{{ipo:RPG::MapInfo:@scroll_xi�: @name"9:@expandedF:@orderi.:@scroll_yi=:@parent_idimi&o;�;i�;I"House 4 - squares:ET;F; i�; i�;i"i�o;�;i�;I"fish house;T;F; iG; i�;i�iio;�;i�;I"ignore;T;F; i_; i�;i^i-o;�;i@;"Salvaged South;F; ib; i�;ii�o;�;i@;I"S1;T;F; i; i�;i�i�o;�;i�;I"rue;T;F; iI; i�;i�iHo;�;i� ;I"burial grounds;T;F; i); i�;i�io;�;iU;I"minecart track;T;F; iC; i�;iZi�o;�;i�;I"Photo center;T;F; i�; i�;iuiOo;�;i;"Cafeteria;F; i%; i�;iFiqo;�;i�;"10;F; i/; ih;imi'o;�;i�;I"House 5 - storage;T;F; i�; i�;i"i�o;�;i�;I"Photo center;T;F; iB; i�;i�ijo;�;ir;I"mineshaft;T;F; i; i�;ii.o;�;ip;"9;F; iY; i�;ii�o;�;i@;I"C3;T;F; i�; i�;i<i�o;�;i�;I" Ruins In;T;F; i"; i� ;i�iIo;�;i@;I"IGNORE;T;F; ic; i�;ili o;�;i�;"Basement Stairs;F; it; i�;iYi�o;�;i�;I"SECRET RAM CLUB;T;F; i�; i�;i`iPo;�;iP;"Rec. Room;F; iE; ip;iNio;�;i�;" INIT;F; is; i�;i�i(o;�;i�;I"House 6 - death is coming;T;F; i�; i�;i"i�o;�;i ;I"stairwell;T;F; iF; i�;i�iko;�;i�;I"server room;T;F; i�; i�;ii/o;�;ip;"10;F; iZ; i�;ii�o;�;i@;I"C4;T;F; i�; i�;i<iro;�;i�;"11;F; i0; i�;imiJo;�;i�;I"factory interior;T;F; i�; i ;iio;�;i�;" basement;F; iu; i�;i i�o;�;i ;I" Inside 1;T;F; i�; ii;i1iQo;�;i`;"T1;F; im; i@;iBio;�;i ;I" Start;T;F; iw; i�;ii�o;�;i�;I" Maize;T;F; i#; i�;i�i)o;�;i�;I"House 7 - are you god;T;F; i�; i�;i"i�o;�;i�;I" Lobby;T;F; iE; i;i�ilo;�;i@;I"Unused;T;F; i]; i�;ii0o;�;i@;I"Stop poking around;T;F; ia; i�;i^i�o;�;i@;I"C5;T;F; i�; i�;i<iso;�;i�;"12;F; i4; i�;iZiKo;�;i@;I"Old factory;T;F; i�; iL;iio;�;ie;I" 8-10;T;F; i?; i�;ii�o;�;i�;I"rue;T;F; i�; i�;i`iRo;�;i`;"Crossroads;F; ik; i@;i!io;�;i�;I" Bathroom;T;F; ix; i�;ii�o;�;i�;I" Birdhall;T;F; i$; i�;i�i�o;�;i�;I"Power room;T;F; i,; in;iimo;�;i`;I"courtyard;T;F; i�; i ;i_i1o;�;i@;I"e;T;F; i ; i�;i i�o;�;i@;I"C6;T;F; i�; i�;i<ito;�;i�;"13;T; i5; i�;iZi*o;�;i@;I"Ruins Out;T;F; i�; i�;i iLo;�;i_;I"Dormitories;T;F; i�; i;iio;�;i);I" 8-10c;T;F; i@; i5;ii�o;�;i;I"stairwell-demo;T;F; if; iq;iliSo;�;i0;"Mineshaft;F; i&; i�;iFi o;�;i@;I"Livingroom;T;F; iy; i�;ii�o;�;i;I"Courtyard;T;F; i%; i�;i�i�o;�;i�;I"burial grounds PLANE