(function(undefined) { if (typeof(this.Opal) !== 'undefined') { console.warn('Opal already loaded. Loading twice can cause troubles, please fix your setup.'); return this.Opal; } // The Opal object that is exposed globally var Opal = this.Opal = {}; // All bridged classes - keep track to donate methods from Object var bridged_classes = Opal.bridged_classes = []; // TopScope is used for inheriting constants from the top scope var TopScope = function(){}; // Opal just acts as the top scope TopScope.prototype = Opal; // To inherit scopes Opal.constructor = TopScope; // List top scope constants Opal.constants = []; // This is a useful reference to global object inside ruby files Opal.global = this; // Minify common function calls var $hasOwn = Opal.hasOwnProperty; var $slice = Opal.slice = Array.prototype.slice; // Generates unique id for every ruby object var unique_id = 0; // Return next unique id Opal.uid = function() { return unique_id++; }; // Table holds all class variables Opal.cvars = {}; // Globals table Opal.gvars = {}; /** Get a constant on the given scope. Every class and module in Opal has a scope used to store, and inherit, constants. For example, the top level `Object` in ruby has a scope accessible as `Opal.Object.$$scope`. To get the `Array` class using this scope, you could use: Opal.Object.$$scope.get("Array") If a constant with the given name cannot be found, then a dispatch to the class/module's `#const_method` is called, which by default will raise an error. @param [String] name the name of the constant to lookup @returns [RubyObject] */ Opal.get = function(name) { var constant = this[name]; if (constant == null) { return this.base.$const_missing(name); } return constant; }; /* * Create a new constants scope for the given class with the given * base. Constants are looked up through their parents, so the base * scope will be the outer scope of the new klass. */ function create_scope(base, klass, id) { var const_alloc = function() {}; var const_scope = const_alloc.prototype = new base.constructor(); klass.$$scope = const_scope; klass.$$base_module = base.base; const_scope.base = klass; const_scope.constructor = const_alloc; const_scope.constants = []; if (id) { klass.$$orig_scope = base; base[id] = base.constructor[id] = klass; base.constants.push(id); } } Opal.create_scope = create_scope; /* * A `class Foo; end` expression in ruby is compiled to call this runtime * method which either returns an existing class of the given name, or creates * a new class in the given `base` scope. * * If a constant with the given name exists, then we check to make sure that * it is a class and also that the superclasses match. If either of these * fail, then we raise a `TypeError`. Note, superklass may be null if one was * not specified in the ruby code. * * We pass a constructor to this method of the form `function ClassName() {}` * simply so that classes show up with nicely formatted names inside debuggers * in the web browser (or node/sprockets). * * The `base` is the current `self` value where the class is being created * from. We use this to get the scope for where the class should be created. * If `base` is an object (not a class/module), we simple get its class and * use that as the base instead. * * @param [Object] base where the class is being created * @param [Class] superklass superclass of the new class (may be null) * @param [String] id the name of the class to be created * @param [Function] constructor function to use as constructor * @return [Class] new or existing ruby class */ Opal.klass = function(base, superklass, id, constructor) { // If base is an object, use its class if (!base.$$is_class) { base = base.$$class; } // Not specifying a superclass means we can assume it to be Object if (superklass === null) { superklass = ObjectClass; } var klass = base.$$scope[id]; // If a constant exists in the scope, then we must use that if ($hasOwn.call(base.$$scope, id) && klass.$$orig_scope === base.$$scope) { // Make sure the existing constant is a class, or raise error if (!klass.$$is_class) { throw Opal.TypeError.$new(id + " is not a class"); } // Make sure existing class has same superclass if (superklass !== klass.$$super && superklass !== ObjectClass) { throw Opal.TypeError.$new("superclass mismatch for class " + id); } } else if (typeof(superklass) === 'function') { // passed native constructor as superklass, so bridge it as ruby class return bridge_class(id, superklass); } else { // if class doesnt exist, create a new one with given superclass klass = boot_class(superklass, constructor); // name class using base (e.g. Foo or Foo::Baz) klass.