[:S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type" Sprite: nameI" Base:ET: sizeiú: indexi: flagsi€S; ;i;i;F; I" string; T; I" m_Name; T; iú; i;i€S; ;i;i;T; I" Array; T; @ ; iú; i;i@S; ;i;i;F; I"int; T; I" size; T; i ; i;iS; ;i;i;F; I" char; T; I" data; T; i; i ;iS; ;i;i;F; I" Rectf; T; " m_Rect; i; i ;iS; ;i;i;F; I" float; T; "x; i ; i ;iS; ;i;i;F; @; "y; i ; i ;iS; ;i;i;F; @; " width; i ; i ;iS; ;i;i;F; @; " height; i ; i;iS; ;i;i;F; I" Vector2f; T; " m_Offset; i ; i;i S; ;i;i;F; @; "x; i ; i;i S; ;i;i;F; @; "y; i ; i;i S; ;i;i;F; I" Vector4f; T; " m_Border; i; i;i S; ;i;i;F; @; "x; i ; i;i S; ;i;i;F; @; "y; i ; i;i S; ;i;i;F; @; "z; i ; i;i S; ;i;i;F; @; "w; i ; i;i S; ;i;i;F; @; "m_PixelsToUnits; i ; i;iS; ;i;i;F; I"unsigned int; T; "m_Extrude; i ; i;iS; ;i;i;F; "SpriteRenderData; " m_RD; iú; i;iÀS; ;i;i;F; I"PPtr; T; " texture; i; i;iS; ;i;i;F; @; " m_FileID; i ; i;iS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iS; ;i;i;F; @;; "alphaTexture; i; i;iS; ;i;i;F; @; " m_FileID; i ; i;iS; ;i;i;F; @@; " m_PathID; i ; i;iS; ;i;i;F; I" vector; T; " vertices; iú; i ;iS; ;i;i;T; @ ; @ ; iú; i!;iS; ;i;i ;F; @; @; i ; i";iS; ;i;i ;F; "SpriteVertex; @; i; i#;iS; ;i;i ;F; I" Vector3f; T; "pos; i; i$;i S; ;i;i ;F; @; "x; i ; i%;i S; ;i;i ;F; @; "y; i ; i&;i S; ;i;i ;F; @; "z; i ; i';i S; ;i;i;F; @I; " indices; iú; i(;i@S; ;i;i;T; @ ; @ ; iú; i);iS; ;i;i ;F; @; @; i ; i*;iS; ;i;i ;F; I" UInt16; T; @; i; i+;iS; ;i;i;F; @; "textureRect; i; i,;iS; ;i;i;F; @; "x; i ; i-;iS; ;i;i;F; @; "y; i ; i.;iS; ;i;i;F; @; " width; i ; i/;iS; ;i;i;F; @; " height; i ; i0;iS; ;i;i;F; @!; "textureRectOffset; i ; i1;i S; ;i;i;F; @; "x; i ; i2;i S; ;i;i;F; @; "y; i ; i3;i S; ;i;i;F; @5; "settingsRaw; i ; i4;iS; ;i;i;F; @(; "uvTransform; i; i5;i S; ;i;i;F; @; "x; i ; i6;i S; ;i;i;F; @; "y; i ; i7;i S; ;i;i;F; @; "z; i ; i8;i S; ;i;i;F; @; "w; i ; i9;i