Sha256: 7032491ca7d2d8433869e805aec68607d1532dcb6882a0f5b8661621daddecaf
Contents?: true
Size: 1.41 KB
Versions: 1
Compression:
Stored size: 1.41 KB
Contents
o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1372843474.167089:@value":{I" class:EFI"BundledAsset;FI"logical_path;FI"Shaders/SensorVolume.js;TI" pathname;FI"T/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/SensorVolume.js;TI"content_type;FI"application/javascript;FI" mtime;FI"2013-07-03T11:16:47+02:00;FI"length;Fi^I"digest;F"%ca700b12bbb04b4432415829e1653fe3I"source;FI"^//This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "uniform vec4 u_intersectionColor;\n\ bool inSensorShadow(vec3 coneVertexWC, czm_ellipsoid ellipsoidEC, vec3 pointWC)\n\ {\n\ vec3 D = ellipsoidEC.inverseRadii;\n\ vec3 q = D * coneVertexWC;\n\ float qMagnitudeSquared = dot(q, q);\n\ float test = qMagnitudeSquared - 1.0;\n\ vec3 temp = D * pointWC - q;\n\ float d = dot(temp, q);\n\ return (d < -test) && (d / length(temp) < -sqrt(test));\n\ }\n\ #ifndef RENDER_FOR_PICK\n\ vec4 getIntersectionColor()\n\ {\n\ return u_intersectionColor;\n\ }\n\ vec2 sensor2dTextureCoordinates(float sensorRadius, vec3 pointMC)\n\ {\n\ float t = pointMC.z / sensorRadius;\n\ float s = 1.0 + (atan(pointMC.y, pointMC.x) / czm_twoPi);\n\ s = s - floor(s);\n\ return vec2(s, t);\n\ }\n\ #endif\n\ "; }); ;FI"required_assets_digest;F"%27c497c8b2c59aa7fb4a8ef89be52b58I" _version;F"%6776f581a4329e299531e1d52aa59832
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
---|---|
cesium-0.18.0 | test/dummy/tmp/cache/assets/D98/150/sprockets%2F861ca3c75437c4b352dae72ad3bdd6c8 |