FIXED;T;F; i*; i�;iHino;�;i�;I"left- pools;T;F; i�; i�;igi2o;�;i�;"Bedroom;F; iH; i0;ii�o;�;i@;I"C7;T;F; i�; i�;i<iuo;�;i�;"14;F; i6; i�;iti+o;�;i);I" Ruins In;T;F; i�; i�;i iMo;�;i�;I" Lobby;T;F; i�; i`;i\io;�;i�;"Industrial Ruins;T; iO; i�;ii�o;�;i@;I"T1;T;F; i�; i�;i=iTo;�;i ;" Gas Room;F; i$; i ;iAi o;�;il;I"Basement Stairs;T;F; iz; i�;ii�o;�;i�;I"passage;T;F; i&; i�;i�ioo;�;i�;I"right-3d printers;T;F; i�; i�;igi3o;�;ip;"11;F; i[; i�;ii�o;�;i@;I"S4;T;F; i; i�;i�ivo;�;i�;"15;F; i7; i;iti,o;�;i�;I" Maize;T;F; i�; i8;i+i�o;�;i�;I"Forest w/ bridges;T;F; i0; i;i�iNo;�;i� ;I" Swamp;T;F; i�; i�;iio;�;i�;" Mainland;T; iL; i�;i"i�o;�;i@;I"T2;T;F; i�; i�;i=iUo;�;i ;"atrium tree test;F; ig; i�;iio;�;i�;I"IGNORE;T;F; id; i�;ili�o;�;i�;"postgame new york;F; i1; i�;iipo;�;i�;I" Bed room;T;F; i�; i�;i1i4o;�;i);"Bridge;F; i\; i�;ii�o;�;i@;I"S2;T;F; i; i�;i�iwo;�;i�;"16;F; i8; io;iZi-o;�;i`;I" Alula;T;F; i�; i`;i+i�o;�;i);I"Tv room;T;F; iM; i�;i�io;�;ip;"1;F; iP; i�;ii�o;�;i@;I"T3;T;F; i�; i�;i=iVo;�;i@;"MEMORY;T; io; i�;iio;�;i�;"nevada;T; i}; i�;ii�o;�;i�;I"mines exit;T;F; i ; i�;i�iOo;�;i`;I"Top floor;T;F; i�; i�;i6iqo;�;i�;I"Power room;T;F; i�; i�;izi5o;�;ip;"12;F; i]; i�;ii�o;�;i@;I"S3;T;F; i; i�;i�ixo;�;i�;"17;T; i9; i[;iZi.o;�;i ;I"Computer Room;T;F; i�; i ;i+i�o;�;iP;I"Encounter;T;F; iO; iP;i�io;�;i�;"Surface;T; iF; i�;i"i�o;�;i@;I"T4;T;F; i; i�;i=iWo;�;i@;" caves;T; ip; i�;iVi o;�;i�;I"florida;T;F; i�; i�;ii�o;�;i�;I"Fishing hut;T;F; i.; in;i�iPo;�;i ;I"server room;T;F; i�; i�;iLiro;�;i�;I"Room1 - bot;T;F; i�; i�;idi6o;�;i�;"Salvaged North;F; ic; i;ii�o;�;i�;I"guest room;T;F; i�; i�;i8iyo;�;i�;"18;F; i:; i�;ixi/o;�;i�;I"Small Room;T;F; i�; i�;i-i�o;�;i@;I"Credits;T;F; iQ; i ;i�i�o;�;i@;I"T5;T;F; i; i�;i=io;�;it;" new york;F; i�; iG;ii�o;�;it;I"protowalk;T;F; i�; i�;i�iQo;�;i0;I"110 - mechanical drawing;T;F; i�; i�;iLio;�;ip;"2;F; iQ; i�;iiso;�;i�;I"Tower deck;T;F; i�; i�;ii7o;�;i�;"Silvers Outpost;F; id; i�;i6i�o;�;i�;I"Entry ruins;T;F; i�; i�;i izo;�;i�;"19;F; i;; i=;ixi0o;�;i�;I"Forest;T;F; i�; i�;i i�o;�;i�;I"Forest DOTN USE THIS;T;F; i/; i<;i�i�o;�;i@;I"T6;T;F; i; i�;i=iYo;�;i�;" Start;T; iq; i�;iWio;�;i);"dublin