// Copyright (c) 1994-2006 Sun Microsystems Inc. // All Rights Reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // - Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // - Redistribution in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the // distribution. // // - Neither the name of Sun Microsystems or the names of contributors may // be used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, // STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED // OF THE POSSIBILITY OF SUCH DAMAGE. // The original source code covered by the above license above has been modified // significantly by Google Inc. // Copyright 2006-2008 the V8 project authors. All rights reserved. // A light-weight ARM Assembler // Generates user mode instructions for the ARM architecture up to version 5 #ifndef V8_ARM_ASSEMBLER_ARM_H_ #define V8_ARM_ASSEMBLER_ARM_H_ #include #include "assembler.h" #include "serialize.h" namespace v8 { namespace internal { // CPU Registers. // // 1) We would prefer to use an enum, but enum values are assignment- // compatible with int, which has caused code-generation bugs. // // 2) We would prefer to use a class instead of a struct but we don't like // the register initialization to depend on the particular initialization // order (which appears to be different on OS X, Linux, and Windows for the // installed versions of C++ we tried). Using a struct permits C-style // "initialization". Also, the Register objects cannot be const as this // forces initialization stubs in MSVC, making us dependent on initialization // order. // // 3) By not using an enum, we are possibly preventing the compiler from // doing certain constant folds, which may significantly reduce the // code generated for some assembly instructions (because they boil down // to a few constants). If this is a problem, we could change the code // such that we use an enum in optimized mode, and the struct in debug // mode. This way we get the compile-time error checking in debug mode // and best performance in optimized code. // // Core register struct Register { bool is_valid() const { return 0 <= code_ && code_ < 16; } bool is(Register reg) const { return code_ == reg.code_; } int code() const { ASSERT(is_valid()); return code_; } int bit() const { ASSERT(is_valid()); return 1 << code_; } // (unfortunately we can't make this private in a struct) int code_; }; extern Register no_reg; extern Register r0; extern Register r1; extern Register r2; extern Register r3; extern Register r4; extern Register r5; extern Register r6; extern Register r7; extern Register r8; extern Register r9; extern Register r10; extern Register fp; extern Register ip; extern Register sp; extern Register lr; extern Register pc; // Single word VFP register. struct SwVfpRegister { bool is_valid() const { return 0 <= code_ && code_ < 32; } bool is(SwVfpRegister reg) const { return code_ == reg.code_; } int code() const { ASSERT(is_valid()); return code_; } int bit() const { ASSERT(is_valid()); return 1 << code_; } int code_; }; // Double word VFP register. struct DwVfpRegister { // Supporting d0 to d15, can be later extended to d31. bool is_valid() const { return 0 <= code_ && code_ < 16; } bool is(DwVfpRegister reg) const { return code_ == reg.code_; } int code() const { ASSERT(is_valid()); return code_; } int bit() const { ASSERT(is_valid()); return 1 << code_; } int code_; }; // Support for VFP registers s0 to s31 (d0 to d15). // Note that "s(N):s(N+1)" is the same as "d(N/2)". extern SwVfpRegister s0; extern SwVfpRegister s1; extern SwVfpRegister s2; extern SwVfpRegister s3; extern SwVfpRegister s4; extern SwVfpRegister s5; extern SwVfpRegister s6; extern SwVfpRegister s7; extern SwVfpRegister s8; extern SwVfpRegister s9; extern SwVfpRegister s10; extern SwVfpRegister s11; extern SwVfpRegister s12; extern SwVfpRegister s13; extern SwVfpRegister s14; extern SwVfpRegister s15; extern SwVfpRegister