# :stopdoc: # This file is automatically generated by the WXRuby3 documentation # generator. Do not alter this file. # :startdoc: module Wx # A bitmap button is a control that contains a bitmap. # # Notice that since wxWidgets 2.9.1 bitmap display is supported by the base {Wx::Button} class itself and the only tiny advantage of using this class is that it allows specifying the bitmap in its constructor, unlike {Wx::Button}. Please see the base class documentation for more information about images support in {Wx::Button}. # ### Styles # # This class supports the following styles: # # - {Wx::BU_LEFT}: Left-justifies the bitmap label. # # - {Wx::BU_TOP}: Aligns the bitmap label to the top of the button. # # - {Wx::BU_RIGHT}: Right-justifies the bitmap label. # # - {Wx::BU_BOTTOM}: Aligns the bitmap label to the bottom of the button. # # Note that the {Wx::BU_EXACTFIT} style supported by {Wx::Button} is not used by this class as bitmap buttons don't have any minimal standard size by default. # ### Events emitted by this class # # The following event-handler methods redirect the events to member method or handler blocks for {Wx::CommandEvent} events. # Event handler methods for events emitted by this class: # # - {Wx::EvtHandler#evt_button}(id, meth = nil, &block): Process a {Wx::EVT_BUTTON} event, when the button is clicked. # # Category: {Wx::Controls}
Appearance:
WXMSW Appearance # WXGTK Appearance # WXOSX Appearance #
# @see Wx::Button # # # @wxrb_require USE_BMPBUTTON class BitmapButton < Button # @overload initialize() # Default ctor. # @return [Wx::BitmapButton] # @overload initialize(parent, id, bitmap, pos=Wx::DEFAULT_POSITION, size=Wx::DEFAULT_SIZE, style=0, validator=Wx::DEFAULT_VALIDATOR, name=Wx::BUTTON_NAME_STR) # Constructor, creating and showing a button. # #
# Remark: #

The bitmap parameter is normally the only bitmap you need to provide, and wxWidgets will draw the button correctly in its different states. If you want more control, call any of the functions {Wx::BitmapButton#set_bitmap_pressed}, {Wx::BitmapButton#set_bitmap_focus}, {Wx::BitmapButton#set_bitmap_disabled}. #

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# @see Wx::BitmapButton#create # @see Wx::Validator # @param parent [Wx::Window] Parent window. Must not be NULL. # @param id [Integer] Button identifier. The value {Wx::StandardID::ID_ANY} indicates a default value. # @param bitmap [Wx::BitmapBundle,Wx::Bitmap,Wx::Icon,Wx::Image] Bitmap to be displayed. # @param pos [Array(Integer, Integer), Wx::Point] Button position. If {Wx::DEFAULT_POSITION} is specified then a default position is chosen. # @param size [Array(Integer, Integer), Wx::Size] Button size. If {Wx::DEFAULT_SIZE} is specified then the button is sized appropriately for the bitmap. # @param style [Integer] Window style. See {Wx::BitmapButton}. # @param validator [Wx::Validator] Window validator. # @param name [String] Window name. # @return [Wx::BitmapButton] def initialize(*args) end # Button creation function for two-step creation. # # For more details, see {Wx::BitmapButton#initialize}. # @param parent [Wx::Window] # @param id [Integer] # @param bitmap [Wx::BitmapBundle,Wx::Bitmap,Wx::Icon,Wx::Image] # @param pos [Array(Integer, Integer), Wx::Point] # @param size [Array(Integer, Integer), Wx::Size] # @param style [Integer] # @param validator [Wx::Validator] # @param name [String] # @return [Boolean] def create(parent, id, bitmap, pos=Wx::DEFAULT_POSITION, size=Wx::DEFAULT_SIZE, style=0, validator=Wx::DEFAULT_VALIDATOR, name=Wx::BUTTON_NAME_STR) end # Creation function for two-step creation of "Close" button. # # It is usually not necessary to use this function directly as {Wx::BitmapButton.new_close_button} is more convenient, but, if required, it can be called on a default-constructed {Wx::BitmapButton} object to achieve the same effect. # @param parent [Wx::Window] The button parent window, must be non-NULL. # @param winid [Integer] The identifier for the new button. # @param name [String] The name for the new button. # @return [Boolean] def create_close_button(parent, winid, name=(())) end # Helper function creating a standard-looking "Close" button. # # To get the best results, platform-specific code may need to be used to create a small, title bar-like "Close" button. This function is provided to avoid the need to test for the current platform and creates the button with as native look as possible. # # The new button. # @param parent [Wx::Window] The button parent window, must be non-NULL. # @param winid [Integer] The identifier for the new button. # @param name [String] The name for the new button (available since wxWidgets 3.1.5) # @return [Wx::BitmapButton] def self.new_close_button(parent, winid, name=(())) end end # BitmapButton end