policy, Shapes::ShapeRef.new(shape: GameServerProtectionPolicy, location_name: "GameServerProtectionPolicy")) UpdateGameServerGroupInput.add_member(:balancing_strategy, Shapes::ShapeRef.new(shape: BalancingStrategy, location_name: "BalancingStrategy")) UpdateGameServerGroupInput.struct_class = Types::UpdateGameServerGroupInput UpdateGameServerGroupOutput.add_member(:game_server_group, Shapes::ShapeRef.new(shape: GameServerGroup, location_name: "GameServerGroup")) UpdateGameServerGroupOutput.struct_class = Types::UpdateGameServerGroupOutput UpdateGameServerInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName")) UpdateGameServerInput.add_member(:game_server_id, Shapes::ShapeRef.new(shape: GameServerId, required: true, location_name: "GameServerId")) UpdateGameServerInput.add_member(:game_server_data, Shapes::ShapeRef.new(shape: GameServerData, location_name: "GameServerData")) UpdateGameServerInput.add_member(:utilization_status, Shapes::ShapeRef.new(shape: GameServerUtilizationStatus, location_name: "UtilizationStatus")) UpdateGameServerInput.add_member(:health_check, Shapes::ShapeRef.new(shape: GameServerHealthCheck, location_name: "HealthCheck")) UpdateGameServerInput.struct_class = Types::UpdateGameServerInput UpdateGameServerOutput.add_member(:game_server, Shapes::ShapeRef.new(shape: GameServer, location_name: "GameServer")) UpdateGameServerOutput.struct_class = Types::UpdateGameServerOutput UpdateGameSessionInput.add_member(:game_session_id, Shapes::ShapeRef.new(shape: ArnStringModel, required: true, location_name: "GameSessionId")) UpdateGameSessionInput.add_member(:maximum_player_session_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "MaximumPlayerSessionCount")) UpdateGameSessionInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) UpdateGameSessionInput.add_member(:player_session_creation_policy, Shapes::ShapeRef.new(shape: PlayerSessionCreationPolicy, location_name: "PlayerSessionCreationPolicy")) UpdateGameSessionInput.add_member(:protection_policy, Shapes::ShapeRef.new(shape: ProtectionPolicy, location_name: "ProtectionPolicy")) UpdateGameSessionInput.struct_class = Types::UpdateGameSessionInput UpdateGameSessionOutput.add_member(:game_session, Shapes::ShapeRef.new(shape: GameSession, location_name: "GameSession")) UpdateGameSessionOutput.struct_class = Types::UpdateGameSessionOutput UpdateGameSessionQueueInput.add_member(:name, Shapes::ShapeRef.new(shape: GameSessionQueueNameOrArn, required: true, location_name: "Name")) UpdateGameSessionQueueInput.add_member(:timeout_in_seconds, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "TimeoutInSeconds")) UpdateGameSessionQueueInput.add_member(:player_latency_policies, Shapes::ShapeRef.new(shape: PlayerLatencyPolicyList, location_name: "PlayerLatencyPolicies")) UpdateGameSessionQueueInput.add_member(:destinations, Shapes::ShapeRef.new(shape: GameSessionQueueDestinationList, location_name: "Destinations")) UpdateGameSessionQueueInput.add_member(:filter_configuration, Shapes::ShapeRef.new(shape: FilterConfiguration, location_name: "FilterConfiguration")) UpdateGameSessionQueueInput.add_member(:priority_configuration, Shapes::ShapeRef.new(shape: PriorityConfiguration, location_name: "PriorityConfiguration")) UpdateGameSessionQueueInput.add_member(:custom_event_data, Shapes::ShapeRef.new(shape: QueueCustomEventData, location_name: "CustomEventData")) UpdateGameSessionQueueInput.add_member(:notification_target, Shapes::ShapeRef.new(shape: QueueSnsArnStringModel, location_name: "NotificationTarget")) UpdateGameSessionQueueInput.struct_class = Types::UpdateGameSessionQueueInput UpdateGameSessionQueueOutput.add_member(:game_session_queue, Shapes::ShapeRef.new(shape: GameSessionQueue, location_name: "GameSessionQueue")) UpdateGameSessionQueueOutput.struct_class = Types::UpdateGameSessionQueueOutput UpdateMatchmakingConfigurationInput.add_member(:name, Shapes::ShapeRef.new(shape: MatchmakingConfigurationName, required: true, location_name: "Name")) UpdateMatchmakingConfigurationInput.add_member(:description, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Description")) UpdateMatchmakingConfigurationInput.add_member(:game_session_queue_arns, Shapes::ShapeRef.new(shape: QueueArnsList, location_name: "GameSessionQueueArns")) UpdateMatchmakingConfigurationInput.add_member(:request_timeout_seconds, Shapes::ShapeRef.new(shape: MatchmakingRequestTimeoutInteger, location_name: "RequestTimeoutSeconds")) UpdateMatchmakingConfigurationInput.add_member(:acceptance_timeout_seconds, Shapes::ShapeRef.new(shape: MatchmakingAcceptanceTimeoutInteger, location_name: "AcceptanceTimeoutSeconds")) UpdateMatchmakingConfigurationInput.add_member(:acceptance_required, Shapes::ShapeRef.new(shape: BooleanModel, location_name: "AcceptanceRequired")) UpdateMatchmakingConfigurationInput.add_member(:rule_set_name, Shapes::ShapeRef.new(shape: MatchmakingRuleSetName, location_name: "RuleSetName")) UpdateMatchmakingConfigurationInput.add_member(:notification_target, Shapes::ShapeRef.new(shape: SnsArnStringModel, location_name: "NotificationTarget")) UpdateMatchmakingConfigurationInput.add_member(:additional_player_count, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "AdditionalPlayerCount")) UpdateMatchmakingConfigurationInput.add_member(:custom_event_data, Shapes::ShapeRef.new(shape: CustomEventData, location_name: "CustomEventData")) UpdateMatchmakingConfigurationInput.add_member(:game_properties, Shapes::ShapeRef.new(shape: GamePropertyList, location_name: "GameProperties")) UpdateMatchmakingConfigurationInput.add_member(:game_session_data, Shapes::ShapeRef.new(shape: GameSessionData, location_name: "GameSessionData")) UpdateMatchmakingConfigurationInput.add_member(:backfill_mode, Shapes::ShapeRef.new(shape: BackfillMode, location_name: "BackfillMode")) UpdateMatchmakingConfigurationInput.add_member(:flex_match_mode, Shapes::ShapeRef.new(shape: FlexMatchMode, location_name: "FlexMatchMode")) UpdateMatchmakingConfigurationInput.struct_class = Types::UpdateMatchmakingConfigurationInput UpdateMatchmakingConfigurationOutput.add_member(:configuration, Shapes::ShapeRef.new(shape: MatchmakingConfiguration, location_name: "Configuration")) UpdateMatchmakingConfigurationOutput.struct_class = Types::UpdateMatchmakingConfigurationOutput UpdateRuntimeConfigurationInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId")) UpdateRuntimeConfigurationInput.add_member(:runtime_configuration, Shapes::ShapeRef.new(shape: RuntimeConfiguration, required: true, location_name: "RuntimeConfiguration")) UpdateRuntimeConfigurationInput.struct_class = Types::UpdateRuntimeConfigurationInput UpdateRuntimeConfigurationOutput.add_member(:runtime_configuration, Shapes::ShapeRef.new(shape: RuntimeConfiguration, location_name: "RuntimeConfiguration")) UpdateRuntimeConfigurationOutput.struct_class = Types::UpdateRuntimeConfigurationOutput UpdateScriptInput.add_member(:script_id, Shapes::ShapeRef.new(shape: ScriptIdOrArn, required: true, location_name: "ScriptId")) UpdateScriptInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name")) UpdateScriptInput.add_member(:version, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Version")) UpdateScriptInput.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation")) UpdateScriptInput.add_member(:zip_file, Shapes::ShapeRef.new(shape: ZipBlob, location_name: "ZipFile")) UpdateScriptInput.struct_class = Types::UpdateScriptInput UpdateScriptOutput.add_member(:script, Shapes::ShapeRef.new(shape: Script, location_name: "Script")) UpdateScriptOutput.struct_class = Types::UpdateScriptOutput ValidateMatchmakingRuleSetInput.add_member(:rule_set_body, Shapes::ShapeRef.new(shape: RuleSetBody, required: true, location_name: "RuleSetBody")) ValidateMatchmakingRuleSetInput.struct_class = Types::ValidateMatchmakingRuleSetInput ValidateMatchmakingRuleSetOutput.add_member(:valid, Shapes::ShapeRef.new(shape: BooleanModel, location_name: "Valid")) ValidateMatchmakingRuleSetOutput.struct_class = Types::ValidateMatchmakingRuleSetOutput VpcPeeringAuthorization.add_member(:game_lift_aws_account_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "GameLiftAwsAccountId")) VpcPeeringAuthorization.add_member(:peer_vpc_aws_account_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcAwsAccountId")) VpcPeeringAuthorization.add_member(:peer_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcId")) VpcPeeringAuthorization.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime")) VpcPeeringAuthorization.add_member(:expiration_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "ExpirationTime")) VpcPeeringAuthorization.struct_class = Types::VpcPeeringAuthorization VpcPeeringAuthorizationList.member = Shapes::ShapeRef.new(shape: VpcPeeringAuthorization) VpcPeeringConnection.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId")) VpcPeeringConnection.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn")) VpcPeeringConnection.add_member(:ip_v4_cidr_block, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "IpV4CidrBlock")) VpcPeeringConnection.add_member(:vpc_peering_connection_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "VpcPeeringConnectionId")) VpcPeeringConnection.add_member(:status, Shapes::ShapeRef.new(shape: VpcPeeringConnectionStatus, location_name: "Status")) VpcPeeringConnection.add_member(:peer_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcId")) VpcPeeringConnection.add_member(:game_lift_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "GameLiftVpcId")) VpcPeeringConnection.struct_class = Types::VpcPeeringConnection VpcPeeringConnectionList.member = Shapes::ShapeRef.new(shape: VpcPeeringConnection) VpcPeeringConnectionStatus.add_member(:code, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Code")) VpcPeeringConnectionStatus.add_member(:message, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Message")) VpcPeeringConnectionStatus.struct_class = Types::VpcPeeringConnectionStatus VpcSubnets.member = Shapes::ShapeRef.new(shape: VpcSubnet) # @api private API = Seahorse::Model::Api.new.tap do |api| api.version = "2015-10-01" api.metadata = { "apiVersion" => "2015-10-01", "endpointPrefix" => "gamelift", "jsonVersion" => "1.1", "protocol" => "json", "serviceFullName" => "Amazon GameLift", "serviceId" => "GameLift", "signatureVersion" => "v4", "targetPrefix" => "GameLift", "uid" => "gamelift-2015-10-01", } api.add_operation(:accept_match, Seahorse::Model::Operation.new.tap do |o| o.name = "AcceptMatch" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: AcceptMatchInput) o.output = Shapes::ShapeRef.new(shape: AcceptMatchOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:claim_game_server, Seahorse::Model::Operation.new.tap do |o| o.name = "ClaimGameServer" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ClaimGameServerInput) o.output = Shapes::ShapeRef.new(shape: ClaimGameServerOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: OutOfCapacityException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:create_alias, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateAlias" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateAliasInput) o.output = Shapes::ShapeRef.new(shape: CreateAliasOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) end) api.add_operation(:create_build, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateBuild" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateBuildInput) o.output = Shapes::ShapeRef.new(shape: CreateBuildOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:create_fleet, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateFleet" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateFleetInput) o.output = Shapes::ShapeRef.new(shape: CreateFleetOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:create_fleet_locations, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateFleetLocations" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateFleetLocationsInput) o.output = Shapes::ShapeRef.new(shape: CreateFleetLocationsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidFleetStatusException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) end) api.add_operation(:create_game_server_group, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateGameServerGroup" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateGameServerGroupInput) o.output = Shapes::ShapeRef.new(shape: CreateGameServerGroupOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) end) api.add_operation(:create_game_session, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateGameSession" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateGameSessionInput) o.output = Shapes::ShapeRef.new(shape: CreateGameSessionOutput) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidFleetStatusException) o.errors << Shapes::ShapeRef.new(shape: TerminalRoutingStrategyException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: FleetCapacityExceededException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: IdempotentParameterMismatchException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:create_game_session_queue, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateGameSessionQueue" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateGameSessionQueueInput) o.output = Shapes::ShapeRef.new(shape: CreateGameSessionQueueOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) end) api.add_operation(:create_location, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateLocation" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateLocationInput) o.output = Shapes::ShapeRef.new(shape: CreateLocationOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:create_matchmaking_configuration, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateMatchmakingConfiguration" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateMatchmakingConfigurationInput) o.output = Shapes::ShapeRef.new(shape: CreateMatchmakingConfigurationOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) end) api.add_operation(:create_matchmaking_rule_set, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateMatchmakingRuleSet" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateMatchmakingRuleSetInput) o.output = Shapes::ShapeRef.new(shape: CreateMatchmakingRuleSetOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) end) api.add_operation(:create_player_session, Seahorse::Model::Operation.new.tap do |o| o.name = "CreatePlayerSession" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreatePlayerSessionInput) o.output = Shapes::ShapeRef.new(shape: CreatePlayerSessionOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidGameSessionStatusException) o.errors << Shapes::ShapeRef.new(shape: GameSessionFullException) o.errors << Shapes::ShapeRef.new(shape: TerminalRoutingStrategyException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) end) api.add_operation(:create_player_sessions, Seahorse::Model::Operation.new.tap do |o| o.name = "CreatePlayerSessions" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreatePlayerSessionsInput) o.output = Shapes::ShapeRef.new(shape: CreatePlayerSessionsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidGameSessionStatusException) o.errors << Shapes::ShapeRef.new(shape: GameSessionFullException) o.errors << Shapes::ShapeRef.new(shape: TerminalRoutingStrategyException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) end) api.add_operation(:create_script, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateScript" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateScriptInput) o.output = Shapes::ShapeRef.new(shape: CreateScriptOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:create_vpc_peering_authorization, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateVpcPeeringAuthorization" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateVpcPeeringAuthorizationInput) o.output = Shapes::ShapeRef.new(shape: CreateVpcPeeringAuthorizationOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:create_vpc_peering_connection, Seahorse::Model::Operation.new.tap do |o| o.name = "CreateVpcPeeringConnection" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: CreateVpcPeeringConnectionInput) o.output = Shapes::ShapeRef.new(shape: CreateVpcPeeringConnectionOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:delete_alias, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteAlias" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteAliasInput) o.output = Shapes::ShapeRef.new(shape: Shapes::StructureShape.new(struct_class: Aws::EmptyStructure)) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:delete_build, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteBuild" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteBuildInput) o.output = Shapes::ShapeRef.new(shape: Shapes::StructureShape.new(struct_class: Aws::EmptyStructure)) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) end) api.add_operation(:delete_fleet, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteFleet" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteFleetInput) o.output = Shapes::ShapeRef.new(shape: Shapes::StructureShape.new(struct_class: Aws::EmptyStructure)) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidFleetStatusException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) end) api.add_operation(:delete_fleet_locations, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteFleetLocations" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteFleetLocationsInput) o.output = Shapes::ShapeRef.new(shape: DeleteFleetLocationsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:delete_game_server_group, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteGameServerGroup" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteGameServerGroupInput) o.output = Shapes::ShapeRef.new(shape: DeleteGameServerGroupOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:delete_game_session_queue, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteGameSessionQueue" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteGameSessionQueueInput) o.output = Shapes::ShapeRef.new(shape: DeleteGameSessionQueueOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) end) api.add_operation(:delete_location, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteLocation" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteLocationInput) o.output = Shapes::ShapeRef.new(shape: DeleteLocationOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:delete_matchmaking_configuration, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteMatchmakingConfiguration" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteMatchmakingConfigurationInput) o.output = Shapes::ShapeRef.new(shape: DeleteMatchmakingConfigurationOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) end) api.add_operation(:delete_matchmaking_rule_set, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteMatchmakingRuleSet" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteMatchmakingRuleSetInput) o.output = Shapes::ShapeRef.new(shape: DeleteMatchmakingRuleSetOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) end) api.add_operation(:delete_scaling_policy, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteScalingPolicy" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteScalingPolicyInput) o.output = Shapes::ShapeRef.new(shape: Shapes::StructureShape.new(struct_class: Aws::EmptyStructure)) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) end) api.add_operation(:delete_script, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteScript" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteScriptInput) o.output = Shapes::ShapeRef.new(shape: Shapes::StructureShape.new(struct_class: Aws::EmptyStructure)) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:delete_vpc_peering_authorization, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteVpcPeeringAuthorization" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteVpcPeeringAuthorizationInput) o.output = Shapes::ShapeRef.new(shape: DeleteVpcPeeringAuthorizationOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:delete_vpc_peering_connection, Seahorse::Model::Operation.new.tap do |o| o.name = "DeleteVpcPeeringConnection" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeleteVpcPeeringConnectionInput) o.output = Shapes::ShapeRef.new(shape: DeleteVpcPeeringConnectionOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:deregister_compute, Seahorse::Model::Operation.new.tap do |o| o.name = "DeregisterCompute" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeregisterComputeInput) o.output = Shapes::ShapeRef.new(shape: DeregisterComputeOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:deregister_game_server, Seahorse::Model::Operation.new.tap do |o| o.name = "DeregisterGameServer" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DeregisterGameServerInput) o.output = Shapes::ShapeRef.new(shape: Shapes::StructureShape.new(struct_class: Aws::EmptyStructure)) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:describe_alias, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeAlias" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeAliasInput) o.output = Shapes::ShapeRef.new(shape: DescribeAliasOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:describe_build, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeBuild" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeBuildInput) o.output = Shapes::ShapeRef.new(shape: DescribeBuildOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:describe_compute, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeCompute" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeComputeInput) o.output = Shapes::ShapeRef.new(shape: DescribeComputeOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:describe_ec2_instance_limits, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeEC2InstanceLimits" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeEC2InstanceLimitsInput) o.output = Shapes::ShapeRef.new(shape: DescribeEC2InstanceLimitsOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:describe_fleet_attributes, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeFleetAttributes" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeFleetAttributesInput) o.output = Shapes::ShapeRef.new(shape: DescribeFleetAttributesOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_fleet_capacity, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeFleetCapacity" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeFleetCapacityInput) o.output = Shapes::ShapeRef.new(shape: DescribeFleetCapacityOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_fleet_events, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeFleetEvents" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeFleetEventsInput) o.output = Shapes::ShapeRef.new(shape: DescribeFleetEventsOutput) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_fleet_location_attributes, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeFleetLocationAttributes" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeFleetLocationAttributesInput) o.output = Shapes::ShapeRef.new(shape: DescribeFleetLocationAttributesOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_fleet_location_capacity, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeFleetLocationCapacity" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeFleetLocationCapacityInput) o.output = Shapes::ShapeRef.new(shape: DescribeFleetLocationCapacityOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:describe_fleet_location_utilization, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeFleetLocationUtilization" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeFleetLocationUtilizationInput) o.output = Shapes::ShapeRef.new(shape: DescribeFleetLocationUtilizationOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:describe_fleet_port_settings, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeFleetPortSettings" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeFleetPortSettingsInput) o.output = Shapes::ShapeRef.new(shape: DescribeFleetPortSettingsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:describe_fleet_utilization, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeFleetUtilization" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeFleetUtilizationInput) o.output = Shapes::ShapeRef.new(shape: DescribeFleetUtilizationOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_game_server, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeGameServer" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeGameServerInput) o.output = Shapes::ShapeRef.new(shape: DescribeGameServerOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:describe_game_server_group, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeGameServerGroup" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeGameServerGroupInput) o.output = Shapes::ShapeRef.new(shape: DescribeGameServerGroupOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:describe_game_server_instances, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeGameServerInstances" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeGameServerInstancesInput) o.output = Shapes::ShapeRef.new(shape: DescribeGameServerInstancesOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_game_session_details, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeGameSessionDetails" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeGameSessionDetailsInput) o.output = Shapes::ShapeRef.new(shape: DescribeGameSessionDetailsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: TerminalRoutingStrategyException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_game_session_placement, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeGameSessionPlacement" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeGameSessionPlacementInput) o.output = Shapes::ShapeRef.new(shape: DescribeGameSessionPlacementOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) end) api.add_operation(:describe_game_session_queues, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeGameSessionQueues" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeGameSessionQueuesInput) o.output = Shapes::ShapeRef.new(shape: DescribeGameSessionQueuesOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_game_sessions, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeGameSessions" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeGameSessionsInput) o.output = Shapes::ShapeRef.new(shape: DescribeGameSessionsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: TerminalRoutingStrategyException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_instances, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeInstances" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeInstancesInput) o.output = Shapes::ShapeRef.new(shape: DescribeInstancesOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_matchmaking, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeMatchmaking" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeMatchmakingInput) o.output = Shapes::ShapeRef.new(shape: DescribeMatchmakingOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:describe_matchmaking_configurations, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeMatchmakingConfigurations" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeMatchmakingConfigurationsInput) o.output = Shapes::ShapeRef.new(shape: DescribeMatchmakingConfigurationsOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_matchmaking_rule_sets, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeMatchmakingRuleSets" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeMatchmakingRuleSetsInput) o.output = Shapes::ShapeRef.new(shape: DescribeMatchmakingRuleSetsOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_player_sessions, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribePlayerSessions" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribePlayerSessionsInput) o.output = Shapes::ShapeRef.new(shape: DescribePlayerSessionsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_runtime_configuration, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeRuntimeConfiguration" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeRuntimeConfigurationInput) o.output = Shapes::ShapeRef.new(shape: DescribeRuntimeConfigurationOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) end) api.add_operation(:describe_scaling_policies, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeScalingPolicies" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeScalingPoliciesInput) o.output = Shapes::ShapeRef.new(shape: DescribeScalingPoliciesOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:describe_script, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeScript" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeScriptInput) o.output = Shapes::ShapeRef.new(shape: DescribeScriptOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) end) api.add_operation(:describe_vpc_peering_authorizations, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeVpcPeeringAuthorizations" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeVpcPeeringAuthorizationsInput) o.output = Shapes::ShapeRef.new(shape: DescribeVpcPeeringAuthorizationsOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:describe_vpc_peering_connections, Seahorse::Model::Operation.new.tap do |o| o.name = "DescribeVpcPeeringConnections" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: DescribeVpcPeeringConnectionsInput) o.output = Shapes::ShapeRef.new(shape: DescribeVpcPeeringConnectionsOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:get_compute_access, Seahorse::Model::Operation.new.tap do |o| o.name = "GetComputeAccess" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: GetComputeAccessInput) o.output = Shapes::ShapeRef.new(shape: GetComputeAccessOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:get_compute_auth_token, Seahorse::Model::Operation.new.tap do |o| o.name = "GetComputeAuthToken" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: GetComputeAuthTokenInput) o.output = Shapes::ShapeRef.new(shape: GetComputeAuthTokenOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:get_game_session_log_url, Seahorse::Model::Operation.new.tap do |o| o.name = "GetGameSessionLogUrl" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: GetGameSessionLogUrlInput) o.output = Shapes::ShapeRef.new(shape: GetGameSessionLogUrlOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) end) api.add_operation(:get_instance_access, Seahorse::Model::Operation.new.tap do |o| o.name = "GetInstanceAccess" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: GetInstanceAccessInput) o.output = Shapes::ShapeRef.new(shape: GetInstanceAccessOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:list_aliases, Seahorse::Model::Operation.new.tap do |o| o.name = "ListAliases" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ListAliasesInput) o.output = Shapes::ShapeRef.new(shape: ListAliasesOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:list_builds, Seahorse::Model::Operation.new.tap do |o| o.name = "ListBuilds" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ListBuildsInput) o.output = Shapes::ShapeRef.new(shape: ListBuildsOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:list_compute, Seahorse::Model::Operation.new.tap do |o| o.name = "ListCompute" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ListComputeInput) o.output = Shapes::ShapeRef.new(shape: ListComputeOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:list_fleets, Seahorse::Model::Operation.new.tap do |o| o.name = "ListFleets" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ListFleetsInput) o.output = Shapes::ShapeRef.new(shape: ListFleetsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:list_game_server_groups, Seahorse::Model::Operation.new.tap do |o| o.name = "ListGameServerGroups" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ListGameServerGroupsInput) o.output = Shapes::ShapeRef.new(shape: ListGameServerGroupsOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:list_game_servers, Seahorse::Model::Operation.new.tap do |o| o.name = "ListGameServers" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ListGameServersInput) o.output = Shapes::ShapeRef.new(shape: ListGameServersOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:list_locations, Seahorse::Model::Operation.new.tap