require 'rabbit/gtk' require "rabbit/keys" module Rabbit module Renderer module Display module KeyHandler def initialize(*args, &block) super init_key_handler end def connect_key(keyval, modifier, flags, &block) @user_accel_group.connect(keyval, modifier, flags, &block) end def disconnect_key(keyval, modifier) @user_accel_group.disconnect_key(keyval, modifier) end private def init_key_handler @user_accel_group = nil init_accel_group end def clear_user_accel_group @user_accel_group = Gtk::AccelGroup.new end def attach_key(window) window.add_accel_group(@accel_group) end def detach_key(window) window.remove_accel_group(@accel_group) end def clear_keys super @window.remove_accel_group(@user_accel_group) if @user_accel_group clear_user_accel_group @window.add_accel_group(@user_accel_group) end def init_accel_group @accel_group = Gtk::AccelGroup.new init_number_keys init_no_prefix_keys init_shift_keys init_control_keys init_alt_keys end def set_keys(keys, mod, flags=nil, &block) flags ||= Gtk::AccelFlags::VISIBLE keys.each do |val| @accel_group.connect(val, mod, flags, &block) end end def calc_slide_number(val, modifier) val += 10 if modifier.control_mask? val += 20 if modifier.mod1_mask? val end def init_number_keys no_mod = Gdk::Window::ModifierType.new mods = Utils.combination([ Gdk::Window::ModifierType::CONTROL_MASK, Gdk::Window::ModifierType::MOD1_MASK, ]) mods.each do |mod| mod = mod.inject(no_mod) do |result, item| result | item end keys = (0..9).collect{|i| Gdk::Keyval.const_get("GDK_KEY_#{i}")} set_keys(keys, mod) do |group, obj, val, modifier| index = calc_slide_number(val - Gdk::Keyval::GDK_KEY_0, modifier) @canvas.activate("JumpTo") {index} end keys = (0..9).collect{|i| Gdk::Keyval.const_get("GDK_KEY_KP_#{i}")} set_keys(keys, mod) do |group, obj, val, modifier| index = calc_slide_number(val - Gdk::Keyval::GDK_KEY_KP_0, modifier) @canvas.activate("JumpTo") {index} end end end def init_no_prefix_keys mod = Gdk::Window::ModifierType.new keys = Keys::QUIT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("Quit") end keys = Keys::MOVE_TO_NEXT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("Next") end keys = Keys::MOVE_TO_PREVIOUS_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("Previous") end keys = Keys::MOVE_TO_FIRST_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("FirstSlide") end keys = Keys::MOVE_TO_LAST_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("LastSlide") end keys = Keys::TOGGLE_FULLSCREEN_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ToggleFullScreen") end keys = Keys::RELOAD_THEME_KEYS set_keys(keys, mod) do |group, obj, val, modifier| reload_theme end keys = Keys::SAVE_AS_IMAGE_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("SaveAsImage") end keys = Keys::ICONIFY_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("Iconify") end keys = Keys::TOGGLE_INDEX_MODE_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ToggleIndexMode") end keys = Keys::CACHE_ALL_SLIDES_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("CacheAllSlides") end keys = Keys::SEARCH_SLIDE_FORWARD_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("SearchSlideForward") end keys = Keys::SEARCH_SLIDE_BACKWARD_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("SearchSlideBackward") end keys = Keys::SEARCH_SLIDE_FORWARD_NEXT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("SearchSlideForwardNext") end keys = Keys::STOP_SLIDE_SEARCH_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("StopSlideSearch") end end def init_shift_keys mod = Gdk::Window::SHIFT_MASK keys = Keys::Shift::WHITE_OUT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ToggleWhiteout") end keys = Keys::Shift::BLACK_OUT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ToggleBlackout") end keys = Keys::Shift::EXPAND_HOLE_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ExpandHole") end keys = Keys::Shift::NARROW_HOLE_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("NarrowHole") end keys = Keys::Shift::TOGGLE_GRAFFITI_MODE_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ToggleGraffitiMode") end keys = Keys::Shift::SEARCH_SLIDE_BACKWARD_NEXT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("SearchSlideBackwardNext") end keys = Keys::Shift::TOGGLE_INFO_WINDOW_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ToggleInfoWindow") end end def init_control_keys mod = Gdk::Window::CONTROL_MASK keys = Keys::Control::CLEAR_GRAFFITI_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ClearGraffiti") end keys = Keys::Control::UNDO_GRAFFITI_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("UndoGraffiti") end keys = Keys::Control::CLEAR_SLIDE_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ClearSlide") end keys = Keys::Control::PRINT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("Print") end keys = Keys::Control::SEARCH_SLIDE_FORWARD_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("SearchSlideForward") end keys = Keys::Control::SEARCH_SLIDE_BACKWARD_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("SearchSlideBackward") end keys = Keys::Control::SEARCH_SLIDE_FORWARD_NEXT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("SearchSlideForwardNext") end keys = Keys::Control::SEARCH_SLIDE_BACKWARD_NEXT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("SearchSlideBackwardNext") end keys = Keys::Control::STOP_SLIDE_SEARCH_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("StopSlideSearch") end keys = Keys::MOVE_TO_NEXT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("NextSlide") end keys = Keys::MOVE_TO_PREVIOUS_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("PreviousSlide") end end def init_alt_keys mod = Gdk::Window::MOD1_MASK keys = Keys::Alt::RESET_ADJUSTMENT_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ResetAdjustment") end keys = Keys::Alt::RESET_TIMER_KEYS set_keys(keys, mod) do |group, obj, val, modifier| @canvas.activate("ResetTimer") end end def set_key_press_event(widget) prev_keys = [ Gdk::Keyval::GDK_KEY_Up, Gdk::Keyval::GDK_KEY_Left, Gdk::Keyval::GDK_KEY_KP_Up, Gdk::Keyval::GDK_KEY_KP_Left, ] next_keys = [ Gdk::Keyval::GDK_KEY_Right, Gdk::Keyval::GDK_KEY_Down, Gdk::Keyval::GDK_KEY_KP_Right, Gdk::Keyval::GDK_KEY_KP_Down, ] widget.signal_connect("key_press_event") do |_widget, event| handled = true modifier = event.state case event.keyval when *prev_keys if modifier.nonzero? index = calc_slide_number(0, modifier) @canvas.activate("JumpTo") {@canvas.current_index - index} else @canvas.activate("PreviousSlide") end when *next_keys if modifier.nonzero? index = calc_slide_number(0, modifier) @canvas.activate("JumpTo") {@canvas.current_index + index} else @canvas.activate("NextSlide") end else handled = false end handled end end end end end end