Appsink is a sink plugin that supports many different methods for making
the application get a handle on the GStreamer data in a pipeline. Unlike
most GStreamer elements, Appsink provides external API functions.
appsink can be used by linking to the gstappsink.h header file to access the
methods or by using the appsink action signals and properties.
The normal way of retrieving samples from appsink is by using the
gst_app_sink_pull_sample() and gst_app_sink_pull_preroll() methods.
These methods block until a sample becomes available in the sink or when the
sink is shut down or reaches EOS.
Appsink will internally use a queue to collect buffers from the streaming
thread. If the application is not pulling samples fast enough, this queue
will consume a lot of memory over time. The "max-buffers" property can be
used to limit the queue size. The "drop" property controls whether the
streaming thread blocks or if older buffers are dropped when the maximum
queue size is reached. Note that blocking the streaming thread can negatively
affect real-time performance and should be avoided.
If a blocking behaviour is not desirable, setting the "emit-signals" property
to %TRUE will make appsink emit the "new-sample" and "new-preroll" signals
when a sample can be pulled without blocking.
The "caps" property on appsink can be used to control the formats that
appsink can receive. This property can contain non-fixed caps, the format of
the pulled samples can be obtained by getting the sample caps.
If one of the pull-preroll or pull-sample methods return %NULL, the appsink
is stopped or in the EOS state. You can check for the EOS state with the
"eos" property or with the gst_app_sink_is_eos() method.
The eos signal can also be used to be informed when the EOS state is reached
to avoid polling.
Last reviewed on 2008-12-17 (0.10.22)
Get the last preroll sample in @appsink. This was the sample that caused the
appsink to preroll in the PAUSED state. This sample can be pulled many times
and remains available to the application even after EOS.
This function is typically used when dealing with a pipeline in the PAUSED
state. Calling this function after doing a seek will give the sample right
after the seek position.
Note that the preroll sample will also be returned as the first sample
when calling gst_app_sink_pull_sample().
If an EOS event was received before any buffers, this function returns
%NULL. Use gst_app_sink_is_eos () to check for the EOS condition.
This function blocks until a preroll sample or EOS is received or the appsink
element is set to the READY/NULL state.
a #GstBuffer or NULL when the appsink is stopped or EOS.
This function blocks until a sample or EOS becomes available or the appsink
element is set to the READY/NULL state.
This function will only return samples when the appsink is in the PLAYING
state. All rendered buffers will be put in a queue so that the application
can pull samples at its own rate. Note that when the application does not
pull samples fast enough, the queued buffers could consume a lot of memory,
especially when dealing with raw video frames.
If an EOS event was received before any buffers, this function returns
%NULL. Use gst_app_sink_is_eos () to check for the EOS condition.
a #GstBuffer or NULL when the appsink is stopped or EOS.
Get the configured caps on @appsink.
the #GstCaps accepted by the sink. gst_caps_unref() after usage.
a #GstAppSink
Check if @appsink will drop old buffers when the maximum amount of queued
buffers is reached.
%TRUE if @appsink is dropping old buffers when the queue is filled.
a #GstAppSink
Check if appsink will emit the "new-preroll" and "new-sample" signals.
%TRUE if @appsink is emiting the "new-preroll" and "new-sample" signals.
a #GstAppSink
Get the maximum amount of buffers that can be queued in @appsink.
The maximum amount of buffers that can be queued.
a #GstAppSink
Check if @appsink is EOS, which is when no more samples can be pulled because
an EOS event was received.
This function also returns %TRUE when the appsink is not in the PAUSED or
PLAYING state.
%TRUE if no more samples can be pulled and the appsink is EOS.
a #GstAppSink
Get the last preroll sample in @appsink. This was the sample that caused the
appsink to preroll in the PAUSED state. This sample can be pulled many times
and remains available to the application even after EOS.
This function is typically used when dealing with a pipeline in the PAUSED
state. Calling this function after doing a seek will give the sample right
after the seek position.
Note that the preroll sample will also be returned as the first sample
when calling gst_app_sink_pull_sample().
