/* * This source code is public domain. * * Authors: Olivier Lapicque */ #include "libmodplug.h" #define SNDMIX_C #include "tables.h" // Volume ramp length, in 1/10 ms #define VOLUMERAMPLEN 146 // 1.46ms = 64 samples at 44.1kHz typedef DWORD (MPPASMCALL * LPCONVERTPROC)(LPVOID, int *, DWORD, LPLONG, LPLONG); extern DWORD MPPASMCALL X86_Convert32To8(LPVOID lpBuffer, int *, DWORD nSamples, LPLONG, LPLONG); extern DWORD MPPASMCALL X86_Convert32To16(LPVOID lpBuffer, int *, DWORD nSamples, LPLONG, LPLONG); extern DWORD MPPASMCALL X86_Convert32To24(LPVOID lpBuffer, int *, DWORD nSamples, LPLONG, LPLONG); extern DWORD MPPASMCALL X86_Convert32To32(LPVOID lpBuffer, int *, DWORD nSamples, LPLONG, LPLONG); extern UINT MPPASMCALL X86_AGC(int *pBuffer, UINT nSamples, UINT nAGC); extern VOID MPPASMCALL X86_Dither(int *pBuffer, UINT nSamples, UINT nBits); extern VOID MPPASMCALL X86_InterleaveFrontRear(int *pFrontBuf, int *pRearBuf, DWORD nSamples); extern VOID MPPASMCALL X86_StereoFill(int *pBuffer, UINT nSamples, LPLONG lpROfs, LPLONG lpLOfs); extern VOID MPPASMCALL X86_MonoFromStereo(int *pMixBuf, UINT nSamples); // Log tables for pre-amp // We don't want the tracker to get too loud static const UINT PreAmpTable[16] = { 0x60, 0x60, 0x60, 0x70, // 0-7 0x80, 0x88, 0x90, 0x98, // 8-15 0xA0, 0xA4, 0xA8, 0xB0, // 16-23 0xB4, 0xB8, 0xBC, 0xC0, // 24-31 }; static const UINT PreAmpAGCTable[16] = { 0x60, 0x60, 0x60, 0x60, 0x68, 0x70, 0x78, 0x80, 0x84, 0x88, 0x8C, 0x90, 0x94, 0x98, 0x9C, 0xA0, }; // Return (a*b)/c - no divide error int _muldiv(long a, long b, long c) { return ((uint64_t) a * (uint64_t) b ) / c; } // Return (a*b+c/2)/c - no divide error int _muldivr(long a, long b, long c) { return ((uint64_t) a * (uint64_t) b + (c >> 1)) / c; } BOOL CSoundFile_InitPlayer(CSoundFile *_this, BOOL bReset) //-------------------------------------- { if (_this->m_nMaxMixChannels > MAX_CHANNELS) _this->m_nMaxMixChannels = MAX_CHANNELS; if (_this->gdwMixingFreq < 4000) _this->gdwMixingFreq = 4000; if (_this->gdwMixingFreq > MAX_SAMPLE_RATE) _this->gdwMixingFreq = MAX_SAMPLE_RATE; _this->gnVolumeRampSamples = (_this->gdwMixingFreq * VOLUMERAMPLEN) / 100000; if (_this->gnVolumeRampSamples < 8) _this->gnVolumeRampSamples = 8; _this->gnDryROfsVol = _this->gnDryLOfsVol = 0; _this->gnRvbROfsVol = _this->gnRvbLOfsVol = 0; _this->gbInitPlugins = (bReset) ? 3 : 1; CSoundFile_InitializeDSP(_this, bReset); return TRUE; } BOOL CSoundFile_FadeSong(CSoundFile *_this, UINT msec) //---------------------------------- { LONG nsamples = _muldiv(msec, _this->gdwMixingFreq, 1000); if (nsamples <= 0) return FALSE; if (nsamples > 0x100000) nsamples = 0x100000; _this->m_nBufferCount = nsamples; LONG nRampLength = _this->m_nBufferCount; // Ramp everything down for (UINT noff=0; noff < _this->m_nMixChannels; noff++) { MODCHANNEL *pramp = &_this->Chn[_this->ChnMix[noff]]; if (!pramp) continue; pramp->nNewLeftVol = pramp->nNewRightVol = 0; pramp->nRightRamp = (-pramp->nRightVol << VOLUMERAMPPRECISION) / nRampLength; pramp->nLeftRamp = (-pramp->nLeftVol << VOLUMERAMPPRECISION) / nRampLength; pramp->nRampRightVol = pramp->nRightVol << VOLUMERAMPPRECISION; pramp->nRampLeftVol = pramp->nLeftVol << VOLUMERAMPPRECISION; pramp->nRampLength = nRampLength; pramp->dwFlags |= CHN_VOLUMERAMP; } _this->m_dwSongFlags |= SONG_FADINGSONG; return TRUE; } BOOL CSoundFile_GlobalFadeSong(CSoundFile *_this, UINT msec) //---------------------------------------- { if (_this->m_dwSongFlags & SONG_GLOBALFADE) return FALSE; _this->m_nGlobalFadeMaxSamples = _muldiv(msec, _this->gdwMixingFreq, 1000); _this->m_nGlobalFadeSamples = _this->m_nGlobalFadeMaxSamples; _this->m_dwSongFlags |= SONG_GLOBALFADE; return TRUE; } UINT CSoundFile_Read(CSoundFile *_this, LPVOID lpDestBuffer, UINT cbBuffer) //------------------------------------------------------- { LPBYTE lpBuffer = (LPBYTE)lpDestBuffer; LPCONVERTPROC pCvt = X86_Convert32To8; UINT lRead, lMax, lSampleSize, lCount, lSampleCount, nStat=0; LONG nVUMeterMin = 0x7FFFFFFF, nVUMeterMax = -0x7FFFFFFF; _this->m_nMixStat = 0; lSampleSize = _this->gnChannels; if (_this->gnBitsPerSample == 16) { lSampleSize *= 2; pCvt = X86_Convert32To16; } else if (_this->gnBitsPerSample == 24) { lSampleSize *= 3; pCvt = X86_Convert32To24; } else if (_this->gnBitsPerSample == 32) { lSampleSize *= 4; pCvt = X86_Convert32To32; } lMax = cbBuffer / lSampleSize; if ((!lMax) || (!lpBuffer) || (!_this->m_nChannels)) return 0; lRead = lMax; if (_this->m_dwSongFlags & SONG_ENDREACHED) goto MixDone; while (lRead > 0) { // Update Channel Data if (!_this->m_nBufferCount) { if (_this->m_dwSongFlags & SONG_FADINGSONG) { _this->m_dwSongFlags |= SONG_ENDREACHED; _this->m_nBufferCount = lRead; } else if (!CSoundFile_ReadNote(_this)) { if (!CSoundFile_FadeSong(_this, FADESONGDELAY)) { _this->m_dwSongFlags |= SONG_ENDREACHED; if (lRead == lMax) goto MixDone; _this->m_nBufferCount = lRead; } } } lCount = _this->m_nBufferCount; if (lCount > MIXBUFFERSIZE) lCount = MIXBUFFERSIZE; if (lCount > lRead) lCount = lRead; if (!lCount) break; lSampleCount = lCount; #ifndef MODPLUG_NO_REVERB _this->gnReverbSend = 0; #endif // Resetting sound buffer X86_StereoFill(_this->MixSoundBuffer, lSampleCount, &_this->gnDryROfsVol, &_this->gnDryLOfsVol); if (_this->gnChannels >= 2) { lSampleCount *= 2; _this->m_nMixStat += CSoundFile_CreateStereoMix(_this, lCount); CSoundFile_ProcessStereoDSP(_this, lCount); } else { _this->m_nMixStat += CSoundFile_CreateStereoMix(_this, lCount); CSoundFile_ProcessStereoDSP(_this, lCount); X86_MonoFromStereo(_this->MixSoundBuffer, lCount); } nStat++; UINT lTotalSampleCount = lSampleCount; // Multichannel if (_this->gnChannels > 2) { X86_InterleaveFrontRear(_this->MixSoundBuffer, _this->MixRearBuffer, lSampleCount); lTotalSampleCount *= 2; } // Perform clipping + VU-Meter lpBuffer += pCvt(lpBuffer, _this->MixSoundBuffer, lTotalSampleCount, &nVUMeterMin, &nVUMeterMax); // Buffer ready lRead -= lCount; _this->m_nBufferCount -= lCount; } MixDone: if (lRead) SDL_memset(lpBuffer, (_this->gnBitsPerSample == 8) ? 0x80 : 0, lRead * lSampleSize); if (nStat) { _this->m_nMixStat += nStat-1; _this->m_nMixStat /= nStat; } return lMax - lRead; } ///////////////////////////////////////////////////////////////////////////// // Handles navigation/effects BOOL CSoundFile_ProcessRow(CSoundFile *_this) //--------------------------- { if (++_this->m_nTickCount >= _this->m_nMusicSpeed * (_this->m_nPatternDelay+1) + _this->m_nFrameDelay) { _this->m_nPatternDelay = 0; _this->m_nFrameDelay = 0; _this->m_nTickCount = 0; _this->m_nRow = _this->m_nNextRow; // Reset Pattern Loop Effect if (_this->m_nCurrentPattern != _this->m_nNextPattern) _this->m_nCurrentPattern = _this->m_nNextPattern; // Check if pattern is valid if (!(_this->m_dwSongFlags & SONG_PATTERNLOOP)) { _this->m_nPattern = (_this->m_nCurrentPattern < MAX_ORDERS) ? _this->Order[_this->m_nCurrentPattern] : 0xFF; if ((_this->m_nPattern < MAX_PATTERNS) && (!_this->Patterns[_this->m_nPattern])) _this->m_nPattern = 0xFE; while (_this->m_nPattern >= MAX_PATTERNS) { // End of song ? if ((_this->m_nPattern == 0xFF) || (_this->m_nCurrentPattern >= MAX_ORDERS)) { //if (!_this->m_nRepeatCount) return FALSE; //never repeat entire song if (!