module Magick interface _ImageCommonMethods # Magick::Image / Magick::ImageList common methods alias affinity remap def annotate: (Draw draw, int width, int height, int x, int y, string text) -> self | (Draw draw, int width, int height, int x, int y, string text) { (Draw) -> void } -> self def color_point: (int x, int y, magick_color fill) -> Image def color_floodfill: (int x, int y, magick_color fill) -> Image def color_fill_to_border: (int x, int y, magick_color fill) -> Image def color_reset!: (magick_color fill) -> Image def cur_image: () -> self def each_pixel: () { (Pixel, Integer, Integer) -> void } -> self def get_exif_by_entry: (*(String | Symbol) entry) -> Array[[String, String]] def get_exif_by_number: (*Integer tag) -> Hash[Integer, String] def get_iptc_dataset: (interned ds) -> String? def each_iptc_dataset: () { (String dataset, String data_field) -> void } -> nil def level: (?magick_real black_point, ?magick_real white_point, ?magick_real gamma) -> Image def matte_point: (int x, int y) -> Image def matte_replace: (int x, int y) -> Image def matte_floodfill: (int x, int y) -> Image def matte_fill_to_border: (int x, int y) -> Image def matte_reset!: -> Image def resize_to_fill: (real ncols, ?real nrows, ?GravityType gravity) -> Image def resize_to_fill!: (real ncols, ?real nrows, ?GravityType gravity) -> Image alias crop_resized resize_to_fill alias crop_resized! resize_to_fill! def resize_to_fit: (magick_real cols, ?magick_real rows) -> Image def resize_to_fit!: (magick_real cols, ?magick_real rows) -> Image def texture_floodfill: (int x, int y, magick_image texture) -> Image def texture_fill_to_border: (int x, int y, magick_image texture) -> Image def view: (real x, real y, real width, real height) -> Image::View | (real x, real y, real width, real height) { (Image::View) -> void } -> nil def background_color: () -> String def background_color=: (magick_color color) -> magick_color def base_columns: () -> Integer def base_filename: () -> String def base_rows: () -> Integer def bias: () -> Float def bias=: (magick_percentage pct) -> magick_percentage def black_point_compensation: () -> bool def black_point_compensation=: (bool arg) -> bool def border_color: () -> String def border_color=: (magick_color color) -> magick_color def bounding_box: () -> Rectangle def chromaticity: () -> Chromaticity def chromaticity=: (Chromaticity chroma) -> Chromaticity def color_profile: () -> String? def color_profile=: (string? profile) -> string? def colors: () -> Integer def colorspace: () -> ColorspaceType? def colorspace=: (ColorspaceType colorspace) -> ColorspaceType def columns: () -> Integer def compose: () -> CompositeOperator? def compose=: (CompositeOperator compose_arg) -> CompositeOperator def compression: () -> CompressionType? def compression=: (CompressionType compression) -> CompressionType def delay: () -> Integer def density: () -> String def density=: (Geometry | string density_arg) -> (Geometry | string) def depth: () -> Integer def directory: () -> String? def dispose: () -> DisposeType? def dispose=: (DisposeType dispose) -> DisposeType def endian: () -> EndianType? def endian=: (EndianType endian_type) -> EndianType def extract_info: () -> Rectangle def extract_info=: (Rectangle rect) -> Rectangle def filename: () -> String def filesize: () -> Integer def filter: () -> FilterType? def filter=: (FilterType filter) -> FilterType def format: () -> String? def format=: (string magick) -> string def fuzz: () -> Float def fuzz=: (magick_percentage fuzz_arg) -> magick_percentage def gamma: () -> Float def gamma=: (magick_real val) -> magick_real def geometry: () -> String? def geometry=: ((Geometry | string)? geometry) -> (Geometry | string)? def gravity: () -> GravityType? def gravity=: (GravityType gravity) -> GravityType def image_type: () -> ImageType? def