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Contents
[github]: https://github.com/neopoly/redmine-neopoly_style [doc]: http://rubydoc.info/github/neopoly/redmine-neopoly_style/master/file/README.md [gem]: https://rubygems.org/gems/redmine-neopoly_style [gem-badge]: https://img.shields.io/gem/v/redmine-neopoly_style.svg [inchpages]: https://inch-ci.org/github/neopoly/redmine-neopoly_style [inchpages-badge]: https://inch-ci.org/github/neopoly/redmine-neopoly_style.svg?branch=master&style=flat # redmine-neopoly_style [![Gem Version][gem-badge]][gem] [![Inline docs][inchpages-badge]][inchpages] [Gem][gem] | [Source][github] | [Documentation][doc] Custom style overrides for Redmine ## Installation Ensure you have a `Gemfile.local` file in your Redmine installation. Add to your `Gemfile.local`: ```ruby gem "redmine-neopoly_style" ``` And then execute: ``` $ bundle ``` Restart the Redmine application ## Usage No further steps needed ## Development As Redmine currently doesn't support the [Sprockets asset pipeline](http://guides.rubyonrails.org/asset_pipeline.html) we're precompiling the needed assets using a custom build task: ``` rake assets:build ``` ### CSS (Sass) The SASS files for generating the static CSS are located in `lib/assets/stylesheets`. You can only build the stylesheets using a dedicated Rake task: ``` rake assets:build:stylesheets ``` ## TODO * Cleanup the SASS files ## Contributing 1. Fork it ( https://github.com/neopoly/redmine-neopoly_style/fork ) 2. Create your feature branch (`git checkout -b my-new-feature`) 3. Commit your changes (`git commit -am 'Add some feature'`) 4. Push to the branch (`git push origin my-new-feature`) 5. Create a new Pull Request
Version data entries
8 entries across 8 versions & 1 rubygems