$$name = id; // every class gets its own constant scope, inherited from current scope create_scope(base.$$scope, klass, id); // Name new class directly onto current scope (Opal.Foo.Baz = klass) base[id] = base.$$scope[id] = klass; // Copy all parent constants to child, unless parent is Object if (superklass !== ObjectClass && superklass !== BasicObjectClass) { donate_constants(superklass, klass); } // call .inherited() hook with new class on the superclass if (superklass.$inherited) { superklass.$inherited(klass); } } return klass; }; // Create generic class with given superclass. function boot_class(superklass, constructor) { var alloc = boot_class_alloc(null, constructor, superklass) return boot_class_object(superklass, alloc); } // Make `boot_class` available to the JS-API Opal.boot = boot_class; /* * The class object itself (as in `Class.new`) * * @param [(Opal) Class] superklass Another class object (as in `Class.new`) * @param [constructor] alloc The constructor that holds the prototype * that will be used for instances of the * newly constructed class. */ function boot_class_object(superklass, alloc) { var singleton_class = function() {}; singleton_class.prototype = superklass.constructor.prototype; function OpalClass() {} OpalClass.prototype = new singleton_class(); var klass = new OpalClass(); setup_module_or_class_object(klass, OpalClass, superklass, alloc.prototype); // @property $$alloc This is the constructor of instances of the current // class. Its prototype will be used for method lookup klass.$$alloc = alloc; // @property $$proto.$$class Make available to instances a reference to the // class they belong to. klass.$$proto.$$class = klass; return klass; } /* * Adds common/required properties to a module or class object * (as in `Module.new` / `Class.new`) * * @param module The module or class that needs to be prepared * * @param constructor The constructor of the module or class itself, * usually it's already assigned by using `new`. Some * ipothesis on why it's needed can be found below. * * @param superklass The superclass of the class/module object, for modules * is `Module` (of `ModuleClass` in JS context) * * @param prototype The prototype on which the class/module methods will * be stored. */ function setup_module_or_class_object(module, constructor, superklass, prototype) { // @property $$id Each class is assigned a unique `id` that helps // comparation and implementation of `#object_id` module.$$id = unique_id++; // @property $$proto This is the prototype on which methods will be defined module.$$proto = prototype; // @property constructor keeps a ref to the constructor, but apparently the // constructor is already set on: // // `var module = new constructor` is called. // // Maybe there are some browsers not abiding (IE6?) module.constructor = constructor; // @property $$is_class Clearly mark this as a class-like module.$$is_class = true; // @property $$super the superclass, doesn't get changed by module inclusions module.$$super = superklass; // @property $$parent direct parent class or module // starts with the superclass, after module inclusion is // the last included module module.$$parent = superklass; // @property $$methods keeps track of methods defined on the class // but seems to be used just by `define_basic_object_method` // and for donating (Ruby) Object methods to bridged classes // TODO: check if it can be removed module.$$methods = []; // @property $$inc included modules module.$$inc = []; } /** Define new module (or return existing module). The given `base` is basically the current `self` value the `module` statement was defined in. If this is a ruby module or class, then it is used, otherwise if the base is a ruby object then that objects real ruby class is used (e.g. if the base is the main object, then the top level `Object` class is used as the base). If a module of the given name is already defined in the base, then that instance is just returned. If there is a class of the given name in the base, then an error is generated instead (cannot have a class and module of same name in same base). Otherwise, a new module is created in the base with the given name, and that new instance is returned back (to be referenced at runtime). @param [RubyModule or Class] base class or module this definition is inside @param [String] id the name of the new (or existing) module @returns [RubyModule] */ Opal.module = function(base, id) { var module; if (!base.$$is_class) { base = base.$$class; } if ($hasOwn.call(base.$$scope, id)) { module = base.$$scope[id]; if (!module.$$is_mod && module !== ObjectClass) { throw Opal.TypeError.