/*********************************************************************** * FXRuby -- the Ruby language bindings for the FOX GUI toolkit. * Copyright (c) 2001-2003 by J. Lyle Johnson. All Rights Reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * For further information please contact the author by e-mail * at "lyle@users.sourceforge.net". ***********************************************************************/ /*********************************************************************** * $Id: FXRbGLViewer.cpp,v 1.1 2004/08/07 10:55:26 lyle Exp $ ***********************************************************************/ #include "FXRbCommon.h" // Process picks FXGLObject* FXRbGLViewer::processHits(FXuint *pickbuffer,FXint nhits){ FXuint d1,d2,i,n,zmin,zmax,sel=0,nnames=0; if(0<=nhits){ for(i=0,zmin=zmax=4294967295U; nhits>0; i+=n+3,nhits--){ n=pickbuffer[i]; d1=pickbuffer[1+i]; d2=pickbuffer[2+i]; if(d1isMemberOf(FXMETACLASS(FXRbGLObject)) || scene->isMemberOf(FXMETACLASS(FXRbGLShape))); if(scene->isMemberOf(FXMETACLASS(FXRbGLObject))){ FXRbGLObject* obj=dynamic_cast(scene); FXASSERT(obj!=0); return obj->identify(&pickbuffer[4+sel],nnames-1); } else{ FXRbGLShape* shape=dynamic_cast(scene); FXASSERT(shape!=0); return shape->identify(&pickbuffer[4+sel],nnames-1); } } return NULL; } // Build NULL-terminated list of ALL picked objects overlapping rectangle FXGLObject** FXRbGLViewer::_select(FXint x,FXint y,FXint w,FXint h){ FXGLObject *obj,**objects=NULL; FXint nhits,i,j; FXuint *hits; FXint nnames; if(scene && maxhits){ if(selectHits(hits,nhits,x,y,w,h)){ // FIXME leak FXMALLOC(&objects,FXGLObject*,nhits+1); FXASSERT(scene->isMemberOf(FXMETACLASS(FXRbGLObject)) || scene->isMemberOf(FXMETACLASS(FXRbGLShape))); if(scene->isMemberOf(FXMETACLASS(FXRbGLObject))){ for(i=j=0; nhits>0; i+=hits[i]+3,nhits--){ nnames=hits[i]; obj=dynamic_cast(scene)->identify(&hits[4+i],nnames-1); if(obj!=NULL) objects[j++]=obj; } } else{ for(i=j=0; nhits>0; i+=hits[i]+3,nhits--){ nnames=hits[i]; obj=dynamic_cast(scene)->identify(&hits[4+i],nnames-1); if(obj!=NULL) objects[j++]=obj; } } objects[j]=NULL; FXFREE(&hits); } } return objects; }