_this->m_nRestartPos) { _this->m_nMusicSpeed = _this->m_nDefaultSpeed; _this->m_nMusicTempo = _this->m_nDefaultTempo; _this->m_nGlobalVolume = _this->m_nDefaultGlobalVolume; for (UINT i=0; iChn[i].dwFlags |= CHN_NOTEFADE | CHN_KEYOFF; _this->Chn[i].nFadeOutVol = 0; if (i < _this->m_nChannels) { _this->Chn[i].nGlobalVol = _this->ChnSettings[i].nVolume; _this->Chn[i].nVolume = _this->ChnSettings[i].nVolume; _this->Chn[i].nPan = _this->ChnSettings[i].nPan; _this->Chn[i].nPanSwing = _this->Chn[i].nVolSwing = 0; _this->Chn[i].nOldVolParam = 0; _this->Chn[i].nOldOffset = 0; _this->Chn[i].nOldHiOffset = 0; _this->Chn[i].nPortamentoDest = 0; if (!_this->Chn[i].nLength) { _this->Chn[i].dwFlags = _this->ChnSettings[i].dwFlags; _this->Chn[i].nLoopStart = 0; _this->Chn[i].nLoopEnd = 0; _this->Chn[i].pHeader = NULL; _this->Chn[i].pSample = NULL; _this->Chn[i].pInstrument = NULL; } } } } // if (_this->m_nRepeatCount > 0) _this->m_nRepeatCount--; _this->m_nCurrentPattern = _this->m_nRestartPos; _this->m_nRow = 0; if ((_this->Order[_this->m_nCurrentPattern] >= MAX_PATTERNS) || (!_this->Patterns[_this->Order[_this->m_nCurrentPattern]])) return FALSE; } else { _this->m_nCurrentPattern++; } _this->m_nPattern = (_this->m_nCurrentPattern < MAX_ORDERS) ? _this->Order[_this->m_nCurrentPattern] : 0xFF; if ((_this->m_nPattern < MAX_PATTERNS) && (!_this->Patterns[_this->m_nPattern])) _this->m_nPattern = 0xFE; } _this->m_nNextPattern = _this->m_nCurrentPattern; } // Weird stuff? if ((_this->m_nPattern >= MAX_PATTERNS) || (!_this->Patterns[_this->m_nPattern]) || _this->PatternSize[_this->m_nPattern] == 0) return FALSE; // Should never happen if (_this->m_nRow >= _this->PatternSize[_this->m_nPattern]) _this->m_nRow = 0; _this->m_nNextRow = _this->m_nRow + 1; if (_this->m_nNextRow >= _this->PatternSize[_this->m_nPattern]) { if (!(_this->m_dwSongFlags & SONG_PATTERNLOOP)) _this->m_nNextPattern = _this->m_nCurrentPattern + 1; _this->m_nNextRow = _this->m_nNextStartRow; _this->m_nNextStartRow = 0; } // Reset channel values MODCHANNEL *pChn = _this->Chn; MODCOMMAND *m = _this->Patterns[_this->m_nPattern] + _this->m_nRow * _this->m_nChannels; for (UINT nChn=0; nChn<_this->m_nChannels; pChn++, nChn++, m++) { pChn->nRowNote = m->note; pChn->nRowInstr = m->instr; pChn->nRowVolCmd = m->volcmd; pChn->nRowVolume = m->vol; pChn->nRowCommand = m->command; pChn->nRowParam = m->param; pChn->nLeftVol = pChn->nNewLeftVol; pChn->nRightVol = pChn->nNewRightVol; pChn->dwFlags &= ~(CHN_PORTAMENTO | CHN_VIBRATO | CHN_TREMOLO | CHN_PANBRELLO); pChn->nCommand = 0; } } // Should we process tick0 effects? if (!_this->m_nMusicSpeed) _this->m_nMusicSpeed = 1; _this->m_dwSongFlags |= SONG_FIRSTTICK; if (_this->m_nTickCount) { _this->m_dwSongFlags &= ~SONG_FIRSTTICK; if ((!(_this->m_nType & MOD_TYPE_XM)) && (_this->m_nTickCount < _this->m_nMusicSpeed * (1 + _this->m_nPatternDelay))) { if (!(_this->m_nTickCount % _this->m_nMusicSpeed)) _this->m_dwSongFlags |= SONG_FIRSTTICK; } } // Update Effects return CSoundFile_ProcessEffects(_this); } //////////////////////////////////////////////////////////////////////////////////////////// // Handles envelopes & mixer setup BOOL CSoundFile_ReadNote(CSoundFile *_this) //------------------------- { if (!CSoundFile_ProcessRow(_this)) return FALSE; //////////////////////////////////////////////////////////////////////////////////// _this->m_nTotalCount++; if (!_this->m_nMusicTempo) return FALSE; _this->m_nBufferCount = (_this->gdwMixingFreq * 5 * _this->m_nTempoFactor) / (_this->m_nMusicTempo << 8); // Master Volume + Pre-Amplification / Attenuation setup DWORD nMasterVol; { int nchn32 = (_this->m_nChannels < 32) ? _this->m_nChannels : 31; if ((_this->m_nType & MOD_TYPE_IT) && (_this->m_nInstruments) && (nchn32 < 6)) nchn32 = 6; int realmastervol = _this->m_nMasterVolume; if (realmastervol > 0x80) { realmastervol = 0x80 + ((realmastervol - 0x80) * (nchn32+4)) / 16; } UINT attenuation = (_this->gdwSoundSetup & SNDMIX_AGC) ? PreAmpAGCTable[nchn32>>1] : PreAmpTable[nchn32>>1]; DWORD mastervol = (realmastervol * (_this->m_nSongPreAmp + 0x10)) >> 6; if (mastervol > 0x200) mastervol = 0x200; if ((_this->m_dwSongFlags & SONG_GLOBALFADE) && (_this->m_nGlobalFadeMaxSamples)) { mastervol = _muldiv(mastervol, _this->m_nGlobalFadeSamples, _this->m_nGlobalFadeMaxSamples); } nMasterVol = (mastervol << 7) / attenuation; if (nMasterVol > 0x180) nMasterVol = 0x180; } //////////////////////////////////////////////////////////////////////////////////// // Update channels data _this->m_nMixChannels = 0; MODCHANNEL *pChn = _this->Chn; for (UINT nChn=0; nChndwFlags & CHN_NOTEFADE) && (!(pChn->nFadeOutVol|pChn->nRightVol|pChn->nLeftVol))) { pChn->nLength = 0; pChn->nROfs = pChn->nLOfs = 0; } // Check for unused channel if ((pChn->dwFlags & CHN_MUTE) || ((nChn >= _this->m_nChannels) && (!pChn->nLength))) { continue; } // Reset channel data pChn->nInc = 0; pChn->nRealVolume = 0; pChn->nRealPan = pChn->nPan + pChn->nPanSwing; if (pChn->nRealPan < 0) pChn->nRealPan = 0; if (pChn->nRealPan > 256) pChn->nRealPan = 256; pChn->nRampLength = 0; // Calc Frequency if ((pChn->nPeriod) && (pChn->nLength)) { int vol = pChn->nVolume + pChn->nVolSwing; if (vol < 0) vol = 0; if (vol > 256) vol = 256; // Tremolo if (pChn->dwFlags & CHN_TREMOLO) { UINT trempos = pChn->nTremoloPos & 0x3F; if (vol > 0) { int tremattn = (_this->m_nType & MOD_TYPE_XM) ? 5 : 6; switch (pChn->nTremoloType & 0x03) { case 1: vol += (ModRampDownTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn; break; case 2: vol += (ModSquareTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn; break; case 3: vol += (ModRandomTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn; break; default: vol += (ModSinusTable[trempos] * (int)pChn->nTremoloDepth) >> tremattn; } } if ((_this->m_nTickCount) || ((_this->m_nType & (MOD_TYPE_STM|MOD_TYPE_S3M|MOD_TYPE_IT)) && (!(_this->m_dwSongFlags & SONG_ITOLDEFFECTS)))) { pChn->nTremoloPos = (trempos + pChn->nTremoloSpeed) & 0x3F; } } // Tremor if (pChn->nCommand == CMD_TREMOR) { UINT n = (pChn->nTremorParam >> 4) + (pChn->nTremorParam & 0x0F); UINT ontime = pChn->nTremorParam >> 4; if ((!(_this->m_nType & MOD_TYPE_IT)) || (_this->m_dwSongFlags & SONG_ITOLDEFFECTS)) { n += 2; ontime++; } UINT tremcount = (UINT)pChn->nTremorCount; if (tremcount >= n) tremcount = 0; if ((_this->m_nTickCount) || (_this->m_nType & (MOD_TYPE_S3M|MOD_TYPE_IT))) { if (tremcount >= ontime) vol = 0; pChn->nTremorCount = (BYTE)(tremcount + 1); } pChn->dwFlags |= CHN_FASTVOLRAMP; } // Clip volume if (vol < 0) vol = 0; if (vol > 0x100) vol = 0x100; vol <<= 6; // Process Envelopes if (pChn->pHeader) { INSTRUMENTHEADER *penv = pChn->pHeader; // Volume Envelope if ((pChn->dwFlags & CHN_VOLENV) && (penv->nVolEnv)) { int envpos = pChn->nVolEnvPosition; UINT pt = penv->nVolEnv - 1; for (UINT i=0; i<(UINT)(penv->nVolEnv-1); i++) { if (envpos <= penv->VolPoints[i]) { pt = i; break; } } int x2 = penv->VolPoints[pt]; int x1, envvol; if (envpos >= x2) { envvol = penv->VolEnv[pt] << 2; x1 = x2; } else if (pt) { envvol = penv->VolEnv[pt-1] << 2; x1 = penv->VolPoints[pt-1]; } else { envvol = 0; x1 = 0; } if (envpos > x2) envpos = x2; if ((x2 > x1) && (envpos > x1)) { envvol += ((envpos - x1) * (((int)penv->VolEnv[pt]<<2) - envvol)) / (x2 - x1); } if (envvol < 0) envvol = 0; if (envvol > 256) envvol = 256; vol = (vol * envvol) >> 8; } // Panning Envelope if ((pChn->dwFlags & CHN_PANENV) && (penv->nPanEnv)) { int envpos = pChn->nPanEnvPosition; UINT pt = penv->nPanEnv - 1; for (UINT i=0; i<(UINT)(penv->nPanEnv-1); i++) { if (envpos <= penv->PanPoints[i]) { pt = i; break; } } int x2 = penv->PanPoints[pt], y2 = penv->PanEnv[pt]; int x1, envpan; if (envpos >= x2) { envpan = y2; x1 = x2; } else if (pt) { envpan = penv->PanEnv[pt-1]; x1 = penv->PanPoints[pt-1]; } else { envpan = 128; x1 = 0; } if ((x2 > x1) && (envpos > x1)) { envpan += ((envpos - x1) * (y2 - envpan)) / (x2 - x1); } if (envpan < 0) envpan = 0; if (envpan > 64) envpan = 64; int pan = pChn->nPan; if (pan >= 128) { pan += ((envpan - 32) * (256 - pan)) / 32; } else { pan += ((envpan - 32) * (pan)) / 32; } if (pan < 0) pan = 0; if (pan > 256) pan = 256; pChn->nRealPan = pan; } // FadeOut volume if (pChn->dwFlags & CHN_NOTEFADE) { UINT fadeout = penv->nFadeOut; if (fadeout) { pChn->nFadeOutVol -= fadeout << 1; if (pChn->nFadeOutVol <= 0) pChn->nFadeOutVol = 0; vol = (vol * pChn->nFadeOutVol) >> 16; } else if (!pChn->nFadeOutVol) { vol = 0; } } // Pitch/Pan separation if ((penv->nPPS) && (pChn->nRealPan) && (pChn->nNote)) { int pandelta = (int)pChn->nRealPan + (int)((int)(pChn->nNote - penv->nPPC - 1) * (int)penv->nPPS) / (int)8; if (pandelta < 0) pandelta = 0; if (pandelta > 256) pandelta = 256; pChn->nRealPan = pandelta; } } else { // No Envelope: key off => note cut if (pChn->dwFlags & CHN_NOTEFADE) // 1.41-: CHN_KEYOFF|CHN_NOTEFADE { pChn->nFadeOutVol = 0; vol = 0; } } // vol is 14-bits if (vol) { // IMPORTANT: pChn->nRealVolume is 14 bits !!! // -> _muldiv( 14+8, 6+6, 18); => RealVolume: 14-bit result (22+12-20) pChn->nRealVolume = _muldiv(vol * _this->m_nGlobalVolume, pChn->nGlobalVol * pChn->nInsVol, 1 << 20); } if (pChn->nPeriod < _this->m_nMinPeriod) pChn->nPeriod = _this->m_nMinPeriod; int period = pChn->nPeriod; if ((pChn->dwFlags & (CHN_GLISSANDO|CHN_PORTAMENTO)) == (CHN_GLISSANDO|CHN_PORTAMENTO)) { period = CSoundFile_GetPeriodFromNote(_this, CSoundFile_GetNoteFromPeriod(_this, period), pChn->nFineTune, pChn->nC4Speed); } // Arpeggio ? if (pChn->nCommand == CMD_ARPEGGIO) { switch(_this->m_nTickCount % 3) { case 1: period = CSoundFile_GetPeriodFromNote(_this, pChn->nNote + (pChn->nArpeggio >> 4), pChn->nFineTune, pChn->nC4Speed); break; case 2: period = CSoundFile_GetPeriodFromNote(_this, pChn->nNote + (pChn->nArpeggio & 0x0F), pChn->nFineTune, pChn->nC4Speed); break; } } if (_this->m_dwSongFlags & SONG_AMIGALIMITS) { if (period < 113*4) period = 113*4; if (period > 856*4) period = 856*4; } // Pitch/Filter Envelope if ((pChn->pHeader) && (pChn->dwFlags & CHN_PITCHENV) && (pChn->pHeader->nPitchEnv)) { INSTRUMENTHEADER *penv = pChn->pHeader; int envpos = pChn->nPitchEnvPosition; UINT pt = penv->nPitchEnv - 1; for (UINT i=0; i<(UINT)(penv->nPitchEnv-1); i++) { if (envpos <= penv->PitchPoints[i]) { pt = i; break; } } int x2 = penv->PitchPoints[pt]; int x1, envpitch; if (envpos >= x2) { envpitch = (((int)penv->PitchEnv[pt]) - 32) * 8; x1 = x2; } else if (pt) { envpitch = (((int)penv->PitchEnv[pt-1]) - 32) * 8; x1 = penv->PitchPoints[pt-1]; } else { envpitch = 0; x1 = 0; } if (envpos > x2) envpos = x2; if ((x2 > x1) && (envpos > x1)) { int envpitchdest = (((int)penv->PitchEnv[pt]) - 32) * 8; envpitch += ((envpos - x1) * (envpitchdest - envpitch)) / (x2 - x1); } if (envpitch < -256) envpitch = -256; if (envpitch > 256) envpitch = 256; // Filter Envelope: controls cutoff frequency if (penv->dwFlags & ENV_FILTER) { #ifndef NO_FILTER CSoundFile_SetupChannelFilter(_this, pChn, (pChn->dwFlags & CHN_FILTER) ? FALSE : TRUE, envpitch); #endif // NO_FILTER } else // Pitch Envelope { int l = envpitch; if (l < 0) { l = -l; if (l > 255) l = 255; period = _muldiv(period, LinearSlideUpTable[l], 0x10000); } else { if (l > 255) l = 255; period = _muldiv(period, LinearSlideDownTable[l], 0x10000); } } } // Vibrato if (pChn->dwFlags & CHN_VIBRATO) { UINT vibpos = pChn->nVibratoPos; LONG vdelta; switch (pChn->nVibratoType & 0x03) { case 1: vdelta = ModRampDownTable[vibpos]; break; case 2: vdelta = ModSquareTable[vibpos]; break; case 3: vdelta = ModRandomTable[vibpos]; break; default: vdelta = ModSinusTable[vibpos]; } UINT vdepth = ((_this->m_nType != MOD_TYPE_IT) || (_this->m_dwSongFlags & SONG_ITOLDEFFECTS)) ? 