#-- # Copyright (C)2007 Tony Arcieri # You can redistribute this under the terms of the Ruby license # See file LICENSE for details #++ require 'socket' require 'resolv' module Coolio class Socket < IO def self.connect(socket, *args) new(socket, *args).instance_eval do @_connector = Connector.new(self, socket) self end end # Just initializes some instance variables to avoid # warnings and calls super(). def initialize *args @_failed = nil @_connector = nil super end watcher_delegate :@_connector remove_method :attach def attach(evloop) raise RuntimeError, "connection failed" if @_failed if @_connector @_connector.attach(evloop) return self end super end # Called upon completion of a socket connection def on_connect; end event_callback :on_connect # Called if a socket connection failed to complete def on_connect_failed; end event_callback :on_connect_failed # Called if a hostname failed to resolve when connecting # Defaults to calling on_connect_failed alias_method :on_resolve_failed, :on_connect_failed ######### protected ######### class Connector < IOWatcher def initialize(coolio_socket, ruby_socket) @coolio_socket, @ruby_socket = coolio_socket, ruby_socket super(ruby_socket, :w) end def on_writable evl = evloop detach if connect_successful? @coolio_socket.instance_eval { @_connector = nil } @coolio_socket.attach(evl) @ruby_socket.setsockopt(::Socket::IPPROTO_TCP, ::Socket::TCP_NODELAY, [1].pack("l")) @ruby_socket.setsockopt(::Socket::SOL_SOCKET, ::Socket::SO_KEEPALIVE, true) @coolio_socket.__send__(:on_connect) else @coolio_socket.instance_eval { @_failed = true } @coolio_socket.__send__(:on_connect_failed) end end ####### private ####### def connect_successful? @ruby_socket.getsockopt(::Socket::SOL_SOCKET, ::Socket::SO_ERROR).unpack('i').first == 0 rescue IOError false end end end class TCPSocket < Socket attr_reader :remote_host, :remote_addr, :remote_port, :address_family watcher_delegate :@_resolver # Similar to .new, but used in cases where the resulting object is in a # "half-open" state. This is primarily used for when asynchronous # DNS resolution is taking place. We don't actually have a handle to # the socket we want to use to create the watcher yet, since we don't # know the IP address to connect to. def self.precreate(*args, &block) obj = allocate obj.__send__(:preinitialize, *args, &block) obj end # Perform a non-blocking connect to the given host and port # see examples/echo_client.rb # addr is a string, can be an IP address or a hostname. def self.connect(addr, port, *args) family = nil if (Resolv::IPv4.create(addr) rescue nil) family = ::Socket::AF_INET elsif(Resolv::IPv6.create(addr) rescue nil) family = ::Socket::AF_INET6 end if family return super(TCPConnectSocket.new(family, addr, port), *args) # this creates a 'real' write buffer so we're ok there with regards to already having a write buffer from the get go end if host = Coolio::DNSResolver.hosts(addr) return connect(host, port, *args) # calls this same function end precreate(addr, port, *args) end # Called by precreate during asyncronous DNS resolution def preinitialize(addr, port, *args) @_write_buffer = ::IO::Buffer.new # allow for writing BEFORE DNS has resolved @remote_host, @remote_addr, @remote_port = addr, addr, port @_resolver = TCPConnectResolver.new(self, addr, port, *args) end private :preinitialize def initialize(socket) unless socket.is_a?(::TCPSocket) or socket.is_a?(TCPConnectSocket) raise TypeError, "socket must be a TCPSocket" end super @address_family, @remote_port, @remote_host, @remote_addr = socket.peeraddr end def peeraddr [@address_family, @remote_port, @remote_host, @remote_addr] end ######### protected ######### class TCPConnectSocket < ::Socket def initialize(family, addr, port, host = addr) @host, @addr, @port = host, addr, port @address_family = nil super(family, ::Socket::SOCK_STREAM, 0) begin connect_nonblock(::Socket.sockaddr_in(port, addr)) rescue Errno::EINPROGRESS end end def peeraddr [ @address_family == ::Socket::AF_INET ? 'AF_INET' : 'AF_INET6', @port, @host, @addr ] end end class TCPConnectResolver < Coolio::DNSResolver def initialize(socket, host, port, *args) @sock, @host, @port, @args = socket, host, port, args super(host) end def on_success(addr) host, port, args = @host, @port, @args @sock.instance_eval do # DNSResolver only supports IPv4 so we can safely assume IPv4 address begin socket = TCPConnectSocket.new(::Socket::AF_INET, addr, port, host) rescue Errno::ENETUNREACH on_connect_failed return end initialize(socket, *args) @_connector = Socket::Connector.new(self, socket) @_resolver = nil end @sock.attach(evloop) end def on_failure @sock.__send__(:on_resolve_failed) @sock.instance_eval do @_resolver = nil @_failed = true end return end end end class UNIXSocket < Socket attr_reader :path, :address_family # Connect to the given UNIX domain socket def self.connect(path, *args) new(::UNIXSocket.new(path), *args) end def initialize(socket) raise ArgumentError, "socket must be a UNIXSocket" unless socket.is_a? ::UNIXSocket super @address_family, @path = socket.peeraddr end end end