[ÅS:Mikunyan::TypeTree::Node : versioni : depthi: array?F: type" Mesh: name" Base: sizeiú: indexi: flagsi€S; ;i;i;F; " string; " m_Name; iú; i; i€S; ;i;i;T; " Array; " Array; iú; i; i@S; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; " char; " data; i; i ; iS; ;i;i;F; "int; "m_Use16BitIndices; i ; i ; iS; ;i;i;F; " vector; "m_SubMeshes; iú; i ; iS; ;i;i;T; " Array; " Array; iú; i ; iS; ;i;i;F; " SInt32; " size; i ; i ; iS; ;i;i;F; " SubMesh; " data; i5; i; iS; ;i;i ;F; " UInt32; "firstByte; i ; i; iS; ;i;i ;F; " UInt32; "indexCount; i ; i; iS; ;i;i ;F; " UInt32; "isTriStrip; i ; i; iS; ;i;i ;F; " UInt32; "triangleCount; i ; i; iS; ;i;i ;F; " UInt32; "firstVertex; i ; i; iS; ;i;i ;F; " UInt32; "vertexCount; i ; i; iS; ;i;i ;F; " AABB; "localAABB; i; i; iS; ;i;i ;F; " Vector3f; " m_Center; i; i; i S; ;i;i ;F; " float; "x; i ; i; i S; ;i;i ;F; " float; "y; i ; i; i S; ;i;i ;F; " float; "z; i ; i; i S; ;i;i ;F; " Vector3f; " m_Extent; i; i; i S; ;i;i ;F; " float; "x; i ; i; i S; ;i;i ;F; " float; "y; i ; i; i S; ;i;i ;F; " float; "z; i ; i; i S; ;i;i;F; " UInt8; "m_MeshCompression; i; i; i@S; ;i;i;F; " vector; "m_IndexBuffer; iú; i; i€S; ;i;i;T; " Array; " Array; iú; i ; i@S; ;i;i;F; " SInt32; " size; i ; i!; iS; ;i;i;F; " UInt8; " data; i; i"; iS; ;i;i;F; " vector; "m_Vertices; iú; i#; iS; ;i;i;T; " Array; " Array; iú; i$; iS; ;i;i;F; " SInt32; " size; i ; i%; iS; ;i;i;F; " Vector3f; " data; i; i&; i S; ;i;i ;F; " float; "x; i ; i'; i S; ;i;i ;F; " float; "y; i ; i(; i S; ;i;i ;F; " float; "z; i ; i); i S; ;i;i;F; " vector; " m_Skin; iú; i*; iS; ;i;i;T; " Array; " Array; iú; i+; iS; ;i;i;F; " SInt32; " size; i ; i,; iS; ;i;i;F; "BoneInfluence; " data; i%; i-; iS; ;i;i ;F; " float; "weight[0]; i ; i.; iS; ;i;i ;F; " float; "weight[1]; i ; i/; iS; ;i;i ;F; " float; "weight[2]; i ; i0; iS; ;i;i ;F; " float; "weight[3]; i ; i1; iS; ;i;i ;F; "int; "boneIndex[0]; i ; i2; iS; ;i;i ;F; "int; "boneIndex[1]; i ; i3; iS; ;i;i ;F; "int; "boneIndex[2]; i ; i4; iS; ;i;i ;F; "int; "boneIndex[3]; i ; i5; iS; ;i;i;F; " vector; "m_BindPose; iú; i6; iS; ;i;i;T; " Array; " Array; iú; i7; iS; ;i;i;F; " SInt32; " size; i ; i8; iS; ;i;i;F; "Matrix4x4f; " data; iE; i9; iS; ;i;i ;F; " float; "e00; i ; i:; iS; ;i;i ;F; " float; "e01; i ; i;; iS; ;i;i ;F; " float; "e02; i ; i<; iS; ;i;i ;F; " float; "e03; i ; i=; iS; ;i;i ;F; " float; "e10; i ; i>; iS; ;i;i ;F; " float; "e11; i ; i?; iS; ;i;i ;F; " float; "e12; i ; i@; iS; ;i;i ;F; " float; "e13; i ; iA; iS; ;i;i ;F; " float; "e20; i ; iB; iS; ;i;i ;F; " float; "e21; i ; iC; iS; ;i;i ;F; " float; "e22; i ; iD; iS; ;i;i ;F; " float; "e23; i ; iE; iS; ;i;i ;F; " float; "e30; i ; iF; iS; ;i;i ;F; " float; "e31; i ; iG; iS; ;i;i ;F; " float; "e32; i ; iH; iS; ;i;i ;F; " float; "e33; i ; iI; iS; ;i;i;F; " vector; " m_UV; iú; iJ; iS; ;i;i;T; " Array; " Array; iú; iK; iS; ;i;i;F; " SInt32; " size; i ; iL; iS; ;i;i;F; " Vector2f; " data; i ; iM; iS; ;i;i ;F; " float; "x; i ; iN; iS; ;i;i ;F; " float; "y; i ; iO; iS; ;i;i;F; " vector; " m_UV1; iú; iP; iS; ;i;i;T; " Array; " Array; iú; iQ; iS; ;i;i;F; " SInt32; " size; i ; iR; iS; ;i;i;F; " Vector2f; " data; i ; iS; iS; ;i;i ;F; " float; "x; i ; iT; iS; ;i;i ;F; " float; "y; i ; iU; iS; ;i;i;F; " vector; "m_Tangents; iú; iV; iS; ;i;i;T; " Array; " Array; iú; iW; iS; ;i;i;F; " SInt32; " size; i ; iX; iS; ;i;i;F; " Vector4f; " data; i; iY; i S; ;i;i ;F; " float; "x; i ; iZ; i S; ;i;i ;F; " float; "y; i ; i[; i S; ;i;i ;F; " float; "z; i ; i\; i S; ;i;i ;F; " float; "w; i ; i]; i S; ;i;i;F; " vector; "m_Normals; iú; i^; i@S; ;i;i;T; " Array; " Array; iú; i_; iS; ;i;i;F; " SInt32; " size; i ; i`; iS; ;i;i;F; " Vector3f; " data; i; ia; i S; ;i;i ;F; " float; "x; i ; ib; i S; ;i;i ;F; " float; "y; i ; ic; i S; ;i;i ;F; " float; "z; i ; id; i S; ;i;i;F; "CompressedMesh; "m_CompressedMesh; iú; ie; i€S; ;i;i;F; "PackedBitVector; "m_Vertices; iú; if; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; ig; iS; ;i;i;F; " float; " m_Range; i ; ih; iS; ;i;i;F; " float; " m_Start; i ; ii; iS; ;i;i;F; " vector; " m_Data; iú; ij; i€S; ;i;i ;T; " Array; " Array; iú; ik; i@S; ;i;i ;F; " SInt32; " size; i ; il; iS; ;i;i ;F; " UInt8; " data; i; im; iS; ;i;i;F; " UInt8; "m_BitSize; i; in; i@S; ;i;i;F; "PackedBitVector; " m_UV; iú; io; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; ip; iS; ;i;i;F; " float; " m_Range; i ; iq; iS; ;i;i;F; " float; " m_Start; i ; ir; iS; ;i;i;F; " vector; " m_Data; iú; is; i€S; ;i;i ;T; " Array; " Array; iú; it; i@S; ;i;i ;F; " SInt32; " size; i ; iu; iS; ;i;i ;F; " UInt8; " data; i; iv; iS; ;i;i;F; " UInt8; "m_BitSize; i; iw; i@S; ;i;i;F; "PackedBitVector; "m_BindPoses; iú; ix; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; iy; iS; ;i;i;F; " float; " m_Range; i ; iz; iS; ;i;i;F; " float; " m_Start; i ; i{; iS; ;i;i;F; " vector; " m_Data; iú; i|; i€S; ;i;i ;T; " Array; " Array; iú; i}; i@S; ;i;i ;F; " SInt32; " size; i ; i~; iS; ;i;i ;F; " UInt8; " data; i; i; iS; ;i;i;F; " UInt8; "m_BitSize; i; i{; i@S; ;i;i;F; "PackedBitVector; "m_Normals; iú; i|; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i}; iS; ;i;i;F; " float; " m_Range; i ; i~; iS; ;i;i;F; " float; " m_Start; i ; i; iS; ;i;i;F; " vector; " m_Data; iú; i€; i€S; ;i;i ;T; " Array; " Array; iú; i; i@S; ;i;i ;F; " SInt32; " size; i ; i‚; iS; ;i;i ;F; " UInt8; " data; i; iƒ; iS; ;i;i;F; " UInt8; "m_BitSize; i; i„; i@S; ;i;i;F; "PackedBitVector; "m_Tangents; iú; i…; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i†; iS; ;i;i;F; " float; " m_Range; i ; i‡; iS; ;i;i;F; " float; " m_Start; i ; iˆ; iS; ;i;i;F; " vector; " m_Data; iú; i‰; i€S; ;i;i ;T; " Array; " Array; iú; iŠ; i@S; ;i;i ;F; " SInt32; " size; i ; i‹; iS; ;i;i ;F; " UInt8; " data; i; iŒ; iS; ;i;i;F; " UInt8; "m_BitSize; i; i; i@S; ;i;i;F; "PackedBitVector; "m_Weights; iú; iŽ; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i; iS; ;i;i;F; " vector; " m_Data; iú; i; i€S; ;i;i ;T; " Array; " Array; iú; i‘; i@S; ;i;i ;F; " SInt32; " size; i ; i’; iS; ;i;i ;F; " UInt8; " data; i; i“; iS; ;i;i;F; " UInt8; "m_BitSize; i; i”; i@S; ;i;i;F; "PackedBitVector; "m_NormalSigns; iú; i•; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i–; iS; ;i;i;F; " vector; " m_Data; iú; i—; i€S; ;i;i ;T; " Array; " Array; iú; i˜; i@S; ;i;i ;F; " SInt32; " size; i ; i™; iS; ;i;i ;F; " UInt8; " data; i; iš; iS; ;i;i;F; " UInt8; "m_BitSize; i; i›; i@S; ;i;i;F; "PackedBitVector; "m_TangentSigns; iú; iœ; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i; iS; ;i;i;F; " vector; " m_Data; iú; iž; i€S; ;i;i ;T; " Array; " Array; iú; iŸ; i@S; ;i;i ;F; " SInt32; " size; i ; i ; iS; ;i;i ;F; " UInt8; " data; i; i¡; iS; ;i;i;F; " UInt8; "m_BitSize; i; i¢; i@S; ;i;i;F; "PackedBitVector; "m_BoneIndices; iú; i£; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i¤; iS; ;i;i;F; " vector; " m_Data; iú; i¥; i€S; ;i;i ;T; " Array; " Array; iú; i¦; i@S; ;i;i ;F; " SInt32; " size; i ; i§; iS; ;i;i ;F; " UInt8; " data; i; i¨; iS; ;i;i;F; " UInt8; "m_BitSize; i; i©; i@S; ;i;i;F; "PackedBitVector; "m_Triangles; iú; iª; i€S; ;i;i;F; " UInt32; "m_NumItems; i ; i«; iS; ;i;i;F; " vector; " m_Data; iú; i¬; i€S; ;i;i ;T; " Array; " Array; iú; i­; i@S; ;i;i ;F; " SInt32; " size; i ; i®; iS; ;i;i ;F; " UInt8; " data; i; i¯; iS; ;i;i;F; " UInt8; "m_BitSize; i; i°; i@S; ;i;i;F; " AABB; "m_LocalAABB; i; i±; iS; ;i;i;F; " Vector3f; " m_Center; i; i²; i S; ;i;i;F; " float; "x; i ; i³; i S; ;i;i;F; " float; "y; i ; i´; i S; ;i;i;F; " float; "z; i ; iµ; i S; ;i;i;F; " Vector3f; " m_Extent; i; i¶; i S; ;i;i;F; " float; "x; i ; i·; i S; ;i;i;F; " float; "y; i ; i¸; i S; ;i;i;F; " float; "z; i ; i¹; i S; ;i;i;F; " vector; " m_Colors; iú; iº; iS; ;i;i;T; " Array; " Array; iú; i»; iS; ;i;i;F; " SInt32; " size; i ; i¼; iS; ;i;i;F; "ColorRGBA; " data; i ; i½; i S; ;i;i ;F; " UInt32; " rgba; i ; i¾; i S; ;i;i;F; " vector; "m_CollisionTriangles; iú; i¿; iS; ;i;i;T; " Array; " Array; iú; iÀ; iS; ;i;i;F; " SInt32; " size; i ; iÁ; iS; ;i;i;F; " UInt32; " data; i ; iÂ; iS; ;i;i;F; "int; "m_CollisionVertexCount; i ; iÃ; iS; ;i;i;F; "int; "m_MeshUsageFlags; i ; iÄ; i