spire;F; i�; i�;ii�o;�;i�;I" Junction;T;F; i(; in;i�iRo;�;i ;I"debug2;T;F; iw; i ;iio;�;ip;"3;F; iR; i�;ii8o;�;ip;"Crab Haven;F; i^; i�;ii�o;�;i�;I"2;T;F; i�; i�;i�i{o;�;i�;"20;F; i<; i�;ixi1o;�;i;I" Gate;T;F; i�; i� ;i i�o;�;i�;I"X room;T;F; iL; i�;i�ito;�;i�;I" Hall2;T;F; i�; i�;i6i�o;�;i@;I"T7;T;F; i; i�;i=iZo;�;i�;"Mine Shaft 2;F; i'; iP;iSio;�;i�;I" DEBUG;T;F; it; i�;ii�o;�;iv;I"passage_boat;T;F; i'; i�;i�iSo;�;i0;I"117 - mom;T;F; i�; i�;iLio;�;ib;" 5-19;T; iA; i�;ii9o;�;i`;"T2;F; in; i@;iBi�o;�;i�;I"Water2;T;F; i�; iP;iDi|o;�;i�;"21;F; i=; i�;iZi2o;�;i ;I" Inside 2;T;F; i�; i�;i1i�o;�;i ;I" squrz;T;F; iu; i>;iiuo;�;i�;I" 2nd room;T;F; i�; i�;i_i�o;�;i@;I"T8;T;F; i; i�;i=io;�;i/;I"Start point;T;F; i~; i";ii�o;�;ip;I"landing;T;F; i2; iX;i�iTo;�;i0;I"112 - infirmary;T;F; i�; i�;iLio;�;i@;I" hallways;T;T; i>; i�;iZi�o;�;i ;I" Start;T;T; i; i�;i�i}o;�;i@;I"22;T;F; i3; i@;ioi3o;�;i`;I" Inside 3;T;F; i�; i�;i1i�o;�;i@;I"SQUARES BE GONE;T;F; iV; i�;iivo;�;i0;I"Kip;T;F; i�; i0;iui:o;�;iV;"Salvaged West;F; i_; i�;ii�o;�;i@;I"T9;T;F; i; i�;i=i\o;�;i�;" Start;F; i; i�;iio;�;i ;I"terminal room;T;F; i; i�;ii�o;�;ib;I"City gate;T;F; i3; i�;i�iUo;�;i0;I"118 - robot voice;T;F; i�; i�;iLio;�;i@;I"Not the mod;T;T; iv; i�;i�i�o;�;i�;I" Bathroom;T;F; i; i�;i�i~o;�;i ;I" Start;T;F; i; i�;ici4o;�;i�;I"City gate;T;F; i�; i�;ii�o;�;i�;I"server room;T;F; iW; i^;i�iwo;�;i�;I"left-terminals;T;F; i�; i�;iui;o;�;i);"Lighthouse interior;F; iJ; i�;i'i]o;�;i�;I" Bathroom;T;F; i; i�;i\io;�;i�;I"Outpost;T;F; i�; i ;ii�o;�;i�;I"Elevator deck;T;T; i4; i�;i�iVo;�;i0;I"113 - ocean;T;F; i�; i�;iLio;�;ip;"4;F; iS; i�;ii�o;�;i@;I"T10;T;F; i; i�;i=i�o;�;i@;I"Livingroom;T;F; i; i�;i�i5o;�;i�;I"Elevator deck;T;T; i�; i�;ii�o;�;ip;I" study;T;F; iK; ip;i�ixo;�;i�;I"right-robots;T;F; i�; i�;iui<o;�;i);"Salvaged Center;F; i`; i�;ii^o;�;i0;I"Main room;T;F; i; i�;i\io;�;i�;I"Outpost interior;T;T; i�; i ;ii�o;�;i�;I"Office;T;T; i5; i ;i�iWo;�;i0;I"119 - cell;T;F; i�; i�;iLio;�;i�;" River;F; iT; i�;ii�o;�;i@;I"T11;T;F; i; i�;i=i�o;�;i�;I"Basement Stairs;T;T; i; i�;i�i6o;�;i�;I"Apartments;T;F; i�; i�;ii�o;�;i(;I" Gate;T;F; iY; if;i�iyo;�;i�;I"Office;T;F; i�; i�;ii=o;�;i ;I" Test;T;F; i ; i�;i io;�;i�;I" Backroom;T;F; i�; i�;ii�o;�;i�;I"entry room;T;F; i6; i�;i�iXo;�;i ;"new york 2;F; i�; i ;iio;�;i�;" Elevator;F; i!; i,;iLi�o;�;i@;I"T12;T;F; i ; i�;i=i_o;�;i�;I"Basement Stairs;T;F; i; i�;i^i�o;�;i);I"Hallway;T;T; i; i7;i�i7o;�;i ;I"stairwell;T;F; i�; ip;i\i�o;�;i:;I" Birdhall;T;F; iZ; i�;i�izo;�;i�;I"entry room;T;F; i�; i�;iyi>o;�;i@;I"!how th e fuck does glen work;T;F; if; i�;iio;�;i ;I"Mineshaft entrance;T;F; i~; in;ii�o;�;i�;I"Power room;T;F; i7; i�;i�iYo;�;i�;I" ground 1;T;F; i�; i`;iXio;�;i�;" Entrance;T; iG; i�;ii�o;�;i@;I"T13;T;F; i ; i�;i=i`o;�;ip;I" Basement;T;F; i; i�;i_i8o;�;i�;I"GeorgeRoom;T;F; i�; i ;i7i�o;�;i;I"Elevator deck;T;F; i[; i�;i�i{o;�;i;I"big office;T;F; ib; i�;ili?o;�;i0;"Menderbot Room;F; iB; i�;ii�o;�;i);I"basement after sun;T;F; i; i�;i�i�o;�;i�;I" Cafe;T;F; i;; i";i�iZo;�;i�;I" ground 2;T;F; i�; i`;iXio;�;i@;I"florida;T;F; ie; i�;ii�o;�;i@;I"T14;T;F; i; i�;i=iao;�;ip;I"Basement 2;T;F; i; i�;i_io;�;i@;I"Cliffs;T;F; i{; i�;ii|o;�;i�;I"stairwell;T;F; i�; i�;iyi�o;�;i�;I" Bed room;T;F; i!; i�;i�i9o;�;i�;I" Cafe;T;F; i�; i�;ii@o;�;i�;I" test2;T;F; i; i@;i i�o;�;i�;I"sleepville;T;F; i�; i�;i5ibo;�;i@;I"NOTICE;T;F; i{; i�;i�i�o;�;i@;I"T15;T;F; i; i�;i=io;�;i@;" new york;F; ih; i�;ii[o;�;i@;I" To Tower;T;T; i�; i ;iXi�o;�;i ;I"Cafe inside;T;F; i<; i�;i�io;�;i`;I" Docks;T;T; i�; i`;iNiAo;�;i@;"Airlock;T; i#; i�;iMi:o;�;i ;I"Cafe inside;T;F; i�; i�;i9i�o;�;i�;I"sleepville;T;F; i=; in;i�i}o;�;i);I"observation deck;T;F; i�; i�;iyi�o;�;i�;I"fish house;T;F; i�; i�;iYio;�;i�;I" basement;T;F; i{; i�;i ico;�;i ;I"Start Dead;T;F; i; i�;i^i�o;�;i�;I"stairwell;T;F; i8; i�;i�i\o;�;i`;I"Library entrance;T;F; i�; i�;iYi o;�;i@;"new york 2;F; ii; i�;ii�o;�;i@;I"T16;T;F; i ; i�;i=iBo;�;i@;" Teleport;T; il; i�;i!i~o;�;i�;I"Communal area;T;F; i�; i�;i6i;o;�;i�;I"Garden;T;F; i�; i�;i4i�o;�;iP;I"Last room;T;F; iS; i;i�i�o;�;i ;I"Start purple;T;F; iy; i�;iio;�;i ;I" Bed room;T;F; i�; i�;ii!o;�;ip;"dublin spire;F; ij; i;ii�o;�;i@;I" Step;T;F; i; i�;ii�o;�;i ;I"locked room;T;F; i9; i ;i�i]o;�;i�;I"IGNORE