image_type=: (ImageType image_type) -> ImageType def interlace: () -> InterlaceType? def interlace=: (InterlaceType interlace) -> InterlaceType? def iptc_profile: () -> String? def iptc_profile=: (string? profile) -> string? def matte_color: () -> String def matte_color=: (magick_color color) -> magick_color def mean_error_per_pixel: () -> Float def mime_type: () -> String? def normalized_mean_error: () -> Float def normalized_maximum_error: () -> Float def number_colors: () -> Integer def offset: () -> Integer def offset=: (int val) -> int def orientation: () -> OrientationType? def orientation=: (OrientationType orientation) -> OrientationType def page: () -> Rectangle def page=: (Rectangle rect) -> Rectangle def pixel_interpolation_method: () -> PixelInterpolateMethod? def pixel_interpolation_method=: (PixelInterpolateMethod method) -> PixelInterpolateMethod def quality: () -> Integer def quantum_depth: () -> Integer def rendering_intent: () -> RenderingIntent? def rendering_intent=: (RenderingIntent ri) -> RenderingIntent def rows: () -> Integer def start_loop: () -> bool def start_loop=: (bool val) -> bool def class_type: () -> ClassType? def class_type=: (ClassType new_class_type) -> ClassType def ticks_per_second: () -> Integer alias total_colors number_colors def total_ink_density: () -> Float def transparent_color: () -> String def transparent_color=: (magick_color color) -> magick_color def units: () -> ResolutionType def units=: (ResolutionType restype) -> ResolutionType def virtual_pixel_method: () -> VirtualPixelMethod? def virtual_pixel_method=: (VirtualPixelMethod method) -> VirtualPixelMethod def x_resolution: () -> Float def x_resolution=: (magick_real val) -> magick_real def y_resolution: () -> Float def y_resolution=: (magick_real val) -> magick_real def adaptive_blur: (?magick_real radius, ?magick_real sigma) -> Image def adaptive_blur_channel: (magick_real radius, magick_real sigma, *ChannelType channels) -> Image | (magick_real radius, *ChannelType channels) -> Image | (*ChannelType channels) -> Image def adaptive_resize: (magick_real scale_val) -> Image | (int cols, int rows) -> Image def adaptive_sharpen: (?magick_real radius, ?magick_real sigma) -> Image def adaptive_sharpen_channel: (magick_real radius, magick_real sigma, *ChannelType channels) -> Image | (magick_real radius, *ChannelType channels) -> Image | (*ChannelType channels) -> Image def adaptive_threshold: (?int width, ?int height, ?magick_real bias) -> Image def add_compose_mask: (magick_image mask) -> self def add_noise: (NoiseType noise) -> Image def add_noise_channel: (NoiseType noise, *ChannelType channels) -> Image def add_profile: (string name) -> self def affine_transform: (AffineMatrix affine) -> Image def remap: (magick_image remap_image, ?DitherMethod dither_method) -> self def alpha: () -> bool | (AlphaChannelOption value) -> AlphaChannelOption def alpha?: () -> bool def auto_gamma_channel: (*ChannelType channel) -> Image def auto_level_channel: (*ChannelType channel) -> Image def auto_orient: () -> Image def auto_orient!: () -> self def properties: () -> Hash[String, String] | () { ([String, String]) -> void } -> self def bilevel_channel: (magick_real threshold, *ChannelType channel) -> Image def black_threshold: (magick_real red, ?magick_real green, ?magick_real blue, ?int alpha) -> Image def blend: (magick_image overlay, magick_percentage src_percent, ?magick_percentage dst_percent, ?GravityType gravity, ?int x_offset, ?int y_offset) -> Image | (magick_image overlay, magick_percentage src_percent, magick_percentage dst_percent, ?int x_offset, ?int y_offset) -> Image def blue_shift: (?magick_real factor) -> Image def blur_image: (?magick_real radius, ?magick_real sigma) -> Image def blur_channel: (magick_real radius, magick_real sigma, *ChannelType channel) -> Image | (magick_real