6 : 7; vdelta = (vdelta * (int)pChn->nVibratoDepth) >> vdepth; if ((_this->m_dwSongFlags & SONG_LINEARSLIDES) && (_this->m_nType & MOD_TYPE_IT)) { LONG l = vdelta; if (l < 0) { l = -l; vdelta = _muldiv(period, LinearSlideDownTable[l >> 2], 0x10000) - period; if (l & 0x03) vdelta += _muldiv(period, FineLinearSlideDownTable[l & 0x03], 0x10000) - period; } else { vdelta = _muldiv(period, LinearSlideUpTable[l >> 2], 0x10000) - period; if (l & 0x03) vdelta += _muldiv(period, FineLinearSlideUpTable[l & 0x03], 0x10000) - period; } } period += vdelta; if ((_this->m_nTickCount) || ((_this->m_nType & MOD_TYPE_IT) && (!(_this->m_dwSongFlags & SONG_ITOLDEFFECTS)))) { pChn->nVibratoPos = (vibpos + pChn->nVibratoSpeed) & 0x3F; } } // Panbrello if (pChn->dwFlags & CHN_PANBRELLO) { UINT panpos = ((pChn->nPanbrelloPos+0x10) >> 2) & 0x3F; LONG pdelta; switch (pChn->nPanbrelloType & 0x03) { case 1: pdelta = ModRampDownTable[panpos]; break; case 2: pdelta = ModSquareTable[panpos]; break; case 3: pdelta = ModRandomTable[panpos]; break; default: pdelta = ModSinusTable[panpos]; } pChn->nPanbrelloPos += pChn->nPanbrelloSpeed; pdelta = ((pdelta * (int)pChn->nPanbrelloDepth) + 2) >> 3; pdelta += pChn->nRealPan; if (pdelta < 0) pdelta = 0; if (pdelta > 256) pdelta = 256; pChn->nRealPan = pdelta; } int nPeriodFrac = 0; // Instrument Auto-Vibrato if ((pChn->pInstrument) && (pChn->pInstrument->nVibDepth)) { MODINSTRUMENT *pins = pChn->pInstrument; if (pins->nVibSweep == 0) { pChn->nAutoVibDepth = pins->nVibDepth << 8; } else { if (_this->m_nType & MOD_TYPE_IT) { pChn->nAutoVibDepth += pins->nVibSweep << 3; } else if (!(pChn->dwFlags & CHN_KEYOFF)) { pChn->nAutoVibDepth += (pins->nVibDepth << 8) / pins->nVibSweep; } if ((pChn->nAutoVibDepth >> 8) > pins->nVibDepth) pChn->nAutoVibDepth = pins->nVibDepth << 8; } pChn->nAutoVibPos += pins->nVibRate; int val; switch(pins->nVibType) { case 4: // Random val = ModRandomTable[pChn->nAutoVibPos & 0x3F]; pChn->nAutoVibPos++; break; case 3: // Ramp Down val = ((0x40 - (pChn->nAutoVibPos >> 1)) & 0x7F) - 0x40; break; case 2: // Ramp Up val = ((0x40 + (pChn->nAutoVibPos >> 1)) & 0x7f) - 0x40; break; case 1: // Square val = (pChn->nAutoVibPos & 128) ? +64 : -64; break; default: // Sine val = ft2VibratoTable[pChn->nAutoVibPos & 255]; } int n = ((val * pChn->nAutoVibDepth) >> 8); if (_this->m_nType & MOD_TYPE_IT) { int df1, df2; if (n < 0) { n = -n; UINT n1 = n >> 8; df1 = LinearSlideUpTable[n1]; df2 = LinearSlideUpTable[n1+1]; } else { UINT n1 = n >> 8; df1 = LinearSlideDownTable[n1]; df2 = LinearSlideDownTable[n1+1]; } n >>= 2; period = _muldiv(period, df1 + ((df2-df1)*(n&0x3F)>>6), 256); nPeriodFrac = period & 0xFF; period >>= 8; } else { period += (n >> 6); } } // Final Period if (period <= _this->m_nMinPeriod) { if (_this->m_nType & MOD_TYPE_S3M) pChn->nLength = 0; period = _this->m_nMinPeriod; } if (period > _this->m_nMaxPeriod) { if ((_this->m_nType & MOD_TYPE_IT) || (period >= 0x100000)) { pChn->nFadeOutVol = 0; pChn->dwFlags |= CHN_NOTEFADE; pChn->nRealVolume = 0; } period = _this->m_nMaxPeriod; nPeriodFrac = 0; } UINT freq = CSoundFile_GetFreqFromPeriod(_this, period, pChn->nC4Speed, nPeriodFrac); if ((_this->m_nType & MOD_TYPE_IT) && (freq < 256)) { pChn->nFadeOutVol = 0; pChn->dwFlags |= CHN_NOTEFADE; pChn->nRealVolume = 0; } UINT ninc = _muldiv(freq, 0x10000, _this->gdwMixingFreq); if ((ninc >= 0xFFB0) && (ninc <= 0x10090)) ninc = 0x10000; if (_this->m_nFreqFactor != 128) ninc = (ninc * _this->m_nFreqFactor) >> 7; if (ninc > 0xFF0000) ninc = 