ToFactory;T;F; i`; i�;i^ido;�;i0;"Livingroom;F; is; i�;iYio;�;i�;I" bathroom;T;F; i�; i�;idi<o;�;i�;I"Crossroads;T;F; i�; i,;ii�o;�;i`;I" Docks;T;F; iX; i�;i�i�o;�;i ;I" Start;T;F; ix; i�;iiCo;�;i�;"Room4 - Nout;F; i�; i�;idi�o;�;i);"Western Shore;F; iM; i�;iio;�;i�;I"Elevator inside;T;F; i�; i�;i5ieo;�;i ;I"Window room;T;F; i; i�;i^i"o;�;i@;"nevada;T; i; i�;ii�o;�;i@;I"Sunroom;T;F; i; i@;ii^o;�;i�;I"IGNORE ToLibrary;T;F; i^; i�;iliDo;�;i@;"Tv room red;F; iN; i�;i�i{o;�;ip;I"landing;T;F; i�; i�;i4i=o;�;i�;I" Teleport;T;T; i�; iL;ii�o;�;i ;I"Hallway purp;T;F; i; i�;i�io;�;i�;I" ground 2;T;F; i\; is;i�io;�;i�;I"Lookout point;T;T; i|; i�;ii#o;�;i ;I"Start Purple;T;F; i; i�;i\i_o;�;i�;I"Factory Entrance;T;F; i�; i�;iZi�o;�;i@;I"FINALE;T;F; iJ; i�;ii�o;�;i�;I"C1;T;F; ij; i�;i�ifo;�;i�;" Bathroom;F; ir; i�;iYi>o;�;i�;I" Junction;T;F; i�; i ;i+i�o;�;iV ;I"Research Station;T;T; i�; iA;i i|o;�;i�;I"Room2 - peng;T;F; i�; i�;idio;�;iP;I"Memory;T;F; iT; i;i�iEo;�;i@;"sound test;F; i; i@;i io;�;i ;I" Cabin;T;F; i}; i�;ii$o;�;i ;I"Parent room;T;F; i; i�;i^i`o;�;iM;I"backalley;T;F; i�; i9;iXi�o;�;i3;I"observation deck;T;F; i:; i�;i�i�o;�;i�;I"C2;T;F; ik; i�;i�i�o;�;i�;I"Power room;T;F; i�; i�;i�i}o;�;i�;I"Room3 - bot friend;T;F; i�; i�;idio;�;iP;I"Post Encounter;T;F; iP; i ;i�i?o;�;i�;I"Bedroom;T;F; ih; i�;iEiFo;�;i;"Crystal Cave;F; i; i);i"io;�;i);"Salvaged East;F; ia; i�;ii%o;�;ip;"5;F; iU; i�;iiao;�;i�;I"factory upstairs;T;F; i�; i ;iJiho;�;i�;"1;T; i(; i�;iZi�o;�;i�;I"Summit;T;F; iR; i�;i�i�o;�;i�;I"C3;T;F; il; i�;i�iGo;�;iv;"Spring;F; i; i�;iFio;�;i ;I"locked room;T;F; i�; ig;i|i@o;�;i@;I" tutorial;T;F; i�; i�;i4i�o;�;i�;I"Prophet house;T;F; i�; i�;i*i~o;�;i(;I" Birdhall;T;F; i�; i�;i+ibo;�;i�;I"Factory interior2;T;F; i�; i ;iKio;�;ip;I"basement after sun;T;F; i|; i�;iiio;�;i�;"2;F; i); i^;ihi&o;�;i�;"DEBUG2;F; i; i�;i i�o;�;i@;"postgame new york 2;F; i>; i�;ii�o;�;i�;I"C5;T;F; in; i�;i�i�o;�;i;I" backroom;T;F; i�; i;ikiAo;�;i�;I"Summit;T;F; i; i�;iio;�;i;I"Research Station;T;F; i+; i ;i�io;�;i`;I" pshot;T;F; iq; i�;iliHo;�;i ;"Manufactory;F; i; i�;iFico;�;i�;I" upstairs;T;F; i�; i ;ibi