$new(id + " is not a module"); } } else { module = boot_module_object(); module.$$name = id; create_scope(base.$$scope, module, id); // Name new module directly onto current scope (Opal.Foo.Baz = module) base[id] = base.$$scope[id] = module; } return module; }; /* * Internal function to create a new module instance. This simply sets up * the prototype hierarchy and method tables. */ function boot_module_object() { var mtor = function() {}; mtor.prototype = ModuleClass.constructor.prototype; function module_constructor() {} module_constructor.prototype = new mtor(); var module = new module_constructor(); var module_prototype = {}; setup_module_or_class_object(module, module_constructor, ModuleClass, module_prototype); module.$$is_mod = true; module.$$dep = []; return module; } /** Return the singleton class for the passed object. If the given object alredy has a singleton class, then it will be stored on the object as the `$$meta` property. If this exists, then it is simply returned back. Otherwise, a new singleton object for the class or object is created, set on the object at `$$meta` for future use, and then returned. @param [RubyObject] object the ruby object @returns [RubyClass] the singleton class for object */ Opal.get_singleton_class = function(object) { if (object.$$meta) { return object.$$meta; } if (object.$$is_class) { return build_class_singleton_class(object); } return build_object_singleton_class(object); }; /** Build the singleton class for an existing class. NOTE: Actually in MRI a class' singleton class inherits from its superclass' singleton class which in turn inherits from Class. @param [RubyClass] klass @returns [RubyClass] */ function build_class_singleton_class(klass) { var meta = new Opal.Class.$$alloc; meta.$$class = Opal.Class; meta.$$proto = klass.constructor.prototype; meta.$$is_singleton = true; meta.$$inc = []; meta.$$methods = []; meta.$$scope = klass.$$scope; return klass.$$meta = meta; } /** Build the singleton class for a Ruby (non class) Object. @param [RubyObject] object @returns [RubyClass] */ function build_object_singleton_class(object) { var orig_class = object.$$class, class_id = "#>"; var Singleton = function () {}; var meta = Opal.boot(orig_class, Singleton); meta.$$name = class_id; meta.$$proto = object; meta.$$class = orig_class.$$class; meta.$$scope = orig_class.$$scope; meta.$$parent = orig_class; return object.$$meta = meta; } /** The actual inclusion of a module into a class. ## Class `$$parent` and `iclass` To handle `super` calls, every class has a `$$parent`. This parent is used to resolve the next class for a super call. A normal class would have this point to its superclass. However, if a class includes a module then this would need to take into account the module. The module would also have to then point its `$$parent` to the actual superclass. We cannot modify modules like this, because it might be included in more then one class. To fix this, we actually insert an `iclass` as the class' `$$parent` which can then point to the superclass. The `iclass` acts as a proxy to the actual module, so the `super` chain can then search it for the required method. @param [RubyModule] module the module to include @param [RubyClass] klass the target class to include module into @returns [null] */ Opal.append_features = function(module, klass) { var included = klass.$$inc; // check if this module is already included in the klass for (var j = 0, jj = included.length; j < jj; j++) { if (included[j] === module) { return; } } included.push(module); module.$$dep.push(klass); // iclass var iclass = { $$name: module.$$name, $$proto: module.$$proto, $$parent: klass.$$parent, $$module: module, $$iclass: true }; klass.$$parent = iclass; var donator = module.$$proto, prototype = klass.$$proto, methods = module.$$methods; for (var i = 0, length = methods.length; i < length; i++) { var method = methods[i], current; if ( prototype.hasOwnProperty(method) && !(current = prototype[method]).$$donated && !current.$$stub ) { // if the target class already has a method of the same name defined // and that method was NOT donated, then it must be a method defined // by the class so we do not want to override it } else { prototype[method] = donator[method]; prototype[method].$$donated = true; } } if (klass.$$dep) { donate_methods(klass, methods.slice(), true); } donate_constants(module, klass); }; // Boot a base class (makes instances). function boot_class_alloc(id, constructor, superklass) { if (superklass) { var ctor = function() {}; ctor.prototype = superklass.