#!/usr/bin/env ruby =begin |====================================| | Req Ruby Ver | Req Ruby Gems Ver | |--------------|---------------------| | >= v2.0.0 | >= v2.6.10 | |====================================| =end class PlayRockPaperScissorsGame require "colorized_string" ColorizedString.colors ColorizedString.modes module Constants protected NTRY_TO_SYM = { 'p' => :PAPER, 'r' => :ROCK, 's' => :SCISSORS } VALID_ENTRIES = NTRY_TO_SYM.keys COMPUTER_CHOICES = NTRY_TO_SYM.values WINNERS = [[:SCISSORS, :PAPER], [:PAPER, :ROCK], [:ROCK, :SCISSORS]] # format: player choice, computer choice LOSERS = WINNERS.map { |i,j| [j,i] } # this will take the original WINNERS array and flip the symbols, thus returning a loss for the user/player INIT_STRINGS = ["You are about to enter a rock-paper-scissors best of 3 match.", "Press the return/enter key to continue...", ""] end class << self def continue(str1, str2, str3) puts ColorizedString[str1].colorize(:color => :green) print ColorizedString[str2].colorize(:color => :green) gets puts ColorizedString[str3].colorize(:color => :green) end end continue(Constants::INIT_STRINGS[0], Constants::INIT_STRINGS[1], Constants::INIT_STRINGS[2]) def initialize @player_score = @computer_score = @ties = 0 end def play(winning_score) while @player_score < winning_score && @computer_score < winning_score puts ColorizedString["Player score: #{@player_score}, "].colorize(:blue) + ColorizedString["Computer score: #{@computer_score}, Ties: #{@ties}"].colorize(:blue) player = PrivateMethods.player_choice computer = Constants::COMPUTER_CHOICES.sample puts ColorizedString["\nPlayer chooses #{player.to_s.downcase}"].colorize(:blue) puts ColorizedString["Computer chooses #{computer.to_s.downcase}"].colorize(:blue) case PrivateMethods.player_outcome [player, computer] when :WIN puts ColorizedString["#{player.to_s.capitalize} beats #{computer.to_s.downcase}, player wins the round"].colorize(:red) @player_score += 1 when :LOSE puts ColorizedString["#{computer.to_s.capitalize} beats #{player.to_s.downcase}, computer wins the round"].colorize(:red) @computer_score += 1 else puts ColorizedString["Tie, choose again"].colorize(:red) @ties += 1 end end puts ColorizedString["\nFinal score: player: #{@player_score}, "].colorize(:blue) + ColorizedString["computer: #{@computer_score} (ties: #{@ties})"].colorize(:blue) case PrivateMethods.final_outcome(@player_score, @computer_score) when :WIN puts ColorizedString["Player wins!"].colorize(:red) when :LOSE puts ColorizedString["Computer wins!"].colorize(:red) else puts ColorizedString["It's a tie!"].colorize(:red) end gets end module PrivateMethods private class << self def player_choice loop do print ColorizedString["Choose rock (r), paper (p) or scissors (s): "].colorize(:green) choice = gets.chomp.downcase if Constants::NTRY_TO_SYM.key?(choice) return Constants::NTRY_TO_SYM[choice] elsif choice != Constants::VALID_ENTRIES puts ColorizedString["That entry is invalid. Please re-enter."].colorize(:green) end # # one may also do this: # case # when Constants::NTRY_TO_SYM.key?(choice) # return Constants::NTRY_TO_SYM[choice] # when choice != Constants::VALID_ENTRIES # puts ColorizedString["That entry is invalid. Please re-enter."].colorize(:green) # end end end def player_outcome(plays) return :WIN if Constants::WINNERS.include?(plays) return :LOSE if Constants::LOSERS.include?(plays) return :TIE if !:WIN | !:LOSE end def final_outcome(pl, co) return :WIN if pl > co return :LOSE if pl < co return :TIE if pl = co end end end end PlayRockPaperScissorsGame.new.play(2) # best of 3