o;�;i);I" Dock;T;F; i�; ig;i ijo;�;i�;"3;F; i*; i%;ihi'o;�;ih;"Lighthouse;F; iI; ih;ii�o;�;i� ;I" To Tower;T;F; i?; iZ;i�i�o;�;i�;I"C4;T;F; im; i�;i�i�o;�;i�;I"extra hallway;T;F; i�; i�;iji�o;�;i`;I"Courtyard;T;F; i�; i ;i~iBo;�;iP;I"Shatter;T;F; i; i;iAio;�;i@;I"language debug;T;F; iv; i�;iiIo;�;i�;"Storage;F; i; i�;iFi(o;�;i�;"Observation deck;F; iK; i�;iido;�;iC;I" Hall1;T;F; i�; i�;i6i!o;�;i�;I"Fishing hut;T;F; i�; i�;i iko;�;i�;"4;F; i+; i�;iZi�o;�;i ;I"X room;T;F; i@; i ;i�i�o;�;i�;I"C6;T;F; io; i�;i�i�o;�;i�;I"Room4 - bird;T;F; i�; i�;iti�o;�;i� ;I" backhall;T;F; i�; i�;i�iCo;�;i�;I" Elevator;T;F; i; i�;iAio;�;i`;I" pshot;T;F; ir; i�;iliJo;�;i0;"Lab;F; i; i�;iFi)o;�;ip;"6;F; iV; i�;ii"o;�;iI ;I"Village;T;F; i�; i�;i ilo;�;i�;"5;F; i,; iE;iZi�o;�;i;I" ground 2;T;F; iA; i�;i�ieo;�;i ;I"Lobby-OLD VER;T;F; ie; io;ili�o;�;i�;I"C7;T;F; ip; i�;i�i�o;�;i�;I"Room5 - roomba;T;F; i�; i�;itio;�;i�;"Mod;T; i; i+;i�iDo;�;i);I" Water;T;F; i�; i�;ii�o;�;ib;I" collapse;T;F; i�; i�;i�iKo;�;i@;"Generator Room;F; i; i@;iFi*o;�;ip;"7;F; iW; i�;iifo;�;i ;I"X room;T;F; i�; i ;i[i#o;�;i�;I"House 1 - stew;T;F; i�; i�;i"imo;�;i�;"6;T; i-; i�;iZi�o;�;i@;I"C1;T;F; i�; i�;i<i�o;�;i� ;I" ground 1;T;F; iC; i�;i�i o;�;i@;"utility showcase;F; i ; i�;i i�o;�;i�;I"postgame florida;T;F; i; i�;ii�o;�;iP;I"Encounter PENG;T;F; iU; i�;i�iEo;�;i�;I"Livingroom;T;F; ig; i�;iliLo;�;i@;"Elevator Room;F; i ; i@;iFi+o;�;ip;"8;F; iX; i�;iigo;�;i�;I" 1st room;T;F; i�; i�;i_i$o;�;i�;I"House 2 - tower;T;F; i�; i�;i"ino;�;i�;"7;F; i1; i�;iZi�o;�;i�;I"backalley;T;T; iH; i�;i�i�o;�;i@;I"UNUSED;T;F; ii; i�;ili�o;�;i�;I"Room6 - plant;T;F; i�; i�;iti o;�;i�;" DEBUG;F; i; i@;iiFo;�;i;I"Birdhouse;T;F; i�; i ;i~i�o;�;i);I" Gate;T;F; i; i-;i�iMo;�;i�;"Start Room;F; i"; i�;iFiho;�;i�;I"lamplighter house;T;F; i�; i�;i`i%o;�;i�;I"House 3;T;F; i�; i�;i"ioo;�;i�;"8;T; i2; i�;iZi�o;�;i@;I"C2;T;F; i�; i�;i<i�o;�;i);I"Library entrance;T;T; iD; ik;i�i,o;�;i@;I"Dark light;T;F; iz; i�;i�io;�;iV ;"Ruins Outskirts;F; iN; ic;ii�o;�;i�;I"water room;T;F; i�; in;i�iGo;�;i(;I"passage;T;F; i�; i�;i�i�o;�;i�;I" Dock;T;F; i-; i5;i�iNo;�;iP;" Dorms;F; iD; i�;iF