$$proto || superklass.prototype; if (id) { ctor.displayName = id; } constructor.prototype = new ctor(); } constructor.prototype.constructor = constructor; return constructor; } /* * Builds the class object for core classes: * - make the class object have a singleton class * - make the singleton class inherit from its parent singleton class * * @param id [String] the name of the class * @param alloc [Function] the constructor for the core class instances * @param superclass [Class alloc] the constructor of the superclass */ function boot_core_class_object(id, alloc, superclass) { var superclass_constructor = function() {}; superclass_constructor.prototype = superclass.prototype; var singleton_class = function() {}; singleton_class.prototype = new superclass_constructor(); singleton_class.displayName = "#"; // the singleton_class acts as the class object constructor var klass = new singleton_class(); setup_module_or_class_object(klass, singleton_class, superclass, alloc.prototype); klass.$$alloc = alloc; klass.$$name = id; // Give all instances a ref to their class alloc.prototype.$$class = klass; Opal[id] = klass; Opal.constants.push(id); return klass; } /* * For performance, some core ruby classes are toll-free bridged to their * native javascript counterparts (e.g. a ruby Array is a javascript Array). * * This method is used to setup a native constructor (e.g. Array), to have * its prototype act like a normal ruby class. Firstly, a new ruby class is * created using the native constructor so that its prototype is set as the * target for th new class. Note: all bridged classes are set to inherit * from Object. * * Bridged classes are tracked in `bridged_classes` array so that methods * defined on Object can be "donated" to all bridged classes. This allows * us to fake the inheritance of a native prototype from our Object * prototype. * * Example: * * bridge_class("Proc", Function); * * @param [String] name the name of the ruby class to create * @param [Function] constructor native javascript constructor to use * @return [Class] returns new ruby class */ function bridge_class(name, constructor) { var klass = boot_class_object(ObjectClass, constructor); klass.$$name = name; create_scope(Opal, klass, name); bridged_classes.push(klass); var object_methods = BasicObjectClass.$$methods.concat(ObjectClass.$$methods); for (var i = 0, len = object_methods.length; i < len; i++) { var meth = object_methods[i]; constructor.prototype[meth] = ObjectClass.$$proto[meth]; } add_stubs_subscriber(constructor.prototype); return klass; } /* * constant assign */ Opal.casgn = function(base_module, name, value) { var scope = base_module.$$scope; if (value.$$is_class && value.$$name === nil) { value.$$name = name; } if (value.$$is_class) { value.$$base_module = base_module; } scope.constants.push(name); return scope[name] = value; }; /* * constant decl */ Opal.cdecl = function(base_scope, name, value) { base_scope.constants.push(name); return base_scope[name] = value; }; /* * When a source module is included into the target module, we must also copy * its constants to the target. */ function donate_constants(source_mod, target_mod) { var source_constants = source_mod.$$scope.constants, target_scope = target_mod.$$scope, target_constants = target_scope.constants; for (var i = 0, length = source_constants.length; i < length; i++) { target_constants.push(source_constants[i]); target_scope[source_constants[i]] = source_mod.$$scope[source_constants[i]]; } }; /* * Methods stubs are used to facilitate method_missing in opal. A stub is a * placeholder function which just calls `method_missing` on the receiver. * If no method with the given name is actually defined on an object, then it * is obvious to say that the stub will be called instead, and then in turn * method_missing will be called. * * When a file in ruby gets compiled to javascript, it includes a call to * this function which adds stubs for every method name in the compiled file. * It should then be safe to assume that method_missing will work for any * method call detected. * * Method stubs are added to the BasicObject prototype, which every other * ruby object inherits, so all objects should handle method missing. A stub * is only added if the given property name (method name) is not already * defined. * * Note: all ruby methods have a `$` prefix in javascript, so all stubs will * have this prefix as well (to make this method more performant). * * Opal.add_stubs(["$foo", "$bar", "$baz="]); * * All stub functions will have a private `$$stub` property set to true so * that other internal methods can detect if a method is just a stub or not. * `Kernel#respond_to?