require "salus/version" require "salus/logging" require "salus/thread" require "salus/group" require "salus/configuration" require "salus/renderer" module Salus extend Configuration class << self include Logging @@_groups = {} @@_renders= [] @@_opts = {} @@_vars = {} @@_lazy = [] def on_win? @@_win ||= !(RUBY_PLATFORM =~ /bccwin|cygwin|djgpp|mingw|mswin|wince/i).nil? end def group(title, &block) unless @@_groups.key?(title) @@_groups[title] = Group.new(@@_opts, &block) end end def groups @@_groups end alias root groups def default(opts) return unless opts.is_a?(Hash) opts.each do |k, v| next if [:value, :timestamp].include?(k) @@_opts[k] = v end end def defaults @@_opts end def var(arg, default=nil, &block) if arg.is_a?(Hash) arg.each {|k, v| @@_vars[k] = v} elsif block_given? @@_vars[arg.to_sym] = block else value = @@_vars.fetch(arg.to_sym, default) # Dumb lazy loading @@_vars[arg.to_sym] = if value.is_a?(Proc) begin value = value.call rescue Exception => e log DEBUG, e value = default end end value end end alias let var def vars @@_vars end def render(obj=nil, &block) if block_given? @@_renders << BlockRenderer.new(&block) else unless obj.is_a? Salus::BaseRenderer log ERROR, "#{obj.class} must be a subclass of Salus::BaseRenderer" return end @@_renders << obj end end def renders @@_renders end def reset @@_groups = {} @@_renders = [] @@_opts = {} @@_vars = {} @@_lazy = [] if defined?(@@_pool) && @@_pool.is_a?(Salus::ThreadPool) @@_pool.shutdown! @@_pool = nil end end def lazy(&block) raise ArgumentError, "Block should be given" unless block_given? @@_lazy << block end def lazy_eval # Lazy eval blocks once return if @@_lazy.empty? @@_lazy.each { |block| instance_eval(&block) } @@_lazy.clear end def load(file) instance_eval(File.read(file), File.basename(file), 0) if File.exists?(file) end def load_state(&block) data = block.call return unless data return if data.empty? lazy_eval data.each do |k, v| @@_groups[k].load(v) if @@_groups.key?(k) end end def save_state(&block) data = {} @@_groups.each { |k, v| data[k] = v.to_h } block.call(data) end def tick log DEBUG, "Tick..." lazy_eval return if @@_groups.empty? pause = (Salus.interval - Salus.tick_timeout - Salus.render_timeout) / 2 pause = 1 if (pause <= 0) log DEBUG, "Starting collection. Top-level groups to spawn: #{@@_groups.count}" latch = CountDownLatch.new(@@_groups.count) @@_groups.each do |k, v| pool.process do begin v.tick latch.count_down rescue Exception => e log ERROR, e latch.count_down end end.timeout_after(Salus.tick_timeout) end latch.wait(Salus.tick_timeout + pause) log DEBUG, "Collection finished. Threads: #{pool.spawned} spawned, #{pool.waiting} waiting, #{Thread.list.count} total" return if @@_renders.empty? log DEBUG, "Starting #{@_renders.count} renderers" latch = CountDownLatch.new(@@_renders.count) @@_renders.each do |v| pool.process do begin v.render(root) latch.count_down rescue Exception => e log ERROR, e latch.count_down end end.timeout_after(Salus.render_timeout) end latch.wait(Salus.render_timeout + pause) log DEBUG, "Rendering finished. Threads: #{pool.spawned} spawned, #{pool.waiting} waiting, #{Thread.list.count} total" end def run loop do pool.process do tick end sleep Salus.interval end end protected def pool @@_pool ||= ThreadPool.new(self.min_threads, self.max_threads).auto_trim! end end end