module StateMachine module YARD module Handlers # Handles and processes #state class State < Base handles method_call(:state) def process if owner.is_a?(StateMachine::Machine) handler = self statement = self.statement names = extract_node_names(statement.parameters(false)) names.each do |name| owner.state(name) do # Parse the block handler.parse_block(statement.last.last, :owner => self) end end end end end end end end