` uses this property to detect a methods presence. * * @param [Array] stubs an array of method stubs to add */ Opal.add_stubs = function(stubs) { var subscribers = Opal.stub_subscribers; var subscriber; for (var i = 0, length = stubs.length; i < length; i++) { var method_name = stubs[i], stub = stub_for(method_name); for (var j = 0; j < subscribers.length; j++) { subscriber = subscribers[j]; if (!(method_name in subscriber)) { subscriber[method_name] = stub; } } } }; /* * Add a prototype to the subscribers list, and (TODO) add previously stubbed * methods. * * @param [Prototype] */ function add_stubs_subscriber(prototype) { // TODO: Add previously stubbed methods too. Opal.stub_subscribers.push(prototype); } /* * Keep a list of prototypes that want method_missing stubs to be added. * * @default [Prototype List] BasicObject.prototype */ Opal.stub_subscribers = [BasicObject.prototype]; /* * Add a method_missing stub function to the given prototype for the * given name. * * @param [Prototype] prototype the target prototype * @param [String] stub stub name to add (e.g. "$foo") */ function add_stub_for(prototype, stub) { var method_missing_stub = stub_for(stub); prototype[stub] = method_missing_stub; } /* * Generate the method_missing stub for a given method name. * * @param [String] method_name The js-name of the method to stub (e.g. "$foo") */ function stub_for(method_name) { function method_missing_stub() { // Copy any given block onto the method_missing dispatcher this.$method_missing.$$p = method_missing_stub.$$p; // Set block property to null ready for the next call (stop false-positives) method_missing_stub.$$p = null; // call method missing with correct args (remove '$' prefix on method name) return this.$method_missing.apply(this, [method_name.slice(1)].concat($slice.call(arguments))); } method_missing_stub.$$stub = true; return method_missing_stub; } // Expose for other parts of Opal to use Opal.add_stub_for = add_stub_for; // Arity count error dispatcher Opal.ac = function(actual, expected, object, meth) { var inspect = (object.$$is_class ? object.$$name + '.' : object.$$class.$$name + '#') + meth; var msg = '[' + inspect + '] wrong number of arguments(' + actual + ' for ' + expected + ')'; throw Opal.ArgumentError.$new(msg); }; // Super dispatcher Opal.find_super_dispatcher = function(obj, jsid, current_func, iter, defs) { var dispatcher; if (defs) { dispatcher = obj.$$is_class ? defs.$$super : obj.$$class.$$proto; } else { if (obj.$$is_class) { dispatcher = obj.$$super; } else { dispatcher = find_obj_super_dispatcher(obj, jsid, current_func); } } dispatcher = dispatcher['$' + jsid]; dispatcher.$$p = iter; return dispatcher; }; // Iter dispatcher for super in a block Opal.find_iter_super_dispatcher = function(obj, jsid, current_func, iter, defs) { if (current_func.$$def) { return Opal.find_super_dispatcher(obj, current_func.$$jsid, current_func, iter, defs); } else { return Opal.find_super_dispatcher(obj, jsid, current_func, iter, defs); } }; function find_obj_super_dispatcher(obj, jsid, current_func) { var klass = obj.$$meta || obj.$$class; jsid = '$' + jsid; while (klass) { if (klass.$$proto[jsid] === current_func) { // ok break; } klass = klass.$$parent; } // if we arent in a class, we couldnt find current? if (!klass) { throw new Error("could not find current class for super()"); } klass = klass.$$parent; // else, let's find the next one while (klass) { var working = klass.$$proto[jsid]; if (working && working !== current_func) { // ok break; } klass = klass.$$parent; } return klass.$$proto; }; /* * Used to return as an expression. Sometimes, we can't simply return from * a javascript function as if we were a method, as the return is used as * an expression, or even inside a block which must "return" to the outer * method. This helper simply throws an error which is then caught by the * method. This approach is expensive, so it is only used when absolutely * needed. */ Opal.ret = function(val) { Opal.returner.$v = val; throw Opal.returner; }; // handles yield calls for 1 yielded arg Opal.yield1 = function(block, arg) { if (typeof(block) !== "function") { throw Opal.LocalJumpError.$new("no block given"); } if (block.length > 1 && arg.$$is_array) { return block.apply(null, arg); } else { return block(arg); } }; // handles yield for > 1 yielded arg Opal.yieldX = function(block, args) { if (typeof(block) !== "function") { throw Opal.LocalJumpError.$new("no block given"); } if (block.length > 1 && args.length == 1) { if (args[0].$$is_array) { return block.apply(null, args[0]); } } if (!args.