[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"PlayerSettings: name" Base: sizeiú: indexi: flagsi€S; ;i;i;F; " string; "companyName; iú; i; iˆS; ;i;i;T; " Array; " Array; iú; i; iHS; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; " char; " data; i; i ; iS; ;i;i;F; " string; "productName; iú; i ; iˆS; ;i;i;T; " Array; " Array; iú; i ; iHS; ;i;i;F; " SInt32; " size; i ; i ; iS; ;i;i;F; " char; " data; i; i ; iS; ;i;i;F; "int; "defaultScreenWidth; i ; i; iS; ;i;i;F; "int; "defaultScreenHeight; i ; i; iS; ;i;i;F; "int; "defaultWebScreenWidth; i ; i; iS; ;i;i;F; "int; "defaultWebScreenHeight; i ; i; iS; ;i;i;F; "int; "displayResolutionDialog; i ; i; iS; ;i;i;F; " bool; "defaultIsFullScreen; i; i; iS; ;i;i;F; " bool; "useAlphaInDashboard; i; i; iS; ;i;i;F; " bool; "runInBackground; i; i; iS; ;i;i;F; " bool; "captureSingleScreen; i; i; iS; ;i;i;F; " bool; "alwaysDisplayWatermark; i; i; i@S; ;i;i;F; "int; "$firstStreamedLevelWithResources; i ; i; iS; ;i;i;F; "int; "unityRebuildLibraryVersion; i ; i; iS; ;i;i;F; "int; ""unityForwardCompatibleVersion; i ; i; iS; ;i;i;F; "int; "unityStandardAssetsVersion; i ; i; i