s16; extern SwVfpRegister s17; extern SwVfpRegister s18; extern SwVfpRegister s19; extern SwVfpRegister s20; extern SwVfpRegister s21; extern SwVfpRegister s22; extern SwVfpRegister s23; extern SwVfpRegister s24; extern SwVfpRegister s25; extern SwVfpRegister s26; extern SwVfpRegister s27; extern SwVfpRegister s28; extern SwVfpRegister s29; extern SwVfpRegister s30; extern SwVfpRegister s31; extern DwVfpRegister d0; extern DwVfpRegister d1; extern DwVfpRegister d2; extern DwVfpRegister d3; extern DwVfpRegister d4; extern DwVfpRegister d5; extern DwVfpRegister d6; extern DwVfpRegister d7; extern DwVfpRegister d8; extern DwVfpRegister d9; extern DwVfpRegister d10; extern DwVfpRegister d11; extern DwVfpRegister d12; extern DwVfpRegister d13; extern DwVfpRegister d14; extern DwVfpRegister d15; // Coprocessor register struct CRegister { bool is_valid() const { return 0 <= code_ && code_ < 16; } bool is(CRegister creg) const { return code_ == creg.code_; } int code() const { ASSERT(is_valid()); return code_; } int bit() const { ASSERT(is_valid()); return 1 << code_; } // (unfortunately we can't make this private in a struct) int code_; }; extern CRegister no_creg; extern CRegister cr0; extern CRegister cr1; extern CRegister cr2; extern CRegister cr3; extern CRegister cr4; extern CRegister cr5; extern CRegister cr6; extern CRegister cr7; extern CRegister cr8; extern CRegister cr9; extern CRegister cr10; extern CRegister cr11; extern CRegister cr12; extern CRegister cr13; extern CRegister cr14; extern CRegister cr15; // Coprocessor number enum Coprocessor { p0 = 0, p1 = 1, p2 = 2, p3 = 3, p4 = 4, p5 = 5, p6 = 6, p7 = 7, p8 = 8, p9 = 9, p10 = 10, p11 = 11, p12 = 12, p13 = 13, p14 = 14, p15 = 15 }; // Condition field in instructions enum Condition { eq = 0 << 28, // Z set equal. ne = 1 << 28, // Z clear not equal. nz = 1 << 28, // Z clear not zero. cs = 2 << 28, // C set carry set. hs = 2 << 28, // C set unsigned higher or same. cc = 3 << 28, // C clear carry clear. lo = 3 << 28, // C clear unsigned lower. mi = 4 << 28, // N set negative. pl = 5 << 28, // N clear positive or zero. vs = 6 << 28, // V set overflow. vc = 7 << 28, // V clear no overflow. hi = 8 << 28, // C set, Z clear unsigned higher. ls = 9 << 28, // C clear or Z set unsigned lower or same. ge = 10 << 28, // N == V greater or equal. lt = 11 << 28, // N != V less than. gt = 12 << 28, // Z clear, N == V greater than. le = 13 << 28, // Z set or N != V less then or equal al = 14 << 28 // always. }; // Returns the equivalent of !cc. INLINE(Condition NegateCondition(Condition cc)); // Corresponds to transposing the operands of a comparison. inline Condition ReverseCondition(Condition cc) { switch (cc) { case lo: return hi; case hi: return lo; case hs: return ls; case ls: return hs; case lt: return gt; case gt: return lt; case ge: return le; case le: return ge; default: return cc; }; } // Branch hints are not used on the ARM. They are defined so that they can // appear in shared function signatures, but will be ignored in ARM // implementations. enum Hint { no_hint }; // Hints are not used on the arm. Negating is trivial. inline Hint NegateHint(Hint ignored) { return no_hint; } // ----------------------------------------------------------------------------- // Addressing modes and instruction variants // Shifter operand shift operation enum ShiftOp { LSL = 0 << 5, LSR = 1 << 5, ASR = 2 << 5, ROR = 3 << 5, RRX = -1 }; // Condition code updating mode enum SBit { SetCC = 1 << 20, // set condition code LeaveCC = 0 << 20 // leave condition code unchanged }; // Status register selection enum SRegister { CPSR = 0 << 22, SPSR = 1 << 22 }; // Status register fields enum SRegisterField { CPSR_c = CPSR | 1 << 16, CPSR_x = CPSR | 1 << 17, CPSR_s = CPSR | 1 << 18, CPSR_f = CPSR | 1 << 19, SPSR_c = SPSR | 1 << 16, SPSR_x = SPSR | 1 << 17, SPSR_s = SPSR | 1 << 18, SPSR_f = SPSR | 1 << 19 }; // Status register