# Copyright, 2012, by Samuel G. D. Williams. # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. require_relative 'handler' require 'securerandom' require 'async' module Async::DNS class InvalidProtocolError < StandardError end class InvalidResponseError < StandardError end class ResolutionFailure < StandardError end class Resolver # Wait for up to 5 seconds for a response. Override with `options[:timeout]` DEFAULT_TIMEOUT = 5.0 # 10ms wait between making requests. Override with `options[:delay]` DEFAULT_DELAY = 0.01 # Try a given request 10 times before failing. Override with `options[:retries]`. DEFAULT_RETRIES = 10 # Servers are specified in the same manor as options[:listen], e.g. # [:tcp/:udp, address, port] # In the case of multiple servers, they will be checked in sequence. def initialize(endpoints, origin: nil, logger: Async.logger, timeout: DEFAULT_TIMEOUT) @endpoints = endpoints @origin = origin @logger = logger @timeout = timeout end attr_accessor :origin def fully_qualified_name(name) # If we are passed an existing deconstructed name: if Resolv::DNS::Name === name if name.absolute? return name else return name.with_origin(@origin) end end # ..else if we have a string, we need to do some basic processing: if name.end_with? '.' return Resolv::DNS::Name.create(name) else return Resolv::DNS::Name.create(name).with_origin(@origin) end end # Provides the next sequence identification number which is used to keep track of DNS messages. def next_id! # Using sequential numbers for the query ID is generally a bad thing because over UDP they can be spoofed. 16-bits isn't hard to guess either, but over UDP we also use a random port, so this makes effectively 32-bits of entropy to guess per request. SecureRandom.random_number(2**16) end # Look up a named resource of the given resource_class. def query(name, resource_class = Resolv::DNS::Resource::IN::A) message = Resolv::DNS::Message.new(next_id!) message.rd = 1 message.add_question fully_qualified_name(name), resource_class dispatch_request(message) end # Yields a list of `Resolv::IPv4` and `Resolv::IPv6` addresses for the given `name` and `resource_class`. Raises a ResolutionFailure if no severs respond. def addresses_for(name, resource_class = Resolv::DNS::Resource::IN::A, options = {}) name = fully_qualified_name(name) cache = options.fetch(:cache, {}) retries = options.fetch(:retries, DEFAULT_RETRIES) delay = options.fetch(:delay, DEFAULT_DELAY) records = lookup(name, resource_class, cache) do |lookup_name, lookup_resource_class| response = nil retries.times do |i| # Wait 10ms before trying again: sleep delay if delay and i > 0 response = query(lookup_name, lookup_resource_class) break if response end response or raise ResolutionFailure.new("Could not resolve #{name} after #{retries} attempt(s).") end addresses = [] if records records.each do |record| if record.respond_to? :address addresses << record.address else # The most common case here is that record.class is IN::CNAME and we need to figure out the address. Usually the upstream DNS server would have replied with this too, and this will be loaded from the response if possible without requesting additional information. addresses += addresses_for(record.name, record.class, options.merge(cache: cache)) end end end if addresses.size > 0 return addresses else raise ResolutionFailure.new("Could not find any addresses for #{name}.") end end # Send the message to available servers. If no servers respond correctly, nil is returned. This result indicates a failure of the resolver to correctly contact any server and get a valid response. def dispatch_request(message, task: Async::Task.current) request = Request.new(message, @endpoints) request.each do |endpoint| @logger.debug "[#{message.id}] Sending request #{message.question.inspect} to address #{endpoint.inspect}" if @logger begin response = nil task.with_timeout(@timeout) do @logger.debug "[#{message.id}] -> Try address #{endpoint}" if @logger response = try_server(request, endpoint) @logger.debug "[#{message.id}] <- Try address #{endpoint} = #{response}" if @logger end if valid_response(message, response) return response end rescue Async::TimeoutError @logger.debug "[#{message.id}] Request timed out!" if @logger rescue InvalidResponseError @logger.warn "[#{message.id}] Invalid response from network: #{$!}!" if @logger rescue DecodeError @logger.warn "[#{message.id}] Error while decoding data from network: #{$!}!" if @logger rescue IOError, Errno::ECONNRESET @logger.warn "[#{message.id}] Error while reading from network: #{$!}!" if @logger rescue EOFError @logger.warn "[#{message.id}] Could not read complete response from network: #{$!}" if @logger end end return nil end private # Lookup a name/resource_class record but use the records cache if possible reather than making a new request if possible. def lookup(name, resource_class = Resolv::DNS::Resource::IN::A, records = {}) records.fetch(name) do response = yield(name, resource_class) if response response.answer.each do |name_in_answer, ttl, record| (records[name_in_answer] ||= []) << record end end records[name] end end def try_server(request, endpoint) endpoint.connect do |socket| case socket.type when Socket::SOCK_DGRAM try_datagram_server(request, socket) when Socket::SOCK_STREAM try_stream_server(request, socket) else raise InvalidProtocolError.new(endpoint) end end end def valid_response(message, response) if response.tc != 0 @logger.warn "[#{message.id}] Received truncated response!" if @logger elsif response.id != message.id @logger.warn "[#{message.id}] Received response with incorrect message id: #{response.id}!" if @logger else @logger.debug "[#{message.id}] Received valid response with #{response.answer.count} answer(s)." if @logger return true end return false end def try_datagram_server(request, socket) socket.sendmsg(request.packet, 0) data, peer = socket.recvmsg(UDP_TRUNCATION_SIZE) return Async::DNS::decode_message(data) end def try_stream_server(request, socket) transport = Transport.new(socket) transport.write_chunk(request.packet) input_data = transport.read_chunk return Async::DNS::decode_message(input_data) end # Manages a single DNS question message across one or more servers. class Request def initialize(message, endpoints) @message = message @packet = message.encode @endpoints = endpoints.dup # We select the protocol based on the size of the data: if @packet.bytesize > UDP_TRUNCATION_SIZE @endpoints.delete_if{|server| server[0] == :udp} end end attr :message attr :packet attr :logger def each(&block) Async::IO::Endpoint.each(@endpoints, &block) end def update_id!(id) @message.id = id @packet = @message.encode end end end end