// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #if defined(V8_TARGET_ARCH_ARM) #include "codegen-inl.h" #include "debug.h" namespace v8 { namespace internal { #ifdef ENABLE_DEBUGGER_SUPPORT bool BreakLocationIterator::IsDebugBreakAtReturn() { return Debug::IsDebugBreakAtReturn(rinfo()); } void BreakLocationIterator::SetDebugBreakAtReturn() { // Patch the code changing the return from JS function sequence from // mov sp, fp // ldmia sp!, {fp, lr} // add sp, sp, #4 // bx lr // to a call to the debug break return code. // #if USE_BLX // ldr ip, [pc, #0] // blx ip // #else // mov lr, pc // ldr pc, [pc, #-4] // #endif // // bktp 0 CodePatcher patcher(rinfo()->pc(), Assembler::kJSReturnSequenceInstructions); #ifdef USE_BLX patcher.masm()->ldr(v8::internal::ip, MemOperand(v8::internal::pc, 0)); patcher.masm()->blx(v8::internal::ip); #else patcher.masm()->mov(v8::internal::lr, v8::internal::pc); patcher.masm()->ldr(v8::internal::pc, MemOperand(v8::internal::pc, -4)); #endif patcher.Emit(Debug::debug_break_return()->entry()); patcher.masm()->bkpt(0); } // Restore the JS frame exit code. void BreakLocationIterator::ClearDebugBreakAtReturn() { rinfo()->PatchCode(original_rinfo()->pc(), Assembler::kJSReturnSequenceInstructions); } // A debug break in the frame exit code is identified by the JS frame exit code // having been patched with a call instruction. bool Debug::IsDebugBreakAtReturn(RelocInfo* rinfo) { ASSERT(RelocInfo::IsJSReturn(rinfo->rmode())); return rinfo->IsPatchedReturnSequence(); } bool BreakLocationIterator::IsDebugBreakAtSlot() { ASSERT(IsDebugBreakSlot()); // Check whether the debug break slot instructions have been patched. return rinfo()->IsPatchedDebugBreakSlotSequence(); } void BreakLocationIterator::SetDebugBreakAtSlot() { ASSERT(IsDebugBreakSlot()); // Patch the code changing the debug break slot code from // mov r2, r2 // mov r2, r2 // mov r2, r2 // to a call to the debug break slot code. // #if USE_BLX // ldr ip, [pc, #0] // blx ip // #else // mov lr, pc // ldr pc, [pc, #-4] // #endif // CodePatcher patcher(rinfo()->pc(), Assembler::kDebugBreakSlotInstructions); #ifdef USE_BLX patcher.masm()->ldr(v8::internal::ip, MemOperand(v8::internal::pc, 0)); patcher.masm()->blx(v8::internal::ip); #else patcher.masm()->mov(v8::internal::lr, v8::internal::pc); patcher.masm()->ldr(v8::internal::pc, MemOperand(v8::internal::pc, -4)); #endif patcher.Emit(Debug::debug_break_return()->entry()); } void BreakLocationIterator::ClearDebugBreakAtSlot() { ASSERT(IsDebugBreakSlot()); rinfo()->PatchCode(original_rinfo()->pc(), Assembler::kDebugBreakSlotInstructions); } #define __ ACCESS_MASM(masm) static void Generate_DebugBreakCallHelper(MacroAssembler* masm, RegList pointer_regs) { // Save the content of all general purpose registers in memory. This copy in // memory is later pushed onto the JS expression stack for the fake JS frame // generated and also to the C frame generated on top of that. In the JS // frame ONLY the registers containing pointers will be pushed on the // expression stack. This causes the GC to update these pointers so that // they will have the correct value when returning from the debugger. __ SaveRegistersToMemory(kJSCallerSaved); __ EnterInternalFrame(); // Store the registers containing object pointers on the expression stack to // make sure that these are correctly updated during GC. // Use sp as base to push. __ CopyRegistersFromMemoryToStack(sp, pointer_regs); #ifdef DEBUG __ RecordComment("// Calling from debug break to runtime - come in - over"); #endif __ mov(r0, Operand(0)); // no arguments __ mov(r1, Operand(ExternalReference::debug_break())); CEntryStub ceb(1, ExitFrame::MODE_DEBUG); __ CallStub(&ceb); // Restore the register values containing object pointers from the expression // stack in the reverse order as they where pushed. // Use sp as base to pop. __ CopyRegistersFromStackToMemory(sp, r3, pointer_regs); __ LeaveInternalFrame(); // Finally restore all registers. __ RestoreRegistersFromMemory(kJSCallerSaved); // Now that the break point has been handled, resume normal execution by // jumping to the target address intended by the caller and that was // overwritten by