Sha256: 6dcc90465cc38dade3b86f92ce63bf93358195cd5e69828a8e0c73ade5eb9636

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Size: 698 Bytes

Versions: 21

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Stored size: 698 Bytes

Contents

#ifdef USE_NORMALMAP

	uniform sampler2D normalMap;
	uniform vec2 normalScale;

	// Per-Pixel Tangent Space Normal Mapping
	// http://hacksoflife.blogspot.ch/2009/11/per-pixel-tangent-space-normal-mapping.html

	vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {

		vec3 q0 = dFdx( eye_pos.xyz );
		vec3 q1 = dFdy( eye_pos.xyz );
		vec2 st0 = dFdx( vUv.st );
		vec2 st1 = dFdy( vUv.st );

		vec3 S = normalize( q0 * st1.t - q1 * st0.t );
		vec3 T = normalize( -q0 * st1.s + q1 * st0.s );
		vec3 N = normalize( surf_norm );

		vec3 mapN = texture( normalMap, vUv ).xyz * 2.0 - 1.0;
		mapN.xy = normalScale * mapN.xy;
		mat3 tsn = mat3( S, T, N );
		return normalize( tsn * mapN );

	}

#endif

Version data entries

21 entries across 21 versions & 2 rubygems

Version Path
mittsu-opengl-0.5.1 lib/mittsu/opengl/shader/chunks/normalmap_pars_fragment.glsl
mittsu-0.4.1 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-opengl-0.5.0 lib/mittsu/opengl/shader/chunks/normalmap_pars_fragment.glsl
mittsu-0.4.0 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.3.3 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.3.2 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.3.1 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.3.0 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.2.4 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.2.3 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.2.2 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.2.1 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.2.0 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.1.7 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.1.6 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.1.5 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.1.4 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.1.3 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.1.2 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl
mittsu-0.1.1 lib/mittsu/renderers/shaders/shader_chunk/normalmap_pars_fragment.glsl