0xFF0000; pChn->nInc = (ninc+1) & ~3; } // Increment envelope position if (pChn->pHeader) { INSTRUMENTHEADER *penv = pChn->pHeader; // Volume Envelope if (pChn->dwFlags & CHN_VOLENV) { // Increase position pChn->nVolEnvPosition++; // Volume Loop ? if (penv->dwFlags & ENV_VOLLOOP) { UINT volloopend = penv->VolPoints[penv->nVolLoopEnd]; if (_this->m_nType != MOD_TYPE_XM) volloopend++; if (pChn->nVolEnvPosition == volloopend) { pChn->nVolEnvPosition = penv->VolPoints[penv->nVolLoopStart]; if ((penv->nVolLoopEnd == penv->nVolLoopStart) && (!penv->VolEnv[penv->nVolLoopStart]) && ((!(_this->m_nType & MOD_TYPE_XM)) || (penv->nVolLoopEnd+1 == penv->nVolEnv))) { pChn->dwFlags |= CHN_NOTEFADE; pChn->nFadeOutVol = 0; } } } // Volume Sustain ? if ((penv->dwFlags & ENV_VOLSUSTAIN) && (!(pChn->dwFlags & CHN_KEYOFF))) { if (pChn->nVolEnvPosition == (UINT)penv->VolPoints[penv->nVolSustainEnd]+1) pChn->nVolEnvPosition = penv->VolPoints[penv->nVolSustainBegin]; } else // End of Envelope ? if (pChn->nVolEnvPosition > penv->VolPoints[penv->nVolEnv - 1]) { if ((_this->m_nType & MOD_TYPE_IT) || (pChn->dwFlags & CHN_KEYOFF)) pChn->dwFlags |= CHN_NOTEFADE; pChn->nVolEnvPosition = penv->VolPoints[penv->nVolEnv - 1]; if ((!penv->VolEnv[penv->nVolEnv-1]) && ((nChn >= _this->m_nChannels) || (_this->m_nType & MOD_TYPE_IT))) { pChn->dwFlags |= CHN_NOTEFADE; pChn->nFadeOutVol = 0; pChn->nRealVolume = 0; } } } // Panning Envelope if (pChn->dwFlags & CHN_PANENV) { pChn->nPanEnvPosition++; if (penv->dwFlags & ENV_PANLOOP) { UINT panloopend = penv->PanPoints[penv->nPanLoopEnd]; if (_this->m_nType != MOD_TYPE_XM) panloopend++; if (pChn->nPanEnvPosition == panloopend) pChn->nPanEnvPosition = penv->PanPoints[penv->nPanLoopStart]; } // Panning Sustain ? if ((penv->dwFlags & ENV_PANSUSTAIN) && (pChn->nPanEnvPosition == (UINT)penv->PanPoints[penv->nPanSustainEnd]+1) && (!(pChn->dwFlags & CHN_KEYOFF))) { // Panning sustained pChn->nPanEnvPosition = penv->PanPoints[penv->nPanSustainBegin]; } else { if (pChn->nPanEnvPosition > penv->PanPoints[penv->nPanEnv - 1]) pChn->nPanEnvPosition = penv->PanPoints[penv->nPanEnv - 1]; } } // Pitch Envelope if (pChn->dwFlags & CHN_PITCHENV) { // Increase position pChn->nPitchEnvPosition++; // Pitch Loop ? if (penv->dwFlags & ENV_PITCHLOOP) { if (pChn->nPitchEnvPosition >= penv->PitchPoints[penv->nPitchLoopEnd]) pChn->nPitchEnvPosition = penv->PitchPoints[penv->nPitchLoopStart]; } // Pitch Sustain ? if ((penv->dwFlags & ENV_PITCHSUSTAIN) && (!(pChn->dwFlags & CHN_KEYOFF))) { if (pChn->nPitchEnvPosition == (UINT)penv->PitchPoints[penv->nPitchSustainEnd]+1) pChn->nPitchEnvPosition = penv->PitchPoints[penv->nPitchSustainBegin]; } else { if (pChn->nPitchEnvPosition > penv->PitchPoints[penv->nPitchEnv - 1]) pChn->nPitchEnvPosition = penv->PitchPoints[penv->nPitchEnv - 1]; } } } // Volume ramping pChn->dwFlags &= ~CHN_VOLUMERAMP; if ((pChn->nRealVolume) || (pChn->nLeftVol) || (pChn->nRightVol)) pChn->dwFlags |= CHN_VOLUMERAMP; // Check for too big nInc if (((pChn->nInc >> 16) + 1) >= (LONG)(pChn->nLoopEnd - pChn->nLoopStart)) pChn->dwFlags &= ~CHN_LOOP; pChn->nNewRightVol = pChn->nNewLeftVol = 0; pChn->pCurrentSample = ((pChn->pSample) && (pChn->nLength) && (pChn->nInc)) ? pChn->pSample : NULL; if (pChn->pCurrentSample) { #define kChnMasterVol nMasterVol // Adjusting volumes if (_this->gnChannels >= 2) { int pan = ((int)pChn->nRealPan) - 128; pan *= (int)_this->m_nStereoSeparation; pan /= 128; pan += 128; if (pan < 0) pan = 0; if (pan > 256) pan = 256; if (_this->gdwSoundSetup & SNDMIX_REVERSESTEREO) pan = 256 - pan; LONG realvol = (pChn->nRealVolume * kChnMasterVol) >> (8-1); if (_this->gdwSoundSetup & SNDMIX_SOFTPANNING) { if (pan < 128) { pChn->nNewLeftVol = (realvol * pan) >> 