If an EOS event was received before any buffers, this function returns
%NULL. Use gst_app_sink_is_eos () to check for the EOS condition.
This function blocks until a preroll sample or EOS is received or the appsink
element is set to the READY/NULL state.
a #GstBuffer or NULL when the appsink is stopped or EOS.
a #GstAppSink
This function blocks until a sample or EOS becomes available or the appsink
element is set to the READY/NULL state.
This function will only return samples when the appsink is in the PLAYING
state. All rendered buffers will be put in a queue so that the application
can pull samples at its own rate. Note that when the application does not
pull samples fast enough, the queued buffers could consume a lot of memory,
especially when dealing with raw video frames.
If an EOS event was received before any buffers, this function returns
%NULL. Use gst_app_sink_is_eos () to check for the EOS condition.
a #GstBuffer or NULL when the appsink is stopped or EOS.
a #GstAppSink
Set callbacks which will be executed for each new preroll, new sample and eos.
This is an alternative to using the signals, it has lower overhead and is thus
less expensive, but also less flexible.
If callbacks are installed, no signals will be emitted for performance
reasons.
a #GstAppSink
the callbacks
a user_data argument for the callbacks
a destroy notify function
Set the capabilities on the appsink element. This function takes
a copy of the caps structure. After calling this method, the sink will only
accept caps that match @caps. If @caps is non-fixed, you must check the caps
on the buffers to get the actual used caps.
a #GstAppSink
caps to set
Instruct @appsink to drop old buffers when the maximum amount of queued
buffers is reached.
a #GstAppSink
the new state
Make appsink emit the "new-preroll" and "new-sample" signals. This option is
by default disabled because signal emission is expensive and unneeded when
the application prefers to operate in pull mode.
a #GstAppSink
the new state
Set the maximum amount of buffers that can be queued in @appsink. After this
amount of buffers are queued in appsink, any more buffers will block upstream
elements until a sample is pulled from @appsink.
a #GstAppSink
the maximum number of buffers to queue
Signal that the end-of-stream has been reached. This signal is emitted from
the steaming thread.
Signal that a new preroll sample is available.
This signal is emitted from the steaming thread and only when the
"emit-signals" property is %TRUE.
The new preroll sample can be retrieved with the "pull-preroll" action
signal or gst_app_sink_pull_preroll() either from this signal callback
or from any other thread.
Note that this signal is only emitted when the "emit-signals" property is
set to %TRUE, which it is not by default for performance reasons.
Signal that a new sample is available.
This signal is emitted from the steaming thread and only when the
"emit-signals" property is %TRUE.
The new sample can be retrieved with the "pull-sample" action
signal or gst_app_sink_pull_sample() either from this signal callback
or from any other thread.
Note that this signal is only emitted when the "emit-signals" property is
set to %TRUE, which it is not by default for performance reasons.
Get the last preroll sample in @appsink. This was the sample that caused the
appsink to preroll in the PAUSED state. This sample can be pulled many times
and remains available to the application even after EOS.
This function is typically used when dealing with a pipeline in the PAUSED
state. Calling this function after doing a seek will give the sample right
after the seek position.
Note that the preroll sample will also be returned as the first sample
when calling gst_app_sink_pull_sample() or the "pull-sample" action signal.
If an EOS event was received before any buffers, this function returns
%NULL. Use gst_app_sink_is_eos () to check for the EOS condition.
This function blocks until a preroll sample or EOS is received or the appsink
element is set to the READY/NULL state.
a #GstSample or NULL when the appsink is stopped or EOS.
This function blocks until a sample or EOS becomes available or the appsink
element is set to the READY/NULL state.
This function will only return samples when the appsink is in the PLAYING
state. All rendered samples will be put in a queue so that the application
can pull samples at its own rate.
Note that when the application does not pull samples fast enough, the
queued samples could consume a lot of memory, especially when dealing with
raw video frames. It's possible to control the behaviour of the queue with
the "drop" and "max-buffers" properties.
