/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Christian Schulte * * Copyright: * Christian Schulte, 2008 * * Last modified: * $Date: 2008-07-11 09:28:48 +0200 (Fri, 11 Jul 2008) $ by $Author: tack $ * $Revision: 7285 $ * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ namespace Gecode { namespace Iter { namespace Ranges { /** * \brief Range iterator for mapping ranges * * If \a strict is true, then mapped ranges are not allowed to * be adjacent or overlap. * * \ingroup FuncIterRanges */ template class Map { public: /// \name Constructors and initialization //@{ /// Default constructor Map(void); /// Initialize with ranges from \a i Map(I& i); /// Initialize with ranges from \a i and map \a m Map(I& i, const M& m); /// Initialize with ranges from \a i void init(I& i); /// Initialize with ranges from \a i and map \a m void init(I& i, const M& m); //@} /// \name Iteration control //@{ /// Test whether iterator is still at a range or done bool operator()(void) const; /// Move iterator to next range (if possible) void operator++(void); //@} /// \name Range access //@{ /// Return smallest value of range int min(void) const; /// Return largest value of range int max(void) const; /// Return width of range (distance between minimum and maximum) unsigned int width(void) const; //@} }; /// Specialized mapping of ranges for non-strict maps template class Map : public MinMax { protected: /// Input range I i; /// Map for ranges M m; /// Find next mapped range void next(void); public: /// \name Constructors and initialization //@{ /// Default constructor Map(void); /// Initialize with ranges from \a i Map(I& i); /// Initialize with ranges from \a i and map \a m Map(I& i, const M& m); /// Initialize with ranges from \a i void init(I& i); /// Initialize with ranges from \a i and map \a m void init(I& i, const M& m); //@} /// \name Iteration control //@{ /// Move iterator to next range (if possible) void operator++(void); //@} }; /// Specialized mapping of ranges for strict maps template class Map { protected: /// Input range iterator I i; /// Map object M m; public: /// \name Constructors and initialization //@{ /// Default constructor Map(void); /// Initialize with ranges from \a i Map(I& i); /// Initialize with ranges from \a i and map \a m Map(I& i, const M& m); /// Initialize with ranges from \a i void init(I& i); /// Initialize with ranges from \a i and map \a m void init(I& i, const M& m); //@} /// \name Iteration control //@{ /// Test whether iterator is still at a range or done bool operator()(void) const; /// Move iterator to next range (if possible) void operator++(void); //@} /// \name Range access //@{ /// Return smallest value of range int min(void) const; /// Return largest value of range int max(void) const; /// Return width of range (distance between minimum and maximum) unsigned int width(void) const; //@} }; template forceinline Map::Map(void) {} template forceinline void Map::next(void) { if (i()) { mi = m.min(i.min()); ma = m.max(i.max()); ++i; while (i() && (ma+1 >= m.min(i.min()))) { ma = m.max(i.max()); ++i; } } else { finish(); } } template forceinline void Map::init(I& i0) { i=i0; next(); } template forceinline void Map::init(I& i0, const M& m0) { i=i0; m=m0; next(); } template forceinline Map::Map(I& i0) : i(i0) { next(); } template forceinline Map::Map(I& i0, const M& m0) : i(i0), m(m0) { next(); } template forceinline void Map::operator++(void) { next(); } template forceinline Map::Map(void) {} template forceinline void Map::init(I& i0) { i=i0; } template forceinline void Map::init(I& i0, const M& m0) { i=i0; m=m0; } template forceinline Map::Map(I& i0) : i(i0) {} template forceinline Map::Map(I& i0, const M& m0) : i(i0), m(m0) {} template forceinline bool Map::operator()(void) const { return i(); } template forceinline void Map::operator++(void) { ++i; } template forceinline int Map::min(void) const { return m.min(i.min()); } template forceinline int Map::max(void) const { return m.max(i.max()); } template forceinline unsigned int Map::width(void) const { return static_cast(max()-min())+1; } }}} // STATISTICS: iter-any