8; pChn->nNewRightVol = (realvol * 128) >> 8; } else { pChn->nNewLeftVol = (realvol * 128) >> 8; pChn->nNewRightVol = (realvol * (256 - pan)) >> 8; } } else { pChn->nNewLeftVol = (realvol * pan) >> 8; pChn->nNewRightVol = (realvol * (256 - pan)) >> 8; } } else { pChn->nNewRightVol = (pChn->nRealVolume * kChnMasterVol) >> 8; pChn->nNewLeftVol = pChn->nNewRightVol; } // Clipping volumes if (pChn->nNewRightVol > 0xFFFF) pChn->nNewRightVol = 0xFFFF; if (pChn->nNewLeftVol > 0xFFFF) pChn->nNewLeftVol = 0xFFFF; // Check IDO if (_this->gdwSoundSetup & SNDMIX_NORESAMPLING) { pChn->dwFlags |= CHN_NOIDO; } else { pChn->dwFlags &= ~(CHN_NOIDO|CHN_HQSRC); if( pChn->nInc == 0x10000 ) { pChn->dwFlags |= CHN_NOIDO; } else { if( ((_this->gdwSoundSetup & SNDMIX_HQRESAMPLER) == 0) && ((_this->gdwSoundSetup & SNDMIX_ULTRAHQSRCMODE) == 0) ) { if (pChn->nInc >= 0xFF00) pChn->dwFlags |= CHN_NOIDO; } } } pChn->nNewRightVol >>= MIXING_ATTENUATION; pChn->nNewLeftVol >>= MIXING_ATTENUATION; pChn->nRightRamp = pChn->nLeftRamp = 0; // Dolby Pro-Logic Surround if ((pChn->dwFlags & CHN_SURROUND) && (_this->gnChannels <= 2)) pChn->nNewLeftVol = - pChn->nNewLeftVol; // Checking Ping-Pong Loops if (pChn->dwFlags & CHN_PINGPONGFLAG) pChn->nInc = -pChn->nInc; // Setting up volume ramp if ((pChn->dwFlags & CHN_VOLUMERAMP) && ((pChn->nRightVol != pChn->nNewRightVol) || (pChn->nLeftVol != pChn->nNewLeftVol))) { LONG nRampLength = _this->gnVolumeRampSamples; LONG nRightDelta = ((pChn->nNewRightVol - pChn->nRightVol) << VOLUMERAMPPRECISION); LONG nLeftDelta = ((pChn->nNewLeftVol - pChn->nLeftVol) << VOLUMERAMPPRECISION); if ((_this->gdwSoundSetup & SNDMIX_DIRECTTODISK) || (_this->gdwSoundSetup & SNDMIX_HQRESAMPLER)) { if ((pChn->nRightVol|pChn->nLeftVol) && (pChn->nNewRightVol|pChn->nNewLeftVol) && (!(pChn->dwFlags & CHN_FASTVOLRAMP))) { nRampLength = _this->m_nBufferCount; if (nRampLength > (1 << (VOLUMERAMPPRECISION-1))) nRampLength = (1 << (VOLUMERAMPPRECISION-1)); if (nRampLength < (LONG)_this->gnVolumeRampSamples) nRampLength = _this->gnVolumeRampSamples; } } pChn->nRightRamp = nRightDelta / nRampLength; pChn->nLeftRamp = nLeftDelta / nRampLength; pChn->nRightVol = pChn->nNewRightVol - ((pChn->nRightRamp * nRampLength) >> VOLUMERAMPPRECISION); pChn->nLeftVol = pChn->nNewLeftVol - ((pChn->nLeftRamp * nRampLength) >> VOLUMERAMPPRECISION); if (pChn->nRightRamp|pChn->nLeftRamp) { pChn->nRampLength = nRampLength; } else { pChn->dwFlags &= ~CHN_VOLUMERAMP; pChn->nRightVol = pChn->nNewRightVol; pChn->nLeftVol = pChn->nNewLeftVol; } } else { pChn->dwFlags &= ~CHN_VOLUMERAMP; pChn->nRightVol = pChn->nNewRightVol; pChn->nLeftVol = pChn->nNewLeftVol; } pChn->nRampRightVol = pChn->nRightVol << VOLUMERAMPPRECISION; pChn->nRampLeftVol = pChn->nLeftVol << VOLUMERAMPPRECISION; // Adding the channel in the channel list _this->ChnMix[_this->m_nMixChannels++] = nChn; if (_this->m_nMixChannels >= MAX_CHANNELS) break; } else { pChn->nLeftVol = pChn->nRightVol = 0; pChn->nLength = 0; } } // Checking Max Mix Channels reached: ordering by volume if ((_this->m_nMixChannels >= _this->m_nMaxMixChannels) && (!(_this->gdwSoundSetup & SNDMIX_DIRECTTODISK))) { for (UINT i=0; i<_this->m_nMixChannels; i++) { UINT j=i; while ((j+1<_this->m_nMixChannels) && (_this->Chn[_this->ChnMix[j]].nRealVolume < _this->Chn[_this->ChnMix[j+1]].nRealVolume)) { UINT n = _this->ChnMix[j]; _this->ChnMix[j] = _this->ChnMix[j+1]; _this->ChnMix[j+1] = n; j++; } } } if (_this->m_dwSongFlags & SONG_GLOBALFADE) { if (!_this->m_nGlobalFadeSamples) { _this->m_dwSongFlags |= SONG_ENDREACHED; return FALSE; } if (_this->m_nGlobalFadeSamples > _this->m_nBufferCount) _this->m_nGlobalFadeSamples -= _this->m_nBufferCount; else _this->m_nGlobalFadeSamples = 0; } return TRUE; }