radius, *ChannelType channel) -> Image | (*ChannelType channel) -> Image def border: (int width, int height, magick_color color) -> Image def border!: (int width, int height, magick_color color) -> self def change_geometry: (Geometry | string geom_arg) { ([Integer, Integer, Image]) -> void } -> untyped alias change_geometry! change_geometry def changed?: () -> bool def channel: (ChannelType channel) -> Image def check_destroyed: () -> nil def compare_channel: (magick_image image, MetricType metric, *ChannelType channel) -> [Image, Float] | (magick_image image, MetricType metric, *ChannelType channel) { (OptionalMethodArguments) -> void } -> [Image, Float] alias channel_compare compare_channel def channel_depth: (*ChannelType channel) -> Integer def channel_extrema: (*ChannelType channel) -> [Integer, Integer] def channel_mean: (*ChannelType channel) -> [Float, Float] def channel_entropy: (*ChannelType channel) -> [Float] def charcoal: (?magick_real radius, ?magick_real sigma) -> Image def chop: (int x, int y, int width, int height) -> Image def clut_channel: (magick_image clut_image, *ChannelType channel) -> self def clone: () -> Image def color_flood_fill: (magick_color target_color, magick_color fill_color, int xv, int yv, PaintMethod method) -> Image def color_histogram: () -> Hash[Pixel, Integer] def colorize: (magick_real red, magick_real green, magick_real blue, magick_color target) -> Image | (magick_real red, magick_real green, magick_real blue, magick_real matte, magick_color target) -> Image def colormap: (int index, ?magick_color new_color) -> String def composite: (magick_image image, GravityType gravity, int x_off, int y_off, CompositeOperator composite_op) -> Image | (magick_image image, int x_off, int y_off, CompositeOperator composite_op) -> Image | (magick_image image, GravityType gravity, CompositeOperator composite_op) -> Image def composite!: (magick_image image, GravityType gravity, int x_off, int y_off, CompositeOperator composite_op) -> self | (magick_image image, int x_off, int y_off, CompositeOperator composite_op) -> self | (magick_image image, GravityType gravity, CompositeOperator composite_op) -> self def composite_affine: (magick_image source, AffineMatrix affine_matrix) -> Image def composite_channel: (magick_image image, GravityType gravity, int x_off, int y_off, CompositeOperator composite_op, *ChannelType channel) -> Image | (magick_image image, int x_off, int y_off, CompositeOperator composite_op, *ChannelType channel) -> Image | (magick_image image, GravityType gravity, CompositeOperator composite_op, *ChannelType channel) -> Image def composite_channel!: (magick_image image, GravityType gravity, int x_off, int y_off, CompositeOperator composite_op, *ChannelType channel) -> self | (magick_image image, int x_off, int y_off, CompositeOperator composite_op, *ChannelType channel) -> self | (magick_image image, GravityType gravity, CompositeOperator composite_op, *ChannelType channel) -> self def composite_mathematics: (magick_image image, magick_real a, magick_real b, magick_real c, magick_real d, GravityType gravity) -> Image | (magick_image image, magick_real a, magick_real b, magick_real c, magick_real d, int x_off, int y_off) -> Image | (magick_image image, magick_real a, magick_real b, magick_real c, magick_real d, GravityType gravity, int x_off, int y_off) -> Image def composite_tiled: (magick_image src, ?CompositeOperator composite_op, *ChannelType channel) -> Image def composite_tiled!: (magick_image src, ?CompositeOperator composite_op, *ChannelType channel) -> self def compress_colormap!: () -> Image def contrast: (?bool sharpen) -> Image def contrast_stretch_channel: (magick_percentage black_point, magick_percentage white_point, *ChannelType channel) -> Image def convolve: (int order_arg, Array[magick_real] kernel_arg) -> Image def