Sha256: 5eeab9065ae7c1c86accc13eebf259b3bb19de95c73472836eb9152341955d6e
Contents?: true
Size: 1.27 KB
Versions: 2
Compression:
Stored size: 1.27 KB
Contents
TAKE YOUR PICK: - convert generators to thor - update README.rdoc in template app - generate sample Gemfile with current gamebox version - framerate setting should come from Gamebox.configuration.target_framerate? - game.yml settings .. ^^^ - nice helpers for testing behaviors - add define_style that defines a bucket of behaviors - add helper for has_required_attributes on an actor from a behavior (checking that opts for the behavior has said key) - solidify rdocs (including tutorial) - input_manager should accept symbols for look up.. :space => KbSpace - ZERO PENDING SPECS - release! - move all classes into Gamebox module - collision detection honoring rotation? - highscore upload system (use from chingu) (takes json now) - collidable "grouping" EXAMPLES: - move to separate repo? - nario: error on collision SOMEDAY: - add network manager stub - update physical objects to use chipmunk_object.rb - make complex Phyiscal behaviors * made up by a group of bodies pinned together - create a DynamicPhysicalActor that can be built from external verts (SVG) - add nice actor debugging - add Extra; behavior with a short time to live (TTL); useful for special effects - optional GUI via Fidgit? - gamebox server (content server?)
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
gamebox-0.4.0.rc4 | TODO.txt |
gamebox-0.4.0.rc3 | TODO.txt |