do |o| o.name = "ListLocations" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ListLocationsInput) o.output = Shapes::ShapeRef.new(shape: ListLocationsOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:list_scripts, Seahorse::Model::Operation.new.tap do |o| o.name = "ListScripts" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ListScriptsInput) o.output = Shapes::ShapeRef.new(shape: ListScriptsOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:list_tags_for_resource, Seahorse::Model::Operation.new.tap do |o| o.name = "ListTagsForResource" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ListTagsForResourceRequest) o.output = Shapes::ShapeRef.new(shape: ListTagsForResourceResponse) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:put_scaling_policy, Seahorse::Model::Operation.new.tap do |o| o.name = "PutScalingPolicy" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: PutScalingPolicyInput) o.output = Shapes::ShapeRef.new(shape: PutScalingPolicyOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) end) api.add_operation(:register_compute, Seahorse::Model::Operation.new.tap do |o| o.name = "RegisterCompute" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: RegisterComputeInput) o.output = Shapes::ShapeRef.new(shape: RegisterComputeOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:register_game_server, Seahorse::Model::Operation.new.tap do |o| o.name = "RegisterGameServer" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: RegisterGameServerInput) o.output = Shapes::ShapeRef.new(shape: RegisterGameServerOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:request_upload_credentials, Seahorse::Model::Operation.new.tap do |o| o.name = "RequestUploadCredentials" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: RequestUploadCredentialsInput) o.output = Shapes::ShapeRef.new(shape: RequestUploadCredentialsOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:resolve_alias, Seahorse::Model::Operation.new.tap do |o| o.name = "ResolveAlias" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ResolveAliasInput) o.output = Shapes::ShapeRef.new(shape: ResolveAliasOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: TerminalRoutingStrategyException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:resume_game_server_group, Seahorse::Model::Operation.new.tap do |o| o.name = "ResumeGameServerGroup" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ResumeGameServerGroupInput) o.output = Shapes::ShapeRef.new(shape: ResumeGameServerGroupOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:search_game_sessions, Seahorse::Model::Operation.new.tap do |o| o.name = "SearchGameSessions" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: SearchGameSessionsInput) o.output = Shapes::ShapeRef.new(shape: SearchGameSessionsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: TerminalRoutingStrategyException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o[:pager] = Aws::Pager.new( limit_key: "limit", tokens: { "next_token" => "next_token" } ) end) api.add_operation(:start_fleet_actions, Seahorse::Model::Operation.new.tap do |o| o.name = "StartFleetActions" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: StartFleetActionsInput) o.output = Shapes::ShapeRef.new(shape: StartFleetActionsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:start_game_session_placement, Seahorse::Model::Operation.new.tap do |o| o.name = "StartGameSessionPlacement" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: StartGameSessionPlacementInput) o.output = Shapes::ShapeRef.new(shape: StartGameSessionPlacementOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) end) api.add_operation(:start_match_backfill, Seahorse::Model::Operation.new.tap do |o| o.name = "StartMatchBackfill" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: StartMatchBackfillInput) o.output = Shapes::ShapeRef.new(shape: StartMatchBackfillOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:start_matchmaking, Seahorse::Model::Operation.new.tap do |o| o.name = "StartMatchmaking" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: StartMatchmakingInput) o.output = Shapes::ShapeRef.new(shape: StartMatchmakingOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:stop_fleet_actions, Seahorse::Model::Operation.new.tap do |o| o.name = "StopFleetActions" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: StopFleetActionsInput) o.output = Shapes::ShapeRef.new(shape: StopFleetActionsOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:stop_game_session_placement, Seahorse::Model::Operation.new.tap do |o| o.name = "StopGameSessionPlacement" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: StopGameSessionPlacementInput) o.output = Shapes::ShapeRef.new(shape: StopGameSessionPlacementOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) end) api.add_operation(:stop_matchmaking, Seahorse::Model::Operation.new.tap do |o| o.name = "StopMatchmaking" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: StopMatchmakingInput) o.output = Shapes::ShapeRef.new(shape: StopMatchmakingOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:suspend_game_server_group, Seahorse::Model::Operation.new.tap do |o| o.name = "SuspendGameServerGroup" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: SuspendGameServerGroupInput) o.output = Shapes::ShapeRef.new(shape: SuspendGameServerGroupOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:tag_resource, Seahorse::Model::Operation.new.tap do |o| o.name = "TagResource" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: TagResourceRequest) o.output = Shapes::ShapeRef.new(shape: TagResourceResponse) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:untag_resource, Seahorse::Model::Operation.new.tap do |o| o.name = "UntagResource" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UntagResourceRequest) o.output = Shapes::ShapeRef.new(shape: UntagResourceResponse) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: TaggingFailedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:update_alias, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateAlias" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateAliasInput) o.output = Shapes::ShapeRef.new(shape: UpdateAliasOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:update_build, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateBuild" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateBuildInput) o.output = Shapes::ShapeRef.new(shape: UpdateBuildOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:update_fleet_attributes, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateFleetAttributes" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateFleetAttributesInput) o.output = Shapes::ShapeRef.new(shape: UpdateFleetAttributesOutput) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: InvalidFleetStatusException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) end) api.add_operation(:update_fleet_capacity, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateFleetCapacity" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateFleetCapacityInput) o.output = Shapes::ShapeRef.new(shape: UpdateFleetCapacityOutput) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: InvalidFleetStatusException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:update_fleet_port_settings, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateFleetPortSettings" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateFleetPortSettingsInput) o.output = Shapes::ShapeRef.new(shape: UpdateFleetPortSettingsOutput) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: InvalidFleetStatusException) o.errors << Shapes::ShapeRef.new(shape: LimitExceededException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) end) api.add_operation(:update_game_server, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateGameServer" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateGameServerInput) o.output = Shapes::ShapeRef.new(shape: UpdateGameServerOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:update_game_server_group, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateGameServerGroup" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateGameServerGroupInput) o.output = Shapes::ShapeRef.new(shape: UpdateGameServerGroupOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:update_game_session, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateGameSession" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateGameSessionInput) o.output = Shapes::ShapeRef.new(shape: UpdateGameSessionOutput) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: ConflictException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidGameSessionStatusException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) end) api.add_operation(:update_game_session_queue, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateGameSessionQueue" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateGameSessionQueueInput) o.output = Shapes::ShapeRef.new(shape: UpdateGameSessionQueueOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) end) api.add_operation(:update_matchmaking_configuration, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateMatchmakingConfiguration" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateMatchmakingConfigurationInput) o.output = Shapes::ShapeRef.new(shape: UpdateMatchmakingConfigurationOutput) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) end) api.add_operation(:update_runtime_configuration, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateRuntimeConfiguration" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateRuntimeConfigurationInput) o.output = Shapes::ShapeRef.new(shape: UpdateRuntimeConfigurationOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: InvalidFleetStatusException) end) api.add_operation(:update_script, Seahorse::Model::Operation.new.tap do |o| o.name = "UpdateScript" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: UpdateScriptInput) o.output = Shapes::ShapeRef.new(shape: UpdateScriptOutput) o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) o.errors << Shapes::ShapeRef.new(shape: NotFoundException) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) end) api.add_operation(:validate_matchmaking_rule_set, Seahorse::Model::Operation.new.tap do |o| o.name = "ValidateMatchmakingRuleSet" o.http_method = "POST" o.http_request_uri = "/" o.input = Shapes::ShapeRef.new(shape: ValidateMatchmakingRuleSetInput) o.output = Shapes::ShapeRef.new(shape: ValidateMatchmakingRuleSetOutput) o.errors << Shapes::ShapeRef.new(shape: InternalServiceException) o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException) o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException) end) end end end