field mask (or'ed SRegisterField enum values) typedef uint32_t SRegisterFieldMask; // Memory operand addressing mode enum AddrMode { // bit encoding P U W Offset = (8|4|0) << 21, // offset (without writeback to base) PreIndex = (8|4|1) << 21, // pre-indexed addressing with writeback PostIndex = (0|4|0) << 21, // post-indexed addressing with writeback NegOffset = (8|0|0) << 21, // negative offset (without writeback to base) NegPreIndex = (8|0|1) << 21, // negative pre-indexed with writeback NegPostIndex = (0|0|0) << 21 // negative post-indexed with writeback }; // Load/store multiple addressing mode enum BlockAddrMode { // bit encoding P U W da = (0|0|0) << 21, // decrement after ia = (0|4|0) << 21, // increment after db = (8|0|0) << 21, // decrement before ib = (8|4|0) << 21, // increment before da_w = (0|0|1) << 21, // decrement after with writeback to base ia_w = (0|4|1) << 21, // increment after with writeback to base db_w = (8|0|1) << 21, // decrement before with writeback to base ib_w = (8|4|1) << 21 // increment before with writeback to base }; // Coprocessor load/store operand size enum LFlag { Long = 1 << 22, // long load/store coprocessor Short = 0 << 22 // short load/store coprocessor }; // ----------------------------------------------------------------------------- // Machine instruction Operands // Class Operand represents a shifter operand in data processing instructions class Operand BASE_EMBEDDED { public: // immediate INLINE(explicit Operand(int32_t immediate, RelocInfo::Mode rmode = RelocInfo::NONE)); INLINE(explicit Operand(const ExternalReference& f)); INLINE(explicit Operand(const char* s)); INLINE(explicit Operand(Object** opp)); INLINE(explicit Operand(Context** cpp)); explicit Operand(Handle handle); INLINE(explicit Operand(Smi* value)); // rm INLINE(explicit Operand(Register rm)); // rm shift_imm explicit Operand(Register rm, ShiftOp shift_op, int shift_imm); // rm rs explicit Operand(Register rm, ShiftOp shift_op, Register rs); // Return true if this is a register operand. INLINE(bool is_reg() const); Register rm() const { return rm_; } private: Register rm_; Register rs_; ShiftOp shift_op_; int shift_imm_; // valid if rm_ != no_reg && rs_ == no_reg int32_t imm32_; // valid if rm_ == no_reg RelocInfo::Mode rmode_; friend class Assembler; }; // Class MemOperand represents a memory operand in load and store instructions class MemOperand BASE_EMBEDDED { public: // [rn +/- offset] Offset/NegOffset // [rn +/- offset]! PreIndex/NegPreIndex // [rn], +/- offset PostIndex/NegPostIndex // offset is any signed 32-bit value; offset is first loaded to register ip if // it does not fit the addressing mode (12-bit unsigned and sign bit) explicit MemOperand(Register rn, int32_t offset = 0, AddrMode am = Offset); // [rn +/- rm] Offset/NegOffset // [rn +/- rm]! PreIndex/NegPreIndex // [rn], +/- rm PostIndex/NegPostIndex explicit MemOperand(Register rn, Register rm, AddrMode am = Offset); // [rn +/- rm shift_imm] Offset/NegOffset // [rn +/- rm shift_imm]! PreIndex/NegPreIndex // [rn], +/- rm shift_imm PostIndex/NegPostIndex explicit MemOperand(Register rn, Register rm, ShiftOp shift_op, int shift_imm, AddrMode am = Offset); private: Register rn_; // base Register rm_; // register offset int32_t offset_; // valid if rm_ == no_reg ShiftOp shift_op_; int shift_imm_; // valid if rm_ != no_reg && rs_ == no_reg AddrMode am_; // bits P, U, and W friend class Assembler; }; // CpuFeatures keeps track of which features are supported by the target CPU. // Supported features must be enabled by a Scope before use. class CpuFeatures : public AllStatic { public: // Detect features of the target CPU. Set safe defaults if the serializer // is enabled (snapshots must be portable). static void Probe(); // Check whether a feature is supported by the target CPU. static bool IsSupported(CpuFeature f) { if (f == VFP3 && !FLAG_enable_vfp3) return false; return (supported_ & (1u << f)) != 0; } // Check whether a feature is currently enabled. static bool IsEnabled(CpuFeature f) { return (enabled_ & (1u << f)) != 0; } // Enable a specified feature within a scope. class Scope BASE_EMBEDDED { #ifdef DEBUG public: explicit Scope(CpuFeature f) { ASSERT(CpuFeatures::IsSupported(f)); ASSERT(!Serializer::enabled() || (found_by_runtime_probing_ & (1u << f)) == 0); old_enabled_ = CpuFeatures::enabled_; CpuFeatures::enabled_ |= 1u << f; } ~Scope() { CpuFeatures::enabled_ = old_enabled_; } private: unsigned old_enabled_; #else public: explicit Scope(CpuFeature f) {} #endif }; private: static unsigned supported_; static unsigned enabled_; static unsigned found_by_runtime_probing_; }; typedef int32_t Instr; extern const Instr kMovLrPc; extern const Instr kLdrPCPattern; class Assembler : public Malloced { public: // Create an assembler. Instructions and relocation information are emitted // into a buffer, with the instructions starting from the beginning and the // relocation information starting from the end of the buffer. See CodeDesc // for a detailed comment on the layout (globals.h). // // If the provided buffer is NULL, the assembler allocates and grows its own // buffer, and buffer_size determines the initial buffer size. The buffer is // owned by the assembler and deallocated upon destruction of the assembler. // // If the provided buffer is not NULL, the assembler uses the provided buffer // for code generation and assumes its size to be buffer_size. If the buffer // is too small, a fatal error occurs. No deallocation of the buffer is done // upon destruction of the assembler. Assembler(void* buffer, int buffer_size); ~Assembler(); // GetCode emits any pending (non-emitted) code and fills the descriptor // desc. GetCode() is idempotent; it returns the same result if no other // Assembler functions are invoked in between GetCode() calls. void GetCode(CodeDesc* desc); // Label operations & relative jumps (PPUM Appendix D) // // Takes a branch opcode (cc) and a label (L) and generates // either a backward branch or a forward branch and links it // to the label fixup chain. Usage: // // Label L; // unbound label // j(cc, &L); // forward branch to unbound label // bind(&L); // bind label to the current pc // j(cc, &L); // backward branch to bound label // bind(&L); // illegal: a label may be bound only once // // Note: The same Label can be used for forward and backward branches // but it may be bound only once. void bind(Label* L); // binds an unbound label L to the current code position // Returns the branch offset to the given label from the current code position // Links the label to the current position if it is still unbound // Manages the jump elimination optimization if the second parameter is true. int branch_offset(Label* L, bool jump_elimination_allowed); // Puts a labels target address at the given position. // The high 8 bits are set to zero. void label_at_put(Label* L, int at_offset); // Return the address in the constant pool of the code target address used by // the branch/call instruction at pc. INLINE(static Address target_address_address_at(Address pc)); // Read/Modify the code target address in the branch/call instruction at pc. INLINE(static Address target_address_at(Address pc)); INLINE(static void set_target_address_at(Address pc, Address target)); // This sets the branch destination (which is in the constant pool on ARM). // This is for calls and branches within generated code. inline static void set_target_at(Address constant_pool_entry, Address target); // This sets the branch destination (which is in the constant pool on ARM). // This is for calls and branches to runtime code. inline static void set_external_target_at(Address constant_pool_entry, Address target) { set_target_at(constant_pool_entry, target); } // Here we are patching the address in the constant pool, not the actual call // instruction. The address in the constant pool is the same size as a // pointer. static const int kCallTargetSize = kPointerSize; static const int kExternalTargetSize = kPointerSize; // Size of an instruction. static const int kInstrSize = sizeof(Instr); // Distance between the instruction referring to the address of the call // target (ldr pc, [target addr in const pool]) and the return address static const int kCallTargetAddressOffset = kInstrSize; // Distance between start of patched return sequence and the emitted address // to jump to. static const int kPatchReturnSequenceAddressOffset = kInstrSize; // Difference between address of current opcode and value read from pc // register. static const int kPcLoadDelta = 8; static const int kJSReturnSequenceLength = 4; // --------------------------------------------------------------------------- // Code generation // Insert the smallest number of nop instructions // possible to align the pc offset to a multiple // of m. m must be a power of 2 (>= 4). void Align(int m); // Branch instructions void b(int branch_offset, Condition cond = al); void bl(int branch_offset, Condition cond = al); void blx(int branch_offset); // v5 and above void blx(Register target, Condition cond = al); // v5 and above void bx(Register target, Condition cond = al); // v5 and above, plus v4t // Convenience branch instructions using labels void b(Label* L, Condition cond = al) { b(branch_offset(L, cond == al), cond); } void b(Condition cond, Label* L) { b(branch_offset(L, cond == al), cond); } void bl(Label* L, Condition cond = al) { bl(branch_offset(L, false), cond); } void bl(Condition cond, Label* L) { bl(branch_offset(L, false), cond); } void blx(Label* L) { blx(branch_offset(L, false)); } // v5 and above // Data-processing instructions void and_(Register dst, Register src1, const Operand& src2, SBit s = LeaveCC, Condition cond = al); void eor(Register dst, Register src1, const Operand& src2, SBit s = LeaveCC, Condition cond = al); void sub(Register dst, Register src1, const Operand& src2, SBit s = LeaveCC, Condition cond = al); void sub(Register dst, Register src1, Register src2, SBit s = LeaveCC, Condition cond = al) { sub(dst, src1, Operand(src2), s, cond); } void rsb(Register dst, Register src1, const Operand& src2, SBit s = LeaveCC, Condition cond = al); void add(Register dst, Register src1, const Operand& src2, SBit s = LeaveCC, Condition cond = al); void adc(Register dst, Register src1, const Operand& src2, SBit s = LeaveCC, Condition cond = al); void sbc(Register dst, Register src1, const Operand& src2, SBit s = LeaveCC, Condition cond = al); void rsc(Register dst, Register src1, const Operand& src2, SBit s = LeaveCC, Condition cond = al); void tst(Register src1, const Operand& src2, Condition cond = al); void tst(Register src1, Register src2, Condition cond = al) { tst(src1, Operand(src2), cond); } void teq(Register src1, const Operand& src2, Condition cond = al); void cmp(Register src1, const Operand& src2, Condition cond = al); void cmp(Register src1, Register src2, Condition cond = al) { cmp(src1, Operand(src2), cond); } void cmn(Register src1, const Operand& src2, Condition cond = al); void orr(Register dst, Register src1, const Operand& src2, SBit s = LeaveCC, Condition cond = al); void orr(Register dst, Register src1, Register src2, SBit s = LeaveCC, Condition cond = al) { orr(dst, src1, Operand(src2), s, cond); } void mov(Register dst, const Operand& src, SBit s = LeaveCC, Condition cond = al); void mov(Register dst, Register src, SBit s = LeaveCC, Condition cond = al) { mov(dst, Operand(src), s, cond); } void bic(Register dst, Register src1, const Operand& src2, SBit s = LeaveCC, Condition cond = al); void mvn(Register dst, const Operand& src, SBit s = LeaveCC, Condition cond = al); // Multiply instructions void mla(Register dst, Register src1, Register src2, Register srcA, SBit s = LeaveCC, Condition