o: RPG::Map: @bgmo:RPG::AudioFile: @volumeii: @name"unreality: @pitchii:@tileset_idi!: @events{ io:RPG::Event : @pages[o:RPG::Event::Page:@move_typei: @list[o:RPG::EventCommand:@parameters[: @indenti: @codei:@conditiono: RPG::Event::Page::Condition:@switch2_validF:@self_switch_ch"A:@switch1_idi:@switch1_validF:@variable_valuei:@self_switch_validF:@variable_idi{:@variable_validF:@switch2_idi:@direction_fixF:@move_routeo:RPG::MoveRoute;[ o:RPG::MoveCommand;[ " unrealii i;i.o;$;[i ;io;$;[ " unrealii i;i.o;$;[i ;io;$;[;i:@skippableF: @repeatT: @triggeri:@step_animeF:@move_frequencyi : @graphico:RPG::Event::Page::Graphic : @opacityi:@character_name" unreal: @patterni: @tile_idi:@directioni:@blend_typei:@character_huei:@always_on_topF:@walk_animeT:@move_speedi : @throughF; " EV001:@yi :@xi:@idiio; ;[o;;i;[o;;[ i"fogiiiiiii;i;io;;[;i;i;o;;F;"A;i;F;i;F;i;F; i;!F;"o;#;[o;$;[;i;%F;&T;'i ;(F;)i;*o;+ ;,i;-";.i;/i;0i;1i;2i;3F;4T;5i;6F; " EV002;7i;8i;9iio; ;[o;;i;[o;;[ i i iiii;i;io;;[;i;i;o;;F;"A;i#;F;i;F;i;F; i;!F;"o;#;[o;$;[;io;$;[i ;io;$;[;i;%F;&T;'i;(F;)i ;*o;+ ;,i;-"red_glitch;.i;/i;0i;1i;2i6;3T;4T;5i ;6F; " EV003;7i ;8i;9ii o; ;[o;;i;[o;;[ i i iiii;i;io;;[;i;i;o;;F;"A;i#;F;i;F;i;F; i;!F;"o;#;[o;$;[;io;$;[i ;io;$;[;i;%F;&T;'i;(F;)i ;*o;+ ;,i;-"red_glitch;.i;/i;0i;1i;2i6;3F;4T;5i ;6F; " EV004;7i ;8i;9i : @bgso;;iU; "; ii:@autoplay_bgmF: @datau: Tablepqrstuxyz{|}      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnoHIJKLM()*+,-./PQRSTU01234567XYZ[\]89:;<=>?`abcde@ABCDEFGhijklm     pqrstuxyz{|} !"#$%&':@autoplay_bgsF: @heighti:@encounter_stepi#: @widthi:@encounter_list[