$$is_array) { args = $slice.call(args); } return block.apply(null, args); }; // Finds the corresponding exception match in candidates. Each candidate can // be a value, or an array of values. Returns null if not found. Opal.rescue = function(exception, candidates) { for (var i = 0; i < candidates.length; i++) { var candidate = candidates[i]; if (candidate.$$is_array) { var result = Opal.rescue(exception, candidate); if (result) { return result; } } else if (candidate['$==='](exception)) { return candidate; } } return null; }; Opal.is_a = function(object, klass) { if (object.$$meta === klass) { return true; } var search = object.$$class; while (search) { if (search === klass) { return true; } for (var i = 0, length = search.$$inc.length; i < length; i++) { if (search.$$inc[i] == klass) { return true; } } search = search.$$super; } return false; }; // Helper to convert the given object to an array Opal.to_ary = function(value) { if (value.$$is_array) { return value; } else if (value.$to_ary && !value.$to_ary.$$stub) { return value.$to_ary(); } return [value]; }; /** Used to get a list of rest keyword arguments. Method takes the given keyword args, i.e. the hash literal passed to the method containing all keyword arguemnts passed to method, as well as the used args which are the names of required and optional arguments defined. This method then just returns all key/value pairs which have not been used, in a new hash literal. @param given_args [Hash] all kwargs given to method @param used_args [Object] all keys used as named kwargs @return [Hash] */ Opal.kwrestargs = function(given_args, used_args) { var keys = [], map = {}, key = null, given_map = given_args.smap; for (key in given_map) { if (!used_args[key]) { keys.push(key); map[key] = given_map[key]; } } return Opal.hash2(keys, map); }; /* * Call a ruby method on a ruby object with some arguments: * * var my_array = [1, 2, 3, 4] * Opal.send(my_array, 'length') # => 4 * Opal.send(my_array, 'reverse!') # => [4, 3, 2, 1] * * A missing method will be forwarded to the object via * method_missing. * * The result of either call with be returned. * * @param [Object] recv the ruby object * @param [String] mid ruby method to call */ Opal.send = function(recv, mid) { var args = $slice.call(arguments, 2), func = recv['$' + mid]; if (func) { return func.apply(recv, args); } return recv.$method_missing.apply(recv, [mid].concat(args)); }; Opal.block_send = function(recv, mid, block) { var args = $slice.call(arguments, 3), func = recv['$' + mid]; if (func) { func.$$p = block; return func.apply(recv, args); } return recv.$method_missing.apply(recv, [mid].concat(args)); }; /* * Donate methods for a class/module */ function donate_methods(klass, defined, indirect) { var methods = klass.$$methods, included_in = klass.$$dep; // if (!indirect) { klass.$$methods = methods.concat(defined); // } if (included_in) { for (var i = 0, length = included_in.length; i < length; i++) { var includee = included_in[i]; var dest = includee.$$proto; for (var j = 0, jj = defined.length; j < jj; j++) { var method = defined[j]; dest[method] = klass.$$proto[method]; dest[method].$$donated = true; } if (includee.$$dep) { donate_methods(includee, defined, true); } } } }; /** Define the given method on the module. This also handles donating methods to all classes that include this module. Method conflicts are also handled here, where a class might already have defined a method of the same name, or another included module defined the same method. @param [RubyModule] module the module method defined on @param [String] jsid javascript friendly method name (e.g. "$foo") @param [Function] body method body of actual function */ function define_module_method(module, jsid, body) { module.$$proto[jsid] = body; body.$$owner = module; module.$$methods.push(jsid); if (module.$$module_function) { module[jsid] = body; } var included_in = module.$$dep; if (included_in) { for (var i = 0, length = included_in.length; i < length; i++) { var includee = included_in[i]; var dest = includee.$$proto; var current = dest[jsid]; if (dest.hasOwnProperty(jsid) && !current.$$donated && !current.$$stub) { // target class has already defined the same method name - do nothing } else if (dest.hasOwnProperty(jsid) && !current.$$stub) { // target class includes another module that has defined this method var klass_includees = includee.$$inc; for (var j = 0, jj = klass_includees.length; j < jj; j++) { if (klass_includees[j] === current.$$owner) { var current_owner_index = j; } if (klass_includees[j] === module) { var module_index = j; } } // only redefine method on class if the module was included AFTER // the module which defined the current method body. Also make sure // a module can overwrite a method it defined before if (current_owner_index <= module_index) { dest[jsid] = body; dest[jsid].