cond = al); void mul(Register dst, Register src1, Register src2, SBit s = LeaveCC, Condition cond = al); void smlal(Register dstL, Register dstH, Register src1, Register src2, SBit s = LeaveCC, Condition cond = al); void smull(Register dstL, Register dstH, Register src1, Register src2, SBit s = LeaveCC, Condition cond = al); void umlal(Register dstL, Register dstH, Register src1, Register src2, SBit s = LeaveCC, Condition cond = al); void umull(Register dstL, Register dstH, Register src1, Register src2, SBit s = LeaveCC, Condition cond = al); // Miscellaneous arithmetic instructions void clz(Register dst, Register src, Condition cond = al); // v5 and above // Status register access instructions void mrs(Register dst, SRegister s, Condition cond = al); void msr(SRegisterFieldMask fields, const Operand& src, Condition cond = al); // Load/Store instructions void ldr(Register dst, const MemOperand& src, Condition cond = al); void str(Register src, const MemOperand& dst, Condition cond = al); void ldrb(Register dst, const MemOperand& src, Condition cond = al); void strb(Register src, const MemOperand& dst, Condition cond = al); void ldrh(Register dst, const MemOperand& src, Condition cond = al); void strh(Register src, const MemOperand& dst, Condition cond = al); void ldrsb(Register dst, const MemOperand& src, Condition cond = al); void ldrsh(Register dst, const MemOperand& src, Condition cond = al); // Load/Store multiple instructions void ldm(BlockAddrMode am, Register base, RegList dst, Condition cond = al); void stm(BlockAddrMode am, Register base, RegList src, Condition cond = al); // Semaphore instructions void swp(Register dst, Register src, Register base, Condition cond = al); void swpb(Register dst, Register src, Register base, Condition cond = al); // Exception-generating instructions and debugging support void stop(const char* msg); void bkpt(uint32_t imm16); // v5 and above void swi(uint32_t imm24, Condition cond = al); // Coprocessor instructions void cdp(Coprocessor coproc, int opcode_1, CRegister crd, CRegister crn, CRegister crm, int opcode_2, Condition cond = al); void cdp2(Coprocessor coproc, int opcode_1, CRegister crd, CRegister crn, CRegister crm, int opcode_2); // v5 and above void mcr(Coprocessor coproc, int opcode_1, Register rd, CRegister crn, CRegister crm, int opcode_2 = 0, Condition cond = al); void mcr2(Coprocessor coproc, int opcode_1, Register rd, CRegister crn, CRegister crm, int opcode_2 = 0); // v5 and above void mrc(Coprocessor coproc, int opcode_1, Register rd, CRegister crn, CRegister crm, int opcode_2 = 0, Condition cond = al); void mrc2(Coprocessor coproc, int opcode_1, Register rd, CRegister crn, CRegister crm, int opcode_2 = 0); // v5 and above void ldc(Coprocessor coproc, CRegister crd, const MemOperand& src, LFlag l = Short, Condition cond = al); void ldc(Coprocessor coproc, CRegister crd, Register base, int option, LFlag l = Short, Condition cond = al); void ldc2(Coprocessor coproc, CRegister crd, const MemOperand& src, LFlag l = Short); // v5 and above void ldc2(Coprocessor coproc, CRegister crd, Register base, int option, LFlag l = Short); // v5 and above void stc(Coprocessor coproc, CRegister crd, const MemOperand& dst, LFlag l = Short, Condition cond = al); void stc(Coprocessor coproc, CRegister crd, Register base, int option, LFlag l = Short, Condition cond = al); void stc2(Coprocessor coproc, CRegister crd, const MemOperand& dst, LFlag l = Short); // v5 and above void stc2(Coprocessor coproc, CRegister crd, Register base, int option, LFlag l = Short); // v5 and above // Support for VFP. // All these APIs support S0 to S31 and D0 to D15. // Currently these APIs do not support extended D registers, i.e, D16 to D31. // However, some simple modifications can allow // these APIs to support D16 to D31. void vmov(const DwVfpRegister dst, const Register src1, const Register src2, const Condition cond = al); void