Sha256: 61ba19e0a034c95347246221e60a223cc98fbe2728512ae6508104666dfdaf5c

Contents?: true

Size: 1.31 KB

Versions: 4

Compression:

Stored size: 1.31 KB

Contents

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.

using System.IO;
using UnrealBuildTool;

public class inkcpp_editor : ModuleRules
{
	public inkcpp_editor(ReadOnlyTargetRules Target) : base(Target)
	{
        // Enable C++20 support
        PCHUsage = ModuleRules.PCHUsageMode.NoSharedPCHs;
        PrivatePCHHeaderFile = "Public/inkcpp_editor.h";
        CppStandard = CppStandardVersion.Cpp20;
		
		PublicIncludePaths.AddRange(
			new string[] {
				// ... add public include paths required here ...
			}
			);
				
		
		PrivateIncludePaths.AddRange(
			new string[] {
                Path.Combine(ModuleDirectory, "../shared/Private"),
				Path.Combine(ModuleDirectory, "../shared/Public"),
				Path.Combine(ModuleDirectory, "../ThirdParty/Private"),
            }
			);
			
		
		PublicDependencyModuleNames.AddRange(
			new string[]
			{
				"Core",
				"Projects"
				// ... add other public dependencies that you statically link with here ...
			}
			);
			
		
		PrivateDependencyModuleNames.AddRange(
			new string[]
			{
				"CoreUObject",
				"Engine",
				"Slate",
				"SlateCore",
                "inkcpp",
                "UnrealEd",
            }
            );
		
		
		DynamicallyLoadedModuleNames.AddRange(
			new string[]
			{
				// ... add any modules that your module loads dynamically here ...
			}
			);
	}
}

Version data entries

4 entries across 4 versions & 1 rubygems

Version Path
inkcpp_rb-0.1.3 ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp_editor/inkcpp_editor.Build.cs
inkcpp_rb-0.1.2 ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp_editor/inkcpp_editor.Build.cs
inkcpp_rb-0.1.1 ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp_editor/inkcpp_editor.Build.cs
inkcpp_rb-0.1.0 ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp_editor/inkcpp_editor.Build.cs