3.3.0.alpha.67 (Bleeding Edge) 9f0366edfa3e29f1faeb006708a281d5f01f68d8 o:Sass::Tree::RootNode :@children[o:Sass::Tree::CommentNode : @value[I"C/* @doc off * Example 1: * * a.twitter * +sprite-img("icons-32.png", 1) * a.facebook * +sprite-img("icons-32png", 2) * * Example 2: * * a * +sprite-background("icons-32.png") * a.twitter * +sprite-column(1) * a.facebook * +sprite-row(2) * @doc on */:EF: @type: silent;[: @linei: @options{o:Sass::Tree::VariableNode : @nameI"sprite-default-size; T: @expro:Sass::Script::Number ;i%:@numerator_units[I"px; T:@denominator_units[:@source_rangeo:Sass::Source::Range :@start_poso:Sass::Source::Position; i: @offseti: @end_poso;; i;i!: @fileI"‹/Users/patricknegri/.rvm/gems/ruby-1.9.2-p290/gems/compass-0.12.2/frameworks/compass/stylesheets/compass/utilities/sprites/_sprite-img.scss; T:@importer0; i:@originalI" 32px; F; @ : @guardedI" !default; T;[; i;o; ;o;; i;i;o;; i;i);@;o: Sass::Importers::Filesystem: @rootI"e/Users/patricknegri/.rvm/gems/ruby-1.9.2-p290/gems/compass-0.12.2/frameworks/compass/stylesheets; F:@same_name_warningso:Set: @hash{; @ o; ;I"sprite-default-margin; T;o; ;i;[I"px; T;[;o; ;o;; i;i;o;; i;i";@;0; i;I"0px; F; @ ;I" !default; T;[; i;o; ;o;; i;i;o;; i;i*;@;@; @ o; ;I"sprite-image-default-width; T;o:Sass::Script::Variable ;I"sprite-default-size; T:@underscored_nameI"sprite_default_size; T;o; ;o;; i;i#;o;; i;i8;@;0; i:@filename@; @ ;I" !default; T;[; i;o; ;o;; i;i;o;; i;i@;@;@; @ o; ;I" sprite-image-default-height; T;o;# ;I"sprite-default-size; T;$I"sprite_default_size; T;o; ;o;; i;i$;o;; i;i9;@;0; i;%@; @ ;I" !default; T;[; i;o; ;o;; i;i;o;; i;iA;@;@; @ o; ;[I"Ð/* Sets all the rules for a sprite from a given sprite image to show just one of the sprites. * To reduce duplication use a sprite-bg mixin for common properties and a sprite-select mixin for positioning. */; F; ; ;[; i ; @ o:Sass::Tree::MixinDefNode ;I"sprite-img; T: @args[ [o;# ;I"img; T;$I"img; T;o; ;i;o;; i";i;@;0; @ 0[o;# ;I"col; T;$I"col; T;o; ;i;o;; i";i";@;0; @ 0[o;# ;I"row; T;$I"row; T;o; ;i$;o;; i";i(;@;0; @ o; ;i;[;[;o; ;o;; i";i*;o;; i";i+;@;0; i";I"1; F; @ [o;# ;I" width; T;$I" width; T;o; ;i-;o;; i";i3;@;0; @ o;# ;I"sprite-image-default-width; T;$I"sprite_image_default_width; T;o; ;o;; i";iP;o;; i";iP;@;0; i";%@; @ [o;# ;I" height; T;$I" height; T;o; ;iR;o;; i";iY;@;0; @ o;# ;I" sprite-image-default-height; T;$I" sprite_image_default_height; T;o; ;o;; i";iw;o;; i";iw;@;0; i";%@; @ [o;# ;I" margin; T;$I" margin; T;o; ;iy;o;; i";i{;@;0; @ o;# ;I"sprite-default-margin; T;$I"sprite_default_margin; T;o; ;o;; i";i“;o;; i";i“;@;0; i";%@; @ : @splat0;[o:Sass::Tree::MixinNode ;I"sprite-background; T;'[o;# ;I"img; T;$I"img; T;o; ;o;; i#;i';o;; i#;i';@;0; i#;%@; @ o;# ;I" width; T;$I" width; T;o; ;o;; i#;i/;o;; i#;i/;@;0; i#;%@; @ o;# ;I" height; T;$I" height; T;o; ;o;; i#;i8;o;; i#;i8;@;0; i#;%@; @ :@keywords{;(0;[; i#;o; ;o;; i#;i;o;; i#;i9;@;@; @ o;) ;I"sprite-position; T;'[ o;# ;I"col; T;$I"col; T;o; ;o;; i$;i%;o;; i$;i%;@;0; i$;%@; @ o;# ;I"row; T;$I"row; T;o; ;o;; i$;i+;o;; i$;i+;@;0; i$;%@; @ o;# ;I" width; T;$I" width; T;o; ;o;; i$;i3;o;; i$;i3;@;0; i$;%@; @ o;# ;I" height; T;$I" height; T;o; ;o;; i$;i<;o;; i$;i<;@;0; i$;%@; @ o;# ;I" margin; T;$I" margin; T;o; ;o;; i$;iE;o;; i$;iE;@;0; i$;%@; @ ;*{;(0;[; i$;o; ;o;; i$;i;o;; i$;iF;@;@; @ ; i";o; ;o;; i";i;o;; i%;i;@;@:@has_childrenT; @ o; ;[I"i/* Sets rules common for all sprites, assumes you want a square, but allows a rectangular region. */; F; ; ;[; i'; @ o;& ;I"sprite-background; T;'[[o;# ;I"img; T;$I"img; T;o; ;i;o;; i(;i#;@;0; @ 0[o;# ;I" width; T;$I" width; T;o; ;i%;o;; i(;i+;@;0; @ o;# ;I"sprite-default-size; T;$I"sprite_default_size; T;o; ;o;; i(;iA;o;; i(;iA;@;0; i(;%@; @ [o;# ;I" height; T;$I" height; T;o; ;iC;o;; i(;iJ;@;0; @ o;# ;I" width; T;$I" width; T;o; ;o;; i(;iR;o;; i(;iR;@;0; i(;%@; @ ;(0;[o;) ;I" sprite-background-rectangle; T;'[o;# ;I"img; T;$I"img; T;o; ;o;; i);i1;o;; i);i1;@;0; i);%@; @ o;# ;I" width; T;$I" width; T;o; ;o;; i);i9;o;; i);i9;@;0; i);%@; @ o;# ;I" height; T;$I" height; T;o; ;o;; i);iB;o;; i);iB;@;0; i);%@; @ ;*{;(0;[; i);o; ;o;; i);i;o;; i);iC;@;@; @ ; i(;o; ;o;; i(;i;o;; i*;i;@;@;+T; @ o; ;[I"K/* Sets rules common for all sprites, assumes a rectangular region. */; F; ; ;[; i,; @ o;& ;I" sprite-background-rectangle; T;'[[o;# ;I"img; T;$I"img; T;o; ;i);o;; i-;i-;@;0; @ 0[o;# ;I" width; T;$I" width; T;o; ;i/;o;; i-;i5;@;0; @ o;# ;I"sprite-image-default-width; T;$I"sprite_image_default_width; T;o; ;o;; i-;iR;o;; i-;iR;@;0; i-;%@; @ [o;# ;I" height; T;$I" height; T;o; ;iT;o;; i-;i[;@;0; @ o;# ;I" sprite-image-default-height; T;$I" sprite_image_default_height; T;o; ;o;; i-;iy;o;; i-;iy;@;0; i-;%@; @ ;(0;[ o:Sass::Tree::PropNode;[I"background; T;o:Sass::Script::List ;[o:Sass::Script::Funcall ;I"image-url; T;'[o;# ;I"img; T;$I"img; T;o; ;o;; i.;i";o;; i.;i";@;0; i.;%@; @ ;*{;(0; i.;%@;o; ;o;; i.;i;o;; i.;i#;@;0; @ o:Sass::Script::String ;I"no-repeat; T; :identifier; i.;%@;o; ;o;; i.;i$;o;; i.;i-;@;0; @ :@separator: space; i.;%@; @ ;o; ;o;; i.;i;o;; i.;i-;@;0: @tabsi:@prop_syntax:new;[:@value_source_rangeo; ;o;; i.;i;o;; i.;i-;@;@:@name_source_rangeo; ;o;; i.;i;o;; i.;i;@;@; i.; @ ;o; ;@T;@R;@;@o;,;[I" width; T;o;# ;I" width; T;$I" width; T;o; ;o;; i/;i;o;; i/;i;@;0; i/;%@; @ ;3i;4;5;[;6o; ;o;; i/;i;o;; i/;i;@;@;7o; ;o;; i/;i;o;; i/;i ;@;@; i/; @ ;o; ;@e;@c;@;@o;,;[I" height; T;o;# ;I" height; T;$I" height; T;o; ;o;; i0;i;o;; i0;i;@;0; i0;%@; @ ;3i;4;5;[;6o; ;o;; i0;i;o;; i0;i;@;@;7o; ;o;; i0;i;o;; i0;i;@;@; i0; @ ;o; ;@v;@t;@;@o;,;[I" overflow; T;o;/;I" hidden; T; ;0; @ ;3i;4;5;[;6o; ;o;; i1;i;o;; i1;i;@;@;7o; ;o;; i1;i;o;; i1;i;@;@; i1; @ ;o; ;@ƒ;@;@;@; i-;o; ;o;; i-;i;o;; i2;i;@;@;+T; @ o; ;[I"V/* Allows horizontal sprite positioning optimized for a single row of sprites. */; F; ; ;[; i4; @ o;& ;I"sprite-column; T;'[[o;# ;I"col; T;$I"col; T;o; ;i;o;; i5;i;@;0; @ 0[o;# ;I" width; T;$I" width; T;o; ;i!;o;; i5;i';@;0; @ o;# ;I"sprite-image-default-width; T;$I"sprite_image_default_width; T;o; ;o;; i5;iD;o;; i5;iD;@;0; i5;%@; @ [o;# ;I" margin; T;$I" margin; T;o; ;iF;o;; i5;iM;@;0; @ o;# ;I"sprite-default-margin; T;$I"sprite_default_margin; T;o; ;o;; i5;ie;o;; i5;ie;@;0; i5;%@; @ ;(0;[o;) ;I"sprite-position; T;'[ o;# ;I"col; T;$I"col; T;o; ;o;; i6;i%;o;; i6;i%;@;0; i6;%@; @ o; ;i;[;@d;o; ;o;; i6;i';o;; i6;i(;@;0; i6;I"1; F; @ o;# ;I" width; T;$I" width; T;o; ;o;; i6;i0;o;; i6;i0;@;0; i6;%@; @ o; ;i;[I"px; T;[;o; ;o;; i6;i2;o;; i6;i5;@;0; i6;I"0px; F; @ o;# ;I" margin; T;$I" margin; T;o; ;o;; i6;i>;o;; i6;i>;@;0; i6;%@; @ ;*{;(0;[; i6;o; ;o;; i6;i;o;; i6;i?;@;@; @ ; i5;o; ;o;; i5;i;o;; i7;i;@;@;+T; @ o; ;[I"W/* Allows vertical sprite positioning optimized for a single column of sprites. */; F; ; ;[; i9; @ o;& ;I"sprite-row; T;'[[o;# ;I"row; T;$I"row; T;o; ;i;o;; i:;i;@;0; @ 0[o;# ;I" height; T;$I" height; T;o; ;i;o;; i:;i%;@;0; @ o;# ;I" sprite-image-default-height; T;$I" sprite_image_default_height; T;o; ;o;; i:;iC;o;; i:;iC;@;0; i:;%@; @ [o;# ;I" margin; T;$I" margin; T;o; ;iE;o;; i:;iL;@;0; @ o;# ;I"sprite-default-margin; T;$I"sprite_default_margin; T;o; ;o;; i:;id;o;; i:;id;@;0; i:;%@; @ ;(0;[o;) ;I"sprite-position; T;'[ o; ;i;[;@d;o; ;o;; i;;i!;o;; i;;i";@;0; i;;I"1; F; @ o;# ;I"row; T;$I"row; T;o; ;o;; i;;i(;o;; i;;i(;@;0; i;;%@; @ o; ;i;[I"px; T;[;o; ;o;; i;;i*;o;; i;;i-;@;0; i;;I"0px; F; @ o;# ;I" height; T;$I" height; T;o; ;o;; i;;i6;o;; i;;i6;@;0; i;;%@; @ o;# ;I" margin; T;$I" margin; T;o; ;o;; i;;i?;o;; i;;i?;@;0; i;;%@; @ ;*{;(0;[; i;;o; ;o;; i;;i;o;; i;;i@;@;@; @ ; i:;o; ;o;; i:;i;o;; i<;i;@;@;+T; @ o; ;[I"f/* Allows vertical and horizontal sprite positioning from a grid of equal dimensioned sprites. */; F; ; ;[; i>; @ o;& ;I"sprite-position; T;'[ [o;# ;I"col; T;$I"col; T;o; ;i;o;; i?;i!;@;0; @ 0[o;# ;I"row; T;$I"row; T;o; ;i#;o;; i?;i';@;0; @ o; ;i;[;@d;o; ;o;; i?;i);o;; i?;i*;@;0; i?;I"1; F; @ [o;# ;I" width; T;$I" width; T;o; ;i,;o;; i?;i2;@;0; @ o;# ;I"sprite-image-default-width; T;$I"sprite_image_default_width; T;o; ;o;; i?;iO;o;; i?;iO;@;0; i?;%@; @ [o;# ;I" height; T;$I" height; T;o; ;iQ;o;; i?;iX;@;0; @ o;# ;I" sprite-image-default-height; T;$I" sprite_image_default_height; T;o; ;o;; i?;iv;o;; i?;iv;@;0; i?;%@; @ [o;# ;I" margin; T;$I" margin; T;o; ;ix;o;; i?;i;@;0; @ o;# ;I"sprite-default-margin; T;$I"sprite_default_margin; T;o; ;o;; i?;i’;o;; i?;i’;@;0; i?;%@; @ ;(0;[o; ;I"x; T;o:Sass::Script::Operation :@operand1o;8 ;9o;8 ;9o;# ;I"col; T;$I"col; T;o; ;o;; i@;i;o;; i@;i;@;0; i@;%@; @ :@operand2o; ;i;[;@d;o; ;o;; i@;i;o;; i@;i;@;0; i@;I"1; F; @ :@operator: minus; i@;o; ;o;; i@;i;o;; i@;i;@;0; @ ;:o:!Sass::Script::UnaryOperation : @operando;# ;I" width; T;$I" width; T;o; ;o;; i@;i ;o;; i@;i ;@;0; i@;%@; @ ;;;<; i@; @ ;;: times; i@;o; ;o;; i@;i;o;; i@;i ;@;0; @ ;:o;8 ;9o;8 ;9o;# ;I"col; T;$I"col; T;o; ;o;; i@;i(;o;; i@;i(;@;0; i@;%@; @ ;:o; ;i;[;@d;o; ;o;; i@;i+;o;; i@;i,;@;0; i@;I"1; F; @ ;;;<; i@;o; ;o;; i@;i,;o;; i@;i-;@;0; @ ;:o;# ;I" margin; T;$I" margin; T;o; ;o;; i@;i7;o;; i@;i7;@;0; i@;%@; @ ;;;?; i@;o; ;o;; i@;i7;o;; i@;i7;@;0; @ ;;;<; i@;o; ;o;; i@;i ;o;; i@;i7;@;0; @ ;0;[; i@;o; ;o;; i@;i ;o;; i@;i7;@;@; @ o; ;I"y; T;o;8 ;9o;8 ;9o;8 ;9o;# ;I"row; T;$I"row; T;o; ;o;; iA;i;o;; iA;i;@;0; iA;%@; @ ;:o; ;i;[;@d;o; ;o;; iA;i;o;; iA;i;@;0; iA;I"1; F; @ ;;;<; iA;o; ;o;; iA;i;o;; iA;i;@;0; @ ;:o;= ;>o;# ;I" height; T;$I" height; T;o; ;o;; iA;i!;o;; iA;i!;@;0; iA;%@; @ ;;;<; iA; @ ;;;?; iA;o; ;o;; iA;i;o;; iA;i!;@;0; @ ;:o;8 ;9o;8 ;9o;# ;I"row; T;$I"row; T;o; ;o;; iA;i);o;; iA;i);@;0; iA;%@; @ ;:o; ;i;[;@d;o; ;o;; iA;i,;o;; iA;i-;@;0; iA;I"1; F; @ ;;;<; iA;o; ;o;; iA;i-;o;; iA;i.;@;0; @ ;:o;# ;I" margin; T;$I" margin; T;o; ;o;; iA;i8;o;; iA;i8;@;0; iA;%@; @ ;;;?; iA;o; ;o;; iA;i8;o;; iA;i8;@;0; @ ;;;<; iA;o; ;o;; iA;i ;o;; iA;i8;@;0; @ ;0;[; iA;o; ;o;; iA;i ;o;; iA;i8;@;@; @ o;,;[I"background-position; T;o;- ;[o;# ;I"x; T;$I"x; T;o; ;o;; iB;i;o;; iB;i;@;0; iB;%@; @ o;# ;I"y; T;$I"y; T;o; ;o;; iB;i";o;; iB;i";@;0; iB;%@; @ ;1;2; iB;%@; @ ;o; ;o;; iB;i;o;; iB;i";@;0;3i;4;5;[;6o; ;o;; iB;i;o;; iB;i";@;@;7o; ;o;; iB;i;o;; iB;i;@;@; iB; @ ;o; ;@;@þ;@;@; i?;o; ;o;; i?;i;o;; iC;i;@;@;+T; @ o; ;[I"f/* Similar to 'sprite-replace-text-with-dimensions' but does not autmaticly set the demensions */; F; ; ;[; iG; @ o;& ;I"sprite-replace-text; T;'[ [o;# ;I"map; T;$I"map; T;o; ;i";o;; iH;i&;@;0; @ 0[o;# ;I" sprite; T;$I" sprite; T;o; ;i(;o;; iH;i/;@;0; @ 0[o;# ;I"dimensions; T;$I"dimensions; T;o; ;i1;o;; iH;i<;@;0; @ o:Sass::Script::Bool ;F;o; ;o;; iH;i>;o;; iH;iC;@;0; iH; @ [o;# ;I" offset-x; T;$I" offset_x; T;o; ;iE;o;; iH;iN;@;0; @ o; ;i;[;@d;o; ;o;; iH;iP;o;; iH;iQ;@;0; iH;I"0; F; @ [o;# ;I" offset-y; T;$I" offset_y; T;o; ;iS;o;; iH;i\;@;0; @ o; ;i;[;@d;o; ;o;; iH;i^;o;; iH;i_;@;0; iH;I"0; F; @ ;(0;[ o;) ;I"hide-text; T;'[;*{;(0;[; iI;o; ;o;; iI;i;o;; iI;i;@;@; @ o;) ;I" sprite; T;'[ o;# ;I"map; T;$I"map; T;o; ;o;; iJ;i;o;; iJ;i;@;0; iJ;%@; @ o;# ;I" sprite; T;$I" sprite; T;o; ;o;; iJ;i%;o;; iJ;i%;@;0; iJ;%@; @ o;# ;I"dimensions; T;$I"dimensions; T;o; ;o;; iJ;i2;o;; iJ;i2;@;0; iJ;%@; @ o;# ;I" offset-x; T;$I" offset_x; T;o; ;o;; iJ;i=;o;; iJ;i=;@;0; iJ;%@; @ o;# ;I" offset-y; T;$I" offset_y; T;o; ;o;; iJ;iH;o;; iJ;iH;@;0; iJ;%@; @ ;*{;(0;[; iJ;o; ;o;; iJ;i;o;; iJ;iI;@;@; @ o;,;[I"background-image; T;o;# ;I"map; T;$I"map; T;o; ;o;; iK;i;o;; iK;i;@;0; iK;%@; @ ;3i;4;5;[;6o; ;o;; iK;i;o;; iK;i;@;@;7o; ;o;; iK;i;o;; iK;i;@;@; iK; @ ;o; ;@x;@v;@;@o;,;[I"background-repeat; T;o;/;I"no-repeat; T; ;0; @ ;3i;4;5;[;6o; ;o;; iL;i;o;; iL;i$;@;@;7o; ;o;; iL;i;o;; iL;i;@;@; iL; @ ;o; ;@…;@ƒ;@;@; iH;o; ;o;; iH;i;o;; iM;i;@;@;+T; @ o; ;[I"Ç/* Similar to 'replace-text-with-dimensions' but with sprites * To use, create your sprite and then pass it in the `$map` param * The name of the image in the sprite folder should be `$img-name` */; F; ; ;[; iO; @ o;& ;I"(sprite-replace-text-with-dimensions; T;'[ [o;# ;I"map; T;$I"map; T;o; ;i2;o;; iR;i6;@;0; @ 0[o;# ;I" sprite; T;$I" sprite; T;o; ;i8;o;; iR;i?;@;0; @ 0[o;# ;I" offset-x; T;$I" offset_x; T;o; ;iA;o;; iR;iJ;@;0; @ o; ;i;[;@d;o; ;o;; iR;iL;o;; iR;iM;@;0; iR;I"0; F; @ [o;# ;I" offset-y; T;$I" offset_y; T;o; ;iO;o;; iR;iX;@;0; @ o; ;i;[;@d;o; ;o;; iR;iZ;o;; iR;i[;@;0; iR;I"0; F; @ ;(0;[o;) ;I"sprite-replace-text; T;'[ o;# ;I"map; T;$I"map; T;o; ;o;; iS;i*;o;; iS;i*;@;0; iS;%@; @ o;# ;I" sprite; T;$I" sprite; T;o; ;o;; iS;i3;o;; iS;i3;@;0; iS;%@; @ o;@ ;T;o; ;o;; iS;i5;o;; iS;i9;@;0; iS; @ o;# ;I" offset-x; T;$I" offset_x; T;o; ;o;; iS;iD;o;; iS;iD;@;0; iS;%@; @ o;# ;I" offset-y; T;$I" offset_y; T;o; ;o;; iS;iO;o;; iS;iO;@;0; iS;%@; @ ;*{;(0;[; iS;o; ;o;; iS;i;o;; iS;iP;@;@; @ ; iR;o; ;o;; iR;i;o;; iT;i;@;@;+T; @ :@templateI"& // @doc off // Example 1: // // a.twitter // +sprite-img("icons-32.png", 1) // a.facebook // +sprite-img("icons-32png", 2) // // Example 2: // // a // +sprite-background("icons-32.png") // a.twitter // +sprite-column(1) // a.facebook // +sprite-row(2) // @doc on $sprite-default-size: 32px !default; $sprite-default-margin: 0px !default; $sprite-image-default-width: $sprite-default-size !default; $sprite-image-default-height: $sprite-default-size !default; // Sets all the rules for a sprite from a given sprite image to show just one of the sprites. // To reduce duplication use a sprite-bg mixin for common properties and a sprite-select mixin for positioning. @mixin sprite-img($img, $col, $row: 1, $width: $sprite-image-default-width, $height: $sprite-image-default-height, $margin: $sprite-default-margin) { @include sprite-background($img, $width, $height); @include sprite-position($col, $row, $width, $height, $margin); } // Sets rules common for all sprites, assumes you want a square, but allows a rectangular region. @mixin sprite-background($img, $width: $sprite-default-size, $height: $width) { @include sprite-background-rectangle($img, $width, $height); } // Sets rules common for all sprites, assumes a rectangular region. @mixin sprite-background-rectangle($img, $width: $sprite-image-default-width, $height: $sprite-image-default-height) { background: image-url($img) no-repeat; width: $width; height: $height; overflow: hidden; } // Allows horizontal sprite positioning optimized for a single row of sprites. @mixin sprite-column($col, $width: $sprite-image-default-width, $margin: $sprite-default-margin) { @include sprite-position($col, 1, $width, 0px, $margin); } // Allows vertical sprite positioning optimized for a single column of sprites. @mixin sprite-row($row, $height: $sprite-image-default-height, $margin: $sprite-default-margin) { @include sprite-position(1, $row, 0px, $height, $margin); } // Allows vertical and horizontal sprite positioning from a grid of equal dimensioned sprites. @mixin sprite-position($col, $row: 1, $width: $sprite-image-default-width, $height: $sprite-image-default-height, $margin: $sprite-default-margin) { $x: ($col - 1) * -$width - ($col - 1) * $margin; $y: ($row - 1) * -$height - ($row - 1) * $margin; background-position: $x $y; } // Similar to 'sprite-replace-text-with-dimensions' but does not autmaticly set the demensions @mixin sprite-replace-text ($map, $sprite, $dimensions: false, $offset-x: 0, $offset-y: 0) { @include hide-text; @include sprite($map, $sprite, $dimensions, $offset-x, $offset-y); background-image: $map; background-repeat: no-repeat; } // Similar to 'replace-text-with-dimensions' but with sprites // To use, create your sprite and then pass it in the `$map` param // The name of the image in the sprite folder should be `$img-name` @mixin sprite-replace-text-with-dimensions ($map, $sprite, $offset-x: 0, $offset-y: 0){ @include sprite-replace-text ($map, $sprite, true, $offset-x, $offset-y); 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