# Copyright (c) 2007-2021 Andy Maleh # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the # "Software"), to deal in the Software without restriction, including # without limitation the rights to use, copy, modify, merge, publish, # distribute, sublicense, and/or sell copies of the Software, and to # permit persons to whom the Software is furnished to do so, subject to # the following conditions: # # The above copyright notice and this permission notice shall be # included in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. include Glimmer shell { |main_shell| grid_layout { margin_width 20 margin_height 10 } background :white text 'Hello, Link!' @link = link { background :white link_foreground :dark_green font height: 16 text <<~MULTI_LINE_STRING You may click on any link to get help. How do you know which link you clicked? Just keep clicking links to find out! MULTI_LINE_STRING on_widget_selected { |selection_event| # This retrieves the clicked link href (or contained text if no href is set) @selected_link = selection_event.text } on_mouse_up { |mouse_event| unless @selected_link.nil? @help_shell.close unless @help_shell.nil? || @help_shell.disposed? @help_shell = shell(:no_trim) { grid_layout { margin_width 10 margin_height 10 } background :yellow label { background :yellow text "Did someone ask for help about \"#{@selected_link}\"?\nYou don't really need help. You did it!" } on_swt_show { x = main_shell.location.x + @link.location.x + mouse_event.x y = main_shell.location.y + @link.location.y + mouse_event.y + 20 @help_shell.location = Point.new(x, y) } on_focus_lost { @selected_link = nil @help_shell.close } } @help_shell.open end } } }.open