#pragma once #include #define GOSU_MAJOR_VERSION 1 #define GOSU_MINOR_VERSION 2 #define GOSU_POINT_VERSION 0 namespace Gosu { //! A string that contains the full version of the Gosu library, like "0.7.50" or "1.0.0.pre5". extern const std::string VERSION; //! A block of legal copy that your game is obliged to display somewhere. extern const std::string LICENSES; }