the address of DebugBreakXXX. __ mov(ip, Operand(ExternalReference(Debug_Address::AfterBreakTarget()))); __ ldr(ip, MemOperand(ip)); __ Jump(ip); } void Debug::GenerateLoadICDebugBreak(MacroAssembler* masm) { // Calling convention for IC load (from ic-arm.cc). // ----------- S t a t e ------------- // -- r2 : name // -- lr : return address // -- r0 : receiver // -- [sp] : receiver // ----------------------------------- // Registers r0 and r2 contain objects that need to be pushed on the // expression stack of the fake JS frame. Generate_DebugBreakCallHelper(masm, r0.bit() | r2.bit()); } void Debug::GenerateStoreICDebugBreak(MacroAssembler* masm) { // Calling convention for IC store (from ic-arm.cc). // ----------- S t a t e ------------- // -- r0 : value // -- r1 : receiver // -- r2 : name // -- lr : return address // ----------------------------------- // Registers r0, r1, and r2 contain objects that need to be pushed on the // expression stack of the fake JS frame. Generate_DebugBreakCallHelper(masm, r0.bit() | r1.bit() | r2.bit()); } void Debug::GenerateKeyedLoadICDebugBreak(MacroAssembler* masm) { // ---------- S t a t e -------------- // -- lr : return address // -- r0 : key // -- sp[0] : key // -- sp[4] : receiver Generate_DebugBreakCallHelper(masm, r0.bit()); } void Debug::GenerateKeyedStoreICDebugBreak(MacroAssembler* masm) { // ---------- S t a t e -------------- // -- r0 : value // -- r1 : key // -- r2 : receiver // -- lr : return address Generate_DebugBreakCallHelper(masm, r0.bit() | r1.bit() | r2.bit()); } void Debug::GenerateCallICDebugBreak(MacroAssembler* masm) { // Calling convention for IC call (from ic-arm.cc) // ----------- S t a t e ------------- // -- r0: number of arguments // -- r1: receiver // -- lr: return address // ----------------------------------- // Register r1 contains an object that needs to be pushed on the expression // stack of the fake JS frame. r0 is the actual number of arguments not // encoded as a smi, therefore it cannot be on the expression stack of the // fake JS frame as it can easily be an invalid pointer (e.g. 1). r0 will be // pushed on the stack of the C frame and restored from there. Generate_DebugBreakCallHelper(masm, r1.bit()); } void Debug::GenerateConstructCallDebugBreak(MacroAssembler* masm) { // In places other than IC call sites it is expected that r0 is TOS which // is an object - this is not generally the case so this should be used with // care. Generate_DebugBreakCallHelper(masm, r0.bit()); } void Debug::GenerateReturnDebugBreak(MacroAssembler* masm) { // In places other than IC call sites it is expected that r0 is TOS which // is an object - this is not generally the case so this should be used with // care. Generate_DebugBreakCallHelper(masm, r0.bit()); } void Debug::GenerateStubNoRegistersDebugBreak(MacroAssembler* masm) { // ----------- S t a t e ------------- // No registers used on entry. // ----------------------------------- Generate_DebugBreakCallHelper(masm, 0); } void Debug::GenerateSlot(MacroAssembler* masm) { // Generate enough nop's to make space for a call instruction. Avoid emitting // the constant pool in the debug break slot code. Assembler::BlockConstPoolScope block_const_pool(masm); Label check_codesize; __ bind(&check_codesize); __ RecordDebugBreakSlot(); for (int i = 0; i < Assembler::kDebugBreakSlotInstructions; i++) { __ nop(2); } ASSERT_EQ(Assembler::kDebugBreakSlotInstructions, masm->InstructionsGeneratedSince(&check_codesize)); } void Debug::GenerateSlotDebugBreak(MacroAssembler* masm) { // In the places where a debug break slot is inserted no registers can contain // object pointers. Generate_DebugBreakCallHelper(masm, 0); } void Debug::GeneratePlainReturnLiveEdit(MacroAssembler* masm) { masm->Abort("LiveEdit frame dropping is not supported on arm"); } void Debug::GenerateFrameDropperLiveEdit(MacroAssembler* masm) { masm->Abort("LiveEdit frame dropping is not supported on arm"); } #undef __ void Debug::SetUpFrameDropperFrame(StackFrame* bottom_js_frame, Handle code) { UNREACHABLE(); } const int Debug::kFrameDropperFrameSize = -1; #endif // ENABLE_DEBUGGER_SUPPORT } } // namespace v8::internal #endif // V8_TARGET_ARCH_ARM