module Neo4j::ActiveNode module Persistence class RecordInvalidError < RuntimeError attr_reader :record def initialize(record) @record = record super(@record.errors.full_messages.join(', ')) end end extend ActiveSupport::Concern extend Forwardable include Neo4j::Shared::Persistence # Saves the model. # # If the model is new a record gets created in the database, otherwise the existing record gets updated. # If perform_validation is true validations run. # If any of them fail the action is cancelled and save returns false. # If the flag is false validations are bypassed altogether. # See ActiveRecord::Validations for more information. # There's a series of callbacks associated with save. # If any of the before_* callbacks return false the action is cancelled and save returns false. def save(*) cascade_save do association_proxy_cache.clear create_or_update end end # Increments concurrently a numeric attribute by a centain amount # @param [Symbol, String] name of the attribute to increment # @param [Integer, Float] amount to increment def concurrent_increment!(attribute, by = 1) query_node = Neo4j::Session.query.match_nodes(n: neo_id) increment_by_query! query_node, attribute, by end # Persist the object to the database. Validations and Callbacks are included # by default but validation can be disabled by passing :validate => false # to #save! Creates a new transaction. # # @raise a RecordInvalidError if there is a problem during save. # @param (see Neo4j::Rails::Validations#save) # @return nil # @see #save # @see Neo4j::Rails::Validations Neo4j::Rails::Validations - for the :validate parameter # @see Neo4j::Rails::Callbacks Neo4j::Rails::Callbacks - for callbacks def save!(*args) save(*args) or fail(RecordInvalidError, self) # rubocop:disable Style/AndOr end # Creates a model with values matching those of the instance attributes and returns its id. # @private # @return true def create_model node = _create_node(props_for_create) init_on_load(node, node.props) @deferred_nodes = nil true end # TODO: This does not seem like it should be the responsibility of the node. # Creates an unwrapped node in the database. # @param [Hash] node_props The type-converted properties to be added to the new node. # @param [Array] labels The labels to use for creating the new node. # @return [Neo4j::Node] A CypherNode or EmbeddedNode def _create_node(node_props, labels = labels_for_create) self.class.neo4j_session.create_node(node_props, labels) end # As the name suggests, this inserts the primary key (id property) into the properties hash. # The method called here, `default_property_values`, is a holdover from an earlier version of the gem. It does NOT # contain the default values of properties, it contains the Default Property, which we now refer to as the ID Property. # It will be deprecated and renamed in a coming refactor. # @param [Hash] converted_props A hash of properties post-typeconversion, ready for insertion into the DB. def inject_primary_key!(converted_props) self.class.default_property_values(self).tap do |destination_props| destination_props.merge!(converted_props) if converted_props.is_a?(Hash) end end # @return [Array] Labels to be set on the node during a create event def labels_for_create self.class.mapped_label_names end private # The pending associations are cleared during the save process, so it's necessary to # build the processable hash before it begins. If there are nodes and associations that # need to be created after the node is saved, a new transaction is started. def cascade_save Neo4j::Transaction.run(pending_deferred_creations?) do result = yield process_unpersisted_nodes! result end end module ClassMethods # Creates and saves a new node # @param [Hash] props the properties the new node should have def create(props = {}) association_props = extract_association_attributes!(props) || {} new(props).tap do |obj| yield obj if block_given? obj.save association_props.each do |prop, value| obj.send("#{prop}=", value) end end end # Same as #create, but raises an error if there is a problem during save. def create!(*args) props = args[0] || {} association_props = extract_association_attributes!(props) || {} new(*args).tap do |o| yield o if block_given? o.save! association_props.each do |prop, value| o.send("#{prop}=", value) end end end def merge(match_attributes, optional_attrs = {}) options = [:on_create, :on_match, :set] optional_attrs.assert_valid_keys(*options) optional_attrs.default = {} on_create_attrs, on_match_attrs, set_attrs = optional_attrs.values_at(*options) neo4j_session.query.merge(n: {self.mapped_label_names => match_attributes}) .on_create_set(n: on_create_props(on_create_attrs)) .on_match_set(n: on_match_props(on_match_attrs)) .break.set(n: set_attrs) .pluck(:n).first end def find_or_create(find_attributes, set_attributes = {}) on_create_attributes = set_attributes.reverse_merge(on_create_props(find_attributes)) neo4j_session.query.merge(n: {self.mapped_label_names => find_attributes}) .on_create_set(n: on_create_attributes) .pluck(:n).first end # Finds the first node with the given attributes, or calls create if none found def find_or_create_by(attributes, &block) find_by(attributes) || create(attributes, &block) end # Same as #find_or_create_by, but calls #create! so it raises an error if there is a problem during save. def find_or_create_by!(attributes, &block) find_by(attributes) || create!(attributes, &block) end def load_entity(id) Neo4j::Node.load(id) end private def on_create_props(find_attributes) find_attributes.merge(self.new(find_attributes).props_for_create) end def on_match_props(match_attributes) match_attributes.tap { |props| props[:updated_at] = DateTime.now.to_i if attributes_nil_hash.key?('updated_at') } end end end end