module GL def self.CreateBuffer @_b ||= ' '*8 ::GL.GenBuffers(1, @_b) @_b.unpack('L')[0] end def self.CreateTexture @_b ||= ' '*8 ::GL.GenTextures(1, @_b) @_b.unpack('L')[0] end def self.CreateVertexArray @_b ||= ' '*8 ::GL.GenVertexArrays(1, @_b) @_b.unpack('L')[0] end def self.CreateFramebuffer @_b ||= ' '*8 ::GL.GenFramebuffers(1, @_b) @_b.unpack('L')[0] end def self.CreateRenderbuffer @_b ||= ' '*8 ::GL.GenRenderbuffers(1, @_b) @_b.unpack('L')[0] end def self.BufferData_easy(target, data, usage) ptr = array_to_ptr_easy(data) ::GL.BufferData(target, ptr.size, ptr, usage) end def self.GetParameter(pname) @_b ||= ' '*8 ::GL.GetIntegerv(pname, @_b) @_b.unpack('L')[0] end end