# Copyright (c) 2007-2021 Andy Maleh
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
include Glimmer
shell { |main_shell|
grid_layout {
margin_width 20
margin_height 10
}
background :white
text 'Hello, Link!'
@link = link {
background :white
link_foreground :dark_green
font height: 16
text <<~MULTI_LINE_STRING
You may click on any link to get help.
How do you know which link you clicked?
Just keep clicking links to find out!
MULTI_LINE_STRING
on_widget_selected { |selection_event|
# This retrieves the clicked link href (or contained text if no href is set)
@selected_link = selection_event.text
}
on_mouse_up { |mouse_event|
unless @selected_link.nil?
@help_shell.close unless @help_shell.nil? || @help_shell.disposed?
@help_shell = shell(:no_trim) {
grid_layout {
margin_width 10
margin_height 10
}
background :yellow
label {
background :yellow
text "Did someone ask for help about \"#{@selected_link}\"?\nYou don't really need help. You did it!"
}
on_swt_show {
x = main_shell.location.x + @link.location.x + mouse_event.x
y = main_shell.location.y + @link.location.y + mouse_event.y + 20
@help_shell.location = Point.new(x, y)
}
on_focus_lost {
@selected_link = nil
@help_shell.close
}
}
@help_shell.open
end
}
}
}.open