// Copyright 2021 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef GRPC_SRC_CORE_LIB_PROMISE_POLL_H #define GRPC_SRC_CORE_LIB_PROMISE_POLL_H #include #include #include #include #include "src/core/lib/gprpp/construct_destruct.h" namespace grpc_core { // A type that signals a Promise is still pending and not yet completed. // Allows writing 'return Pending{}' and with automatic conversions gets // upgraded to a Poll<> object. struct Pending {}; inline bool operator==(const Pending&, const Pending&) { return true; } // A type that contains no value. Useful for simulating 'void' in promises that // always need to return some kind of value. struct Empty {}; inline bool operator==(const Empty&, const Empty&) { return true; } // The result of polling a Promise once. // // Can be either pending - the Promise has not yet completed, or ready - // indicating that the Promise has completed AND should not be polled again. template class Poll { public: // NOLINTNEXTLINE(google-explicit-constructor) Poll(Pending) : ready_(false) {} Poll() : ready_(false) {} Poll(const Poll& other) : ready_(other.ready_) { if (ready_) Construct(&value_, other.value_); } Poll(Poll&& other) noexcept : ready_(other.ready_) { if (ready_) Construct(&value_, std::move(other.value_)); } Poll& operator=(const Poll& other) { if (ready_) { if (other.ready_) { value_ = other.value_; } else { Destruct(&value_); ready_ = false; } } else if (other.ready_) { Construct(&value_, other.value_); ready_ = true; } return *this; } Poll& operator=(Poll&& other) noexcept { if (ready_) { if (other.ready_) { value_ = std::move(other.value_); } else { Destruct(&value_); ready_ = false; } } else if (other.ready_) { Construct(&value_, std::move(other.value_)); ready_ = true; } return *this; } template // NOLINTNEXTLINE(google-explicit-constructor) Poll(U value) : ready_(true) { Construct(&value_, std::move(value)); } // NOLINTNEXTLINE(google-explicit-constructor) Poll(T&& value) : ready_(true) { Construct(&value_, std::forward(value)); } ~Poll() { if (ready_) Destruct(&value_); } bool pending() const { return !ready_; } bool ready() const { return ready_; } T& value() { GPR_DEBUG_ASSERT(ready()); return value_; } const T& value() const { GPR_DEBUG_ASSERT(ready()); return value_; } T* value_if_ready() { if (ready()) return &value_; return nullptr; } const T* value_if_ready() const { if (ready()) return &value_; return nullptr; } private: // Flag indicating readiness, followed by an optional value. // // Why not optional? // // We have cases where we want to return absl::nullopt{} from a promise, and // have that upgraded to a Poll prior to a cast to some // Poll>. // // Since optional is not allowed, we'd not be allowed to make // Poll and so we'd need to pollute all poll handling code with // some edge case handling template magic - the complexity would explode and // grow over time - versus hand coding the pieces we need here and containing // that quirk to one place. bool ready_; // We do a single element union so we can choose when to construct/destruct // this value. union { T value_; }; }; template <> class Poll { public: // NOLINTNEXTLINE(google-explicit-constructor) Poll(Pending) : ready_(false) {} Poll() : ready_(false) {} Poll(const Poll& other) = default; Poll(Poll&& other) noexcept = default; Poll& operator=(const Poll& other) = default; Poll& operator=(Poll&& other) = default; // NOLINTNEXTLINE(google-explicit-constructor) Poll(Empty) : ready_(true) {} ~Poll() = default; bool pending() const { return !ready_; } bool ready() const { return ready_; } Empty value() const { GPR_DEBUG_ASSERT(ready()); return Empty{}; } Empty* value_if_ready() { static Empty value; if (ready()) return &value; return nullptr; } const Empty* value_if_ready() const { static Empty value; if (ready()) return &value; return nullptr; } private: // Flag indicating readiness. bool ready_; }; // Ensure degenerate cases are not defined: // Can't poll for a Pending template <> class Poll; // Can't poll for a poll template class Poll>; // PollTraits tells us whether a type is Poll<> or some other type, and is // leveraged in the PromiseLike/PromiseFactory machinery to select the // appropriate implementation of those concepts based upon the return type of a // lambda, for example (via enable_if). template struct PollTraits { using Type = T; static constexpr bool is_poll() { return false; } }; template struct PollTraits> { using Type = T; static constexpr bool is_poll() { return true; } }; template bool operator==(const Poll& a, const Poll& b) { if (a.pending() && b.pending()) return true; if (a.ready() && b.ready()) return a.value() == b.value(); return false; } template struct PollCastImpl; template struct PollCastImpl> { static Poll Cast(Poll&& poll) { if (poll.pending()) return Pending{}; return static_cast(std::move(poll.value())); } }; template struct PollCastImpl::is_poll()>> { static Poll Cast(U&& poll) { return Poll(T(std::move(poll))); } }; template struct PollCastImpl { static Poll Cast(T&& poll) { return Poll(std::move(poll)); } }; template struct PollCastImpl> { static Poll Cast(Poll&& poll) { return std::move(poll); } }; template Poll poll_cast(U poll) { return PollCastImpl::Cast(std::move(poll)); } // Convert a poll to a string template std::string PollToString( const Poll& poll, F t_to_string = [](const T& t) { return t.ToString(); }) { if (poll.pending()) { return "<>"; } return t_to_string(poll.value()); } } // namespace grpc_core #endif // GRPC_SRC_CORE_LIB_PROMISE_POLL_H