$$donated = true; } } else { // neither a class, or module included by class, has defined method dest[jsid] = body; dest[jsid].$$donated = true; } if (includee.$$dep) { donate_methods(includee, [jsid], true); } } } } /** Used to define methods on an object. This is a helper method, used by the compiled source to define methods on special case objects when the compiler can not determine the destination object, or the object is a Module instance. This can get called by `Module#define_method` as well. ## Modules Any method defined on a module will come through this runtime helper. The method is added to the module body, and the owner of the method is set to be the module itself. This is used later when choosing which method should show on a class if more than 1 included modules define the same method. Finally, if the module is in `module_function` mode, then the method is also defined onto the module itself. ## Classes This helper will only be called for classes when a method is being defined indirectly; either through `Module#define_method`, or by a literal `def` method inside an `instance_eval` or `class_eval` body. In either case, the method is simply added to the class' prototype. A special exception exists for `BasicObject` and `Object`. These two classes are special because they are used in toll-free bridged classes. In each of these two cases, extra work is required to define the methods on toll-free bridged class' prototypes as well. ## Objects If a simple ruby object is the object, then the method is simply just defined on the object as a singleton method. This would be the case when a method is defined inside an `instance_eval` block. @param [RubyObject or Class] obj the actual obj to define method for @param [String] jsid the javascript friendly method name (e.g. '$foo') @param [Function] body the literal javascript function used as method @returns [null] */ Opal.defn = function(obj, jsid, body) { if (obj.$$is_mod) { define_module_method(obj, jsid, body); } else if (obj.$$is_class) { obj.$$proto[jsid] = body; if (obj === BasicObjectClass) { define_basic_object_method(jsid, body); } else if (obj === ObjectClass) { donate_methods(obj, [jsid]); } } else { obj[jsid] = body; } return nil; }; /* * Define a singleton method on the given object. */ Opal.defs = function(obj, jsid, body) { if (obj.$$is_class || obj.$$is_mod) { obj.constructor.prototype[jsid] = body; } else { obj[jsid] = body; } }; function define_basic_object_method(jsid, body) { BasicObjectClass.$$methods.push(jsid); for (var i = 0, len = bridged_classes.length; i < len; i++) { bridged_classes[i].$$proto[jsid] = body; } } Opal.hash = function() { if (arguments.length == 1 && arguments[0].$$class == Opal.Hash) { return arguments[0]; } var hash = new Opal.Hash.$$alloc(), keys = [], _map = {}, smap = {}, key, obj, length, khash; hash.map = _map; hash.smap = smap; hash.keys = keys; if (arguments.length == 1) { if (arguments[0].$$is_array) { var args = arguments[0]; for (var i = 0, ii = args.length; i < ii; i++) { var pair = args[i]; if (pair.length !== 2) { throw Opal.ArgumentError.$new("value not of length 2: " + pair.$inspect()); } key = pair[0]; obj = pair[1]; if (key.$$is_string) { khash = key; map = smap; } else { khash = key.$hash(); map = _map; } if (map[khash] == null) { keys.push(key); } map[khash] = obj; } } else { obj = arguments[0]; for (key in obj) { khash = key.$hash(); map[khash] = obj[khash]; keys.push(key); } } } else { length = arguments.length; if (length % 2 !== 0) { throw Opal.ArgumentError.$new("odd number of arguments for Hash"); } for (var j = 0; j < length; j++) { key = arguments[j]; obj = arguments[++j]; if (key.$$is_string) { khash = key; map = smap; } else { khash = key.$hash(); map = _map; } if (map[khash] == null) { keys.push(key); } map[khash] = obj; } } return hash; }; /* * hash2 is a faster creator for hashes that just use symbols and * strings as keys. The map and keys array can be constructed at * compile time, so they are just added here by the constructor * function */ Opal.hash2 = function(keys, map) { var hash = new Opal.Hash.$$alloc(); hash.keys = keys; hash.map = {}; hash.smap = map; return hash; }; /* * Create a new range instance with first and last values, and whether the * range excludes the last value. */ Opal.range = function(first, last, exc) { var range = new Opal.Range.