convolve_channel: (int order_arg, Array[magick_real] kernel_arg, *ChannelType channel) -> Image def morphology: (MorphologyMethod method_v, int iterations, KernelInfo kernel_v) -> Image def morphology_channel: (ChannelType channel_v, MorphologyMethod method_v, int iterations, KernelInfo kernel_v) -> Image def copy: () -> Image def crop: (GravityType gravity, int x, int y, int width, int height, ?bool reset) -> Image | (GravityType gravity, int width, int height, ?bool reset) -> Image | (int x, int y, int width, int height, ?bool reset) -> Image def crop!: (GravityType gravity, int x, int y, int width, int height, ?bool reset) -> Image | (GravityType gravity, int width, int height, ?bool reset) -> Image | (int x, int y, int width, int height, ?bool reset) -> Image def cycle_colormap: (int amount) -> Image def decipher: (string passphrase) -> Image def define: (string artifact, string? value) -> string? def deskew: (?magick_percentage threshold, ?int auto_crop_width) -> Image def delete_compose_mask: () -> self def delete_profile: (string name) -> self def despeckle: () -> Image def difference: (magick_image other) -> [Float, Float, Float] def dispatch: (int x, int y, int columns, int rows, string map, ?bool float) -> Array[Integer] def displace: (magick_image displacement_map, magick_real x_amp, ?magick_real y_amp, ?GravityType gravity, ?int x_offset, ?int y_offset) -> Image def dissolve: (magick_image overlay, magick_percentage src_percent, ?magick_percentage dst_percent, ?GravityType gravity, ?int x_offset, ?int y_offset) -> Image def distort: (DistortMethod method, Array[magick_real] points, ?bool bestfit) -> Image def distortion_channel: (magick_image reconstructed_image, MetricType metric, *ChannelType channel) -> Float def _dump: (untyped depth) -> String def dup: () -> Image def each_profile: () { (String name, String val) -> void } -> untyped def edge: (?magick_real radius) -> Image def emboss: (?magick_real radius, ?magick_real sigma) -> Image def encipher: (string passphrase) -> Image def enhance: () -> Image def equalize: () -> Image def equalize_channel: (*ChannelType channel) -> Image def erase!: () -> self def excerpt: (int x, int y, int width, int height) -> Image def excerpt!: (int x, int y, int width, int height) -> self def export_pixels: (?int x, ?int y, ?int cols, ?int rows, ?string map) -> Array[Integer] def export_pixels_to_str: (?int x, ?int y, ?int cols, ?int rows, ?string map, ?StorageType storage_type) -> String def extent: (int width, int height, ?int x, ?int y) -> Image def find_similar_region: (magick_image target, int x, int y) -> [Integer, Integer]? def flip: () -> Image def flip!: () -> self def flop: () -> Image def flop!: () -> self def frame: (?int width, ?int height, ?int x, ?int y, ?int inner_bevel, ?int outer_bevel, ?magick_color color) -> Image def function_channel: (MagickFunction function, ?magick_real arg1, ?magick_real arg2, ?magick_real arg3, ?magick_real arg4, *ChannelType channel) -> Image def fx: (string expression, *ChannelType channel) -> Image def gamma_channel: (magick_real gamma, *ChannelType channel) -> Image def gamma_correct: (magick_real red_gamma, ?magick_real green_gamma, ?magick_real blue_gamma) -> Image def gaussian_blur: (?magick_real radius, ?magick_real sigma) -> Image def gaussian_blur_channel: (?magick_real radius, ?magick_real sigma, *ChannelType channel) -> Image def get_pixels: (int x_arg, int y_arg, int cols_arg, int rows_arg) -> Array[Pixel] def gray?: () -> bool alias grey? gray? def histogram?: () -> bool def implode: (?magick_real amount) -> Image def import_pixels: (int x, int y, int columns, int rows, string map, string | Array[magick_real] pixels, ?StorageType storage_type) -> self def inspect: () -> String def level2: (?magick_real black_point, ?magick_real white_point, ?magick_real gamma) -> Image def