/** * Copyright (c) 2012 Muh Hon Cheng * Created by honcheng on 6/2/12. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject * to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT * WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR * PURPOSE AND NONINFRINGEMENT. IN NO EVENT * SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR * IN CONNECTION WITH THE SOFTWARE OR * THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * @author Muh Hon Cheng * @copyright 2012 Muh Hon Cheng * @version * */ #import "ShadowView.h" @implementation ShadowView - (id)initWithFrame:(CGRect)frame foldDirection:(FoldDirection)foldDirection { self = [super initWithFrame:frame]; if (self) { _gradient = [CAGradientLayer layer]; [_gradient setFrame:CGRectMake(0,0,frame.size.width,frame.size.height)]; if (foldDirection==FoldDirectionVertical) { [_gradient setStartPoint:CGPointMake(0, 1)]; [_gradient setEndPoint:CGPointMake(0, 0)]; } else { [_gradient setStartPoint:CGPointMake(0, 0)]; [_gradient setEndPoint:CGPointMake(1, 0)]; } [self.layer insertSublayer:_gradient atIndex:0]; [self setBackgroundColor:[UIColor clearColor]]; } return self; } - (id)initWithFrame:(CGRect)frame { return [self initWithFrame:frame foldDirection:FoldDirectionHorizontalRightToLeft]; } - (void)setColorArrays:(NSArray*)colors { _colorsArray = [NSMutableArray array]; for (UIColor *color in colors) { [self.colorsArray addObject:(id)[color CGColor]]; } if ([self.colorsArray count]>0) { [self.gradient setColors:self.colorsArray]; } } @end