$$alloc(); range.begin = first; range.end = last; range.exclude = exc; return range; }; // Require system // -------------- (function(Opal) { var loaded_features = ['corelib/runtime.js'], require_table = {'corelib/runtime.js': true}, modules = {}; var current_dir = '.'; function mark_as_loaded(filename) { if (require_table[filename]) { return false; } loaded_features.push(filename); require_table[filename] = true; return true; } function normalize_loadable_path(path) { var parts, part, new_parts = [], SEPARATOR = '/'; if (current_dir !== '.') { path = current_dir.replace(/\/*$/, '/') + path; } parts = path.split(SEPARATOR); for (var i = 0, ii = parts.length; i < ii; i++) { part = parts[i]; if (part == '') continue; (part === '..') ? new_parts.pop() : new_parts.push(part) } return new_parts.join(SEPARATOR); } function load(path) { mark_as_loaded(path); var module = modules[path]; if (module) { module(Opal); } else { var severity = Opal.dynamic_require_severity || 'warning'; var message = 'cannot load such file -- ' + path; if (severity === "error") { Opal.LoadError ? Opal.LoadError.$new(message) : function(){throw message}(); } else if (severity === "warning") { console.warn('WARNING: LoadError: ' + message); } } return true; } function require(path) { if (require_table[path]) { return false; } return load(path); } Opal.modules = modules; Opal.loaded_features = loaded_features; Opal.normalize_loadable_path = normalize_loadable_path; Opal.mark_as_loaded = mark_as_loaded; Opal.load = load; Opal.require = require; })(Opal); // Initialization // -------------- // The actual class for BasicObject var BasicObjectClass; // The actual Object class var ObjectClass; // The actual Module class var ModuleClass; // The actual Class class var ClassClass; // Constructor for instances of BasicObject function BasicObject(){} // Constructor for instances of Object function Object(){} // Constructor for instances of Class function Class(){} // Constructor for instances of Module function Module(){} // Constructor for instances of NilClass (nil) function NilClass(){} // Constructors for *instances* of core objects boot_class_alloc('BasicObject', BasicObject); boot_class_alloc('Object', Object, BasicObject); boot_class_alloc('Module', Module, Object); boot_class_alloc('Class', Class, Module); // Constructors for *classes* of core objects BasicObjectClass = boot_core_class_object('BasicObject', BasicObject, Class); ObjectClass = boot_core_class_object('Object', Object, BasicObjectClass.constructor); ModuleClass = boot_core_class_object('Module', Module, ObjectClass.constructor); ClassClass = boot_core_class_object('Class', Class, ModuleClass.constructor); // Fix booted classes to use their metaclass BasicObjectClass.$$class = ClassClass; ObjectClass.$$class = ClassClass; ModuleClass.$$class = ClassClass; ClassClass.$$class = ClassClass; // Fix superclasses of booted classes BasicObjectClass.$$super = null; ObjectClass.$$super = BasicObjectClass; ModuleClass.$$super = ObjectClass; ClassClass.$$super = ModuleClass; BasicObjectClass.$$parent = null; ObjectClass.$$parent = BasicObjectClass; ModuleClass.$$parent = ObjectClass; ClassClass.$$parent = ModuleClass; // Internally, Object acts like a module as it is "included" into bridged // classes. In other words, we donate methods from Object into our bridged // classes as their prototypes don't inherit from our root Object, so they // act like module includes. ObjectClass.$$dep = bridged_classes; Opal.base = ObjectClass; BasicObjectClass.$$scope = ObjectClass.$$scope = Opal; BasicObjectClass.$$orig_scope = ObjectClass.$$orig_scope = Opal; Opal.Kernel = ObjectClass; ModuleClass.$$scope = ObjectClass.$$scope; ModuleClass.$$orig_scope = ObjectClass.$$orig_scope; ClassClass.$$scope = ObjectClass.$$scope; ClassClass.$$orig_scope = ObjectClass.$$orig_scope; ObjectClass.$$proto.toString = function() { return this.$to_s(); }; ObjectClass.$$proto.$require = Opal.require; Opal.top = new ObjectClass.$$alloc(); // Nil var nil_id = Opal.uid(); // nil id is traditionally 4 Opal.klass(ObjectClass, ObjectClass, 'NilClass', NilClass); var nil = Opal.nil = new NilClass(); nil.$$id = nil_id; nil.call = nil.apply = function() { throw Opal.LocalJumpError.$new('no block given'); }; Opal.breaker = new Error('unexpected break'); Opal.returner = new Error('unexpected return'); bridge_class('Array', Array); bridge_class('Boolean', Boolean); bridge_class('Numeric', Number); bridge_class('String', String); bridge_class('Proc', Function); bridge_class('Exception', Error); bridge_class('Regexp', RegExp); bridge_class('Time', Date); TypeError.$$super = Error; }).call(this); if (typeof(global) !== 'undefined') { global.Opal = this.Opal; Opal.global = global; } if (typeof(window) !== 'undefined') { window.Opal = this.Opal; Opal.global = window; }