level_channel: (ChannelType channel, ?magick_real black_point, ?magick_real white_point, ?magick_real gamma) -> Image def level_colors: (?magick_color black_color, ?magick_color white_color, ?bool invert, *ChannelType channel) -> Image def levelize_channel: (magick_real black, ?magick_real white, ?magick_real gamma, *ChannelType channel) -> Image def linear_stretch: (magick_percentage black_point, magick_percentage white_point, *ChannelType channel) -> Image def liquid_rescale: (int columns, int rows, ?magick_real delta_x, ?magick_real rigidity) -> Image def magnify: () -> Image def magnify!: () -> self def mask: (?magick_image image) -> Image? def matte_flood_fill: (magick_color color, int x_obj, int y_obj, PaintMethod method, alpha: int) -> Image def median_filter: (magick_real radius) -> Image def minify: () -> Image def minify!: () -> self def modulate: (?magick_percentage brightness, ?magick_percentage saturation, ?magick_percentage hue) -> Image def monochrome?: () -> bool def motion_blur: (?magick_real radius, ?magick_real sigma, ?magick_real angle) -> Image def negate: (?bool grayscale) -> Image def negate_channel: (?bool grayscale, *ChannelType channel) -> Image | (*ChannelType channel) -> Image def normalize: () -> Image def normalize_channel: (*ChannelType channel) -> Image def oil_paint: (?magick_real radius) -> Image def opaque: (magick_color target, magick_color fill) -> Image def opaque_channel: (magick_color target, magick_color fill, bool invert, magick_real fuzz, *ChannelType channel) -> Image | (magick_color target, magick_color fill, bool invert, *ChannelType channel) -> Image | (magick_color target, magick_color fill, *ChannelType channel) -> Image def opaque?: () -> bool def ordered_dither: (?(string | 2 | 3 | 4) threshold_map) -> Image def paint_transparent: (magick_color color, ?bool invert, ?magick_real fuzz, ?alpha: int) -> Image def palette?: () -> bool def pixel_color: (int x, int y, ?magick_color color) -> Pixel def polaroid: (?magick_real angle) -> Image | (?magick_real angle) { (Image::PolaroidOptions) -> void } -> Image def posterize: (?int levels, ?bool dither) -> Image def preview: (PreviewType preview) -> Image def profile!: (string name, ?string profile) -> self def quantum_operator: (QuantumExpressionOperator quantum_expression_op, magick_real rvalue, ?ChannelType channel) -> self def radial_blur: (magick_real angle) -> Image def radial_blur_channel: (magick_real angle, *ChannelType channel) -> Image def raise: (?int width, ?int height, ?bool raised) -> Image def random_threshold_channel: (Geometry | string geometry, *ChannelType channel) -> Image def recolor: (Array[magick_real] color_matrix) -> Image def reduce_noise: (int radius) -> Image def resample: (?magick_real x_resolution, ?magick_real y_resolution, ?FilterType filter, ?magick_real blur) -> Image def resample!: (?magick_real x_resolution, ?magick_real y_resolution, ?FilterType filter, ?magick_real blur) -> self def resize: (magick_real scale) -> Image | (int cols, int rows, ?FilterType filter, ?magick_real blur) -> Image def resize!: (magick_real scale) -> self | (int cols, int rows, ?FilterType filter, ?magick_real blur) -> self def roll: (int x_offset, int y_offset) -> Image def rotate: (magick_real degrees) -> Image | (magick_real degrees, ?('<' | '>') qualifier) -> Image? def rotate!: (magick_real degrees) -> self | (magick_real degrees, ?