Sha256: 64e9888265d89fc73f2e8c713ab23aa3604866db8db7dd9d2cd4a9f41b2cd7b6

Contents?: true

Size: 1.43 KB

Versions: 2

Compression:

Stored size: 1.43 KB

Contents

o: ActiveSupport::Cache::Entry	:@compressedF:@expires_in0:@created_atf1381798606.654214:@value"M{I"
class:ETI"BundledAsset;FI"logical_path;TI"8Shaders/Appearances/PerInstanceColorAppearanceFS.js;TI"
pathname;TI"q/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Appearances/PerInstanceColorAppearanceFS.js;FI"content_type;TI"application/javascript;TI"
mtime;TI"2013-10-15T02:54:58+02:00;TI"length;Ti)I"digest;TI"%49c801aaa6e32dff0cea854242da1b8f;FI"source;TI")    //This file is automatically rebuilt by the Cesium build process.
    /*global define*/

    define(function() {
    "use strict";
    return "varying vec3 v_positionEC;\n\
varying vec3 v_normalEC;\n\
varying vec4 v_color;\n\
void main()\n\
{\n\
vec3 positionToEyeEC = -v_positionEC;\n\
vec3 normalEC;\n\
#ifdef FACE_FORWARD\n\
normalEC = normalize(faceforward(v_normalEC, vec3(0.0, 0.0, 1.0), -v_normalEC));\n\
#else\n\
normalEC = normalize(v_normalEC);\n\
#endif\n\
czm_materialInput materialInput;\n\
materialInput.normalEC = normalEC;\n\
materialInput.positionToEyeEC = positionToEyeEC;\n\
czm_material material = czm_getDefaultMaterial(materialInput);\n\
material.diffuse = v_color.rgb;\n\
material.alpha = v_color.a;\n\
gl_FragColor = czm_phong(normalize(positionToEyeEC), material);\n\
}\n\
";
});
;TI"required_assets_digest;TI"%8b94808791b7e5d0285a348ab3e26e07;FI"
_version;TI"%6776f581a4329e299531e1d52aa59832;F

Version data entries

2 entries across 2 versions & 1 rubygems

Version Path
cesium-0.23.0 test/dummy/tmp/cache/assets/D7C/F20/sprockets%2Fe675600f24e07aaf7b78cd7496b91fec
cesium-0.22.0 test/dummy/tmp/cache/assets/D7C/F20/sprockets%2Fe675600f24e07aaf7b78cd7496b91fec