module Surrounded module Context class AccessError < ::StandardError; end end module AccessControl def self.extended(base) base.send(:include, AccessMethods) Surrounded::Exceptions.define(base, exceptions: :AccessError) end private def disallow(*names, &block) names.map do |name| define_access_method(name, &block) end end alias guard disallow def trigger_return_content(name, *args, &block) %{ method_restrictor = "disallow_#{name}?" if self.respond_to?(method_restrictor, true) && self.send(method_restrictor) raise ::#{self.to_s}::AccessError.new("access to #{self.name}##{name} is not allowed") end #{super} } end def define_access_method(name, &block) mod = Module.new mod.class_eval { define_method "disallow_#{name}?" do begin apply_behaviors instance_exec(&block) ensure remove_behaviors end end } const_set("SurroundedAccess#{name}", mod) include mod end module AccessMethods # Return a Set of all defined triggers regardless of any disallow blocks def all_triggers self.class.triggers end # Return a Set of triggers which may be run according to any restrictions defined # in disallow blocks. def triggers all_triggers.select {|name| method_restrictor = "disallow_#{name}?" !self.respond_to?(method_restrictor, true) || !self.send(method_restrictor) }.to_set end # Ask if the context will allow access to a trigger given the current players. def allow?(name) unless self.respond_to?(name) raise NoMethodError, %{undefined method `#{name}' for #{self.inspect}} end if self.respond_to?("disallow_#{name}?") !self.public_send("disallow_#{name}?") else true end end end end end