If an EOS event was received before any buffers, this function returns
%NULL. Use gst_app_sink_is_eos () to check for the EOS condition.
a #GstSample or NULL when the appsink is stopped or EOS.
A set of callbacks that can be installed on the appsink with
gst_app_sink_set_callbacks().
a #GstBuffer or NULL when the appsink is stopped or EOS.
a #GstBuffer or NULL when the appsink is stopped or EOS.
The appsrc element can be used by applications to insert data into a
GStreamer pipeline. Unlike most GStreamer elements, Appsrc provides
external API functions.
appsrc can be used by linking with the libgstapp library to access the
methods directly or by using the appsrc action signals.
Before operating appsrc, the caps property must be set to a fixed caps
describing the format of the data that will be pushed with appsrc. An
exception to this is when pushing buffers with unknown caps, in which case no
caps should be set. This is typically true of file-like sources that push raw
byte buffers.
The main way of handing data to the appsrc element is by calling the
gst_app_src_push_buffer() method or by emitting the push-buffer action signal.
This will put the buffer onto a queue from which appsrc will read from in its
streaming thread. It is important to note that data transport will not happen
from the thread that performed the push-buffer call.
The "max-bytes" property controls how much data can be queued in appsrc
before appsrc considers the queue full. A filled internal queue will always
signal the "enough-data" signal, which signals the application that it should
stop pushing data into appsrc. The "block" property will cause appsrc to
block the push-buffer method until free data becomes available again.
When the internal queue is running out of data, the "need-data" signal is
emitted, which signals the application that it should start pushing more data
into appsrc.
In addition to the "need-data" and "enough-data" signals, appsrc can emit the
"seek-data" signal when the "stream-mode" property is set to "seekable" or
"random-access". The signal argument will contain the new desired position in
the stream expressed in the unit set with the "format" property. After
receiving the seek-data signal, the application should push-buffers from the
new position.
These signals allow the application to operate the appsrc in two different
ways:
The push model, in which the application repeatedly calls the push-buffer method
with a new buffer. Optionally, the queue size in the appsrc can be controlled
with the enough-data and need-data signals by respectively stopping/starting
the push-buffer calls. This is a typical mode of operation for the
stream-type "stream" and "seekable". Use this model when implementing various
network protocols or hardware devices.
The pull model where the need-data signal triggers the next push-buffer call.
This mode is typically used in the "random-access" stream-type. Use this
model for file access or other randomly accessable sources. In this mode, a
buffer of exactly the amount of bytes given by the need-data signal should be
pushed into appsrc.
In all modes, the size property on appsrc should contain the total stream
size in bytes. Setting this property is mandatory in the random-access mode.
For the stream and seekable modes, setting this property is optional but
recommended.
When the application is finished pushing data into appsrc, it should call
gst_app_src_end_of_stream() or emit the end-of-stream action signal. After
this call, no more buffers can be pushed into appsrc until a flushing seek
happened or the state of the appsrc has gone through READY.
Last reviewed on 2008-12-17 (0.10.10)
Indicates to the appsrc element that the last buffer queued in the
element is the last buffer of the stream.
#GST_FLOW_OK when the EOS was successfuly queued. #GST_FLOW_FLUSHING when @appsrc is not PAUSED or PLAYING.
Adds a buffer to the queue of buffers that the appsrc element will
push to its source pad. This function takes ownership of the buffer.
When the block property is TRUE, this function can block until free
space becomes available in the queue.
#GST_FLOW_OK when the buffer was successfuly queued. #GST_FLOW_FLUSHING when @appsrc is not PAUSED or PLAYING. #GST_FLOW_EOS when EOS occured.
a #GstBuffer to push
Indicates to the appsrc element that the last buffer queued in the
element is the last buffer of the stream.
#GST_FLOW_OK when the EOS was successfuly queued. #GST_FLOW_FLUSHING when @appsrc is not PAUSED or PLAYING.
a #GstAppSrc
Get the configured caps on @appsrc.
the #GstCaps produced by the source. gst_caps_unref() after usage.
a #GstAppSrc
Check if appsrc will emit the "new-preroll" and "new-buffer" signals.