vmov(const Register dst1, const Register dst2, const DwVfpRegister src, const Condition cond = al); void vmov(const SwVfpRegister dst, const Register src, const Condition cond = al); void vmov(const Register dst, const SwVfpRegister src, const Condition cond = al); void vcvt(const DwVfpRegister dst, const SwVfpRegister src, const Condition cond = al); void vcvt(const SwVfpRegister dst, const DwVfpRegister src, const Condition cond = al); void vadd(const DwVfpRegister dst, const DwVfpRegister src1, const DwVfpRegister src2, const Condition cond = al); void vsub(const DwVfpRegister dst, const DwVfpRegister src1, const DwVfpRegister src2, const Condition cond = al); void vmul(const DwVfpRegister dst, const DwVfpRegister src1, const DwVfpRegister src2, const Condition cond = al); void vdiv(const DwVfpRegister dst, const DwVfpRegister src1, const DwVfpRegister src2, const Condition cond = al); void vcmp(const DwVfpRegister src1, const DwVfpRegister src2, const SBit s = LeaveCC, const Condition cond = al); void vmrs(const Register dst, const Condition cond = al); // Pseudo instructions void nop() { mov(r0, Operand(r0)); } void push(Register src, Condition cond = al) { str(src, MemOperand(sp, 4, NegPreIndex), cond); } void pop(Register dst, Condition cond = al) { ldr(dst, MemOperand(sp, 4, PostIndex), cond); } void pop() { add(sp, sp, Operand(kPointerSize)); } // Load effective address of memory operand x into register dst void lea(Register dst, const MemOperand& x, SBit s = LeaveCC, Condition cond = al); // Jump unconditionally to given label. void jmp(Label* L) { b(L, al); } // Check the code size generated from label to here. int InstructionsGeneratedSince(Label* l) { return (pc_offset() - l->pos()) / kInstrSize; } // Check whether an immediate fits an addressing mode 1 instruction. bool ImmediateFitsAddrMode1Instruction(int32_t imm32); // Postpone the generation of the constant pool for the specified number of // instructions. void BlockConstPoolFor(int instructions); // Debugging // Mark address of the ExitJSFrame code. void RecordJSReturn(); // Record a comment relocation entry that can be used by a disassembler. // Use --debug_code to enable. void RecordComment(const char* msg); void RecordPosition(int pos); void RecordStatementPosition(int pos); void WriteRecordedPositions(); int pc_offset() const { return pc_ - buffer_; } int current_position() const { return current_position_; } int current_statement_position() const { return current_position_; } protected: int buffer_space() const { return reloc_info_writer.pos() - pc_; } // Read/patch instructions static Instr instr_at(byte* pc) { return *reinterpret_cast(pc); } void instr_at_put(byte* pc, Instr instr) { *reinterpret_cast(pc) = instr; } Instr instr_at(int pos) { return *reinterpret_cast(buffer_ + pos); } void instr_at_put(int pos, Instr instr) { *reinterpret_cast(buffer_ + pos) = instr; } // Decode branch instruction at pos and return branch target pos int target_at(int pos); // Patch branch instruction at pos to branch to given branch target pos void target_at_put(int pos, int target_pos); // Check if is time to emit a constant pool for pending reloc info entries void CheckConstPool(bool force_emit, bool require_jump); // Block the emission of the constant pool before pc_offset void BlockConstPoolBefore(int pc_offset) { if (no_const_pool_before_ < pc_offset) no_const_pool_before_ = pc_offset; } private: // Code buffer: // The buffer into which code and relocation info are generated. byte* buffer_; int buffer_size_; // True if the assembler owns the buffer, false if buffer is external. bool own_buffer_; // Buffer size and constant pool distance are checked together at regular // intervals of kBufferCheckInterval emitted bytes static const int kBufferCheckInterval = 1*KB/2; int next_buffer_check_; // pc offset of next buffer check // Code generation // The relocation writer's position is at