('<' | '>') qualifier) -> self? def sample: (magick_real scale) -> Image | (int cols, int rows) -> Image def sample!: (magick_real scale) -> self | (int cols, int rows) -> self def scale: (magick_real scale) -> Image | (int cols, int rows) -> Image def scale!: (magick_real scale) -> self | (int cols, int rows) -> self def segment: (?ColorspaceType colorspace, ?magick_real cluster_threshold, ?magick_real smoothing_threshold, ?bool verbose) -> Image def selective_blur_channel: (magick_real radius, magick_real sigma, magick_percentage threshold, *ChannelType channel) -> Image def separate: (*ChannelType channel) -> ImageList def sepiatone: (magick_real threshold) -> Image def set_channel_depth: (ChannelType channel, int depth) -> self def shade: (?bool shading, ?magick_real azimuth, ?magick_real elevation) -> Image def shadow: (?int x_offset, ?int y_offset, ?magick_real sigma, ?magick_percentage alpha) -> Image def sharpen: (?magick_real radius, ?magick_real sigma) -> Image def sharpen_channel: (magick_real radius, magick_real sigma, *ChannelType channel) -> Image | (magick_real radius, *ChannelType channel) -> Image | (*ChannelType channel) -> Image def shave: (int width, int height) -> Image def shave!: (int width, int height) -> self def shear: (magick_real x_shear, magick_real y_shear) -> Image def sigmoidal_contrast_channel: (magick_real contrast, magick_real midpoint, bool sharpen, *ChannelType channel) -> Image | (magick_real contrast, magick_real midpoint, *ChannelType channel) -> Image | (magick_real contrast, *ChannelType channel) -> Image | (*ChannelType channel) -> Image def signature: () -> String? def sketch: (?magick_real radius, ?magick_real sigma, ?magick_real angle) -> Image def solarize: (?magick_real threshold) -> Image def sparse_color: (*untyped) -> Image # TODO: it can't describe expected argument type def splice: (int x, int y, int width, int height, ?magick_color color) -> Image def spread: (?magick_real radius) -> Image def stegano: (magick_image watermark_image, int offset) -> Image def stereo: (magick_image offset_image_arg) -> Image def strip!: () -> self def store_pixels: (int x, int y, int cols_arg, int rows_arg, Array[Pixel] new_pixels) -> self def swirl: (magick_real degrees_obj) -> Image def texture_flood_fill: (magick_color color_obj, magick_image texture_obj, int x_obj, int y_obj, PaintMethod method_obj) -> Image def threshold: (magick_real threshold_obj) -> Image def thumbnail: (magick_real scale) -> Image | (int cols, int rows) -> Image def thumbnail!: (magick_real scale) -> self | (int cols, int rows) -> self def tint: (magick_color tint, magick_real red_alpha, ?magick_real green_alpha, ?magick_real blue_alpha, ?magick_real alpha_alpha) -> Image def to_color: (magick_color pixel_arg) -> String def transparent: (magick_color color, ?alpha: int) -> Image def transparent_chroma: (magick_color low, magick_color high, ?bool invert, ?alpha: int) -> Image def transpose: () -> Image def transpose!: () -> self def transverse: () -> Image def transverse!: () -> self def trim: (?bool reset) -> Image def trim!: (?bool reset) -> self def undefine: (string artifact) -> self def unique_colors: () -> Image def unsharp_mask: (?magick_real radius, ?magick_real sigma, ?magick_real amount, ?magick_real threshold) -> Image def unsharp_mask_channel: (magick_real radius, magick_real sigma, magick_real amount, magick_real threshold, *ChannelType channel) -> Image | (magick_real radius, magick_real sigma, magick_real amount, *ChannelType channel) -> Image | (magick_real radius, magick_real sigma, *ChannelType channel) -> Image | (magick_real radius, *ChannelType channel) -> Image | (*ChannelType channel) -> Image def vignette: (?int horz_radius, ?int vert_radius, ?magick_real radius, ?magick_real sigma) -> Image def watermark: (magick_image mark, ?magick_percentage brightness, ?magick_percentage saturation, ?int x_off, ?int y_off) -> Image | (magick_image mark, magick_percentage brightness, magick_percentage saturation, GravityType gravity, ?int x_off, ?int y_off) -> Image def wave: (?magick_real amplitude, ?magick_real wavelength) -> Image def wet_floor: (?magick_real initial, ?magick_real rate) -> Image def white_threshold: (magick_real red, ?magick_real green, ?magick_real blue, ?alpha: int) -> Image end end