%TRUE if @appsrc is emitting the "new-preroll" and "new-buffer" signals.
a #GstAppSrc
Retrieve the min and max latencies in @min and @max respectively.
a #GstAppSrc
the min latency
the min latency
Get the maximum amount of bytes that can be queued in @appsrc.
The maximum amount of bytes that can be queued.
a #GstAppSrc
Get the size of the stream in bytes. A value of -1 means that the size is
not known.
the size of the stream previously set with gst_app_src_set_size();
a #GstAppSrc
Get the stream type. Control the stream type of @appsrc
with gst_app_src_set_stream_type().
the stream type.
a #GstAppSrc
Adds a buffer to the queue of buffers that the appsrc element will
push to its source pad. This function takes ownership of the buffer.
When the block property is TRUE, this function can block until free
space becomes available in the queue.
#GST_FLOW_OK when the buffer was successfuly queued. #GST_FLOW_FLUSHING when @appsrc is not PAUSED or PLAYING. #GST_FLOW_EOS when EOS occured.
a #GstAppSrc
a #GstBuffer to push
Set callbacks which will be executed when data is needed, enough data has
been collected or when a seek should be performed.
This is an alternative to using the signals, it has lower overhead and is thus
less expensive, but also less flexible.
If callbacks are installed, no signals will be emitted for performance
reasons.
a #GstAppSrc
the callbacks
a user_data argument for the callbacks
a destroy notify function
Set the capabilities on the appsrc element. This function takes
a copy of the caps structure. After calling this method, the source will
only produce caps that match @caps. @caps must be fixed and the caps on the
buffers must match the caps or left NULL.
a #GstAppSrc
caps to set
Make appsrc emit the "new-preroll" and "new-buffer" signals. This option is
by default disabled because signal emission is expensive and unneeded when
the application prefers to operate in pull mode.
a #GstAppSrc
the new state
Configure the @min and @max latency in @src. If @min is set to -1, the
default latency calculations for pseudo-live sources will be used.
a #GstAppSrc
the min latency
the min latency
Set the maximum amount of bytes that can be queued in @appsrc.
After the maximum amount of bytes are queued, @appsrc will emit the
"enough-data" signal.
a #GstAppSrc
the maximum number of bytes to queue
Set the size of the stream in bytes. A value of -1 means that the size is
not known.
a #GstAppSrc
the size to set
Set the stream type on @appsrc. For seekable streams, the "seek" signal must
be connected to.
A stream_type stream
a #GstAppSrc
the new state
Notify @appsrc that no more buffer are available.
Signal that the source has enough data. It is recommended that the
application stops calling push-buffer until the need-data signal is
emitted again to avoid excessive buffer queueing.
Signal that the source needs more data. In the callback or from another
thread you should call push-buffer or end-of-stream.
@length is just a hint and when it is set to -1, any number of bytes can be
pushed into @appsrc.
You can call push-buffer multiple times until the enough-data signal is
fired.
the amount of bytes needed.
Adds a buffer to the queue of buffers that the appsrc element will
push to its source pad. This function does not take ownership of the
buffer so the buffer needs to be unreffed after calling this function.
When the block property is TRUE, this function can block until free space
becomes available in the queue.
a buffer to push
Seek to the given offset. The next push-buffer should produce buffers from
the new @offset.
This callback is only called for seekable stream types.
%TRUE if the seek succeeded.
the offset to seek to
A set of callbacks that can be installed on the appsrc with
gst_app_src_set_callbacks().
#GST_FLOW_OK when the buffer was successfuly queued. #GST_FLOW_FLUSHING when @appsrc is not PAUSED or PLAYING. #GST_FLOW_EOS when EOS occured.
a #GstBuffer to push
#GST_FLOW_OK when the EOS was successfuly queued. #GST_FLOW_FLUSHING when @appsrc is not PAUSED or PLAYING.
The stream type.
No seeking is supported in the stream, such as a live stream.
The stream is seekable but seeking might not be very fast, such as data from a webserver.
The stream is seekable and seeking is fast, such as in a local file.