least kGap bytes below the end of // the generated instructions. This is so that multi-instruction sequences do // not have to check for overflow. The same is true for writes of large // relocation info entries. static const int kGap = 32; byte* pc_; // the program counter; moves forward // Constant pool generation // Pools are emitted in the instruction stream, preferably after unconditional // jumps or after returns from functions (in dead code locations). // If a long code sequence does not contain unconditional jumps, it is // necessary to emit the constant pool before the pool gets too far from the // location it is accessed from. In this case, we emit a jump over the emitted // constant pool. // Constants in the pool may be addresses of functions that gets relocated; // if so, a relocation info entry is associated to the constant pool entry. // Repeated checking whether the constant pool should be emitted is rather // expensive. By default we only check again once a number of instructions // has been generated. That also means that the sizing of the buffers is not // an exact science, and that we rely on some slop to not overrun buffers. static const int kCheckConstIntervalInst = 32; static const int kCheckConstInterval = kCheckConstIntervalInst * kInstrSize; // Pools are emitted after function return and in dead code at (more or less) // regular intervals of kDistBetweenPools bytes static const int kDistBetweenPools = 1*KB; // Constants in pools are accessed via pc relative addressing, which can // reach +/-4KB thereby defining a maximum distance between the instruction // and the accessed constant. We satisfy this constraint by limiting the // distance between pools. static const int kMaxDistBetweenPools = 4*KB - 2*kBufferCheckInterval; // Emission of the constant pool may be blocked in some code sequences int no_const_pool_before_; // block emission before this pc offset // Keep track of the last emitted pool to guarantee a maximal distance int last_const_pool_end_; // pc offset following the last constant pool // Relocation info generation // Each relocation is encoded as a variable size value static const int kMaxRelocSize = RelocInfoWriter::kMaxSize; RelocInfoWriter reloc_info_writer; // Relocation info records are also used during code generation as temporary // containers for constants and code target addresses until they are emitted // to the constant pool. These pending relocation info records are temporarily // stored in a separate buffer until a constant pool is emitted. // If every instruction in a long sequence is accessing the pool, we need one // pending relocation entry per instruction. static const int kMaxNumPRInfo = kMaxDistBetweenPools/kInstrSize; RelocInfo prinfo_[kMaxNumPRInfo]; // the buffer of pending relocation info int num_prinfo_; // number of pending reloc info entries in the buffer // The bound position, before this we cannot do instruction elimination. int last_bound_pos_; // source position information int current_position_; int current_statement_position_; int written_position_; int written_statement_position_; // Code emission inline void CheckBuffer(); void GrowBuffer(); inline void emit(Instr x); // Instruction generation void addrmod1(Instr instr, Register rn, Register rd, const Operand& x); void addrmod2(Instr instr, Register rd, const MemOperand& x); void addrmod3(Instr instr, Register rd, const MemOperand& x); void addrmod4(Instr instr, Register rn, RegList rl); void addrmod5(Instr instr, CRegister crd, const MemOperand& x); // Labels void print(Label* L); void bind_to(Label* L, int pos); void link_to(Label* L, Label* appendix); void next(Label* L); // Record reloc info for current pc_ void RecordRelocInfo(RelocInfo::Mode rmode, intptr_t data = 0); friend class RegExpMacroAssemblerARM; friend class RelocInfo; friend class CodePatcher; }; } } // namespace v8::internal #endif // V8_ARM_ASSEMBLER_ARM_H_